It's not a crossbow, it just looks like one. Now on the other hand, I want to know who decided to make the new rep polaron weapons use the old dated weapon models instead of these awesome Kobali ones...
If I recall correctly, the likeness is 'helped along' by its alt-fire - like that of its Vaadwaur analogues - uses discrete bolts, something none of the other split-beam weapons do. Also Vaadwaur infantry weapons - well, the rifles and pistols, anyway - have a very distinct audio effect which sounds like an actual slugthrower (complete with the single 'brass' bouncing off a hard surface).
Now on the other hand, I want to know who decided to make the new rep polaron weapons use the old dated weapon models instead of these awesome Kobali ones...
And the old models would be... less bad... were they to dump that 'muzzle crest'.
Based on the feedback we've seen and heard, we are considering updating the crossbow effect. So if you do have an opinion, definitely post it.
Reclaim and unique thumbnail would be great, I know so many people just deleted it not knowing what it was. Or even fixing the name to kobali split bolt crossbow.
As for the visuals and effect I like them, though the procs are unimpressive. I like the idea of them, but % and effect both too low.
Based on the feedback we've seen and heard, we are considering updating the crossbow effect. So if you do have an opinion, definitely post it.
Some of the background fire on the map make the Kobali look like hilariously bad marksmen, constantly shooting in the air. You may want to address this too. :P
As for the crossbow itself, IMO it needs to be noticeably different from the Vaadwaur bolts. They should be contrast to purple colors and have a sort of beam-arrow effect.
I'd love to see the crossbow visuals reworked to something more "bolt"-like. The weapon itself is very nice, though the beam kinda feels off.
Though, the actual split beam rifle mechanics would work well with bolt visuals, given the common trope of loading multiple bolts into a single crossbow for a "spread-shot" effect.
It could stand to get a way to reclaim it (since you can't get it again on replay), and a unique thumbnail to match its design.
I agree, it is truly unfortunate that we can't reclaim many of the new mission rewards in Delta Rising. Also, the Anti-borg transphasic torpedo from Fluid Dynamics back in Season 9.5 can't be reclaimed either. I'd love nothing more than having an ability to reclaim these mission rewards if I discard them.
I also think that the weapon should shoot a bolt, but I would also like for the secondary attack work like isometric charge. It could bounce from enemy to enemy doing more and more damage.
Bolt effect instead of split beam (though the split beam is nice)
I concur with all three, with a minor caveat to the third: if it's going to remain a 'split' weapon, have the primary fire be a single bolt, and the split being up to 3 distinct ones.
I agree with the 'bolt' projectile feedback. The shape of the weapon gives the impression that it fires a compressed burst of something.. rather than being a sustained accelerator.
Ideal would probably be something chevron/arrow/needle shaped, but even a recolor/tweak of something like Tetryon projectiles would probably work as well.
Something more akin to bolts than beams would definitely fit better, no objections to that from me.
However please make it be heard among the devs that these unique items (Hierarchy Boff, EMH Mk I, Kobali doff,...) should be 'reclaimable', be it at least lower Mk versions.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
From the time I saw the Kobali crossbow I was hoping for something like this:
Primary fire:
Single energy bolt, similar to sniper rifles.
Secondary fire:
Explosive bolt; fires a physical bolt that deals low damage on impact with target, then after a short delay (0.5 - 1.5 seconds) explodes in a small AOE that damages target more and harms those nearby.
Or:
Secondary fire:
Heavy bolt; fires a single target damaging bolt that knocks back, if the target is pushed back to a object/wall etc they are pined (immobilized) for a few seconds
Then I received the weapon and was quite disappointed to find it was just a regular split beam rifle. Would like it to be a little interesting and still useful.
Also wanting it to be reclaimable and with a unique inventory icon.
I'd like to see them Shave off the *arms* on the crossbow, would look Much better without them lol. An make it either a full auto with custom effects or sniper rifle of sorts *and not a beam based one either lols*.
And a new icon is sort of a must with the weapon itself looks Nothing like the icon :P, and I agree, being able to Reclaim it would be nice .
I prefer it as a split beam to be honest, it's much more useful on Kobali against mobs than a sniper rifle would ever possibly be and I think it would be a big mistake to change that.
All you would do is aggro mobs by hitting a single target rather than being able to deal with a mob at a time. As it stands I can ditch my boffs at the city and have fun with it.
It would be cool to see the beams changed to bolts tho.
1. Make it shoot bolts, but one at a time like the sniper rifles.
2. Make its secondary split beam, shoot one bolt to each target, like the spit beam but a single bolt on the same path as the beam would go.
3. Make it re-acquirable, I wanted one with [KB3] but got a different one, my wife got the [KB3] , then found out I couldn't get it again with different modifiers... (sad face)
4. Make the inventory icon unique.
5. Make the bow struts "collapse" when it's on the players back (stabs right threw me ATM)
Other:
Change all the Delta Rising Rep Polaron guns use this model too.
Default Polarons are so freaking ugly!
Add Tetryon Rep guns in DR Rep.
my opinion is that it should be a sniper rifle instead, thanks a lot for even considering changing it
No. A thousand times, no.
If you're going to change the functionality, you need to refund me the upgrade kits and dilithium I spent upgrading it, because the entire reason I'm using it now is because the alt-fire doesn't have the inane firing delays like those stupid sniper rifles.
If you're going to change the functionality, you need to refund me the upgrade kits and dilithium I spent upgrading it, because the entire reason I'm using it now is because the alt-fire doesn't have the inane firing delays like those stupid sniper rifles.
I have to agree.
As it is a L53 weapon effectively, making it a sniper rifle would render it almost redundent. By that time most have obtained the Maco Battle Rifle and/or TR-116b which are much more effective for sniping than this could ever be as an MK13 Rare.
Keeping it as it is but changing the visuals of the attack would allow us to continue attacking mobs at a time with the current secondary attack.
Sniper sounds cool because of the whole ye olde world crossbow imagary but it's not a true crossbow it's a futuristic energy weapon being used on a battlefiled with large numbers of enemy mobs.
Did anyone else have thier crossbow deleted after leaving Kabali prime. I had it equiped and when I leveled up to 55 I went to ESD to get my promotion. I noticed a empty spot in my weapons slot. I looked all through my inventory and it was gone. I want it back. How do I get it back?
On second thought.. I wouldn't care to have a updated Crossbow with a better firing graphic in the LOBI store. I would give 200 LOBI in a heartbeat for a Nice looking crossbow but, not for the same crossbow that the mission reward gave. You know what I mean, something bigger and more epic. Cryptic could even "Klingon it up" by putting a Bat'lith type bayonet on the end of it for melee combat.
There is a console near the beam in sight on Kobali to redo some of the missions.. though, I never SEEN the crossbow as an reward. Not one mission gave me one. No idea why though, is it the icon or something? I haven't seen a description of these crossbows stating it to be one either.
The weapon icon shows as a regular Polaron weapon tho I think. It's only when you move the cursor over it and read the description that you see what it is.
Based on the feedback we've seen and heard, we are considering updating the crossbow effect. So if you do have an opinion, definitely post it.
My opinion: (Edit:) Instead, I would like for them to keep the functionality, but change the visuals of the firing. Like someone else said, instead of firing beams, have it fire bolts. (So its primary fire is a single bolt, and its secondary fire shoots several bolts.)
A side suggestion is to make the Kobali stuff all reclaimable, and a set (sort of like the mission Jem-Hadar ground set).
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
Comments
And the old models would be... less bad... were they to dump that 'muzzle crest'.
Reclaim and unique thumbnail would be great, I know so many people just deleted it not knowing what it was. Or even fixing the name to kobali split bolt crossbow.
As for the visuals and effect I like them, though the procs are unimpressive. I like the idea of them, but % and effect both too low.
Some of the background fire on the map make the Kobali look like hilariously bad marksmen, constantly shooting in the air. You may want to address this too. :P
As for the crossbow itself, IMO it needs to be noticeably different from the Vaadwaur bolts. They should be contrast to purple colors and have a sort of beam-arrow effect.
Rapid fire mode = very short bolts
Max dmg mode = long bolt
But NO energy beams, please. Make it somewhat akin to an actual crossbow slinging "energy bolts"
And to echo another comment:
Make it reclaimable/re-acquirable!
Though, the actual split beam rifle mechanics would work well with bolt visuals, given the common trope of loading multiple bolts into a single crossbow for a "spread-shot" effect.
I agree, it is truly unfortunate that we can't reclaim many of the new mission rewards in Delta Rising. Also, the Anti-borg transphasic torpedo from Fluid Dynamics back in Season 9.5 can't be reclaimed either. I'd love nothing more than having an ability to reclaim these mission rewards if I discard them.
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Here's an idea - maybe its alt-fire could be a charge-bolt mode in the vein of such weapons seen in Super Metroid and many other games...
my opinion is that it should be a sniper rifle instead, thanks a lot for even considering changing it
This + Please
My character Tsin'xing
Ideal would probably be something chevron/arrow/needle shaped, but even a recolor/tweak of something like Tetryon projectiles would probably work as well.
However please make it be heard among the devs that these unique items (Hierarchy Boff, EMH Mk I, Kobali doff,...) should be 'reclaimable', be it at least lower Mk versions.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
Primary fire:
Single energy bolt, similar to sniper rifles.
Secondary fire:
Explosive bolt; fires a physical bolt that deals low damage on impact with target, then after a short delay (0.5 - 1.5 seconds) explodes in a small AOE that damages target more and harms those nearby.
Or:
Secondary fire:
Heavy bolt; fires a single target damaging bolt that knocks back, if the target is pushed back to a object/wall etc they are pined (immobilized) for a few seconds
Then I received the weapon and was quite disappointed to find it was just a regular split beam rifle. Would like it to be a little interesting and still useful.
Also wanting it to be reclaimable and with a unique inventory icon.
And a new icon is sort of a must with the weapon itself looks Nothing like the icon :P, and I agree, being able to Reclaim it would be nice .
All you would do is aggro mobs by hitting a single target rather than being able to deal with a mob at a time. As it stands I can ditch my boffs at the city and have fun with it.
It would be cool to see the beams changed to bolts tho.
2. Make its secondary split beam, shoot one bolt to each target, like the spit beam but a single bolt on the same path as the beam would go.
3. Make it re-acquirable, I wanted one with [KB3] but got a different one, my wife got the [KB3] , then found out I couldn't get it again with different modifiers... (sad face)
4. Make the inventory icon unique.
5. Make the bow struts "collapse" when it's on the players back (stabs right threw me ATM)
Other:
Change all the Delta Rising Rep Polaron guns use this model too.
Default Polarons are so freaking ugly!
Add Tetryon Rep guns in DR Rep.
No. A thousand times, no.
If you're going to change the functionality, you need to refund me the upgrade kits and dilithium I spent upgrading it, because the entire reason I'm using it now is because the alt-fire doesn't have the inane firing delays like those stupid sniper rifles.
I have to agree.
As it is a L53 weapon effectively, making it a sniper rifle would render it almost redundent. By that time most have obtained the Maco Battle Rifle and/or TR-116b which are much more effective for sniping than this could ever be as an MK13 Rare.
Keeping it as it is but changing the visuals of the attack would allow us to continue attacking mobs at a time with the current secondary attack.
Sniper sounds cool because of the whole ye olde world crossbow imagary but it's not a true crossbow it's a futuristic energy weapon being used on a battlefiled with large numbers of enemy mobs.
Actually, that's a good idea; it puzzles me why they didn't do this to begin with.
One could argue that they'd be more fittingly placed in the Nukara rep... and share their starship-scaled relatives' 'chain' chance.
On second thought.. I wouldn't care to have a updated Crossbow with a better firing graphic in the LOBI store. I would give 200 LOBI in a heartbeat for a Nice looking crossbow but, not for the same crossbow that the mission reward gave. You know what I mean, something bigger and more epic. Cryptic could even "Klingon it up" by putting a Bat'lith type bayonet on the end of it for melee combat.
The weapon icon shows as a regular Polaron weapon tho I think. It's only when you move the cursor over it and read the description that you see what it is.
As long as this is visual only, I'm fine with it. I'm very happy with the weapon's function right now.
My opinion: (Edit:) Instead, I would like for them to keep the functionality, but change the visuals of the firing. Like someone else said, instead of firing beams, have it fire bolts. (So its primary fire is a single bolt, and its secondary fire shoots several bolts.)
A side suggestion is to make the Kobali stuff all reclaimable, and a set (sort of like the mission Jem-Hadar ground set).
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!