So now the painful grind of patrols in delta has been pretty much removed as well.
I am trying really hard to refrain from an I quit post here.... having said that I'm off to play something else until the next patch... if things aren't better by then I think it may be time to just park the game for an extended hiatus.
You would think with the all the vitriol they have had tossed there way the last week, they would have taken at least a few minor steps to smooth things out. Instead they make the game even more or a grind. I don't get it at all.
I have a feeling.... and no, I am iun no way coming to their defence.... they pepared this patch prior to the failure of the expansion. It's the only reason I can think of as to why, given everything they've had tossed at them for what they did recently they'd take anotehr swing with the nerfbat.
Somebody somewhere's messing up.... if this is on purpose.... well, just waiting for Firefly Online to launch...
So now the painful grind of patrols in delta has been pretty much removed as well.
I am trying really hard to refrain from an I quit post here.... having said that I'm off to play something else until the next patch... if things aren't better by then I think it may be time to just park the game for an extended hiatus.
You would think with the all the vitriol they have had tossed there way the last week, they would have taken at least a few minor steps to smooth things out. Instead they make the game even more or a grind. I don't get it at all.
Coming from anyone else, I would have maybe not even opened the thread.
Take heed, Cryptic, good folks are leaving! Or do what you always do: ignore everything, and pronounce DR the best expansion (what)ever.
So now the painful grind of patrols in delta has been pretty much removed as well.
I am trying really hard to refrain from an I quit post here.... having said that I'm off to play something else until the next patch... if things aren't better by then I think it may be time to just park the game for an extended hiatus.
You would think with the all the vitriol they have had tossed there way the last week, they would have taken at least a few minor steps to smooth things out. Instead they make the game even more or a grind. I don't get it at all.
It's a sad day when antonio makes one of these threads.
Seriously I'm in agreement with him. I have no idea anymore what the devs are attempting to accomplish... none... usually I can think of some outlandish reasoning behind it, but not any more.
Is this in response to the other thread someone posted that the OP of that thread determined to be a false alarm? Or did something happen that you have data on, that is different? Per Bort there was not intended to be any XP change for this patch so if you are seeing something it definitely needs data so it can get addressed.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-) Proudly F2P.Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Is this in response to the other thread someone posted that the OP of that thread determined to be a false alarm? Or did something happen that you have data on, that is different? Per Bort there was not intended to be any XP change for this patch so if you are seeing something it definitely needs data so it can get addressed.
It's mentioned in another thread by the devs that it's a bug and not supposed to be happening.
I have a feeling.... and no, I am iun no way coming to their defence.... they pepared this patch prior to the failure of the expansion. It's the only reason I can think of as to why, given everything they've had tossed at them for what they did recently they'd take anotehr swing with the nerfbat.
Somebody somewhere's messing up.... if this is on purpose.... well, just waiting for Firefly Online to launch...
Sorry to go off topic but, Firefly Online!?! I do hope this isn't /sarcasm (i'm 1 of those that needs a sign lol) what can you tell me?
This is really into the ridiculous territory. We're supposed to grind....what anymore? NO MORE GRINDING. Let us just pick up and play already. I will pay and do grinds when I'm already having fun, not as a prereq to unlock fun. There is a huge difference.
(in Q's voice) "Oh the Arrogance, so sure of themselves, did they really think they where ready for this kind of player base? we'll see just how ready they are!"
Are there any combat logs or anything to show what is happening and what maps are affected? As best as I understood it, this morning's check of the XP table showed no change to the across-the-game figure from the prior patch to this one, so the next speculation was that if there were something, it could be tied to specific maps. (We do know it is possible to have map-based XP differences as evidenced by the Red Alerts.)
Also--there IS a known bug of some nature going on with DOFF assignments and a thread for that in the bug forum. If you're experiencing that problem your data could be useful there.
These are the kinds of things that will help get to the bottom of it if there is that sort of sporadic bug.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-) Proudly F2P.Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Virus is one of the biggest Cryptic white knigths I know...if he left, the game would be indeed Dooomeeed!
Still, a lot of people that were whiteknighting before, are now complaining, which is a rather big indicator of the problem's size.
Heh...I always find it funny, that one person (me) can be labeled both a white knight (Cryptic Defender) and a black knight (Cryptic Hater) by different folks. Guess it makes sense in the end, if I ticked off somebody hating on Cryptic - I'm a defender...and...if I ticked off somebody praising Cryptic - I'm a hater.
I've always offered...no, that's not true. I used to complain all the time...but I figured that if Cryptic deserved an attaboy for something, they deserved an attaboy for it - and - some of the complaints out there are just so heinously whinication...how couldn't you make fun of them? So yeah, heh - multiple hats...whatev.
The TRIBBLE with the hotbars is seriously ticking me off - each time I post in that thread to update the issues, I end up having more issues. When it resets my bars now, it's slotting components of gearing. It's freaking dumbassery to the max. Was one thing when it was only EVERY time I went from Ground to Space, but the garbage is now happening with increasing frequency going from Space to Space. It's just what I want, to warp into a map with my bars reset/stripped and showing 4-5 infobits from various pieces of gear shown in the ability slots.
As for the patch and stuff, my Specialization XP appears to be the same as it was...but the Expertise, that - that's all sorts of jacked up. Like each of the mobs was lowered by a level (some more and some unaffected, it's all sorts of borked)...Frigates as Fighters, Escorts as Frigates, Cruisers as Escorts, Battleships as Cruisers...the Expertise I'm seeing is just fubar.
As far as I've been able to ascertain, none of the tables or variables that control XP calculations have been modified since 10/21, and those changes were all included in the patch that went to Holodeck on 10/23. Our revision history on these files indicates no further modifications of any kind.
There may be a bug here, still. But now I'm wondering if it might be related instead to the maps being tested, rather than something from the core tables.
If anyone is able to generate evidence to nail down a scenario where this apparent bug can be reproduced, I'm willing to listen. But there was no intended alteration to XP gain as of the Oct 30th Patch to Holodeck. I'd appreciate it if folks would stop claiming otherwise, and instead try and remain informed on the topic.
Jeremy Randall
Cryptic - Lead Systems Designer
"Play smart!"
Heh...I always find it funny, that one person (me) can be labeled both a white knight (Cryptic Defender) and a black knight (Cryptic Hater) by different folks. Guess it makes sense in the end, if I ticked off somebody hating on Cryptic - I'm a defender...and...if I ticked off somebody praising Cryptic - I'm a hater.
I've always offered...no, that's not true. I used to complain all the time...but I figured that if Cryptic deserved an attaboy for something, they deserved an attaboy for it - and - some of the complaints out there are just so heinously whinication...how couldn't you make fun of them? So yeah, heh - multiple hats...whatev.
The TRIBBLE with the hotbars is seriously ticking me off - each time I post in that thread to update the issues, I end up having more issues. When it resets my bars now, it's slotting components of gearing. It's freaking dumbassery to the max. Was one thing when it was only EVERY time I went from Ground to Space, but the garbage is now happening with increasing frequency going from Space to Space. It's just what I want, to warp into a map with my bars reset/stripped and showing 4-5 infobits from various pieces of gear shown in the ability slots.
As for the patch and stuff, my Specialization XP appears to be the same as it was...but the Expertise, that - that's all sorts of jacked up. Like each of the mobs was lowered by a level (some more and some unaffected, it's all sorts of borked)...Frigates as Fighters, Escorts as Frigates, Cruisers as Escorts, Battleships as Cruisers...the Expertise I'm seeing is just fubar.
I see you as someone like me, a realist. Just take the game for what it is, congratulate Cryptic when they get something right and criticize them when they get something wrong (not bash them, just point out what went wrong).
Perhaps I'm more cynical, because I don't have much (read: any) faith in this game's management and direction. But to say the least, I haven't been proven wrong on any major release yet.
That's the direction I try to take: realism. If something goes wrong I will say it but if I see insufficient evidence I will try to see if there is evidence that can be had to bring some more weight to it. Or if Cryptic seems to be in the right on something I will say that too. I don't think it does any good if we don't distinguish between those.
And when something does go wrong, I still try to keep my cool and remembering that going personal means I've lost the battle.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-) Proudly F2P.Signature image by gulberat. Avatar image by balsavor.deviantart.com.
I already logged out for the night and am now busy doing actual pvp that doesn't make me hate myself in GW.
Perhaps later I will log in and get you some actual info.
I logged the toon I was working on... did a few patrols in Delta... was getting under 100 xp for cruisers... and less then 200 xp for battle cruisers. (This is with boosters on).
I then qued for one advanced Mirror invasion and was getting things like 7 pop on ships I was solo killing... and 40 something on a few battle cruisers. After that round I was annoyed and logged.
Like I say if I bother to log in later I'll try and give you more info... I would suggest thought that perhaps you have Cryptic employees log in and check it out... frankly you don't pay me to test. (and I'm not on tribble) I play the game to have fun and I have had very little of that in STO lately.
I like you Bort and I know you will be trying to find and squash this... sorry though I'm on STO burn out right now, perhaps after playing a fun game for a few hours I will be more in the mood to help in the STO debug process.
Even thou I never miss a chance to poke a finger in one of pvp crowd, I still respect them cause they care, and have capacity to do a lot of backround work into game mechanics that dev and test guys seem to ignore. I hope they rewarded somehow for their effort and commitment.
Lemme quote one of our decision makers "the metagame is changing".
And I think it is.
Just for lulz I picked one of decent mk xii crtd3 beams the other day and tried to upgrade it. 90M ec later I gave up the idea. realising 90m ec investment (I take it 1m ec == 1USD) still not gonna bring you any reasonable result.
So the current metagame is changing indeed. Not only you have to grind for 3 months, you also need to spend 100 odd USD per weapon to make it battle worthy.
So the question is who really want to stay in such environmetn and why would they do so?
So now the painful grind of patrols in delta has been pretty much removed as well.
I am trying really hard to refrain from an I quit post here.... having said that I'm off to play something else until the next patch... if things aren't better by then I think it may be time to just park the game for an extended hiatus.
You would think with the all the vitriol they have had tossed there way the last week, they would have taken at least a few minor steps to smooth things out. Instead they make the game even more or a grind. I don't get it at all.
TF2 has an awesome new Halloween map, and heck, you get a prize for just logging in.
Just for lulz I picked one of decent mk xii crtd3 beams the other day and tried to upgrade it. 90M ec later I gave up the idea. realising 90m ec investment (I take it 1m ec == 1USD) still not gonna bring you any reasonable result.
Please tell me you crafted the upgrades instead of buying them.
with all due thanks for your reply to the tread and you effort in doing so, the xp reduction was made last week as part of "one big epic japori nerf".
Before the nerf we were able to get circa 15k xp on elite japori, after the nerf I tried it on my own and managed to pull around 4k per run.
Leaving aside the theological question of it being an exploit or not exploit, it allowed power player to do what they wanted to do: make a reasonably grinding effort for specialization chain, and then move on to Elite STFs and other elite content.
Tu 26 October patch put a stop to it. Hence the dissatisfaction.
I would suggest thought that perhaps you have Cryptic employees log in and check it out...
Players have a different perspective that we sometimes take for granted due to having different information at our fingertips. Sometimes it requires that unique perspective to notice the things that we cannot.
Personally, I play plenty. But I'm not watching the digits of every single bit of XP fly by as I destroy another Kazon or Hierarchy vessel. This is admittedly my bias: I trust the data that I have access to, and don't need to be constantly charting everything that happens to be in-game on a spreadsheet or notepad. This is the type of data that goes unnoticed, while I focus on things like "am I having fun?" or "is this AI behaving as expected?" and "was that boss fight tuned to the right difficulty?"
Jeremy Randall
Cryptic - Lead Systems Designer
"Play smart!"
If anyone is able to generate evidence to nail down a scenario where this apparent bug can be reproduced, I'm willing to listen. But there was no intended alteration to XP gain as of the Oct 30th Patch to Holodeck. I'd appreciate it if folks would stop claiming otherwise, and instead try and remain informed on the topic.
Actually they applied two nerfs today if what I read last night from pwecaptainsmirk was right, One is they nerfed XP if you are fighting people below your level, getting normal xp was a bug you see. And two they said they were nerfing xp for elite, instead of 5x Xp and 6x hp it went to 2x XP(I think) and 1.5 for advanced. I'm not 100% sure on the numbers.
Space the final frontier. These are the voyages of [your name here] on a five year mission to gain one level after the delta rising xp nerf.
with all due thanks for your reply to the tread and you effort in doing so, the xp reduction was made last week as part of "one big epic japori nerf".
Before the nerf we were able to get circa 15k xp on elite japori, after the nerf I tried it on my own and managed to pull around 4k per run.
Leaving aside the theological question of it being an exploit or not exploit, it allowed power player to do what they wanted to do: make a reasonably grinding effort for specialization chain, and then move on to Elite STFs and other elite content.
Tu 26 October patch put a stop to it. Hence the dissatifaction.
That is true ... the current "intended" numbers are terrible.
This is more the that though... I was seeing 1/4 of what I was getting last night. Yes last night it was stupid to have to do 10-12 patrol missions to gain one level. With the numbers I was seeing earlier though it would be more like 30-40 to gain a level... Bort is saying that isn't intended which is great... but it still makes the game unplayable as I still have leveling that needs done if I intend to actually try to play the game in a fun way. (E ques / PvP).
Not to sound like a crazy... but to me it almost seems like this latest bug is intentional. (ok I am sure its not)... still the first thought I had when I saw the XP I was earning was. Wonder if PWE has told them they expect the $ they just put into this expansion was going to hold players over for X number of months. Perhaps there watching to see if Cryptic is "Competent" enough in there eyes to create GrindCore content to keep those annoyingly loud STO people busy for awhile. lol
Ok and now another round of Fun pvp... check back in 5 min when I can post again. lmao kidden back in 5 hours. lol
If anyone is able to generate evidence to nail down a scenario where this apparent bug can be reproduced, I'm willing to listen. But there was no intended alteration to XP gain as of the Oct 30th Patch to Holodeck. I'd appreciate it if folks would stop claiming otherwise, and instead try and remain informed on the topic.
Personally, not from checking what I actually get, but from playing and just seeing what comes out of killing stuff, I keep seeing +5XP from anything I kill which is painfully low (This is on the Mirror event on normal)
I had to do Surface Tension because I needed a piece from the 8472 ground set for bug hunting, and the XP I got from killing Undine there was fine.
On another note, any chance you can increase what you get from ground PvE? It's way too low.
If anyone is able to generate evidence to nail down a scenario where this apparent bug can be reproduced, I'm willing to listen. But there was no intended alteration to XP gain as of the Oct 30th Patch to Holodeck. I'd appreciate it if folks would stop claiming otherwise, and instead try and remain informed on the topic.
When we talk about XP, though - just what are we talking about, eh?
I can't state specifically on the first two with any manner of conclusiveness whether there was a change, it's just a feel. I could run something, the overall reward from it would move me a certain amount, and that's all stayed pretty much the same.
Expertise though...like I said in the other thread...
Note, I'm talking Expertise here, not Specialization Experience. I never really paid attention to the SXP so I couldn't say there. Expertise was the top of the two lines, so it's the one I always saw.
But Frigates were ~37, Escorts ~80, Cruisers ~187, and Battleships ~219ish (just can't remember that one).
Playing through, it does not "feel" like the SXP is any different...it's just the Expertise that's showing as off for me.
...so when you say nothing was off with XP, are you talking everything - talking something specifically? Are you including Expertise in that there's nothing off?
This is from a post I did on another forum about the Argala gains on Normal from before the patch (Sun Oct 26th)...
The difference in Mastery vs. Specialization gain is the Specialization reward at the end of the patrol, since the Mastery is only the Specialization from blowing things up.
I don't have a ship that I can show the Mastery gain on, but I can do an Argala and show the other two:
And that's what I've been complaining about...Expertise is all jacked up.
edit: And ohffs, it reset my bars again leaving Argala and returning to Vyntadi - this is getting so freaking old.
edit2: I went for a smoke, but here's an image of the reset bars and why I'm so ticked about it: http://i.imgur.com/Mw8ryTS.png
Yes, that tooltip is for the Tier 1 Starship Mastery passive on the Benthan - displaying as an item in the hotbars. The bars are so unbelievably fubar since the launch of Delta Rising...meh.
Comments
Somebody somewhere's messing up.... if this is on purpose.... well, just waiting for Firefly Online to launch...
Coming from anyone else, I would have maybe not even opened the thread.
Take heed, Cryptic, good folks are leaving! Or do what you always do: ignore everything, and pronounce DR the best expansion (what)ever.
It's a sad day when antonio makes one of these threads.
The saddest day ever would if Virus left.
Seriously I'm in agreement with him. I have no idea anymore what the devs are attempting to accomplish... none... usually I can think of some outlandish reasoning behind it, but not any more.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
Proudly F2P. Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Definitely.
All that keeps me here is a hypothesis of mine I raised months ago...
It's mentioned in another thread by the devs that it's a bug and not supposed to be happening.
Or... it's happening erratically, and maybe that person retracted too early?! Might be worthwhile staying on the ball with this.
system Lord Baal is dead
No /sarcasim whatsoever. It's in betatest now, looking for an early 2015 release.
I can't "advertise" a competetor's game on here but I think I can post info: https://www.facebook.com/FireflyOnlineGame
Virus is one of the biggest Cryptic white knigths I know...if he left, the game would be indeed Dooomeeed!
Still, a lot of people that were whiteknighting before, are now complaining, which is a rather big indicator of the problem's size.
Also--there IS a known bug of some nature going on with DOFF assignments and a thread for that in the bug forum. If you're experiencing that problem your data could be useful there.
These are the kinds of things that will help get to the bottom of it if there is that sort of sporadic bug.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
Proudly F2P. Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Heh...I always find it funny, that one person (me) can be labeled both a white knight (Cryptic Defender) and a black knight (Cryptic Hater) by different folks. Guess it makes sense in the end, if I ticked off somebody hating on Cryptic - I'm a defender...and...if I ticked off somebody praising Cryptic - I'm a hater.
I've always offered...no, that's not true. I used to complain all the time...but I figured that if Cryptic deserved an attaboy for something, they deserved an attaboy for it - and - some of the complaints out there are just so heinously whinication...how couldn't you make fun of them? So yeah, heh - multiple hats...whatev.
The TRIBBLE with the hotbars is seriously ticking me off - each time I post in that thread to update the issues, I end up having more issues. When it resets my bars now, it's slotting components of gearing. It's freaking dumbassery to the max. Was one thing when it was only EVERY time I went from Ground to Space, but the garbage is now happening with increasing frequency going from Space to Space. It's just what I want, to warp into a map with my bars reset/stripped and showing 4-5 infobits from various pieces of gear shown in the ability slots.
As for the patch and stuff, my Specialization XP appears to be the same as it was...but the Expertise, that - that's all sorts of jacked up. Like each of the mobs was lowered by a level (some more and some unaffected, it's all sorts of borked)...Frigates as Fighters, Escorts as Frigates, Cruisers as Escorts, Battleships as Cruisers...the Expertise I'm seeing is just fubar.
And then came back with the findings from our preliminary investigations: http://sto-forum.perfectworld.com/showpost.php?p=20359491&postcount=56
If anyone is able to generate evidence to nail down a scenario where this apparent bug can be reproduced, I'm willing to listen. But there was no intended alteration to XP gain as of the Oct 30th Patch to Holodeck. I'd appreciate it if folks would stop claiming otherwise, and instead try and remain informed on the topic.
Cryptic - Lead Systems Designer
"Play smart!"
I see you as someone like me, a realist. Just take the game for what it is, congratulate Cryptic when they get something right and criticize them when they get something wrong (not bash them, just point out what went wrong).
Perhaps I'm more cynical, because I don't have much (read: any) faith in this game's management and direction. But to say the least, I haven't been proven wrong on any major release yet.
And when something does go wrong, I still try to keep my cool and remembering that going personal means I've lost the battle.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
Proudly F2P. Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Perhaps later I will log in and get you some actual info.
I logged the toon I was working on... did a few patrols in Delta... was getting under 100 xp for cruisers... and less then 200 xp for battle cruisers. (This is with boosters on).
I then qued for one advanced Mirror invasion and was getting things like 7 pop on ships I was solo killing... and 40 something on a few battle cruisers. After that round I was annoyed and logged.
Like I say if I bother to log in later I'll try and give you more info... I would suggest thought that perhaps you have Cryptic employees log in and check it out... frankly you don't pay me to test. (and I'm not on tribble) I play the game to have fun and I have had very little of that in STO lately.
I like you Bort and I know you will be trying to find and squash this... sorry though I'm on STO burn out right now, perhaps after playing a fun game for a few hours I will be more in the mood to help in the STO debug process.
Even thou I never miss a chance to poke a finger in one of pvp crowd, I still respect them cause they care, and have capacity to do a lot of backround work into game mechanics that dev and test guys seem to ignore. I hope they rewarded somehow for their effort and commitment.
Lemme quote one of our decision makers "the metagame is changing".
And I think it is.
Just for lulz I picked one of decent mk xii crtd3 beams the other day and tried to upgrade it. 90M ec later I gave up the idea. realising 90m ec investment (I take it 1m ec == 1USD) still not gonna bring you any reasonable result.
So the current metagame is changing indeed. Not only you have to grind for 3 months, you also need to spend 100 odd USD per weapon to make it battle worthy.
So the question is who really want to stay in such environmetn and why would they do so?
TF2 has an awesome new Halloween map, and heck, you get a prize for just logging in.
Please tell me you crafted the upgrades instead of buying them.
Borticus,
with all due thanks for your reply to the tread and you effort in doing so, the xp reduction was made last week as part of "one big epic japori nerf".
Before the nerf we were able to get circa 15k xp on elite japori, after the nerf I tried it on my own and managed to pull around 4k per run.
Leaving aside the theological question of it being an exploit or not exploit, it allowed power player to do what they wanted to do: make a reasonably grinding effort for specialization chain, and then move on to Elite STFs and other elite content.
Tu 26 October patch put a stop to it. Hence the dissatisfaction.
PS Grammar edits
Players have a different perspective that we sometimes take for granted due to having different information at our fingertips. Sometimes it requires that unique perspective to notice the things that we cannot.
Personally, I play plenty. But I'm not watching the digits of every single bit of XP fly by as I destroy another Kazon or Hierarchy vessel. This is admittedly my bias: I trust the data that I have access to, and don't need to be constantly charting everything that happens to be in-game on a spreadsheet or notepad. This is the type of data that goes unnoticed, while I focus on things like "am I having fun?" or "is this AI behaving as expected?" and "was that boss fight tuned to the right difficulty?"
Cryptic - Lead Systems Designer
"Play smart!"
Actually they applied two nerfs today if what I read last night from pwecaptainsmirk was right, One is they nerfed XP if you are fighting people below your level, getting normal xp was a bug you see. And two they said they were nerfing xp for elite, instead of 5x Xp and 6x hp it went to 2x XP(I think) and 1.5 for advanced. I'm not 100% sure on the numbers.
That is true ... the current "intended" numbers are terrible.
This is more the that though... I was seeing 1/4 of what I was getting last night. Yes last night it was stupid to have to do 10-12 patrol missions to gain one level. With the numbers I was seeing earlier though it would be more like 30-40 to gain a level... Bort is saying that isn't intended which is great... but it still makes the game unplayable as I still have leveling that needs done if I intend to actually try to play the game in a fun way. (E ques / PvP).
Not to sound like a crazy... but to me it almost seems like this latest bug is intentional. (ok I am sure its not)... still the first thought I had when I saw the XP I was earning was. Wonder if PWE has told them they expect the $ they just put into this expansion was going to hold players over for X number of months. Perhaps there watching to see if Cryptic is "Competent" enough in there eyes to create GrindCore content to keep those annoyingly loud STO people busy for awhile. lol
Ok and now another round of Fun pvp... check back in 5 min when I can post again. lmao kidden back in 5 hours. lol
Personally, not from checking what I actually get, but from playing and just seeing what comes out of killing stuff, I keep seeing +5XP from anything I kill which is painfully low (This is on the Mirror event on normal)
I had to do Surface Tension because I needed a piece from the 8472 ground set for bug hunting, and the XP I got from killing Undine there was fine.
On another note, any chance you can increase what you get from ground PvE? It's way too low.
When we talk about XP, though - just what are we talking about, eh?
Specialization Experience
Starship Mastery Skill Points
Expertise
I can't state specifically on the first two with any manner of conclusiveness whether there was a change, it's just a feel. I could run something, the overall reward from it would move me a certain amount, and that's all stayed pretty much the same.
Expertise though...like I said in the other thread...
...so when you say nothing was off with XP, are you talking everything - talking something specifically? Are you including Expertise in that there's nothing off?
This is from a post I did on another forum about the Argala gains on Normal from before the patch (Sun Oct 26th)...
The difference in Mastery vs. Specialization gain is the Specialization reward at the end of the patrol, since the Mastery is only the Specialization from blowing things up.
I don't have a ship that I can show the Mastery gain on, but I can do an Argala and show the other two:
53260 needed (start) - 48831 needed (finished)
Specialization Gain: 4429
2521515 (finished) - 2519985 (start)
Expertise Gain: 1530
And that's what I've been complaining about...Expertise is all jacked up.
edit: And ohffs, it reset my bars again leaving Argala and returning to Vyntadi - this is getting so freaking old.
edit2: I went for a smoke, but here's an image of the reset bars and why I'm so ticked about it: http://i.imgur.com/Mw8ryTS.png
Yes, that tooltip is for the Tier 1 Starship Mastery passive on the Benthan - displaying as an item in the hotbars. The bars are so unbelievably fubar since the launch of Delta Rising...meh.