Some of these posts....yes I'll agree Cryptic buried PVP a long time ago when they even said they'd look at it and address it. Some posts though.... I see some who are 'hahaha I have badass builds and can pwn the lot of you' crying there's no one to pwn, some crying that they no longer pwn because a new pwn build is the talk of the community and if Cryptic does address PVP we'll have everyone who had some pwn ability in pvp crying they're being nerfed.
One big reason I got driven from pvp was because of the premades taking on pugs, 5:1 and insta vap builds or aux2bat. Now we're in this situation so only one left to blame is Cryptic.
Again, I'll support the case against Cryptic on pvp but the pvp community isn't exactly the innocent child that's done no wrong. Even if Cryptic did make some efforts to fix pvp I'm still not sure I'd get back in to it because of how some out there will never make it a positive, fun experience. And no I'm not an elite pvp players but I'm not a noob either I can defintely hold my own and be an average pvp player but 5 aux2bat builds or mericless premade assaults with vap builds designed purely to kill before you can blink is just not the pvp I want to play.
About a week or two ago i complained in opvp about having to fight 5 battle cloakers, who literally did nothing but stay cloaked, 1-2 of them would alpha up and buff everything else, de-cloak/tractor/BO/pop evasive, re-cloak ,, funny thing was nobody on my team could cloak and they still barely beat us, i only got upset in opvp because one of them was running their mouth about how bad assed they were and how they pwned us, when i said something everyone told me im a whiner, all i said was that for an entire team to stay cloaked, hit, run, cloak again, was basically sissy s##t and that you shouldnt brag about it. I have no issues with a cloaker/BO/alpha striker,,,im the same in my ship just without the cloak, but fighting 5 of them at once?? Then they talk smack like they are just the most skilled pvpers out there, sorry but it does not take skill to make a vape ship with a battle cloak, and just hide all game, do a quick BO/crit strike and hide again, wow that takes skill right?
Too much content has been added in pvp, every year it gets worse and worse, while some on here say "meh quit whining and adapt" that is fine to a certain extent, but the junk they keep coming out with is only making things worse and more people are leaving pvp queues, pvp is the main reason i started this game,,i care less for pve, i only do it to keep up with the grind. They can fix this without TRIBBLE the pve crowd, why they wont is beyond me.
About a week or two ago i complained in opvp about having to fight 5 battle cloakers, who literally did nothing but stay cloaked,
...
.
You don't really have a choice but to play cloakers now because of how powerful the new intel abilitites are. If you aren't cloaked you get diabled by ionic turbulence then die to surgical strikes quickly. Even engineers in tanky ships like Recluse or Oddysey's are dying fast to that.
Obviously PVP will be dead if it stays a cloakers only game so that is why intel abilities need to be looked at if pvp is to still be around.
You must be playing a different game and not PVPing in STO since Delta Rising. You can't adapt to a series of several 50k+ crits from ships using surgical strikes, unless your definition of adapting means being forced to only play cloaking ships now. I actually do this now, I still try to queue for pvp and I use my B'rel as a cloaked sci ship working full time to keep these surgical strikes abusers debuffed with doffed viral matrix, scrambles, ams, black ball, and snooping cloakers too. I don't think everyone wants to be forced into a cloaked ship, nor will pvp be playable like that either, so pvp won't be around anymore if this is the new meta.
The new intel abilitites were clearly not balanced for PVP and were meant for the new elite difficulty NPC's.
I take offense with your "whiny TRIBBLE" remarks, people have a right to bring up legitimate issues, otherwise why do we have forums, test servers, and Betas? :rolleyes:. All MMOs rely on user feedback and not just the devs playing. Could it be you are one of these "noobs" who got stomped you are referring too, and now you are one of the people abusing the new abiltites?
Hope to see you in PVP if you are really there, my sci b'rel will be looking for you, and many can agree it is the most annoying troll ship out there. I would like to see you"adapt" to someone following you around cloaked waiting to nuke every alpha off, spamming you with doffed vm, doffed and 40 second scramble sensors , GW, ams, black ball, doffed scan, and every annoying torp and mine there is. Your only way to adapt will be to rage and quit. I'd like to play a different build but the new meta is forcing me to "adapt" and play this build only, hope you get to see it.
well put,
having 50k crit strikes just on DHCs is insane,,i cant imagine what these guys are doing if they are running DBB/BO setup along with surgical strike and 3 DHCs!!!! And im a tac player in a freaking bug, and even i think that is stupidly insane, bad enough they have made it so everybody can have freaking 140-150% crit sev on ship and 20-30% chance (if not higher) now all the acc mods on traits and abilities, you dont need accx3 in pvp anymore, now you just want high critd cause you naturally have high acc which is only adding even more to crit strikes, its getting ridiculous.
You don't really have a choice but to play cloakers now because of how powerful the new intel abilitites are. If you aren't cloaked you get diabled by ionic turbulence then die to surgical strikes quickly. Even engineers in tanky ships like Recluse or Oddysey's are dying fast to that.
Obviously PVP will be dead if it stays a cloakers only game so that is why intel abilities need to be looked at if pvp is to still be around.
Well ive only been in arena once since DR, and i did lose, im sure id see how bad it is if i played if more, but i never can as there are never enough people to start a match.
The rom cloakers are the worse with all that inate crit TRIBBLE they get, but now we have surgical strike, and other lances? I know there was a cloak fed ship with a phaser lance, but ive heard of plasma lance now too, course there is wing overload on kumari, they simply added to much junk this time to combat all these huge HPs they gave npcs which is making pvp suck badly.
A Hobo complaining about the quality of PVP. Now I've heard everything.
Say, aren't you guys usually mobbed up in Kerrat, flying multiple science Dyson destroyers with FBP/TBR/three different escape consoles, always vaping people from cloak before they get a chance to react, and constantly verbally abusing them and insulting them because you've found a way to kill them without retaliation?
What's the matter? Upset that there are now counters to your horrible playstyle, and most sensible people have put your completely unlikeable, completely unsocialized members on ignore to escape your relentless harassment? Maybe if you weren't such total and irredeemable dickbags, people wouldn't try to cheese you so much...
Btw, did you guys know you've got an actual neo-TRIBBLE in your fleet? He likes to send me taunts about Polish people dying in death camps. Classy, Hobos, classy.
You're the ones who led PVP to becoming the way it is today. Now sleep in the bed you've made.
i kinda wish they would make a pvp scale system, based on amount of matches you have played, how many wins you have vs losses, how many kills vs deaths, damage/healing amounts ect ect,,so that certain ranked players can only get in certain queues.
At first it would not work until the higher players earned their ranks, we would all be bunched up together, but eventually the higher ranked ones could not get in lower ranked pugs, and the other way around too.
I consider myself average/sometimes above average/not great though, but also depends mainly on my team, if on a decent team i play fairly well, but that is the problem in a pug, if you get a team full of people who #1 wont communicate and or follow targets called,,,,#2 have crappy ships/consoles/builds,,,#3 just dont know much about pvp, and on top of that your playing a premade, you will be lucky to even get one kill the whole match.
Also the solo/duo queue should be solo only, and also make it so anybody in the same fleet cannot get in the same solo team, that would help lower premades too.
Im all for premades, i think its really fun, provided the other team is premade too.
There is no fun being in a premade and stomping the hell out of a pug 15-0, no challenge there at all.
i kinda wish they would make a pvp scale system, based on amount of matches you have played, how many wins you have vs losses, how many kills vs deaths, damage/healing amounts ect ect,,so that certain ranked players can only get in certain queues.
There is no fun being in a premade and stomping the hell out of a pug 15-0, no challenge there at all.
That's the hobo pvp charter might even be on their fleet info tab too I feel bad cause players like Minimax who are better than this get lumped into cheese/op abusing noobs group. He is stuck there cause there are no other Klingon pvp fleets and that's all he does. Well I guess Klingon pvp has been dead for awhile now to by default LOL.
Well you guys can always try ground pvp. Oh wait nevermind craptic sucked the life out of that too. VSPVP or VGPVP anyone?
Well you guys can always try ground pvp. Oh wait nevermind craptic sucked the life out of that too. VSPVP or VGPVP anyone?
Ground was also murder by cryptic and DR.
And the worst thing is, that is not that they want PVP dead and make all this intentional, the worst thing is that they dont care even a bit about PVP. They dont want it dead or alive, they bearly remember that PVP exist, and that is sad.
And the worst thing is, that is not that they want PVP dead and make all this intentional, the worst thing is that they dont care even a bit about PVP. They dont want it dead or alive, they bearly remember that PVP exist, and that is sad.
Well at least they can see what happens when all the pvp money vanishes. Maybe at some point they will finally realize that pvp being the only "TRUE" end game that we all grind this stuff for is what will ultimately bring the $$$ in. They already choked everyone out of all of their farmed dilthium and energy credit stockpiles.
welll, they're right.... the q's always die out when a new season hits with a new grind and usually new op whatever. in this case a whole barrage of new op-whatevers...
and there's a slight difference in being ganked and not having a clue what just happened and spotting something darn op on the first sight and say so. you wouldn't even want to try out pvp if all the changes pvp'ers pointed on wouldn't be in place.
on the other hand u'll probably love the version of this game in which the devs actually use most of the over-years-given-feedback in a wise manner and created that perfect balanced-space-pew game called sto lol .
u're p***ed by being ganked 4v1?! to stay with that image: any vet lives in an ocean of p** by then lol....
as i said: don't blame the players, blame cryptic for no matchmaking, no leaderboards, (endless list).
if u want to discuss the behaviour of vets i'd suggest make a thread .
btw: i know some vets myself who are just in the corner u described. i avoid interacting too much with em, it's kinda pointless.
i know a hell lotta more vets in the other corner: the cool guys, the guys with advice. and even there some sometimes "gank".
is that too bad regarding we all have to move within this games' sandbox and we all wanna pew?
PVP really should get a little more love from Cryptic. I think Cryptic is under pressure to add cool "toys" to the mix to get people to spend money for expansions and lock box keys to fund the continuing game so I'm not completely down on them, even if I think they could do a much better job of testing and adding content. It's inevitable the new toys and skills would change the balance, and it's inevitable Cryptic will eventually nerf some of the stuff they just added or buff some of the existing skills to compensate, which will change the balance yet again.
You seem like a good guy, and I know a lot of the vet PVPers are actually pretty cool, but the few that aren't really give off a lot of bad karma.
Space the final frontier. These are the voyages of [your name here] on a five year mission to gain one level after the delta rising xp nerf.
The number of bugs in DR appears to be overwhelming. I do think Cryptic is aware of the issues, they simply lack the manpower - staff hours to deal with it quickly.
Yep. PvP right now is borked beyond playability and it will take several weeks to address it. The good news for PvPers though is that it isn't simply limited to PvP, the problems span nearly every playstyle and impact virtually everyone who plays. It is also noteworthy this most recent patch barely addressed many of the major issues. With everyone complaining loudly, at least PvPers aren't being singled out this time and being ignored, they're simply in the long wait queue with everyone else.
The Steam numbers have tanked into the toilet with DR. The PvE queues for all but the latest content and the event are slow. The PvP queues are dead. It would probably not be healthy for their job status to sit around and do nothing about the bugs and issues, but it is obvious there are so many bugs and issues that nothing is going to get fixed quickly.
I intend to give them another couple weeks to catch up. But like many, I do not see any sign there is a light at the end of the tunnel, and with Christmas coming I'll be exploring other options in the meantime.
I will say I think it is shortsighted of Cryptic not to get major bugs fixed by Veterans Day though. Giving folks a good reason to play STO on a holiday would have lifted morale in a gaming community that collectively has none.
I take offense with your "whiny TRIBBLE" remarks, people have a right to bring up legitimate issues, otherwise why do we have forums, test servers, and Betas? :rolleyes:. All MMOs rely on user feedback and not just the devs playing. Could it be you are one of these "noobs" who got stomped you are referring too, and now you are one of the people abusing the new abiltites?
That troll was specifically directed at the trollers and gankers among the vet pvpers, they know who they are. You can't taunt and insult people for not having a ship completely up to the latest mega-dps, and then complain when someone does it to you. I've been playing since beta and I'm a LTS so no I'm not a current noob, but I did go through it once upon a time and it sucked.
Hope to see you in PVP if you are really there, my sci b'rel will be looking for you, and many can agree it is the most annoying troll ship out there. I would like to see you"adapt" to someone following you around cloaked waiting to nuke every alpha off, spamming you with doffed vm, doffed and 40 second scramble sensors , GW, ams, black ball, doffed scan, and every annoying torp and mine there is. Your only way to adapt will be to rage and quit. I'd like to play a different build but the new meta is forcing me to "adapt" and play this build only, hope you get to see it.
You won't see me, if I'm there you see me decloak and drop a surgical strike, ionic turbulence, gravity well and/or a torpedo depending on the ship and recloak. I rarely play pvp anymore, I just thought it the OP was a funny read.
Space the final frontier. These are the voyages of [your name here] on a five year mission to gain one level after the delta rising xp nerf.
The number of bugs in DR appears to be overwhelming. I do think Cryptic is aware of the issues, they simply lack the manpower - staff hours to deal with it quickly.
Yep. PvP right now is borked beyond playability and it will take several weeks to address it. The good news for PvPers though is that it isn't simply limited to PvP, the problems span nearly every playstyle and impact virtually everyone who plays. It is also noteworthy this most recent patch barely addressed many of the major issues. With everyone complaining loudly, at least PvPers aren't being singled out this time and being ignored, they're simply in the long wait queue with everyone else.
{stuff deleted}
I will say I think it is shortsighted of Cryptic not to get major bugs fixed by Veterans Day though. Giving folks a good reason to play STO on a holiday would have lifted morale in a gaming community that collectively has none.
+10000000 The DR bugs have killed playability, right now I log in and my R&D and DOFF assignments, maybe check the markets and occasionally a daily to get the bonus marks and mats. The game is borked enough even in PVE to make it about as much fun as a trip to the dentist.
This forum requires that you wait 300 seconds between posts. Please try again in 124 seconds.
This forum requires that you wait 300 seconds between posts. Please try again in 81 seconds.
This forum requires that you wait 300 seconds between posts. Please try again in 63 seconds.
This forum requires that you wait 300 seconds between posts. Please try again in 37 seconds.
This forum requires that you wait 300 seconds between posts. Please try again in 18 seconds.
Space the final frontier. These are the voyages of [your name here] on a five year mission to gain one level after the delta rising xp nerf.
Btw, did you guys know you've got an actual neo-TRIBBLE in your fleet? He likes to send me taunts about Polish people dying in death camps. Classy, Hobos, classy.
:eek:
That sucks.. i hope you reported this Guy.
***
Btw.
This Gameplay has nothing to do with the Hobo and they trolling aktions at Kerrat.. sorry dude, you are wrong with that.
[SIGPIC][/SIGPIC]
T'lilu SCI./Dxxdavid TAK./STO Inner Circle *** R.I.P. ***
PVP queues are empty as I type this, Kerrat as well. Hardly anyone in my fleet is in game right now, and I hear from them on teamspeak and hear from other PVPers that nobody wants to log on and pvp when you get hit by multiple 50k DHC crits from surgical strikes, and you are disabled non-stop by ionic turbulence and emp probes.
Surgical strikes is ridiculously OP, it seems like it is doing a lot more then the description says at the boff trainer. It says it is only supposed to improve accuracy and crit chance, but why are the crits hitting for so much more then normal? It seems like this ability is bugged and is either increasing base damage or crit severity also. This need to be fixed so it works as described.
Ionic turbulence and other disables are also getting out of hand, it seems like nothing counters this, Omega, sci team do nothing even though you can activate them during this, and inertial dampers skill doesn't lower the disable enough if at all. With the amount of disables in this game now there also needs to be disable immunity in between disables like how placate immunity was added.
Fix all these abilities now and also consider scaling them back even more at least just for pvp while there still is a community left.
If anyone has parses of these 50k hits I'd love to see them. Post em or message me. In the meantime, don't post this here. If you're convinced it is messed up just start posting bug reports. At least you know it will be seen by an employee if it's there.
SS does boost base damage as well on ranks II and III. It doesn't boost severity, but anyone with a functioning brain stem would know enough to dump all their own chance for severity to maximize the damage.
Cheers.
EDIT: And I don't mean 'stop posting'. I mean post it at least where there's a chance it will get some attention. And THEN come back here and we'll all fuss about it.
If anyone has parses of these 50k hits I'd love to see them. Post em or message me. In the meantime, don't post this here. If you're convinced it is messed up just start posting bug reports. At least you know it will be seen by an employee if it's there.
SS does boost base damage as well on ranks II and III. It doesn't boost severity, but anyone with a functioning brain stem would know enough to dump all their own chance for severity to maximize the damage.
Cheers.
EDIT: And I don't mean 'stop posting'. I mean post it at least where there's a chance it will get some attention. And THEN come back here and we'll all fuss about it.
You are really trying to defend the state of surgical strikes in pvp? Well nobody will be here to pvp you if you get your way, have fun.
I don't need to "parse"anything as that takes third party software. I have seen enough kills posted in OPVP, zone, and fleet chat to know its a regular occurrence. Regardless if whether severity or base damage is being boosted, PVP can no longer take place with SS in its current state, its as simple as that. Non cloaked ships have no chance to survive, and pvp with all cloaked ships won't work and people won't play that.
when you die now there's a little window you can open so you can see what killed you, just take a screen shot of that. i use steam to take screen shots oh but thats a 3rd party program so you might not like that :rolleyes:
You are really trying to defend the state of surgical strikes in pvp? Well nobody will be here to pvp you if you get your way, have fun.
I don't need to "parse"anything as that takes third party software. I have seen enough kills posted in OPVP, zone, and fleet chat to know its a regular occurrence. Regardless if whether severity or base damage is being boosted, PVP can no longer take place with SS in its current state, its as simple as that. Non cloaked ships have no chance to survive, and pvp with all cloaked ships won't work and people won't play that.
Learn to read and understand before you comment on posts. If you intend to be taken seriously. I was just giving instruction on useful courses of action to take if you had any actual conviction. Notice I didn't say 'I was giving you advice'. Do it or not. I was also asking for information. I see I won't be getting that from you, but maybe someone else will oblige.
If you actually believe that parsing or even using the in game combat log is beyond your responsibility, well good for you. You personally don't have to do anything. You also get the reward for doing nothing. If you're curious, those rewards are 'nothing'.
You have no facts. You have no data to look at. You have what's called 'trash'. If you don't understand that, too bad. If you don't understand that the output from one ship will have very different effects on different targets, too bad.
So once again, brush up on comprehension, take some affirmative action, or continue to be part of the problem.
Learn to read and understand before you comment on posts. If you intend to be taken seriously. I was just giving instruction on useful courses of action to take if you had any actual conviction. Notice I didn't say 'I was giving you advice'. Do it or not. I was also asking for information. I see I won't be getting that from you, but maybe someone else will oblige.
If you actually believe that parsing or even using the in game combat log is beyond your responsibility, well good for you. You personally don't have to do anything. You also get the reward for doing nothing. If you're curious, those rewards are 'nothing'.
You have no facts. You have no data to look at. You have what's called 'trash'. If you don't understand that, too bad. If you don't understand that the output from one ship will have very different effects on different targets, too bad.
So once again, brush up on comprehension, take some affirmative action, or continue to be part of the problem.
You seriously are still arguing in support of SS? You are so far out there there is no point in even arguing with you about this, you are living in another galaxy. Its plainly obvious to everyone with half a brain the stuff is overpowered and destroying PVP. I won't debate or discuss the matter with you further as you seem intent on abusing your new toys regardless of the disaster it is infliciing on pvp
You seriously are still arguing in support of SS? You are so far out there there is no point in even arguing with you about this, you are living in another galaxy. Its plainly obvious to everyone with half a brain the stuff is overpowered and destroying PVP. I won't debate or discuss the matter with you further as you seem intent on abusing your new toys regardless of the disaster it is infliciing on pvp
I'll argue in favor of SS too. I love when people use SS on me.
This is because I have a really good FBP, and doing so usually kills them.
Everything has a counter. Something you should get used to, little Hobo.
I'll argue in favor of SS too. I love when people use SS on me.
This is because I have a really good FBP, and doing so usually kills them.
Everything has a counter. Something you should get used to, little Hobo.
We make it a point to vape you when you have FBP up because we know how you love when it happens, Me, Kell, and T'Blap have all done this regularly by using quantum singularity maniplulation, don't you think SS users will catch on also?
Regardless of whether you think it is effective against you or not or whether you think its overpowered you should be concerned about its effect on the pvp queues. I hardly die to SS myself since I only play cloaked ships now, yet my concern isn't over myself, it is over the other uncloaked people in my groups, and not just my fleet because I pug a lot too. I am working full time trying to stop these SS abusers from slaughtering hapless Fed puggers with my sci b'rel whenever the queues eventually do pop if ever.
You seriously are still arguing in support of SS? You are so far out there there is no point in even arguing with you about this, you are living in another galaxy. Its plainly obvious to everyone with half a brain the stuff is overpowered and destroying PVP. I won't debate or discuss the matter with you further as you seem intent on abusing your new toys regardless of the disaster it is infliciing on pvp
To be honest the only ships that really have an issue with SS are bops.
Bops rely 100% on defense to survive. They can't take a hit cause there toys. If you where in any other ship it wouldn't be as game breaking.
Can SS hit for 50k on people... yes... does it hit like that on people that have maxed out spec trees. No. The spec tree gives you as much defense as SS adds ACC.
SS hits for 50k on people with the same defense numbers they had before DR.
Like most stuff Cryptic does the offense and defense mostly balance out when everyone has the same junk. Its there way of forcing everyone to keep playing there terrible game the way they want. (doing tons and tons of grindcore pve)
The major issue I have with SS is that it forces everyone onto there hamster wheel... as all the passive style counters and the massive defense increases from rock and rolls and stuff come by grinding till your eyes bleed to keep up.
The issues for PvP imo is that everything in DR pushes power creep even further. It is now almost impossible to have more then one well geared/speced up to date toon to pvp with. In a few months if people manage to have a toon to a point where no one can walk in with a super ground toon and make them feel behind... the chances of them willingly running that level of grind on a second toon are so very very low.
I have always loved STO as I was able to jump onto another toon if it was a pug night and escort or sci wasn't the way to go... or if I just plain felt like doing something different, I could just switch toons. This game won't allow me to do that anymore for sure... the difference between fully speced and geared toons is just to much to make up the difference with skill.
We make it a point to vape you when you have FBP up because we know how you love when it happens, Me, Kell, and T'Blap have all done this regularly by using quantum singularity maniplulation, don't you think SS users will catch on also?
Regardless of whether you think it is effective against you or not or whether you think its overpowered you should be concerned about its effect on the pvp queues. I hardly die to SS myself since I only play cloaked ships now, yet my concern isn't over myself, it is over the other uncloaked people in my groups, and not just my fleet because I pug a lot too. I am working full time trying to stop these SS abusers from slaughtering hapless Fed puggers with my sci b'rel whenever the queues eventually do pop if ever.
So... you've paid close enough attention to me... to know what I love.
To be honest the only ships that really have an issue with SS are bops.
Bops rely 100% on defense to survive. They can't take a hit cause there toys. If you where in any other ship it wouldn't be as game breaking.
Can SS hit for 50k on people... yes... does it hit like that on people that have maxed out spec trees. No. The spec tree gives you as much defense as SS adds ACC.
SS hits for 50k on people with the same defense numbers they had before DR.
Like most stuff Cryptic does the offense and defense mostly balance out when everyone has the same junk. Its there way of forcing everyone to keep playing there terrible game the way they want. (doing tons and tons of grindcore pve)
The major issue I have with SS is that it forces everyone onto there hamster wheel... as all the passive style counters and the massive defense increases from rock and rolls and stuff come by grinding till your eyes bleed to keep up.
The issues for PvP imo is that everything in DR pushes power creep even further. It is now almost impossible to have more then one well geared/speced up to date toon to pvp with. In a few months if people manage to have a toon to a point where no one can walk in with a super ground toon and make them feel behind... the chances of them willingly running that level of grind on a second toon are so very very low.
I have always loved STO as I was able to jump onto another toon if it was a pug night and escort or sci wasn't the way to go... or if I just plain felt like doing something different, I could just switch toons. This game won't allow me to do that anymore for sure... the difference between fully speced and geared toons is just to much to make up the difference with skill.
Well I see just about everyone in my pug groups being slaughtered by mediocre Feds in Eclipses using SS, and its a lot of other Fed non-cloakers being slaughtered too.
I have had to prioritize toons also, so I haven't had much level 60 pvp experience on a tac bop vaper, most of my experiece post DR is playing my sci. My sci has been forced into only using a B'rel as a EBC sci ship. SS is so strong it makes playing persistent ships next to impossible, I hardly ever use my sci in a wells anymore. I am hearing the same thing from many scis, they are talking about switching to EBC ships also, which means if you aren't KDF you don't get Cmdr sci boff abilities anymore.
My tac uses a BOP as a proton barrage vaper so does decloak but I only recently made 60 on it. The few matches I had pop with it so far I wasn't dying a lot to SS, but I do use 2 escape consoles now, the main problem I have with SS in that ship is I can't vape the other team at a rate fast enough to counter all the deaths my team gives up due to SS. SS lets people constantly get kills without attack pattern alpha where as my BOP is useless between alphas.
Someone has to crunch the numbers though, I really don't think it is just acc overflow allowing these crazy crits, acc overflow has never really made that big of a difference. The description says only acc and crit chance is boosted but these numbers are so high sometimes, it is way more damage then you could normally get on a crit without SS so something is wrong there.
I doubt maxing the spec tree will help enough, but even if it is, like you said its too much grind to make multiple tons viable. If we are forced to only 1 or 2 toons then many of us will quickly get bored of that and move on. I had to already choose to give up on 8 level 50s that all had decent gear and a lot of rep, including all of my Feds and Romulans, and am down to just a KDF tac and KDF sci.
I don't think I have even tried a intel ability but I might now. Not for PVP but for PVE. Sounds devestating. I enjoy pvp more than pve tho. I hope they fix it. If the game hasn't any pvp. I probably leave it. Can't play a game if theres no game to be played.
To be honest the only ships that really have an issue with SS are bops.
Bops rely 100% on defense to survive. They can't take a hit cause there toys. If you where in any other ship it wouldn't be as game breaking.
Can SS hit for 50k on people... yes... does it hit like that on people that have maxed out spec trees. No. The spec tree gives you as much defense as SS adds ACC.
After trying plasma DHC surgical strikes2 vs Gizmo's uber recluse tank I would say this is not an issue, and only small/Defenseless ships are affected by it, like BoPs, which doesn't say anything coz BoPs die to CSV/CRF/FAW/TS since forever.
After trying plasma DHC surgical strikes2 vs Gizmo's uber recluse tank I would say this is not an issue, and only small/Defenseless ships are affected by it, like BoPs, which doesn't say anything coz BoPs die to CSV/CRF/FAW/TS since forever.
I agree... there trying to pvp in ships that haven't been viable for pvp in over 2 years now at least.
I love my bop I do really... I'm not under any illusions though they where 100% non viable long ago.
SS doesn't change anything there. The only success people have had with brels has been vs scrubs to be frank... and I say that not intending to offend anyone that has been playing fed in kerrat or antyhing. lol
Truth is the bop has become a joke of a ship. Yes you can hide in cloak and be annoying with Sci skills... or you can vape away in them and try to roll the hard 6 before the fact you have 30k hull makes a difference. Before some one says ya ya ya but Mini does... mini does nothing but die 3x more then he kills. Sure he can land some massive stupid crits cause there is always a good selection of one hit wonder weapons in STO. He doesn't post his failures in Opvp folks he posts those big booms he lands 1 in 5 runs. Good players in general will counter that stuff 9 times out of 10. I have been killed by mini sure everyone has at some point its a play style that is all or nothing... the question is how many times does mini die to take down one good player in a group ?
The real counter to Surgical isn't to hide in cloak... I guess that may work as long as that Surgical guy isn't also full on intel spec... cause if they are they are going to catch you out of cloak and disable and kill you anyway. lol
The real counter is to run T6 yourself... you see someone targeting you with SS, great its SINGLE target. So load an Ensign level Evade Target lock. That's right an ENSIGN level skill that ALL T6 (not just the zen store intel ships) can load will almost completely negate the Commander level Surgical skill.
If you are full spec... Evade target lock and Rock and Roll away... make them rage that there crazy ACC surgical is missing, cause it will.
Did they fix the bug with Strikes? Or did you do that with it still bugged? Cause if you were using Plasma, uh - Strikes doesn't look all that impressive in the least.
Comments
About a week or two ago i complained in opvp about having to fight 5 battle cloakers, who literally did nothing but stay cloaked, 1-2 of them would alpha up and buff everything else, de-cloak/tractor/BO/pop evasive, re-cloak ,, funny thing was nobody on my team could cloak and they still barely beat us, i only got upset in opvp because one of them was running their mouth about how bad assed they were and how they pwned us, when i said something everyone told me im a whiner, all i said was that for an entire team to stay cloaked, hit, run, cloak again, was basically sissy s##t and that you shouldnt brag about it. I have no issues with a cloaker/BO/alpha striker,,,im the same in my ship just without the cloak, but fighting 5 of them at once?? Then they talk smack like they are just the most skilled pvpers out there, sorry but it does not take skill to make a vape ship with a battle cloak, and just hide all game, do a quick BO/crit strike and hide again, wow that takes skill right?
Too much content has been added in pvp, every year it gets worse and worse, while some on here say "meh quit whining and adapt" that is fine to a certain extent, but the junk they keep coming out with is only making things worse and more people are leaving pvp queues, pvp is the main reason i started this game,,i care less for pve, i only do it to keep up with the grind. They can fix this without TRIBBLE the pve crowd, why they wont is beyond me.
Obviously PVP will be dead if it stays a cloakers only game so that is why intel abilities need to be looked at if pvp is to still be around.
well put,
having 50k crit strikes just on DHCs is insane,,i cant imagine what these guys are doing if they are running DBB/BO setup along with surgical strike and 3 DHCs!!!! And im a tac player in a freaking bug, and even i think that is stupidly insane, bad enough they have made it so everybody can have freaking 140-150% crit sev on ship and 20-30% chance (if not higher) now all the acc mods on traits and abilities, you dont need accx3 in pvp anymore, now you just want high critd cause you naturally have high acc which is only adding even more to crit strikes, its getting ridiculous.
Well ive only been in arena once since DR, and i did lose, im sure id see how bad it is if i played if more, but i never can as there are never enough people to start a match.
The rom cloakers are the worse with all that inate crit TRIBBLE they get, but now we have surgical strike, and other lances? I know there was a cloak fed ship with a phaser lance, but ive heard of plasma lance now too, course there is wing overload on kumari, they simply added to much junk this time to combat all these huge HPs they gave npcs which is making pvp suck badly.
A Hobo complaining about the quality of PVP. Now I've heard everything.
Say, aren't you guys usually mobbed up in Kerrat, flying multiple science Dyson destroyers with FBP/TBR/three different escape consoles, always vaping people from cloak before they get a chance to react, and constantly verbally abusing them and insulting them because you've found a way to kill them without retaliation?
What's the matter? Upset that there are now counters to your horrible playstyle, and most sensible people have put your completely unlikeable, completely unsocialized members on ignore to escape your relentless harassment? Maybe if you weren't such total and irredeemable dickbags, people wouldn't try to cheese you so much...
Btw, did you guys know you've got an actual neo-TRIBBLE in your fleet? He likes to send me taunts about Polish people dying in death camps. Classy, Hobos, classy.
You're the ones who led PVP to becoming the way it is today. Now sleep in the bed you've made.
At first it would not work until the higher players earned their ranks, we would all be bunched up together, but eventually the higher ranked ones could not get in lower ranked pugs, and the other way around too.
I consider myself average/sometimes above average/not great though, but also depends mainly on my team, if on a decent team i play fairly well, but that is the problem in a pug, if you get a team full of people who #1 wont communicate and or follow targets called,,,,#2 have crappy ships/consoles/builds,,,#3 just dont know much about pvp, and on top of that your playing a premade, you will be lucky to even get one kill the whole match.
Also the solo/duo queue should be solo only, and also make it so anybody in the same fleet cannot get in the same solo team, that would help lower premades too.
Im all for premades, i think its really fun, provided the other team is premade too.
There is no fun being in a premade and stomping the hell out of a pug 15-0, no challenge there at all.
That's the hobo pvp charter might even be on their fleet info tab too I feel bad cause players like Minimax who are better than this get lumped into cheese/op abusing noobs group. He is stuck there cause there are no other Klingon pvp fleets and that's all he does. Well I guess Klingon pvp has been dead for awhile now to by default LOL.
Well you guys can always try ground pvp. Oh wait nevermind craptic sucked the life out of that too. VSPVP or VGPVP anyone?
Ground was also murder by cryptic and DR.
And the worst thing is, that is not that they want PVP dead and make all this intentional, the worst thing is that they dont care even a bit about PVP. They dont want it dead or alive, they bearly remember that PVP exist, and that is sad.
Division Hispana
www.divisionhispana.com
Well at least they can see what happens when all the pvp money vanishes. Maybe at some point they will finally realize that pvp being the only "TRUE" end game that we all grind this stuff for is what will ultimately bring the $$$ in. They already choked everyone out of all of their farmed dilthium and energy credit stockpiles.
PVP really should get a little more love from Cryptic. I think Cryptic is under pressure to add cool "toys" to the mix to get people to spend money for expansions and lock box keys to fund the continuing game so I'm not completely down on them, even if I think they could do a much better job of testing and adding content. It's inevitable the new toys and skills would change the balance, and it's inevitable Cryptic will eventually nerf some of the stuff they just added or buff some of the existing skills to compensate, which will change the balance yet again.
You seem like a good guy, and I know a lot of the vet PVPers are actually pretty cool, but the few that aren't really give off a lot of bad karma.
Yep. PvP right now is borked beyond playability and it will take several weeks to address it. The good news for PvPers though is that it isn't simply limited to PvP, the problems span nearly every playstyle and impact virtually everyone who plays. It is also noteworthy this most recent patch barely addressed many of the major issues. With everyone complaining loudly, at least PvPers aren't being singled out this time and being ignored, they're simply in the long wait queue with everyone else.
The Steam numbers have tanked into the toilet with DR. The PvE queues for all but the latest content and the event are slow. The PvP queues are dead. It would probably not be healthy for their job status to sit around and do nothing about the bugs and issues, but it is obvious there are so many bugs and issues that nothing is going to get fixed quickly.
I intend to give them another couple weeks to catch up. But like many, I do not see any sign there is a light at the end of the tunnel, and with Christmas coming I'll be exploring other options in the meantime.
I will say I think it is shortsighted of Cryptic not to get major bugs fixed by Veterans Day though. Giving folks a good reason to play STO on a holiday would have lifted morale in a gaming community that collectively has none.
Rules of Acquisition at Priority One
That troll was specifically directed at the trollers and gankers among the vet pvpers, they know who they are. You can't taunt and insult people for not having a ship completely up to the latest mega-dps, and then complain when someone does it to you. I've been playing since beta and I'm a LTS so no I'm not a current noob, but I did go through it once upon a time and it sucked.
You won't see me, if I'm there you see me decloak and drop a surgical strike, ionic turbulence, gravity well and/or a torpedo depending on the ship and recloak. I rarely play pvp anymore, I just thought it the OP was a funny read.
+10000000 The DR bugs have killed playability, right now I log in and my R&D and DOFF assignments, maybe check the markets and occasionally a daily to get the bonus marks and mats. The game is borked enough even in PVE to make it about as much fun as a trip to the dentist.
This forum requires that you wait 300 seconds between posts. Please try again in 124 seconds.
This forum requires that you wait 300 seconds between posts. Please try again in 81 seconds.
This forum requires that you wait 300 seconds between posts. Please try again in 63 seconds.
This forum requires that you wait 300 seconds between posts. Please try again in 37 seconds.
This forum requires that you wait 300 seconds between posts. Please try again in 18 seconds.
:eek:
That sucks.. i hope you reported this Guy.
***
Btw.
This Gameplay has nothing to do with the Hobo and they trolling aktions at Kerrat.. sorry dude, you are wrong with that.
*** R.I.P. ***
If anyone has parses of these 50k hits I'd love to see them. Post em or message me. In the meantime, don't post this here. If you're convinced it is messed up just start posting bug reports. At least you know it will be seen by an employee if it's there.
SS does boost base damage as well on ranks II and III. It doesn't boost severity, but anyone with a functioning brain stem would know enough to dump all their own chance for severity to maximize the damage.
Cheers.
EDIT: And I don't mean 'stop posting'. I mean post it at least where there's a chance it will get some attention. And THEN come back here and we'll all fuss about it.
You are really trying to defend the state of surgical strikes in pvp? Well nobody will be here to pvp you if you get your way, have fun.
I don't need to "parse"anything as that takes third party software. I have seen enough kills posted in OPVP, zone, and fleet chat to know its a regular occurrence. Regardless if whether severity or base damage is being boosted, PVP can no longer take place with SS in its current state, its as simple as that. Non cloaked ships have no chance to survive, and pvp with all cloaked ships won't work and people won't play that.
Learn to read and understand before you comment on posts. If you intend to be taken seriously. I was just giving instruction on useful courses of action to take if you had any actual conviction. Notice I didn't say 'I was giving you advice'. Do it or not. I was also asking for information. I see I won't be getting that from you, but maybe someone else will oblige.
If you actually believe that parsing or even using the in game combat log is beyond your responsibility, well good for you. You personally don't have to do anything. You also get the reward for doing nothing. If you're curious, those rewards are 'nothing'.
You have no facts. You have no data to look at. You have what's called 'trash'. If you don't understand that, too bad. If you don't understand that the output from one ship will have very different effects on different targets, too bad.
So once again, brush up on comprehension, take some affirmative action, or continue to be part of the problem.
Here. This may help you.
EDIT:Have a nice day!
You seriously are still arguing in support of SS? You are so far out there there is no point in even arguing with you about this, you are living in another galaxy. Its plainly obvious to everyone with half a brain the stuff is overpowered and destroying PVP. I won't debate or discuss the matter with you further as you seem intent on abusing your new toys regardless of the disaster it is infliciing on pvp
I'll argue in favor of SS too. I love when people use SS on me.
This is because I have a really good FBP, and doing so usually kills them.
Everything has a counter. Something you should get used to, little Hobo.
We make it a point to vape you when you have FBP up because we know how you love when it happens, Me, Kell, and T'Blap have all done this regularly by using quantum singularity maniplulation, don't you think SS users will catch on also?
Regardless of whether you think it is effective against you or not or whether you think its overpowered you should be concerned about its effect on the pvp queues. I hardly die to SS myself since I only play cloaked ships now, yet my concern isn't over myself, it is over the other uncloaked people in my groups, and not just my fleet because I pug a lot too. I am working full time trying to stop these SS abusers from slaughtering hapless Fed puggers with my sci b'rel whenever the queues eventually do pop if ever.
To be honest the only ships that really have an issue with SS are bops.
Bops rely 100% on defense to survive. They can't take a hit cause there toys. If you where in any other ship it wouldn't be as game breaking.
Can SS hit for 50k on people... yes... does it hit like that on people that have maxed out spec trees. No. The spec tree gives you as much defense as SS adds ACC.
SS hits for 50k on people with the same defense numbers they had before DR.
Like most stuff Cryptic does the offense and defense mostly balance out when everyone has the same junk. Its there way of forcing everyone to keep playing there terrible game the way they want. (doing tons and tons of grindcore pve)
The major issue I have with SS is that it forces everyone onto there hamster wheel... as all the passive style counters and the massive defense increases from rock and rolls and stuff come by grinding till your eyes bleed to keep up.
The issues for PvP imo is that everything in DR pushes power creep even further. It is now almost impossible to have more then one well geared/speced up to date toon to pvp with. In a few months if people manage to have a toon to a point where no one can walk in with a super ground toon and make them feel behind... the chances of them willingly running that level of grind on a second toon are so very very low.
I have always loved STO as I was able to jump onto another toon if it was a pug night and escort or sci wasn't the way to go... or if I just plain felt like doing something different, I could just switch toons. This game won't allow me to do that anymore for sure... the difference between fully speced and geared toons is just to much to make up the difference with skill.
So... you've paid close enough attention to me... to know what I love.
Interesting.
Thank you for these revelations
Well I see just about everyone in my pug groups being slaughtered by mediocre Feds in Eclipses using SS, and its a lot of other Fed non-cloakers being slaughtered too.
I have had to prioritize toons also, so I haven't had much level 60 pvp experience on a tac bop vaper, most of my experiece post DR is playing my sci. My sci has been forced into only using a B'rel as a EBC sci ship. SS is so strong it makes playing persistent ships next to impossible, I hardly ever use my sci in a wells anymore. I am hearing the same thing from many scis, they are talking about switching to EBC ships also, which means if you aren't KDF you don't get Cmdr sci boff abilities anymore.
My tac uses a BOP as a proton barrage vaper so does decloak but I only recently made 60 on it. The few matches I had pop with it so far I wasn't dying a lot to SS, but I do use 2 escape consoles now, the main problem I have with SS in that ship is I can't vape the other team at a rate fast enough to counter all the deaths my team gives up due to SS. SS lets people constantly get kills without attack pattern alpha where as my BOP is useless between alphas.
Someone has to crunch the numbers though, I really don't think it is just acc overflow allowing these crazy crits, acc overflow has never really made that big of a difference. The description says only acc and crit chance is boosted but these numbers are so high sometimes, it is way more damage then you could normally get on a crit without SS so something is wrong there.
I doubt maxing the spec tree will help enough, but even if it is, like you said its too much grind to make multiple tons viable. If we are forced to only 1 or 2 toons then many of us will quickly get bored of that and move on. I had to already choose to give up on 8 level 50s that all had decent gear and a lot of rep, including all of my Feds and Romulans, and am down to just a KDF tac and KDF sci.
After trying plasma DHC surgical strikes2 vs Gizmo's uber recluse tank I would say this is not an issue, and only small/Defenseless ships are affected by it, like BoPs, which doesn't say anything coz BoPs die to CSV/CRF/FAW/TS since forever.
Super SpecialStar Trek Online Review
SpecialTemporal PUG 100K DPS Build
We are Travelers
I agree... there trying to pvp in ships that haven't been viable for pvp in over 2 years now at least.
I love my bop I do really... I'm not under any illusions though they where 100% non viable long ago.
SS doesn't change anything there. The only success people have had with brels has been vs scrubs to be frank... and I say that not intending to offend anyone that has been playing fed in kerrat or antyhing. lol
Truth is the bop has become a joke of a ship. Yes you can hide in cloak and be annoying with Sci skills... or you can vape away in them and try to roll the hard 6 before the fact you have 30k hull makes a difference. Before some one says ya ya ya but Mini does... mini does nothing but die 3x more then he kills. Sure he can land some massive stupid crits cause there is always a good selection of one hit wonder weapons in STO. He doesn't post his failures in Opvp folks he posts those big booms he lands 1 in 5 runs. Good players in general will counter that stuff 9 times out of 10. I have been killed by mini sure everyone has at some point its a play style that is all or nothing... the question is how many times does mini die to take down one good player in a group ?
The real counter to Surgical isn't to hide in cloak... I guess that may work as long as that Surgical guy isn't also full on intel spec... cause if they are they are going to catch you out of cloak and disable and kill you anyway. lol
The real counter is to run T6 yourself... you see someone targeting you with SS, great its SINGLE target. So load an Ensign level Evade Target lock. That's right an ENSIGN level skill that ALL T6 (not just the zen store intel ships) can load will almost completely negate the Commander level Surgical skill.
If you are full spec... Evade target lock and Rock and Roll away... make them rage that there crazy ACC surgical is missing, cause it will.
Did they fix the bug with Strikes? Or did you do that with it still bugged? Cause if you were using Plasma, uh - Strikes doesn't look all that impressive in the least.