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DOFF Assignment XP less than advertised

hipachilleshipachilles Member Posts: 195 Arc User
edited November 2014 in PC Gameplay Bug Reports
Duty officer assignments are not rewarding the XP they advertise in the Available and In progress sections. Once they complete the rewards are much less.

Here is one example I noticed:

In Progress


Completed
Post edited by Unknown User on

Comments

  • cruzistcruzist Member Posts: 163 Arc User
    edited October 2014
    Doff assignments award hardly any points at all anymore. For instance, I have Negotiate Economic Compact with in BU awarding 80 skill points, 9 expertise, and 81 diplomacy. The wiki lists it as being 345, 301 and 379, respectively. Yeah, yeah, I know about the subject to change but this is ridiculous.
  • neomodiousneomodious Member Posts: 428 Arc User
    edited October 2014
    oh good... I wasn't confusing myself.
    Of note, it was doing this last night, before any patching was available.
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited October 2014
    I thought it began for me this morning before the patch, but it may have begun late last night and I didn't notice then. I wasn't completely sure until I heard others reporting the same.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • bones1970bones1970 Member Posts: 953 Arc User
    edited October 2014
    Let me guess, stealth nerved the xp.. and if not, bugged... but it doesn't give us free stuff so Cryptic will look at it some time in the future, or not. They don't care if we lose xp..

    Also if its a bug.. go over the data and give us the missing xp !!! you can take away but not give ???
  • leod198leod198 Member Posts: 101 Arc User
    edited October 2014
    I have the same thing.
    http://imgur.com/1zdZ77w over 60% reduction on SXP.
    Can someone explain this please?
  • hipachilleshipachilles Member Posts: 195 Arc User
    edited October 2014
    leod198 wrote: »
    I have the same thing.
    http://imgur.com/1zdZ77w over 60% reduction on SXP.
    Can someone explain this please?

    Both your and my experiences are the same in this fact: skill points are lower on completion, but expertise is much higher. I only bring it up because they may be related in that skill points used to spill over into expertise when at level 50. My character is at level 56, so I should get my full XP at this level right? The XP spilling over into expertise stopped when Detla Rising when live, if I understand it correctly, since at level 60 they turn into specialization points.

    Virusdancer has noticed a problem with the expertise being handed out not being correct. Here is the more relevant post:
    http://sto-forum.perfectworld.com/showpost.php?p=20369751&postcount=311

    It may not be useful or even related, but thought I would include for reference, just in case. At this point, I didn't collect any data on how much of each point was actually received vs. displayed. I will try to get some hard data beyond just screenshots.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited October 2014
    My theory, they did all those spec/XP reduction changes and completely forgot that some changes to the code have wide repercussions.

    I was doing those 3 DQ assignments because 1,200 spec points now a days are great considering the new grind, and had the same problem.

    Borticus, we may have found part of that missing XP problem.

    Confirmed myself, really really bugged:
    http://tinypic.com/m/id6eqt/3
  • hipachilleshipachilles Member Posts: 195 Arc User
    edited October 2014
    So I did a little data digging and it seems part of my problem at least was that the rewarded XP was not the same as the displayed XP.

    I ran a few more DOFF missions and here are the results on what was advertised vs. completed.

    The problem is that those rewards being displayed are not what I actually received. Keep in mind, I have a DOFF on active duty that should give me an extra 2% skill points, though I am not even sure where/how this works. When I checked my character's XP bar and status (for expertise), I got the following rewards:
    • Name - advertised - completed - received
    • Correlate Historical Record - 336 - 202 - 289
    • Study Crumpled Dance - 1202 - 736 - 1178
    • Assist with Demolitions - 330 - 202 - 344
    • Defuse Abandoned (CRIT) - 330 - 562 - 787
    • Dilithium Mining - 356 - 218 - 371

    Given that each of those assignments had blue and/or purple doffs, the XP rewards seem to add up correctly when compared to the completed numbers (40%, 60%, or 70% above). However, the completed numbers are all around 60% of what they were displayed as being when I started the assignments (except the CRIT'd one, which was 70% higher). To me, it looks like these are all suffering from a 40% XP reduction on the base (before doff quality is considered).

    Now the expertise is where my mind was blown.
    • Name - advertised - completed - received
    • Correlate Historical Record - 40 - 555 - 6778
    • Study Crumpled Dance - 144 - 1884 - 3176
    • Assist with Demolitions - 39 - 545 - 928
    • Defuse Abandoned (CRIT) - 39 - 1516 - 2122
    • Dilithium Mining - 42 - 588 - 1001

    I have absolutely no idea what is going on there.
  • toivatoiva Member Posts: 3,276 Arc User
    edited October 2014
    This display issue with doff assignement rewards dates back at least to Delta Rising release (that I'm sure of, as I started paying attention to xp gained and was saddened with the 12hrs DQ assignements only giving 70% or so of advertised).

    However I believe it dates back to the doffpocalypse, AKA the addition of crafting and all the terrible changes to the doff interface.


    Hipachilles, prior to DR, all xp gained at lvl 50 was converted in expertise and I believe that 'combined' gain for expertise wasn't (probably by mistake) changed back to separate xp and expertise after DR. We kept gaining the same 'combined' values of expertise yet also the expected base xp. After yesterday's patch, the converted xp that we gained as part of expertise was killed and we once more gain xp and a small amount of expertise, as it were before you reach lvl 50.

    BUT that fix/nerf only applies in mission rewards and combat, not in doff assignements, that apparently were screwed even before DR and keep being so.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited October 2014
    toiva wrote: »
    This display issue with doff assignement rewards dates back at least to Delta Rising release (that I'm sure of, as I started paying attention to xp gained and was saddened with the 12hrs DQ assignements only giving 70% or so of advertised).

    However I believe it dates back to the doffpocalypse, AKA the addition of crafting and all the terrible changes to the doff interface.


    Hipachilles, prior to DR, all xp gained at lvl 50 was converted in expertise and I believe that 'combined' gain for expertise wasn't (probably by mistake) changed back to separate xp and expertise after DR. We kept gaining the same 'combined' values of expertise yet also the expected base xp. After yesterday's patch, the converted xp that we gained as part of expertise was killed and we once more gain xp and a small amount of expertise, as it were before you reach lvl 50.

    BUT that fix/nerf only applies in mission rewards and combat, not in doff assignements, that apparently were screwed even before DR and keep being so.

    We're still dealing with DOFFPOCALYPSE with the horrible 5 second wait times in between doff missions to "fix" server lag (no, it's not fixed, they just put the delay to seem that it got fixed) and frozen R&D assignments.
  • scrooge69scrooge69 Member Posts: 1,108 Arc User
    edited October 2014
    right since its not on patch notes it must be a bug^^


    probably a planned stealthnerv and they jsut forgto to put the right numbers on
    [SIGPIC][/SIGPIC]
  • toivatoiva Member Posts: 3,276 Arc User
    edited October 2014
    lucho80 wrote: »
    We're still dealing with DOFFPOCALYPSE with the horrible 5 second wait times in between doff missions to "fix" server lag (no, it's not fixed, they just put the delay to seem that it got fixed) and frozen R&D assignments.

    Heh, there's so many bugs and bad changes that they haven't even acknowledged since the doffpocalypse, including and certainly not limited to:

    - assignements not sorted by time of completion in both in progress and complete tabs. That also screws up the assignement log...
    - doff selection window not customizable, controllable. It keeps resetting itself, keeps unchecking or checking filters...
    - all doff professions selected by default in the doff selection window, making it a pita to find individual doffs.
    - doff icon keeps flashing regardless of the player checking the complete assignements or not. (When I just happen to not want to claim an assignement, I have to put up with that incessant flashing.)

    I believe no fixes or updates were made since my and others' (off the top of my head, I remember frtoaster being one of them, sorry to the other posters) last compilation threads.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited November 2014
    We have started investigating these issues, but it's turned into a larger task than originally anticipated. As soon as we have some solid information about what we're finding, and how we intend to fix it, we will let you all know about it. Unfortunately, we're currently early enough along in this process that I don't have anything concrete I can share at this time.

    Thank you, all, for sharing your information on this issue. It helped us track down the various factors involved more quickly.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited November 2014
    Thanks for the update.

    BTW, strategy tip for doffers: DO continue to take and "cash out" assignments as normal; don't just hang on to one set of assignments as one might hang on to a box of marks to open during a mark boost event. The rate of loss here is not SO severe that that is the most feasible option. Best to not lose out on what points are to be had, in the meantime.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • hipachilleshipachilles Member Posts: 195 Arc User
    edited November 2014
    We have started investigating these issues, but it's turned into a larger task than originally anticipated. As soon as we have some solid information about what we're finding, and how we intend to fix it, we will let you all know about it. Unfortunately, we're currently early enough along in this process that I don't have anything concrete I can share at this time.

    Thank you, all, for sharing your information on this issue. It helped us track down the various factors involved more quickly.

    Thank you for looking into this.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited November 2014
    toiva wrote: »
    - assignements not sorted by time of completion in both in progress and complete tabs. That also screws up the assignement log...

    Probably the change I hate the most after the 5 sec delay problem. It used to be all sorted by time of completion, and that worked fine, but they changed it to their "kind of alphabetized" format.

    Which format is "kind of alphabetized" you ask?

    Well, in STO they've had this problem for a long long time where accolades don't appear in alphabetical order. They appear from (and I'm not in the game, but it's close enough of an example) G forward, and then after Z you get A to F accolades. Somehow they managed to copy the same bad alphabetizing code into the doff system.

    1) Borticus, please return the sorting of doff assignments by time to completion instead of the STO "kind of alphabetized" format.

    2) Please fix the "kind of alphabetized" format in the accolades so it goes from A to Z.
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    edited November 2014
    I can confirm the problem.. dont have numbers, but i did a Little test and the problema exist...
    The forces of darkness are upon us!
  • toivatoiva Member Posts: 3,276 Arc User
    edited November 2014
    lucho80 wrote: »
    Probably the change I hate the most after the 5 sec delay problem. It used to be all sorted by time of completion, and that worked fine, but they changed it to their "kind of alphabetized" format.

    Which format is "kind of alphabetized" you ask?

    Well, in STO they've had this problem for a long long time where accolades don't appear in alphabetical order. They appear from (and I'm not in the game, but it's close enough of an example) G forward, and then after Z you get A to F accolades. Somehow they managed to copy the same bad alphabetizing code into the doff system.

    1) Borticus, please return the sorting of doff assignments by time to completion instead of the STO "kind of alphabetized" format.

    2) Please fix the "kind of alphabetized" format in the accolades so it goes from A to Z.

    Ah, I knew it was "kind of alphabetized", as in chunks were ordered by alphabet. But I never noticed it's just that simple as having X->Z and then A->X (where X is a random letter).
    I believe on top of that, it's also somehow grouped per department even in the 'In progress' and 'Complete' tabs.


    Either way, if you could also look into these other doffing issues, Borticus, some people (doffers anyway) would be glad.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited November 2014
    This is a real irritating issue. You guys used a shotgun in attempting to clip toenails.
    XzRTofz.gif
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited November 2014
    I verified a discrepancy between the offered rewards and the awarded rewards. Thanks for the reports.
    STO QA Team
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited November 2014
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited November 2014
    I verified a discrepancy between the offered rewards and the awarded rewards. Thanks for the reports.

    Thanks for checking. Now for the big question: does this mean players will receive bigger rewards, smaller rewards, or was this a display error and what points we actually receive will remain unchanged? Just want to make sure I understand exactly what is happening here.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • toivatoiva Member Posts: 3,276 Arc User
    edited November 2014
    gulberat wrote: »
    Thanks for checking. Now for the big question: does this mean players will receive bigger rewards, smaller rewards, or was this a display error and what points we actually receive will remain unchanged? Just want to make sure I understand exactly what is happening here.

    I'm not sure I even want to know...
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
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