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Surgical strikes and other intel abilities making pvp queues dead

marc8219marc8219 Member Posts: 0 Arc User
edited November 2014 in PvP Gameplay
PVP queues are empty as I type this, Kerrat as well. Hardly anyone in my fleet is in game right now, and I hear from them on teamspeak and hear from other PVPers that nobody wants to log on and pvp when you get hit by multiple 50k DHC crits from surgical strikes, and you are disabled non-stop by ionic turbulence and emp probes.

Surgical strikes is ridiculously OP, it seems like it is doing a lot more then the description says at the boff trainer. It says it is only supposed to improve accuracy and crit chance, but why are the crits hitting for so much more then normal? It seems like this ability is bugged and is either increasing base damage or crit severity also. This need to be fixed so it works as described.

Ionic turbulence and other disables are also getting out of hand, it seems like nothing counters this, Omega, sci team do nothing even though you can activate them during this, and inertial dampers skill doesn't lower the disable enough if at all. With the amount of disables in this game now there also needs to be disable immunity in between disables like how placate immunity was added.

Fix all these abilities now and also consider scaling them back even more at least just for pvp while there still is a community left.
Tala -KDF Tac- House of Beautiful Orions
Post edited by marc8219 on
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Comments

  • psygn0sispsygn0sis Member Posts: 102 Arc User
    edited November 2014
    K errat is empty because HOBOs gank peeps 5 to 1. Yeah sounds like fun
    CLR.png
  • grandpadxxgrandpadxx Member Posts: 342
    edited November 2014
    marc8219 wrote: »
    PVP queues are empty as I type this, Kerrat as well. Hardly anyone in my fleet is in game right now, and I hear from them on teamspeak and hear from other PVPers that nobody wants to log on and pvp when you get hit by multiple 50k DHC crits from surgical strikes, and you are disabled non-stop by ionic turbulence and emp probes.

    Surgical strikes is ridiculously OP, it seems like it is doing a lot more then the description says at the boff trainer. It says it is only supposed to improve accuracy and crit chance, but why are the crits hitting for so much more then normal? It seems like this ability is bugged and is either increasing base damage or crit severity also. This need to be fixed so it works as described.

    Ionic turbulence and other disables are also getting out of hand, it seems like nothing counters this, Omega, sci team do nothing even though you can activate them during this, and inertial dampers skill doesn't lower the disable enough if at all. With the amount of disables in this game now there also needs to be disable immunity in between disables like how placate immunity was added.

    Fix all these abilities now and also consider scaling them back even more at least just for pvp while there still is a cimmunity left.


    Absolutely, I can only agree.

    PvP is currently more than broken .. that makes no sense as it is.
    [SIGPIC][/SIGPIC]
    T'lilu SCI. / Dxxdavid TAK. / STO Inner Circle
    *** R.I.P. ***
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited November 2014
    you know, i think pvp should have like a 25%-50% hp bonus applied over standard, with all this new intel stuff. it was CLEARLY designed to deal with elite difficulty npcs with a million hitpoints, not other player ships with just 50000 to 110000 hitpoints. think it would be more playable, and each and every intel and DR rep thing wouldn't be 1 shoting all by itself.


    i think the required pve grind need to make most people feel pvp ready is killing the ques the most. thats why i haven't qued for pvp almost at all, i just hope theres pvp left when i at least get the rep complete, thats the only reason im putting up with the grind.
  • truewarpertruewarper Member Posts: 930 Arc User
    edited November 2014
    Hmmm, wasn't it not stated that T6 abilities could not be diminished by anyone not using a T5u, or less?
    52611496918_3c42b8bab8.jpg
    Departing from Sol *Earth* by Carlos A Smith,on Flickr
    SPACE---The Last and Great Frontier. A 14th-year journey
    Vna res, una mens, unum cor et anima una. Cetera omnia, somnium est.
  • skurfskurf Member Posts: 1,071 Arc User
    edited November 2014
    truewarper wrote: »
    Hmmm, wasn't it not stated that T6 abilities could not be diminished by anyone not using a T5u, or less?

    Quadruple negative is amazing. I have no idea what you actually meant to say.
  • marc8219marc8219 Member Posts: 0 Arc User
    edited November 2014
    you know, i think pvp should have like a 25%-50% hp bonus applied over standard, with all this new intel stuff. it was CLEARLY designed to deal with elite difficulty npcs with a million hitpoints, not other player ships with just 50000 to 110000 hitpoints. think it would be more playable, and each and every intel and DR rep thing wouldn't be 1 shoting all by itself.


    i think the required pve grind need to make most people feel pvp ready is killing the ques the most. thats why i haven't qued for pvp almost at all, i just hope theres pvp left when i at least get the rep complete, thats the only reason im putting up with the grind.

    Either that or the intel abilities should be 50% less effective against players, that would help make pvp playable and keep PVEers happy.
    Tala -KDF Tac- House of Beautiful Orions
  • riyottsariyottsa Member Posts: 249 Arc User
    edited November 2014
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited November 2014
    LOL, this is Pure Gold from all the talk on various channels and forums that Intel BOFF abilities are weak and that T5u is superior to T6 ships :D

    Tried to warn people but way too many were clinging to the past! :D
    XzRTofz.gif
  • omgrandalthoromgrandalthor Member Posts: 364 Arc User
    edited November 2014
    Dealing with surgical strike is not to difficult if its a beam ship but from DHC it is a bit redic because you can run something like crtd x4 and do insane damage and not miss. If they manage the damage a bit then it will be alright. Even a cannon escort just put on fbp and watch them kill themselves then tear up about it lol :P

    As far as the shutdowns WTF was going through their minds with this... Who likes to play a game where you cant even play just watch as you are repeatedly shut down and held in place with no way of resisting or even countering it.

    If you all are trying to get people to stop pvping then you are doing a good job :(

    And yea if pvp is not good enough for the hobos its like a cockroach not wanting the crumbs because its not good enough!
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited November 2014
    Between the lack of counters, the return of one shot kills (which Borticus and Hawk had "fixed"), and damage gone wild (no need for Acc with so much TRIBBLE), it's the wild west out there.
  • skurfskurf Member Posts: 1,071 Arc User
    edited November 2014
    There was just way too much stuff released with none of it being tested or even considered for PvP. Before, when they would release something that was way overpowered if we cried enough they would eventually fix it, but now there is just way too much going on. It's not one intel power, it's many of them. And it's not just intel powers, it's a lot of the other new items and weapons as well.

    Instead of making the NPC's more intelligent or more threatening to the player's ship, they just beef up the HP by 500-1000% and then make weapons and abilities so that we will be able to destroy them without taking all night. Once again, Cryptic has taken the lazy way of doing things and this time they may have ruined PvP for good.

    In the past, it took on average about 2 months of whining to get an imbalanced item adjusted because it was over-powered. So at that rate, things should be fixed around 2020 with everything that is broken now, and then add on top of that everything else they will add without doing any PvP balance passes and you know they are just going to say **** it, and stop even worrying about it. I'll see you guys in STO 2, because at this point, with the priority they have shown to PvP in the past, there is no way this stuff is ever going to get fixed.
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited November 2014
    You guys know they don't read these forms because I suspect they really don't like us so let me ask you this with all these complaints and concerns as anyone posted this in the bug forms or Tribble feedback or even general discussion.? Because as it sits right now I'm done I don't think I can play this thing anymore it's kind of sad because I really love this game but what can I do it so damn broken that you just can't play it I just threw up my hands shake my head. I mean honestly damn if they came on here and said hey guys we realize we screwed up your PVP it'll give us a couple weeks but just hang in there with this will fix it is just like here it is don't worry about it not listening And we don't care were good around here long enough guys it we have to have other ways besides these forms that we can contact these guys about this and tell them this is not cool fix it please emails telephone calls something spit it out people how do we get to them?
    3ondby_zpsikszslyx.jpg
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited November 2014
    All they know is powercrap, it was too late a year ago
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited November 2014
    psygn0sis wrote: »
    K errat is empty because HOBOs gank peeps 5 to 1. Yeah sounds like fun

    Kerrat has been empty for 3 years... some of the games Population convinced themselves all the people they have been "ganking" there where actual players.

    They removed Kerrat rewards... and it is now empty. Shocking.

    Any one that enjoyed actual real pvp could have told them ... and have told them. That all those fed cruisers that where sitting there waiting for that bop to engage them when they where busy with NPCs... where not actual PvPers. lol

    They where there for the rewards... now there gone, so they have no targets to splode and stroke there egos.

    I agree that all this DR patch has done for PvP is make it obviously clear that Cryptic intentions are for it to go away... still mentioning kerrat is empty, It just makes me chuckle. I have also heard stories that a few full on intel players of the Ursidae variety have been unable to engage players there. They don't seem to hang out when presented with challenges that may bruise egos rather then stroke them.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited November 2014
    I agree that all this DR patch has done for PvP is make it obviously clear that Cryptic intentions are for it to go away...

    1) Finishing, 5s+
    2) 300s to post

    Odd as it may appear to some, but that's killing the game for me more than anything else.

    Yeah, I know why they put the 5s+ in...but hey, while sitting there waiting on that one could hit up the forums instead of feeling like they were just sitting their wasting their lives away waiting on those 5s+ finishing messages to go away. Enter the 300s wait to post and - nope - it just slaps you in the face how much time you're wasting.

    No doubt somebody will make the comment that it's a game, it's all a waste - but if you're actually playing the game and wasting the time vs. sitting there waiting while wasting time...it's two different things. Work in the forum thing so you can't even distract yourself that way...

    ...and you're left with just what a complete waste of time this is.

    Can't believe some of the TRIBBLE I've watched on Netflix lately, since I just can't be bothered to bother with STO....
  • edited November 2014
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  • gregkanegregkane Member Posts: 278 Arc User
    edited November 2014
    Imo sto pvp is exactly how they want it-dead, there was a post on twitter recently wer our fav dev was told to ignore the haters(japori patch was thereason) he then asked what haters? For me this is confirmation they do not read forums or care what effects their decisions have aslong as the cash rolls in for my pvp kicks im now on wot it at least has matchmaking and clan warfare with a meaning
  • edited November 2014
    This content has been removed.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited November 2014
    Well, thanks to player created initiatives we now have tiers of PvP to suit any alt or funding level, if VPvP allowed Specialisations and C-Store T5s we would be set. PvP as a whole is not dead yet. :)
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited November 2014
    cbrjwrr wrote: »
    Well, thanks to player created initiatives we now have tiers of PvP to suit any alt or funding level, if VPvP allowed Specialisations and C-Store T5s we would be set. PvP as a whole is not dead yet. :)

    Well the rest of the game is such a turn off... I don't think that its true. I think it is pretty much dead now.

    Yes we can vpvp to our hearts content. The truth is I still didn't mind going and doing other things... or hanging out... or working the exchange. That all seems pretty pointless now. The only pvp I enjoy no longer requires me to be in the game outside of the times I wanna pvp. Ok what are the odds that 100 people that feel that exact same way are all going to jump on and pvp with each other.

    Unless all we do now is log in 1-2 times a month on pre arranged Sat. afternoons of PvP. lmao

    Cryptic has a major issue on there hands and they don't even seem to be aware. If that is what we all shift down to. (which in my mind is starting to look like that or nothing at all to do with STO)... there revenue stream is about to feel it.

    We'll see... I think DR in general is 2-3 weeks from blowing up in there face officially. I have a feeling most of the pve people logging in to do the grind right now are all ready to throw this game into the recycle bin as well. I say 2-3 weeks cause I have a feeling that is when the majority of them will start to realize Cryptic has added more HP to NPCS so they can continue to spin power creep every month... all while jamming there grubby paws into everyones pockets rooting around for change.

    I have never felt more nickle and dimed by any dev in any game ever.
    Even when they bring back the lazy junk event style stuff like this...
    http://www.arcgames.com/en/games/star-trek-online/news/detail/9003523-junior-officer-weekend
    They have to go and end there little write up (which I swear is copy and pasted from the last time it ran) with;
    "Remember, additional reserve roster duty officer slots (in increments of 25 and 100) are available from the in-game C-Store, for up to a maximum of 500 reserve roster spaces."

    I swear I just want to punch them in the face. Perhaps that is a good sign that its time to move along for awhile. lmao
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • giveroffacialsgiveroffacials Member Posts: 0 Arc User
    edited November 2014
    LOL, this is Pure Gold from all the talk on various channels and forums that Intel BOFF abilities are weak and that T5u is superior to T6 ships :D

    Tried to warn people but way too many were clinging to the past! :D

    This is a pretty hysterical read for anyone who has tried to get into PVP and been mercilessly ganked by vets with totally OP ships builds and literally years of PVP experience, and frequently very little sympathy for noobs. It's like listening to the ISIS terrorists complain it's not fair that the Americans bomb them, and totally it's interfering with their slaughter of civilians.
    Space the final frontier. These are the voyages of [your name here] on a five year mission to gain one level after the delta rising xp nerf.
    [SIGPIC][/SIGPIC]
  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited November 2014
    Kerrat has been empty for 3 years... some of the games Population convinced themselves all the people they have been "ganking" there where actual players.

    They removed Kerrat rewards... and it is now empty. Shocking.

    Any one that enjoyed actual real pvp could have told them ... and have told them. That all those fed cruisers that where sitting there waiting for that bop to engage them when they where busy with NPCs... where not actual PvPers. lol

    They where there for the rewards... now there gone, so they have no targets to splode and stroke there egos.

    I agree that all this DR patch has done for PvP is make it obviously clear that Cryptic intentions are for it to go away... still mentioning kerrat is empty, It just makes me chuckle. I have also heard stories that a few full on intel players of the Ursidae variety have been unable to engage players there. They don't seem to hang out when presented with challenges that may bruise egos rather then stroke them.

    Co-signed, I've been saying that for few years.
  • wast33wast33 Member Posts: 1,855 Arc User
    edited November 2014
    ... who has tried to get into PVP and been mercilessly ganked by vets with totally OP ships builds and literally years of PVP experience, and frequently very little sympathy for noobs....

    it always had been this way. all those "vets" went through the same hellgate. though, inbetween all those so called "vets" there are many who at least will give advice if asked for kindly.
    also all those "vets" are the only ones who push pvp at all, point on problems and do extensive testing on almost everything and it's synergies. no talk about initiatves like bootcamp, a totally community driven thing that has been backed up in the first place by the devs.... with a title.... and a retrain token... really awards one is out for, eh? :(...

    point being: good or bad, it always has been this way. it's on the player how to handle it for oneself cause the devs doesn't bother.


    btw: i died 2 weeks in a row when bfbc2 came out... i died several weeks/months in sto the first times i tried pvp... what gives.


    fact: still not-highend builds and gear on non-levelcap toons can be competitive!

    conclusion: nerf teamwork, buff geko?! :eek: COFFEEE :D got it now: hate the game, not the player ;).
  • giveroffacialsgiveroffacials Member Posts: 0 Arc User
    edited November 2014
    wast33 wrote: »
    it always had been this way. all those "vets" went through the same hellgate. though, inbetween all those so called "vets" there are many who at least will give advice if asked for kindly.
    also all those "vets" are the only ones who push pvp at all, point on problems and do extensive testing on almost everything and it's synergies. no talk about initiatves like bootcamp, a totally community driven thing that has been backed up in the first place by the devs.... with a title.... and a retrain token... really awards one is out for, eh? :(...

    point being: good or bad, it always has been this way. it's on the player how to handle it for oneself cause the devs doesn't bother.


    btw: i died 2 weeks in a row when bfbc2 came out... i died several weeks/months in sto the first times i tried pvp... what gives.


    fact: still not-highend builds and gear on non-levelcap toons can be competitive!

    conclusion: nerf teamwork, buff geko?! :eek: COFFEEE :D got it now: hate the game, not the player ;).


    Well if you want people in the queues you can PVP with, people might need to stop being complete dicks to anyone who tries join in PVP. Back when I played in PVP I say many, many times where vets would gang up on a noob 4-1 and just make his life miserable, to the point it looked like a personal vendetta. After a couple of hours the noob is never seen again, the vets congratulate themselves, stroke each others....ego.....and joke about how weak the noob was and how large and powerful their.......ships.....are.

    I'm a military vet and plenty familiar with hazing. The last guy that thought I was a nub and tried to smart off to me ended up taped up like a mummy and strapped to ceiling with cargo strapping and duct tape. I have pictures somewhere. There is a tradition where when you get a certain fairly prestigious award, they "pin" it on you, so everyone in the unit punches them and you end up with a bruised and bloodied chest where the pins end up going through the backing. It was stupid, but I put up with it, it was a tradition.

    When someone complains a new weapon or skill makes their...ship...impotent....it really makes the people playing PVP sound like whiney little TRIBBLE especially given the response above. Claiming the PVP queues are empty because PVPers are too delicate mentally to adapting to a changing games and new powers reinforces that perception. It makes them sound just like the noob who quits because he couldn't hack being hazed.

    Personally I think most PVPers are better than that. I think they are smart enough to evolve and have to make their builds a little more versatile and add more defense and evasion. A lot of them are serious number crunchers. They are playing star trek after all.
    Space the final frontier. These are the voyages of [your name here] on a five year mission to gain one level after the delta rising xp nerf.
    [SIGPIC][/SIGPIC]
  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    edited November 2014

    Cryptic has a major issue on there hands and they don't even seem to be aware. If that is what we all shift down to. (which in my mind is starting to look like that or nothing at all to do with STO)... there revenue stream is about to feel it.

    We'll see... I think DR in general is 2-3 weeks from blowing up in there face officially. I have a feeling most of the pve people logging in to do the grind right now are all ready to throw this game into the recycle bin as well. I say 2-3 weeks cause I have a feeling that is when the majority of them will start to realize Cryptic has added more HP to NPCS so they can continue to spin power creep every month... all while jamming there grubby paws into everyones pockets rooting around for change.

    I have never felt more nickle and dimed by any dev in any game ever.
    Even when they bring back the lazy junk event style stuff like this...
    http://www.arcgames.com/en/games/star-trek-online/news/detail/9003523-junior-officer-weekend
    They have to go and end there little write up (which I swear is copy and pasted from the last time it ran) with;
    "Remember, additional reserve roster duty officer slots (in increments of 25 and 100) are available from the in-game C-Store, for up to a maximum of 500 reserve roster spaces."

    I swear I just want to punch them in the face. Perhaps that is a good sign that its time to move along for awhile. lmao

    You are reading my mind …
    Anyway, who gives a damn about commendation XP ? I want real XP … the higher you go levelling, the slower it becomes : Oppa Korean-style grinding at its finest.
    But, yes, it's my fault : I should have been Japorizing all the time and not give a damn about new content , in those days when Japori-like patrols were broken : seize the day .
    A good lesson to learn for the future
    P58WJe7.jpg


  • gregkanegregkane Member Posts: 278 Arc User
    edited November 2014
    Well the rest of the game is such a turn off... I don't think that its true. I think it is pretty much dead now.

    Yes we can vpvp to our hearts content. The truth is I still didn't mind going and doing other things... or hanging out... or working the exchange. That all seems pretty pointless now. The only pvp I enjoy no longer requires me to be in the game outside of the times I wanna pvp. Ok what are the odds that 100 people that feel that exact same way are all going to jump on and pvp with each other.

    Unless all we do now is log in 1-2 times a month on pre arranged Sat. afternoons of PvP. lmao

    Cryptic has a major issue on there hands and they don't even seem to be aware. If that is what we all shift down to. (which in my mind is starting to look like that or nothing at all to do with STO)... there revenue stream is about to feel it.

    We'll see... I think DR in general is 2-3 weeks from blowing up in there face officially. I have a feeling most of the pve people logging in to do the grind right now are all ready to throw this game into the recycle bin as well. I say 2-3 weeks cause I have a feeling that is when the majority of them will start to realize Cryptic has added more HP to NPCS so they can continue to spin power creep every month... all while jamming there grubby paws into everyones pockets rooting around for change.

    I have never felt more nickle and dimed by any dev in any game ever.
    Even when they bring back the lazy junk event style stuff like this...
    http://www.arcgames.com/en/games/star-trek-online/news/detail/9003523-junior-officer-weekend
    They have to go and end there little write up (which I swear is copy and pasted from the last time it ran) with;
    "Remember, additional reserve roster duty officer slots (in increments of 25 and 100) are available from the in-game C-Store, for up to a maximum of 500 reserve roster spaces."

    I swear I just want to punch them in the face. Perhaps that is a good sign that its time to move along for awhile. lmao



    Im not sure if pve folk will stop playing i know alot are dissalusioned but i can see cryptic giving more xp returns soon and this patch today reduces hp for some enemies so that should keep them happy enough although pvp will still have its t6 or go home and btw no reward for playing still to deal with pity it wasnt like this
    http://worldoftanks.com/clanwars/strongholds/
  • bones1970bones1970 Member Posts: 953 Arc User
    edited November 2014
    1) Finishing, 5s+
    2) 300s to post

    Odd as it may appear to some, but that's killing the game for me more than anything else.

    Yeah, I know why they put the 5s+ in...but hey, while sitting there waiting on that one could hit up the forums instead of feeling like they were just sitting their wasting their lives away waiting on those 5s+ finishing messages to go away. Enter the 300s wait to post and - nope - it just slaps you in the face how much time you're wasting.

    No doubt somebody will make the comment that it's a game, it's all a waste - but if you're actually playing the game and wasting the time vs. sitting there waiting while wasting time...it's two different things. Work in the forum thing so you can't even distract yourself that way...

    ...and you're left with just what a complete waste of time this is.

    Can't believe some of the TRIBBLE I've watched on Netflix lately, since I just can't be bothered to bother with STO....

    So true, +5 sec x 23 job's and 5 r&d is lots of wasted time (140 sec) and i have also Alts...
  • vsilverwings1vsilverwings1 Member Posts: 572 Arc User
    edited November 2014
    Some of these posts....yes I'll agree Cryptic buried PVP a long time ago when they even said they'd look at it and address it. Some posts though.... I see some who are 'hahaha I have badass builds and can pwn the lot of you' crying there's no one to pwn, some crying that they no longer pwn because a new pwn build is the talk of the community and if Cryptic does address PVP we'll have everyone who had some pwn ability in pvp crying they're being nerfed.

    One big reason I got driven from pvp was because of the premades taking on pugs, 5:1 and insta vap builds or aux2bat. Now we're in this situation so only one left to blame is Cryptic.

    Again, I'll support the case against Cryptic on pvp but the pvp community isn't exactly the innocent child that's done no wrong. Even if Cryptic did make some efforts to fix pvp I'm still not sure I'd get back in to it because of how some out there will never make it a positive, fun experience. And no I'm not an elite pvp players but I'm not a noob either I can defintely hold my own and be an average pvp player but 5 aux2bat builds or mericless premade assaults with vap builds designed purely to kill before you can blink is just not the pvp I want to play.
  • wast33wast33 Member Posts: 1,855 Arc User
    edited November 2014
    When someone complains a new weapon or skill makes their...ship...impotent....it really makes the people playing PVP sound like whiney little TRIBBLE especially given the response above. Claiming the PVP queues are empty because PVPers are too delicate mentally to adapting to a changing games and new powers reinforces that perception. It makes them sound just like the noob who quits because he couldn't hack being hazed.

    Personally I think most PVPers are better than that. I think they are smart enough to evolve and have to make their builds a little more versatile and add more defense and evasion. A lot of them are serious number crunchers. They are playing star trek after all.

    welll, they're right.... the q's always die out when a new season hits with a new grind and usually new op whatever. in this case a whole barrage of new op-whatevers...

    and there's a slight difference in being ganked and not having a clue what just happened and spotting something darn op on the first sight and say so. you wouldn't even want to try out pvp if all the changes pvp'ers pointed on wouldn't be in place.
    on the other hand u'll probably love the version of this game in which the devs actually use most of the over-years-given-feedback in a wise manner and created that perfect balanced-space-pew game called sto lol :(.

    u're p***ed by being ganked 4v1?! to stay with that image: any vet lives in an ocean of p** by then lol....
    as i said: don't blame the players, blame cryptic for no matchmaking, no leaderboards, (endless list).

    if u want to discuss the behaviour of vets i'd suggest make a thread ;).

    btw: i know some vets myself who are just in the corner u described. i avoid interacting too much with em, it's kinda pointless.
    i know a hell lotta more vets in the other corner: the cool guys, the guys with advice. and even there some sometimes "gank".
    is that too bad regarding we all have to move within this games' sandbox and we all wanna pew?
  • marc8219marc8219 Member Posts: 0 Arc User
    edited November 2014
    When someone complains a new weapon or skill makes their...ship...impotent....it really makes the people playing PVP sound like whiney little TRIBBLE especially given the response above. Claiming the PVP queues are empty because PVPers are too delicate mentally to adapting to a changing games and new powers reinforces that perception. It makes them sound just like the noob who quits because he couldn't hack being hazed.

    Personally I think most PVPers are better than that. I think they are smart enough to evolve and have to make their builds a little more versatile and add more defense and evasion. A lot of them are serious number crunchers. They are playing star trek after all.

    You must be playing a different game and not PVPing in STO since Delta Rising. You can't adapt to a series of several 50k+ crits from ships using surgical strikes, unless your definition of adapting means being forced to only play cloaking ships now. I actually do this now, I still try to queue for pvp and I use my B'rel as a cloaked sci ship working full time to keep these surgical strikes abusers debuffed with doffed viral matrix, scrambles, ams, black ball, and snooping cloakers too. I don't think everyone wants to be forced into a cloaked ship, nor will pvp be playable like that either, so pvp won't be around anymore if this is the new meta.
    The new intel abilitites were clearly not balanced for PVP and were meant for the new elite difficulty NPC's.

    I take offense with your "whiny TRIBBLE" remarks, people have a right to bring up legitimate issues, otherwise why do we have forums, test servers, and Betas? :rolleyes:. All MMOs rely on user feedback and not just the devs playing. Could it be you are one of these "noobs" who got stomped you are referring too, and now you are one of the people abusing the new abiltites?

    Hope to see you in PVP if you are really there, my sci b'rel will be looking for you, and many can agree it is the most annoying troll ship out there. I would like to see you"adapt" to someone following you around cloaked waiting to nuke every alpha off, spamming you with doffed vm, doffed and 40 second scramble sensors , GW, ams, black ball, doffed scan, and every annoying torp and mine there is. Your only way to adapt will be to rage and quit. I'd like to play a different build but the new meta is forcing me to "adapt" and play this build only, hope you get to see it.
    Tala -KDF Tac- House of Beautiful Orions
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