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Level 60(+) Enemies Will Not Drop ANY Gear

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  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited November 2014
    We were able to verify a potential fault in our high-end loot drops, that was causing NPC kills of Lvl 60 and above to drop less loot than intended.

    This appears to have been fixed internally, and we hope to have it in a patch some time soon.

    Good to know we weren't imagining things haha. Thanks for the feedback!
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited November 2014
    We were able to verify a potential fault in our high-end loot drops, that was causing NPC kills of Lvl 60 and above to drop less loot than intended.

    This appears to have been fixed internally, and we hope to have it in a patch some time soon.

    Great to hear that we have verification! Just to satisfy my curiosity, I wonder if I was even anywhere near the mark as to how the loot table variable relationships are set up. :) (Not being an actual programmer I know I could've been way off. ;) )

    Definitely do let us know when this pushes out to patch...I'd say with more players getting to level 60, the urgency of the issue is going to increase significantly soon.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited November 2014
    We were able to verify a potential fault in our high-end loot drops, that was causing NPC kills of Lvl 60 and above to drop less loot than intended.

    This appears to have been fixed internally, and we hope to have it in a patch some time soon.

    Neat

    /10char

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • toivatoiva Member Posts: 3,276 Arc User
    edited November 2014
    Just wanted to confirm:

    Lvl 60 Cruisers definitely now are dropping gear. Usually common, but I even got some green and one rare drop from them already. Battleships seem to reward as they should.

    So right now, it seems to be fixed. Thanks Bort.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • rossclansforce1rossclansforce1 Member Posts: 400 Arc User
    edited November 2014
    When ever I run an event I have a 100% fail chance on getting an item if I hit "need". This is before DR so I must have the "good luck chuck bug"
    [img]>:)[/img]

    Click to Join armadafleet.org/
  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited November 2014
    Toiva, this is great! I will immeowdiately test this. :)
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • falklander1989falklander1989 Member Posts: 117 Arc User
    edited November 2014
    Still no loot in level 60 kerrat,just rarely some batteries.
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited November 2014
    Still no loot in level 60 kerrat,just rarely some batteries.

    Contrary to Toiva's post, I don't think this fix has gone live yet. Borticus only posted that they'd fixed it 'internally' the night before the most recent patch so I wouldn't expect it to go live until the earliest of next week.

    This forum requires that you wait 120 seconds between posts. Please try again in 4 seconds.
    I guess that's a slight improvement over the 300 second wait.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited November 2014
    Ker'rat is an own issue. Those mobs are Level 64, and so far only Level 60 has been fixed, as far as I could see. The "internal" fix was apparently a stealthfix, because loot drops normally at Level 60 equal enemies now. This is confirmed. I had normal drops all day today. I have not done Ker'rat ever since.
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • falklander1989falklander1989 Member Posts: 117 Arc User
    edited November 2014
    They cant care less about kerrat anyway so i doubt ever gonna be fixed,maybe in few years,who knows:(
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited November 2014
    The "internal" fix was apparently a stealthfix, because loot drops normally at Level 60 equal enemies now. This is confirmed. I had normal drops all day today.

    Ah ok, confusing. I'm surprised they didn't mention it in the patch notes if it was included. Though that said, the 'known issues' list in patch notes never includes even a tenth of the actual known bugs.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited November 2014
    The fix was not in yesterday's patch.

    And it fixes this particular issue with NPC drops up to level 100. So Kerrat should be affected.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited November 2014
    The fix was not in yesterday's patch.

    And it fixes this particular issue with NPC drops up to level 100. So Kerrat should be affected.

    Level 100 you say.... Hmmm let the speculation train begin
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited November 2014
    The fix was not in yesterday's patch.

    And it fixes this particular issue with NPC drops up to level 100. So Kerrat should be affected.

    Thanks for the confirmation. I didn't think it would be live already considering you only announced you'd fixed it internally the night before the patch. I guess some people just got lucky and got better loot today haha.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
    edited November 2014
    I guess I am wondering why this matters since everything that drops is garbage,
    [SIGPIC][/SIGPIC]
  • tuskin67tuskin67 Member Posts: 1,097 Arc User
    edited November 2014
    I guess I am wondering why this matters since everything that drops is garbage,


    Eh? The drops are fine. I've gotten a few MK13 drops too
  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited November 2014
    Even if most loot isn't for own use anymore, you can still sell it at the vendor or the exchange (let's say you get a random rare MK XII kit module drop from a Romulan Centurion Medic - which was not possible at the bugged state) . Some loot can still be sold nicely, and the other is trashed. Still, it wasn't right to just get consumables, so this had to be fixed in my opinion. And I am really glad it got fixed so quickly. I expected this to last longer. Kudos to Jeremy!

    I will have a lookie-lookie at Ker'rat today afternoon and see if drops have returned to normal. If not, I would post here again. :)

    PS: MK 13 drops exist, butt so far I've seen ONLY common MK 13 items and ONLY on ground. So far I got two white MK XIII Science Kits and one white MK XIII Stun Grenade assault kit module.
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited November 2014
    I will have a lookie-lookie at Ker'rat today afternoon and see if drops have returned to normal. If not, I would post here again. :)

    Borticus already confirmed that the fix hasn't gone live yet.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited November 2014
    I guess I am wondering why this matters since everything that drops is garbage,

    I saw a Superior Tech Upgrade drop in an STF...rolled and didn't get it, but that IMO isn't garbage.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited November 2014
    Speaking of those supurrrrior upgrades ... haven't seen any in a while, butt those are really based on luck. :)
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • toivatoiva Member Posts: 3,276 Arc User
    edited November 2014
    Contrary to Toiva's post, I don't think this fix has gone live yet. Borticus only posted that they'd fixed it 'internally' the night before the most recent patch so I wouldn't expect it to go live until the earliest of next week.

    This forum requires that you wait 120 seconds between posts. Please try again in 4 seconds.
    I guess that's a slight improvement over the 300 second wait.
    I apologize. I should have noted my 'confirmation' post was only valid for Argala. While I hoped it included all maps and all level enemies, I should have stated that (and I stand behind that report: I indeed got Mk XII gear drops from cruisers in Argala at lvl 60, mostly commons, but also a green here or there).
    Speaking of those supurrrrior upgrades ... haven't seen any in a while, butt those are really based on luck. :)

    Not sure if I got any after the latest patch (haven't played on the weekend, though), but I definitely got 1 in the week prior, in Argala. And quite a couple more before that, same place.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
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