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Difficulty Feedback (was "Terrible Elite Mode")

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  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited October 2014
    LOL nobody is talking about elite here, the OP said ISA (Advanced) and that is what everybody is complaining about. GG trying to throw smokescreen to effect an escape though.
    I am not blowing smoke on anything. My point still stands. The Content can still be played using existing T5 ships - you simply cannot do it on Advanced unless you are marginally skilled. On Elite you need to have the best gear and ships available to you - which was made clear even in the Podcasts. But that is not stopping anyone from doing it even on Regular difficulty while they get better.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • siliconpsychosiliconpsycho Member Posts: 135 Arc User
    edited October 2014
    just did a fleet alert and parsed it.

    We were all 10k+, took more than 3 times longer than it used to
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited October 2014
    adorenko wrote: »
    There were plenty of videos being posted on YouTube. Unfortunately, it was difficult getting people to come over to Tribble to play the usual runs. Sometimes seeing is better than reading/hearing about it. Maybe next time more people will come over for testing.

    they cut us silvers off, remember ? They didn't even allow us in during the final week of testing. DA fail is strictly a subber issue- they didn't come out to test. Accept responsibility.
    KBF Lord MalaK
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    Now shaddup about the queues, it's a BUG
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    as mentioned in other threads, people are saying that advanced was beefed up too much.

    people are even failing fleet alert.

    People are being silly. :) I did a CSA, straight off the bat, in a PUG, and it was epic. :) Sure, the Borg put up a lot more of a fight, and Kang was besieged again, for a change, but we were never ever in any real danger of losing the optional. I did 22k, and it was exhilarating! And there was much rejoicing! :)

    For the first time, in a long time, it was finally fun again! :)

    Let's keep things as is, k?
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  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited October 2014
    lordmalak1 wrote: »
    they cut us silvers off, remember ? They didn't even allow us in during the final week of testing. DA fail is strictly a subber issue- they didn't come out to test. Accept responsibility.
    They did not cut you off from watching the videos and seeing what was coming. :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited October 2014
    thecosmic1 wrote: »
    They did not cut you off from watching the videos and seeing what was coming. :)

    I don't watch user made vids- I was playing and stockpiling BNP's. Almost 200 now.
    :P
    KBF Lord MalaK
    Awoken Dead
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    Now shaddup about the queues, it's a BUG
  • adorenkoadorenko Member Posts: 0 Arc User
    edited October 2014
    lordmalak1 wrote: »
    they cut us silvers off, remember ? They didn't even allow us in during the final week of testing. DA fail is strictly a subber issue- they didn't come out to test. Accept responsibility.

    I was referring to people who were able to get over there. I would go on Tribble and there would be maybe 50 or 100 people on and not a single one queuing for anything.
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    thecosmic1 wrote: »
    What did you expect? It is a game full of people doing 3,000 DPS who have their ships set on auto-fire and fly around in a circle until the foes is dead. Partially trained monkeys could play STO yesterday. :)

    A partially trained monkey could still do it.

    :)




    It is really, really simple.

    Even the frakking Kazon pile of scrap can do an ASTF - an actual Starship made by interstellar civilisations who actually belong in space has no issues apart from its operator.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited October 2014
    semalda226 wrote: »
    looks like its off to Voth BZ for dil grinding XD

    Or to quit ... , as the Voth dino-shoot is not everyone's cup of tea .

    I'm starting the countdown until a nerf ... for which the players will be thankful for ... , after all it seems that 480 Dil is a big deal to aim for & miss these days .
  • annemarie30annemarie30 Member Posts: 2,700 Arc User
    edited October 2014
    6 months ago

    WAAAAAAAAAAA WAAAAAAAAA the game is too easy!!

    today. at least three posts

    WAAAAAAAAAAA WAAAAAAAAA the game is too HARD!!!
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  • admiralq1732admiralq1732 Member Posts: 1,561 Arc User
    edited October 2014
    they TRIBBLE this up to. they should have 3 tiers of STF. the nomal, the old elite, and the T6.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited October 2014
    In short, they made many bald-faced lies about how they would change difficulty levels. Everyone is shafted in order to milk the customer base dry for money. No more nickle-and-dime tactics, you pay for T6 and all 14 gear or you don't play, period. That's the new Cryptic.


    /Emote : fireworks ...


    thecosmic1 wrote: »
    Has no one been paying attention for the last couple of months?
    I've been paying attention to you saying these would all be doable in T5 mirror


    ZING ! :)

    Got the troll by the ba ... errr , tes ... -- by the nose ! ;)



    ... cuz seriously Cosmic ... , with the same superiority BS in two different threads ... , you were asking for it ...
    thecosmic1 wrote: »
    As I do not even own a Mirror ship I would never say any such thing. But I will simply point out that all of these things can be done on Regular mode in T4 ships - as I have done it on Tribble. If you are not skilled enough for Advanced or Elite then do it on Regular until you are skilled enough.

    Yeah ... except by the sound of it , this has nothing to do with skill and everything to do with DPS ... .
    But you keep on trucking ... , after all , the tuning of the previous Elite to be "a little more difficult" is in the eye of the beholder .
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited October 2014
    aelfwin1 wrote: »
    /Emote : fireworks ...

    Watch out! At this rate fireworks will cost 2000dil per use in Season 10.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited October 2014
    The difficulty of Advanced is refreshing... but the new nerfed rewards are WAY out of proportion.
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  • kerriknightkerriknight Member Posts: 274
    edited October 2014
    wardcalis wrote: »
    In my opinion this is a good thing. 60-75% of people that were doing elite stfs before had no purpose there. They either lacked the gear or the skill ir both. They should of been doing normal. And the fact they weren't was what was preventing the devs from buffing the difficulty before now. The elite should always of been equal to the undine ques. From your description the stfs now sound like they are in a better place. I cant wait to test the new elite, just thinking of that challenge makes me drool.

    If you're truly so elite, you wouldn't be the least bit concerned with where the difficulty rests for advanced queues. You got your new exclusive difficulty tier, but seem to enjoy more that others have something being taken away from them.

    Believe me, I'm thrilled at the prospect of there being enough threat to the glass cannons that a support ship might actually have a purpose, again. However, given the shift in rewards and the significant extension in run lengths, it's going to seriously depress participation and people are going to move to other content. Advanced needs to be balanced to teach the concepts, elite is where you should master them.
  • strykewolf67strykewolf67 Member Posts: 1 Arc User
    edited October 2014
    they TRIBBLE this up to. they should have 3 tiers of STF. the nomal, the old elite, and the T6.

    That's what it was sold as.
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  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited October 2014
    ciranfera wrote: »
    From the Public Elite Channel, Got into a team for a STF today and i can summarize the concenssus of what we think of "Elite mode" including my own.

    [11:48] Mueppe@x: whats going on??????????????
    [11:49] Nelson@x: Everything got buffed, like 10x.
    [11:49] D'raysan@x: yep
    [11:49] Mueppe@x: unkillable
    [11:49] Seren Talla@x: This is ****ing stupid
    [11:49] Mueppe@x: ?????????
    [11:49] Vorel@x: bug
    [11:49] D'raysan@x: this is ****ing lame
    [11:50] Seren Talla@x: Whoever thought this difficulty up needs to be shot
    [11:51] D'raysan@x: i guess we can leave
    [11:51] Nelson@x: Yup. I won't be running this again till they change it, or I can upgrade all my gear. This is just straight up no fun.
    [11:51] Seren Talla@x: Upgrade you gear? T20 gold wont do **** to this
    [11:51] Mueppe@x: :D
    [11:51] D'raysan@x: wonder how ground looks like

    Mind you 3 birds of prey at the start of the Cure Space, Could not be killed by 4 High DPS ships. [15-18k average] and The new lockbox ship which im not sure of its general average. [the one you pay for for lobi now.] Infact, these 3 basic birds of prey where invincible.

    Lets not get into how a single sphere was 1 shotting people in the spawn. As they reloaded.
    Everyone wanted a challenge. You all sure as hell got one. :rolleyes:
  • darkdog13darkdog13 Member Posts: 209 Arc User
    edited October 2014
    I agree that current estf are a joke when played by players that are geared with all the rep/fleet items (but play a pug estf without all that fleet/rep gear and a standard tier 5 free ship and estf are not such a faceroll event)

    Current normal stfs are a joke the rewards are garbage on top of the fact that no one queues for them.


    Adding in more random ai one shots is a cheap way to add fake difficulty to the game.
    Instead why not add ai that can use more abilites stuff like Feedback Pulse to stop the mentality of just BFAW everything or Aceton Beam or many of the other unused abilites.

    I like the idea of making science captains/ships and engineering ships/captains more useful but if your gonna make the damage untankable/unhealable whats the point? Also good luck changing the meta at this point with nearly everyone playing as a tac captian in a tac ship/tac oriented cruiser.

    Also anyone who thinks that elite or advanced will not be nerfed is living in a dream work if the majority of players cannot complete it they will quit (stf are pretty much the only thing left in this game once you complete the "story line") and that means less money for cryptic aka it will be nerfed to the old estf soon enough.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited October 2014
    darkdog13 wrote: »
    I agree that current estf are a joke when played by players that are geared with all the rep/fleet items (but play a pug estf without all that fleet/rep gear and a standard tier 5 free ship and estf are not such a faceroll event)

    Current normal stfs are a joke the rewards are garbage on top of the fact that no one queues for them.


    Adding in more random ai one shots is a cheap way to add fake difficulty to the game.
    Instead why not add ai that can use more abilites stuff like Feedback Pulse to stop the mentality of just BFAW everything or Aceton Beam or many of the other unused abilites.

    I like the idea of making science captains/ships and engineering ships/captains more useful but if your gonna make the damage untankable/unhealable whats the point? Also good luck changing the meta at this point with nearly everyone playing as a tac captian in a tac ship/tac oriented cruiser.

    Also anyone who thinks that elite or advanced will not be nerfed is living in a dream work if the majority of players cannot complete it they will quit (stf are pretty much the only thing left in this game once you complete the "story line") and that means less money for cryptic aka it will be nerfed to the old estf soon enough.
    On tribble borticus tried to say the ai already is more intelligent than people give it credit for, and it makes targeting decisions based on different priorities and which race NPC etc. But they die beforeanyone could see it. So, of course there's a huge thread about NPC HP being too high, and lots of discussion showing even with more HP, most NPC enemies are still as dumb as bricks.

    Personally, I hope they drop the enemy HP a lot, then take dontdrunkimshoot s advice about how to get NPCs to use powers faster and smarter. Would be way more interesting.
  • siliconpsychosiliconpsycho Member Posts: 135 Arc User
    edited October 2014
    Just ran the new ISA with some fleet mates.

    All of us have parsed 15k+ (single target) on a good day. we failed it, simply could not kill the transformers in time before the nanite spheres got there. we used to be able to run ISE in 3 minutes.
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  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited October 2014
    as mentioned in other threads, people are saying that advanced was beefed up too much.

    people are even failing fleet alert.

    Yeap. I can vouch for the latter as we had five players in a PUG and all of us were running decent ships, but .... Just couldn't wear them down in the time allotted and got 21 marks for the effort.

    Game might be taking a nose dive in the fun department for me.

    Don't mind working for something but this .... is unreal.
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  • resumodresumod Member Posts: 62 Arc User
    edited October 2014
    Somehow I think that the players and cryptic are talking about different things when they talk about making the game more challenging.

    NPCs are still outfittet with 2 to 5 (or 6?) abilitys they fire as soon as they can and the rest of the time most of them are just flying circles because they want to line up their nose with you. Or (now the Voodwore) fly away from you until they can turn around for another attack run (while you can follow them without even flying at your max speed so they will never turn around) while shooting down X00K of HP.

    No smart ability use, no smart flying, just more DPS

    "Here you got what you want" or so :confused:
  • seansamurai1seansamurai1 Member Posts: 634 Arc User
    edited October 2014
    thecosmic1 wrote: »
    I am not blowing smoke on anything. My point still stands. The Content can still be played using existing T5 ships - you simply cannot do it on Advanced unless you are marginally skilled. On Elite you need to have the best gear and ships available to you - which was made clear even in the Podcasts. But that is not stopping anyone from doing it even on Regular difficulty while they get better.


    Have you even tried playing it?

    It seems to be across the board too.
    Not just STFs but fleet stuff.

    The easiest of the fleet actions was red alert, nice simple, get newer lower ranked players in to start getting gear in the fleet bank ready for lvl50+. Now, even with a 5 man fleet team in heavy hitting ships, its near impossible, we got to wave 2 and ran out of time because the enemy are at ridiculous levels of hull and shields.
    Thats massively inviting for lower ranked players isnt it?

    There is now nothing a casual player can do to obtain marks for fleets and gear.
    Theres nothing a lower ranked player can do for the same, or putting the accrued credits into the bank so they can upgrade upon hitting lvl50.

    Cryptic have gone waaaaayyyy too far on this and all to appease the broken mechanic scimitar b***hes.

    Its just one big scamming cash cow, force people to pay for upgrades just to be able to stand a chance in the most basic of PvE that was designed for all (Mainly a couple of the fleet missions).

    This game was an utter joke before, now its just not even funny anymore.

    VOTE WITH YOUR FEET.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited October 2014
    Just ran the new ISA with some fleet mates.

    All of us have parsed 15k+ (single target) on a good day. we failed it, simply could not kill the transformers in time before the nanite spheres got there. we used to be able to run ISE in 3 minutes.

    This makes the paranoid/cynic in me want to see a new parse of the total HP in isa. You should have been fine. Makes me wonder if the HP on holodeck are the same as we saw on tribble.
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  • siliconpsychosiliconpsycho Member Posts: 135 Arc User
    edited October 2014
    Have you even tried playing it?

    It seems to be across the board too.
    Not just STFs but fleet stuff.

    The easiest of the fleet actions was red alert, nice simple, get newer lower ranked players in to start getting gear in the fleet bank ready for lvl50+. Now, even with a 5 man fleet team in heavy hitting ships, its near impossible, we got to wave 2 and ran out of time because the enemy are at ridiculous levels of hull and shields.
    Thats massively inviting for lower ranked players isnt it?

    There is now nothing a casual player can do to obtain marks for fleets and gear.
    Theres nothing a lower ranked player can do for the same, or putting the accrued credits into the bank so they can upgrade upon hitting lvl50.

    Cryptic have gone waaaaayyyy too far on this and all to appease the broken mechanic scimitar b***hes.

    Its just one big scamming cash cow, force people to pay for upgrades just to be able to stand a chance in the most basic of PvE that was designed for all (Mainly a couple of the fleet missions).

    This game was an utter joke before, now its just not even funny anymore.

    VOTE WITH YOUR FEET.


    I second this. same 5 man team as our ISA, fail the fleet alert. simply ran out of time.

    Orb weavers with 288k hull + recluses with about a mil, NOT FUN CRYPTIC, NOT FUN
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited October 2014
    thecosmic1 wrote: »
    Has no one been paying attention for the last couple of months?

    BUT BUT..WE'RE SUPPOSED TO BE ABLE TO ONE-SHOT THE NEW STUFF THAT'S LEVEL 60 WITH 60 GEAR!



    We all knew the complaining was coming.
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  • seansamurai1seansamurai1 Member Posts: 634 Arc User
    edited October 2014
    Its got to be borked. An STF, a fleet red alert and a crystalline entity, non of them completed.
    Somebody parsed a tholian recluse in CE and it was hitting for 17k but also had shields and hull able to sustain 4-5 ships focussing fire on it.

    I wasnt using the best build for PvE, Im more geared and set for PvP but my DEM, BO Alpha just did nothing, even against an unshielded target of a non capitol ship designation. That hit a crit of 70k, then cannons were constantly hitting for 6-7k a hit.

    Basically, even small ships are getting towards boss levels in strength, then the bigger stuff is shooting past boss levels.
    Dread to think what bosses are.......

    If its designed for level 60, why introduce on stuff thats meant for new players too?
    Why introduce it when they know, no one is at level 60.
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited October 2014
    thecosmic1 wrote: »
    Elite Mode is set to Level 60. The Advanced mode is what most would consider the old Elite to be. If you want a slightly tougher challenge before reaching Level 60 then play the content on Advanced.

    "Slightly" as in Hitler was "Slighty" nasty.

    Advanced is a ******n joke. The optional on Cure is now mandatory? Which pratt thought that would be fun, especially when you've got Spheres for days? Oh, and Normal doesn't award any BNPs, so for now until god only knows when, anyone who doesn't have top-end gear (i.e. New players) can't get the means to unlock high end gear.

    Nice work Cryptic. Top notch. The motto for DR should be "Bro do you even Parse?" because it's basically become a DPS-fest. Again.
    You're just a machine. And machines can be broken.
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