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BUG: Upgrading my embassy console stripped the [Grav] mod from the item

ironchefbbqironchefbbq Member Posts: 198 Arc User
edited December 2014 in PC Gameplay Bug Reports
I purchased a Console - Science - Plasma-Generating Weapon Signature Nullifier Mk XI [Grav] from my fleet embassy. I never equipped it before upgrading it. IIRC, I used a technology boost to get extra TP. The preview of the possible result showed the [Grav] info. After it had enough TP to up grade to Mk XII I started the cooking process and logged off.

Now when I log in the next morning to claim the console, the "upgraded" version no longer has the [Grav] tag nor the grav stats. It is just a worthless +9.6% Plasma Damage (with Plasma Fire proc) and Threat reduction pile of TRIBBLE.

You need to rectify this problem by replacing that abomination with the appropriate Mk XII [Grav] version of the console. I'll have it sitting in my bank where it can't do any harm to my ship.

Please refer to Bug ID # 2,823,799
Post edited by ironchefbbq on
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Comments

  • edited October 2014
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  • captinwh0captinwh0 Member Posts: 783 Arc User
    edited October 2014
    Weapons are the same, making a separate bug
    nerf.jpg]
  • ukcaptain420ukcaptain420 Member Posts: 345 Arc User
    edited October 2014
    this has also happened to me

    [Console - Science - Hull-Repairing Weapon Signature Amplifier Mk XIV]

    tested in space around ESD, defiantly not adding points to grav gens
    SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420
    I reserve the right to have a completely different standpoint depending on my mood.
  • edited October 2014
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  • edited October 2014
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  • beatbyagirlbeatbyagirl Member Posts: 4 Arc User
    edited October 2014
    This bug is still unresolved as of 10/23. Just loading an embassy graviton console in the upgrade window to check the stat change killed the graviton modifier for me.
  • edited October 2014
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  • itsrobitsrob Member Posts: 39 Arc User
    edited October 2014
    After upgrading my Fleet Graviton MX XII Graviton Generator Console -Th +Plasma I ended up with the following: [Console - Science - Plasma-Generating Weapon Signature Nullifier Mk XIII]

    It no longer shows Graviton Generator in the title or tooltip, nor does it affect the related science skill numbers when equipped. This seems to be more than just a visual bug, the item has lost its stats.

    Character Affected : Bill Nye
    Server: Holodeck

    Item will be in inventory.


    Thank you,
    Robert
  • edited October 2014
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  • corvusnixcorvusnix Member Posts: 11 Arc User
    edited October 2014
    Ooops! Missed the pre-existing thread. Adding my voice here to consolidate.

    I purchased: Console - Science - Graviton Generator XII [-Th] [Pla] from the
    Fleet Embassy holding. When I upgraded it, it turned into: Console - Science -
    Plasma-Generating Weapon Signature Nullifier Mk XIV

    The console lost its original function. It only retained its secondary
    characteristics. You can see that it changed from a graviton generator to
    a weapon signature nullifier.

    I was able to reproduce the issue after buying and upgrading a second Console - Science - Graviton Generator XII [-Th] [Pla].

    1. I purchased Console - Science - Graviton Generator XII [-Th] [Pla] from the fleet Embassy Holding

    2. I used the upgrade system (applying superior science upgrades) to upgrade it to MkXIII and then to Mk XIV.

    3. When I claimed the item from the upgrade project, it had been changed to: Console - Science -
    Plasma-Generating Weapon Signature Nullifier Mk XIV

    It completely lost its primary function, retaining only its secondary characteristics.

    The character is Corin, flying a Wells Tier 5-U (U.S.S. Novikov). The first console was slotted in science slot #5. The second never left my inventory.
  • olliereportolliereport Member Posts: 721
    edited October 2014
    horrible bug

    why should just loading something into the upgrade interface alter it? in any way at all?

    this has happened with several of my consoles. so strange.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited October 2014
    Sad part is, the whole long names on embassy consoles problem was supposed to get fixed. Never done.
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited October 2014
    Got to read the results which are mostly by chance (to me by changes). I only upgrade if the values increase to where I like them. Most of the estimated results look poorer. So what you should do is add your MK 11, 12, 13 and then the last box to your right see what it gives you. It seems to be some sort of glitch (bug) or something they didn't calculate into the upgrade process. MODs to the gear seems to get lost in translations and not always get increase allocations. Ultra Very Rare might just cost you 1,076 DIL or could cost you a lot more. Be aware of what your getting into.
    [SIGPIC][/SIGPIC]

    Time will only tell!
  • virakkaravirakkara Member Posts: 8 Arc User
    edited October 2014
    I have a same issue.

    After upgrading my [Console - Science - Graviton Generator Mk X [-Th] [Pla]] I ended up with the following: [Console - Science - Plasma-Generating Weapon Signature Nullifier Mk XIV]

    The item has lost its stat, It no longer shows Graviton Generator in the title or tooltip,
    nor does it affect the related science skill numbers when equipped.

    Bug Reproduction step :

    1. Purchase [Console - Science - Graviton Generator Mk X [-Th] [Pla]] from the
    Fleet Embassy holding

    2. Right click item and use Upgrade menu

    3. You can see that it changed from a graviton generator to a weapon signature nullifier.
    The console lost its original function. :(

    Character Affected : Ruko
    Server: Holodeck

    Item will be in inventory. There are two items, mk x and mk xiv. both bugged.
    [SIGPIC][/SIGPIC]
  • edited October 2014
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  • paladinsmegpaladinsmeg Member Posts: 0 Arc User
    edited October 2014
    I also have this same issue. Upgraded my Fleet Embassy Graviton Generator -Th +Pla console MK X and now the Grav Generator primary stat is gone.

    Character: smeg@paladinsmeg

    Hope this gets fixed soon!
  • edited October 2014
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  • cyrusaccyrusac Member Posts: 0 Arc User
    edited November 2014
    Hi there!

    I really would appreciate, if there will be a fix for this :(

    Tested today with my main toon:

    Bought a [Console - Science - Graviton Generator MK XII] [-Th]. After upgrading to Mk XIII, its name has changed to [Console - Science - Shield-Repairing Weapon Signature Nullifier MK XII]. So not only the Graviton proc has gone, also the threat-scaling effect is missing.

    It seems not only to be a displaying text issue, as there is also no Change on my ships stats either with or without this console.


    Regards
    Cyrus

    Edit: spelling errors
  • morden613morden613 Member Posts: 366 Arc User
    edited November 2014
    Speaking of long names of embassy consoles...

    http://s7.postimg.org/6rmzvhcaz/Untitled.png

    This console is so special that they haven't decided what they want it to be?

    This was supposed to be a Console - Science - Shield Generator Mk XI [-Th] [Pla] before upgrade.

    I have a lesser bug - at least the procs are still there, just not in the name.

    Character affected: Catalie Portman

    (Ticket #2,859,395)
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited November 2014
    This is not to be flippant, but are *any* items currently safe to upgrade? I haven't touched any of my Mk XII stuff yet and I seriously wonder if I should continue to wait on all items.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • morden613morden613 Member Posts: 366 Arc User
    edited November 2014
    Yes. Consoles that are not obtained through a fleet embassy should be fine (from what I've experienced).
    Anything else is fine too, from what I can tell.
    It's just embassy consoles that are borking.
  • guard41guard41 Member Posts: 0 Arc User
    edited November 2014
    Yeah I also had a science console do this. [Console - Science - Graviton Generator Mk XII [-Th] [Pla]] I lost the grav and now its just a plasma damage boosting console!

    I also upgraded my Adapted Maco shields from Mk XII to XIII and not a single stat changed. I sent in a ticket about a month ago but haven't heard back yet.

    Lyra@guard41
  • morden613morden613 Member Posts: 366 Arc User
    edited November 2014
    You'd think that if they planned to change embassy consoles, they should have made this news public from the get-go.
    I hope it's a bug otherwise they're going to TRIBBLE off a lot of players with more "stealth patches".

    Can we have some official confirmation from a dev that this is a bug?
  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited November 2014
    Console - Science - Shield Emitter Array Mk XII [HuH] [-Th] [Pla] Is what mine was supposed to be (Unless I screwed that up but that's the gist of what it was) and now it says something about Plasma Generating Device Astrometric's Imaging Scanner.
    Sekhmet_Banner.jpg
    Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
  • morden613morden613 Member Posts: 366 Arc User
    edited November 2014
    ^^ Indeed. That was my issue as well.

    It was actually two names if you look closely. Like they hadn't decided what to call it and just did some sloppy coding.
  • adorenkoadorenko Member Posts: 0 Arc User
    edited November 2014
    The video has been made it just has to render and be uploaded to YouTube. I'm really proud of how it came out and think that many people will like the message it sends.
    Looking for more info on Dilithium Rising? Click on the link below:

    [SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
  • edited November 2014
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  • jahkejahke Member Posts: 0 Arc User
    edited November 2014
    I have also had a GravGen Embassy Console lose it's "GravGen" mod.
    Simply adding a +1 here.
    My particular situation: (just in case any of these details may help)
    I started with a GravGen w/the [HuH] and [-Th] @Mk XII
    The console upgraded properly from Mk XII to Mk XIII, although, the name did change. Then, I went to Mk XIV and it went to a Hull Regen Console w/the [-Th] still, but no GravGen mod.
    At the same time, I also was upgrading two identical Particle Generator Embassy Consoles. These consoles were both PartGen w/the [Pla] and [-Th]. They both properly upgraded all the way to Mk XIV, except for the name change business. So in my experience, it was only the GravGen that lost it's primary mod.
    Hope there's some kinda fix somewhere down the line, because hey, we all need a little gravity...
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited November 2014
    I've verified the issue with the Embassy Graviton Generator consoles and sent it on to be fixed. Thanks for the reports.
    STO QA Team
  • morden613morden613 Member Posts: 366 Arc User
    edited November 2014
    I've verified the issue with the Embassy Graviton Generator consoles and sent it on to be fixed. Thanks for the reports.

    And the issue with the embassy Shield Generators having an unnecessarily huge name post-upgrade? Can you take a look at this as well? It is also somewhat related. Thank you.
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