Vesta and Wells are the absolute best Science vessels. In no way the Scryer can match them. the Vesta has aux cannons, a hangar bay, ltcmdr universal, a set that's really worth the buck. Wells has backstep, TIF and highly flexible boff setup.
Scryer loses in everything, being able to use intel powers just doesn't cut it. Heck it doesn't even have Sensor Analysis. Vesta and Wells do nasty science business, and they do it better than everything else
Vesta and Wells are the absolute best Science vessels. In no way the Scryer can match them. the Vesta has aux cannons, a hangar bay, ltcmdr universal, a set that's really worth the buck. Wells has backstep, TIF and highly flexible boff setup.
Scryer loses in everything, being able to use intel powers just doesn't cut it. Heck it doesn't even have Sensor Analysis. Vesta and Wells do nasty science business, and they do it better than everything else
I think you're mistaken there.
Really you don't need SA when you can simply chain Ionic Turbulence. And it does have Gather Intel. Watch that scrub Aux2Bat off anyone still running it. Yes it can do that. Among other things.
So strictly speaking? Well we aren't strictly speaking cause if we were we'd be talking Dauntless. But we aren't we're talking consoles and aux cannons and hangars.
Different is different. I believe the Scryer can handle all of the actual Science abilities that the others can. I think Intel handily compliments science in ways that the T5 ships can't match. And although the rank 5 mastery is portable to any ship you own, the cool down compression that affects Intel and Tac will grossly favor Intel ships. If of course a person has that. And if you DON'T purchase ships to gain mastery, just give up. They are that high powered.
About the Scryer. Here is a question. Assuming the goal is to actually use some Intel. Do you prefer to reserve the Intel/Tac station for TT/Intel Team or do you use it for TT/Intel something or....something different?
Hi Dude,..
i fly it diffrent.. like this..
X XX TRIBBLE TRIBBLE XXXX
X = Intel X = Tac X = Eng X = Sci
For me is importent you can do everything..
Suporrt / Heal Stuff .. maybe with HE3 / TSS3 / ATS2 / ST2.. some Intel Skill like E. Probe.. Wave Nuke.. you know.
Also you can do a PaGen. Dmg setup.. of course. Gravi 1 / TBR3 / Ionic T. and all this stuff.. .
Dont vorget the Cloak.. after decloak you become 40% more Dmg for maybe 4-5 sek... Intel Fleet 2.. Rom Cloak,.. some traits.. and Party Time.
See I've been using that uni ensign slot to squeeze DCE/Aux2ID/TT Doff scheme out of this critter. Other than that I'd say I Utilize about the same amount of Intel abilities (plus one in the science LtCmdr seat).
Actually I find that now that I've unlocked the Phantom's Mastery I can have more intel than I want. The normal two copies routine was just getting in the way of each other. And I don't even need Conn Doffs. A two Doff savings! On the downside, if you aren't being fired on, you don't get that compression so you sometimes miss that second copy.
Can we just hear: "Ok, we made T6 Intel OP on purpose, buy one or FO!"
you can add this too : "Play Fed or forget PVP"
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
See I've been using that uni ensign slot to squeeze DCE/Aux2ID/TT Doff scheme out of this critter. Other than that I'd say I Utilize about the same amount of Intel abilities (plus one in the science LtCmdr seat).
Actually I find that now that I've unlocked the Phantom's Mastery I can have more intel than I want. The normal two copies routine was just getting in the way of each other. And I don't even need Conn Doffs. A two Doff savings! On the downside, if you aren't being fired on, you don't get that compression so you sometimes miss that second copy.
Now my head hurts.
Peace!
Find a target with FAW... keep hitting them with Evade target lock and then ignore them but stay in range... problem solved... Escort A2B. lmao
As I mentioned in another thread, I took my T5-U R'mor into "Cap 'n Splode" last night and found myself utterly helpless against a nearly continuous barrage of Ionic Turbulence, EPP and Viral Burst. I literally couldn't do a thing - my ship was bouncing uncontrollably while my tray powers remained perpetually dark. Even if I could fire off a HE/ST/ET, the debuffs seemed to remain, leaving me defenselss while the escorts pounded away.
Bottom Line: T5-U ships are now basically uselss in PvP.
Bottom Line: T5-U ships are now basically uselss in PvP.
RCK
I pretty much guessed that they would be after seeing the T6 stats and intel powers. The funny thing is I don't even use Ionic Turbulence for the disable, I use it for the dmg resist debuff.
Viral burst though I've not had much luck with and found it rather useless. I've tried it out on a few people and while their speed has increased they've still had the turnrate to turn around a pew. I'm guessing APO negates the turnrate debuff.
hmmm..sounds like another torpedo that was eventually nerfed because it worked.
although yeah..going through full shields is a bit much.
Yes there is something definitely wrong with torp spread and that torp.
When you enter an arena and evryonein it has bent their build around that torp and torp spread 3 then it needs nerfing.
I pretty much guessed that they would be after seeing the T6 stats and intel powers. The funny thing is I don't even use Ionic Turbulence for the disable, I use it for the dmg resist debuff.
Viral burst though I've not had much luck with and found it rather useless. I've tried it out on a few people and while their speed has increased they've still had the turnrate to turn around a pew. I'm guessing APO negates the turnrate debuff.
Using a Qip similar to your Cruiser atm - Really evil build with battlecloak. :eek:
And yes you're right - the ionic turbulence is more for dmg res debuff.
P.S. arrghh waiting 300 sec for the next post :mad:
[SIGPIC][/SIGPIC] Shak - Fed/Rom - Sad PandasScort-Veteran - Known Haxxor Shak'Re - KDF - Soehne von Khaless (Svk) T'Shara - Fed/Rom - 58. Geschwader
This falls under things that Borticus said and are untrue. I'm pretty sure it was said T5-U ships would be able to perform well vs T6 ships and they could clear stuff with existing team abilities.
This falls under things that Borticus said and are untrue. I'm pretty sure it was said T5-U ships would be able to perform well vs T6 ships and they could clear stuff with existing team abilities.
The Gather Intel expose/vulnerable is what is cleared by Intel team. Exactly at what point you should USE Intel Team is lost on me. Do you do it as soon as you get 'vulnerable' but before you get whacked with an expose? How the eff does that work, never tested it out.:(
The effects of Boff Intel abilities are cleared by the previously existing teams or....by nothing.
Some of them you just have to move away from, there is no other remedy.
well ionic got nerfed to day, but in the patch notes, were it said what its values were and what they were being reduced too, well in game all the effects were twices as powerful as what was in the notes. like there's supposedly a lockout to the animation, there actually isn't, ive been chain stunned for at least 10 seconds more times then i can count. the notes said the animation only lasts 2 or 3 seconds, try 5 of 6, etc.
if all it did was debuff hull res that would be enough. stacking it, APB, FOMM, OSS, SS and TS3 neutrons is enough to kill a target in 3 seconds 2 or 3 times over.
Lockout/Immunity period from affected by "Out of Control" increased from 6 seconds to 10 seconds.
now its 10 seconds.... that's just great. I guess i should just scrap all my t5 ships, since they are virtually useless now in pvp.
couple scenarios.. Tractor beam -> ionic turbulence (if they dont hit polarize, you have them trapped for 10 + seconds and disabled) Your pretty much guaranteed to die if someone alpha / vapes during this time.
Disable engines -> ionic turbulence (trapped for 10 seconds).. killed by an alpha strike/vape
pulse probe -> ionic turbulence (possible trapped for 10 seconds)... killed by an alpha strike/vape
And heaven forbid... another player does the same thing to you... so now your disabled for 20 seconds. Your dead by sci beams.
Oh and any of you guys been hit by Selia's antiproton surgical strikes 3? it hurts... bad...
Oh and any of you guys been hit by Selia's antiproton surgical strikes 3? it hurts... bad...
You should have seen my jaw drop when I was testing it in PvE, pre-nerf to NPC HP. Seriously, that skill makes those HP inflated NPCs a quick kill. Which I suspect was the intention of cryptic (making surgical strike a needed skill for advanced and elite PvE).
And this with my sub-optimal weapons and sub-optimal skill.
I guess i should just scrap all my t5 ships, since they are virtually useless now in pvp.
It certainly seems like it. Even the T5U lockbox ships seems to be totally outmatched (and to be honest, the T6 lockbox ships aren't doing much better as they don't have access to Cmdr Intel powers
Don't give up yet, my t5-u B'rel is winning most pug matches I play, even a 2 on 4 with me and Shak on one team against 2 vets and 2 others I don't know. Trick is to use more cheese then ever, t6 ships, max specialization and the new Delta stuff may seem OP, but use every cheese doffed sci spam and cheese console on them. Usually there is only one or 2 wonders on the other team that really has all of that kind of stuff in pug matches I have noticed, I just keep them cheesed the whole time from cloak lol. I run 2 escape consoles so they almost never get me with their ionic turbulence BS.
This falls under things that Borticus said and are untrue. I'm pretty sure it was said T5-U ships would be able to perform well vs T6 ships and they could clear stuff with existing team abilities.
It was a badly crafted joke.
Intel team has no reason to exist at all... the gather intel thing isn't worth carrying it for. The stealth from it isn't that great... +10 defense is nice but again not sure its worth carrying.
Heck one more way to proc a viral torp is about the only upside on intel team.
If you really want to use an ensign intel skills V burst or Evade Target are much better imo.
The intel disables are so plentiful that really both teams should clear them... the standard ones as well as intel team. That way standard ships can still have a clear, and the standard teams can be easily doffed to increase there up time. Teams with a few T6 can have a few more clears on the team.
20s VM torps (10s if you hit a second target)... Ionic... EMP.. every 30s-1min... and you can still run the old school sub disables / Vms ect. It all =s builds that can disable you every 10s constantly or pile them up like VM 1.0
You should have seen my jaw drop when I was testing it in PvE, pre-nerf to NPC HP. Seriously, that skill makes those HP inflated NPCs a quick kill. Which I suspect was the intention of cryptic (making surgical strike a needed skill for advanced and elite PvE).
So that was YOU popping my hapless R'mor in C&H the other night! Every time I checked what killed me it said "Surgical Strike" from Selia.
I think I popped you *once* the entire match...and only because you faw'd or BO'd into my FBP. Otherwise, I was completely outmatched.
Comments
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Er, LCdr Sci on the Eclipse?
Isn't the BOFF layout...
X, X, X
O, O, O, O
X, X, X
O, O
X
...for the Eclipse?
And the BOFF layout...
O, O
X, X, X
O, O, O, O
X, X, X
X
...for the Scryer?
As well as the console layout...
3 Tac - 5 Eng - 2 Sci for the Eclipse.
2 Tac - 3 Eng - 5 Sci for the Scryer.
edit: Doh, ninja'd...but mine has colors! :P
Scryer loses in everything, being able to use intel powers just doesn't cut it. Heck it doesn't even have Sensor Analysis. Vesta and Wells do nasty science business, and they do it better than everything else
I think you're mistaken there.
Really you don't need SA when you can simply chain Ionic Turbulence. And it does have Gather Intel. Watch that scrub Aux2Bat off anyone still running it. Yes it can do that. Among other things.
So strictly speaking? Well we aren't strictly speaking cause if we were we'd be talking Dauntless. But we aren't we're talking consoles and aux cannons and hangars.
Different is different. I believe the Scryer can handle all of the actual Science abilities that the others can. I think Intel handily compliments science in ways that the T5 ships can't match. And although the rank 5 mastery is portable to any ship you own, the cool down compression that affects Intel and Tac will grossly favor Intel ships. If of course a person has that. And if you DON'T purchase ships to gain mastery, just give up. They are that high powered.
Hi Dude,..
i fly it diffrent.. like this..
X
XX
TRIBBLE
TRIBBLE
XXXX
X = Intel
X = Tac
X = Eng
X = Sci
For me is importent you can do everything..
Suporrt / Heal Stuff .. maybe with HE3 / TSS3 / ATS2 / ST2.. some Intel Skill like E. Probe.. Wave Nuke.. you know.
Also you can do a PaGen. Dmg setup.. of course. Gravi 1 / TBR3 / Ionic T. and all this stuff.. .
Dont vorget the Cloak.. after decloak you become 40% more Dmg for maybe 4-5 sek... Intel Fleet 2.. Rom Cloak,.. some traits.. and Party Time.
Sorry Dude,..
I love my black Wells.. i like my Vesta... but the Scryer are better. Trust me.. .
1. Scryer -> 100%
2. Wells -> 90 %
3. Vesta -> 75 %
greetings
btw.
Are you drunk again ? :P
*** R.I.P. ***
Actually I find that now that I've unlocked the Phantom's Mastery I can have more intel than I want. The normal two copies routine was just getting in the way of each other. And I don't even need Conn Doffs. A two Doff savings! On the downside, if you aren't being fired on, you don't get that compression so you sometimes miss that second copy.
Now my head hurts.
Peace!
Drinking even a cold beer, .. that helps. Peace Dude.
*** R.I.P. ***
you can add this too : "Play Fed or forget PVP"
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
Find a target with FAW... keep hitting them with Evade target lock and then ignore them but stay in range... problem solved... Escort A2B. lmao
I broke the Faeht lol.
That's achieved also thanks to Override 2, over 160 weapon power is devastating, plus romcrits.
Not impresive, i got killed by a 200k neutronic spread with shields at 100%.
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
hmmm..sounds like another torpedo that was eventually nerfed because it worked.
although yeah..going through full shields is a bit much.
Bottom Line: T5-U ships are now basically uselss in PvP.
RCK
I pretty much guessed that they would be after seeing the T6 stats and intel powers. The funny thing is I don't even use Ionic Turbulence for the disable, I use it for the dmg resist debuff.
Viral burst though I've not had much luck with and found it rather useless. I've tried it out on a few people and while their speed has increased they've still had the turnrate to turn around a pew. I'm guessing APO negates the turnrate debuff.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Yes there is something definitely wrong with torp spread and that torp.
When you enter an arena and evryonein it has bent their build around that torp and torp spread 3 then it needs nerfing.
Using a Qip similar to your Cruiser atm - Really evil build with battlecloak. :eek:
And yes you're right - the ionic turbulence is more for dmg res debuff.
P.S. arrghh waiting 300 sec for the next post :mad:
Shak - Fed/Rom - Sad Pandas Scort-Veteran - Known Haxxor
Shak'Re - KDF - Soehne von Khaless (Svk)
T'Shara - Fed/Rom - 58. Geschwader
This falls under things that Borticus said and are untrue. I'm pretty sure it was said T5-U ships would be able to perform well vs T6 ships and they could clear stuff with existing team abilities.
Correction not Dead Trek Online maybe Dead Trek PvP Online would be closer to the truth. :P
The Gather Intel expose/vulnerable is what is cleared by Intel team. Exactly at what point you should USE Intel Team is lost on me. Do you do it as soon as you get 'vulnerable' but before you get whacked with an expose? How the eff does that work, never tested it out.:(
The effects of Boff Intel abilities are cleared by the previously existing teams or....by nothing.
Some of them you just have to move away from, there is no other remedy.
Pretty darn sneaky if you ask me.
if all it did was debuff hull res that would be enough. stacking it, APB, FOMM, OSS, SS and TS3 neutrons is enough to kill a target in 3 seconds 2 or 3 times over.
Lockout/Immunity period from affected by "Out of Control" increased from 6 seconds to 10 seconds.
now its 10 seconds.... that's just great. I guess i should just scrap all my t5 ships, since they are virtually useless now in pvp.
couple scenarios.. Tractor beam -> ionic turbulence (if they dont hit polarize, you have them trapped for 10 + seconds and disabled) Your pretty much guaranteed to die if someone alpha / vapes during this time.
Disable engines -> ionic turbulence (trapped for 10 seconds).. killed by an alpha strike/vape
pulse probe -> ionic turbulence (possible trapped for 10 seconds)... killed by an alpha strike/vape
And heaven forbid... another player does the same thing to you... so now your disabled for 20 seconds. Your dead by sci beams.
Oh and any of you guys been hit by Selia's antiproton surgical strikes 3? it hurts... bad...
Looking forward to you blowing me to pieces repeatedly. Okay, maybe not looking forward to it, but expecting it.
You should have seen my jaw drop when I was testing it in PvE, pre-nerf to NPC HP. Seriously, that skill makes those HP inflated NPCs a quick kill. Which I suspect was the intention of cryptic (making surgical strike a needed skill for advanced and elite PvE).
And this with my sub-optimal weapons and sub-optimal skill.
It certainly seems like it. Even the T5U lockbox ships seems to be totally outmatched (and to be honest, the T6 lockbox ships aren't doing much better as they don't have access to Cmdr Intel powers
All this and we haven't got fleet T6 ships yet.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Don't give up yet, my t5-u B'rel is winning most pug matches I play, even a 2 on 4 with me and Shak on one team against 2 vets and 2 others I don't know. Trick is to use more cheese then ever, t6 ships, max specialization and the new Delta stuff may seem OP, but use every cheese doffed sci spam and cheese console on them. Usually there is only one or 2 wonders on the other team that really has all of that kind of stuff in pug matches I have noticed, I just keep them cheesed the whole time from cloak lol. I run 2 escape consoles so they almost never get me with their ionic turbulence BS.
It was a badly crafted joke.
Intel team has no reason to exist at all... the gather intel thing isn't worth carrying it for. The stealth from it isn't that great... +10 defense is nice but again not sure its worth carrying.
Heck one more way to proc a viral torp is about the only upside on intel team.
If you really want to use an ensign intel skills V burst or Evade Target are much better imo.
The intel disables are so plentiful that really both teams should clear them... the standard ones as well as intel team. That way standard ships can still have a clear, and the standard teams can be easily doffed to increase there up time. Teams with a few T6 can have a few more clears on the team.
20s VM torps (10s if you hit a second target)... Ionic... EMP.. every 30s-1min... and you can still run the old school sub disables / Vms ect. It all =s builds that can disable you every 10s constantly or pile them up like VM 1.0
So that was YOU popping my hapless R'mor in C&H the other night! Every time I checked what killed me it said "Surgical Strike" from Selia.
I think I popped you *once* the entire match...and only because you faw'd or BO'd into my FBP. Otherwise, I was completely outmatched.
RCK