Yup, they managed to TRIBBLE up an already broken loadout system even further! As I suspected, they have not made any provisions for the extra console slot you're getting (that part I was expecting, actually). Little did I know, however, that upon loading an existing loadout, ALL (!) your stations disappear, and the entire tray is wiped clean! You need to ready another ship first, then switch back, before you'll ever see those stations again. With still nothing loaded again, of course.
Oh, and as a bonus regression-bug, set abilities (like Borg tractor beam) no longer stick either, and have to be reloaded every time.
So, all those loadouts you thought you had, they're gone.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
normal text = me speaking as fellow formite colored text = mod mode
You must be new here! This will hit the main sever next week, integrally, without a thing fixed. Remember, you heard it here first.
He's right. Bugs that are still on Tribble by the end of this week will most likely come to the Holodeck server too when Delta Rising goes live next Tuesday.
Because tribble bugs affect live holodeck servers how?
I have never known a bug on holodeck to have originated there. Whats more, I have known many bugs to have been well reported on tribble that still made it to holodeck.
In fact Loadouts are themselves a case in point, they were broken and reported as such on tribble weeks before they were brought over to holodeck, which was 251 days ago as of this post.
Since that time nothing has been done to fix the bugs that existed at the time, and more bugs have been piled ontop of the old ones.
I don't know any one in game, who is actualy able to use them without something going wrong.
*Opens a can of beer and brings out the popcorn* You see, friend...I'm only here to watch STO bugs grow into something truly horrendous. This doesn't even make my top 10. Btw, anyone want some beer or popcorn?
I have never known a bug on holodeck to have originated there. Whats more, I have known many bugs to have been well reported on tribble that still made it to holodeck.
In fact Loadouts are themselves a case in point, they were broken and reported as such on tribble weeks before they were brought over to holodeck, which was 251 days ago as of this post.
Since that time nothing has been done to fix the bugs that existed at the time, and more bugs have been piled ontop of the old ones.
I don't know any one in game, who is actualy able to use them without something going wrong.
Sometimes I think we're the only two people actually using the loadout system. :P
New ships are a-coming; old ones will need be discharged. If there was ever a time to fix the loadout stuff, it's *prior* to DR. But, like I said above, pre-patching has already started, so I fear that ship has already sailed.
In the case of loadouts its rational raging, drop the ir.
Besides, cryptic know all about the problems with loadouts yet they refuse to put them in the known issues.
That makes them features not bugs.
And features are fair game in general discussion.
The name "known issues" is misleading. What it should be called is "bugs we intent to fix". Personally I would very much prefer a complete bug list. It would keep people from reporting the same bug again and again if they knew that the devs know about it.
The name "known issues" is misleading. What it should be called is "bugs we intent to fix". Personally I would very much prefer a complete bug list. It would keep people from reporting the same bug again and again if they knew that the devs know about it.
^^ This.
I think someone actually already ccompiled such a list on the Bugs forum, but it wasn't stickied.
Are you kidding me? It belongs here to give us a warning since it will not be fixed.
Well, as pwstolemyname has pointed out already. pretty much none of the loadout issues were ever fixed. In that sense, doesn't really matter where it gets posted. Or am i being too cynical now?!
The name "known issues" is misleading. What it should be called is "bugs we intent to fix". Personally I would very much prefer a complete bug list. It would keep people from reporting the same bug again and again if they knew that the devs know about it.
I take it you're referring to the "bugs we intent to fix" list, right?!
It's the sad truth, isn't it? There are so may bugs that have been there for years that got neither acknowledged nor fixed. Stuff like the bugged search on the exchange or the missaligned gal-x lance or the broken crew-mechanic are just the tip of the iceberg.
Shouldn't you be in another thread, or are you intentionally trolling again?
Once again using words you don't fully understand... What I posted, albeit terse, was entirely relevant and, having seen the ensuing hysteria, completely accurate...
Biggest problem I've had out of the loadout system is fighting with my batteries. Every time I load in a fresh supply, it removes them from the ship every time I zone. Unless I remember to save every single time I get new ones.
Pretty annoying if I jump into an STF and suddenly have no batteries.
I'm sure if I had made the mistake of using it on more than one ship on one character, I'd find more.
Sometimes I think we're the only two people actually using the loadout system. :P
New ships are a-coming; old ones will need be discharged. If there was ever a time to fix the loadout stuff, it's *prior* to DR. But, like I said above, pre-patching has already started, so I fear that ship has already sailed.
No i would love to use it with my scimitar, accx2 weapons, rsp, ect for pvp.
crtdx2, aux2bat, dem for stf's. cannons non-aux2bat for nws.
Problem now is loadouts don't work, when i switch to other load-out, boff's, key-binds, ect isn't working.
Comments
You can. But I have a great many ships, with a great many loadouts. And they're basically all hosed now. If it were just 1 ship, sure.
Shouldn't you be in another thread, or are you intentionally trolling again?
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
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colored text = mod mode
True, LOL. But come a week from now, things will be much worse. At least now you can load a loudout, and hope to get it at least partially loaded.
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
You must be new here! This will hit the main sever next week, integrally, without a thing fixed. Remember, you heard it here first.
EDIT: Keep in mind, pre-patching has already started. What You See On Tribble Is What You'll Get.
Yay! I like bugs with my content. Don't bother me none.
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
He's right. Bugs that are still on Tribble by the end of this week will most likely come to the Holodeck server too when Delta Rising goes live next Tuesday.
I have never known a bug on holodeck to have originated there. Whats more, I have known many bugs to have been well reported on tribble that still made it to holodeck.
In fact Loadouts are themselves a case in point, they were broken and reported as such on tribble weeks before they were brought over to holodeck, which was 251 days ago as of this post.
Since that time nothing has been done to fix the bugs that existed at the time, and more bugs have been piled ontop of the old ones.
I don't know any one in game, who is actualy able to use them without something going wrong.
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
In the case of loadouts its rational raging, drop the ir.
Besides, cryptic know all about the problems with loadouts yet they refuse to put them in the known issues.
That makes them features not bugs.
And features are fair game in general discussion.
Therefore, I find it MUCH easier to just eat popcorn, drink a few beers, and gawk at the features.
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
Sometimes I think we're the only two people actually using the loadout system. :P
New ships are a-coming; old ones will need be discharged. If there was ever a time to fix the loadout stuff, it's *prior* to DR. But, like I said above, pre-patching has already started, so I fear that ship has already sailed.
The name "known issues" is misleading. What it should be called is "bugs we intent to fix". Personally I would very much prefer a complete bug list. It would keep people from reporting the same bug again and again if they knew that the devs know about it.
^^ This.
I think someone actually already ccompiled such a list on the Bugs forum, but it wasn't stickied.
Are you kidding me? It belongs here to give us a warning since it will not be fixed.
Well, as pwstolemyname has pointed out already. pretty much none of the loadout issues were ever fixed. In that sense, doesn't really matter where it gets posted. Or am i being too cynical now?!
Wouldn't that list be more or less empty?
This just strengthens my theory that tribble is a closed alpha and holodeck is in reality a open beta.
I take it you're referring to the "bugs we intent to fix" list, right?!
More cynicism is appreciated, though not necessary.
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
I think next week is gonna be great for you then. Enjoy!
It's the sad truth, isn't it? There are so may bugs that have been there for years that got neither acknowledged nor fixed. Stuff like the bugged search on the exchange or the missaligned gal-x lance or the broken crew-mechanic are just the tip of the iceberg.
Once again using words you don't fully understand... What I posted, albeit terse, was entirely relevant and, having seen the ensuing hysteria, completely accurate...
Just so you're clear the next time you throw around the word 'Troll'...
The OP was complaining to the community about the bugs. They have since engaged other commenters (if somewhat snarkily), making it a 'discussion'.
Seeing as you are so fond of links, you may like this one:
http://en.wikipedia.org/wiki/Conversation#Discussion
Pretty annoying if I jump into an STF and suddenly have no batteries.
I'm sure if I had made the mistake of using it on more than one ship on one character, I'd find more.
In which case my second point, where I suggested he/she was merely trying to stir up further irrational raging, would be accurate...
No i would love to use it with my scimitar, accx2 weapons, rsp, ect for pvp.
crtdx2, aux2bat, dem for stf's. cannons non-aux2bat for nws.
Problem now is loadouts don't work, when i switch to other load-out, boff's, key-binds, ect isn't working.