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So about that Aquarius is the future of sto joke....

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  • edited October 2014
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited October 2014
    i got an idea, give the kdf a stat clone of the aquarius, in the form of a fleet version of the tier 3 nassican ship! buts can no longer be hurt, a nasican ship is finally the correct type, and all will be able to zip and get instapoped!
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited October 2014
    patrickngo wrote: »
    CLOAK OFFERS NO PROTECTION!!!!!!!

    [headeskheaddeskheaddesk]

    For a Bird of Prey.

    For a Warbird, yes, you can do that.

    it does not WORK on a Bird of Prey, treating your battlecloak like an escape route is a great way to get to the spawnpoint even faster.


    You know, like "immediately".

    what Battlecloak does is let you remain cloaked while in red alert, you know, after you've begun your buffing cycle and you're lining up your attack.

    once you've decloaked, you have a minmum 18 seconds to hit every speed boost you have, to get clear before you're tractored, hit with Grav well (Doffed turns engines off...), targeted by autohitting Torp spreads, CSV'ed, or BFAW'ed.

    (not to mention actual debuffing coming your way...)

    With a Romulan Warbird, yes using your singularity powers, you can 'get away' long enough to cloak, and sometimes even have some shielding for torps to waste their energy on instead of your vulnerable, juicy, and totally unprotected hull.

    THIS DOES NOT WORK ON THE BIRD OF PREY.

    geez, I thought you played Klingon...

    You probably need to bacdafucup, read again, and recognize that nowhere in my post did I mention using the BOP Battlecloak as an escape.

    The Cloak *IS* a form of ****ing protection. Avoiding detection *IS* protection. Something the KDF BOP has that the Breen Raider and revamped Aquarius does not. Does that mean a Klingon captain should use it first chance he can under fire? Did I say he should do that?

    :rolleyes:

    While the KDF BOP is under cloak, and the stealth works, he is protected. He is not the first thing the enemy sees. The Breen Raider & Aquarius does not have the luxury, except for the Aquarius unless he gives up build space for his cloak.

    You need to get the **** off your Panic Button and give it a rest. Would you like me to break down my post for you, point for point, or does that reading comprehension that your education system gave you work it out for you?
    XzRTofz.gif
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  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    edited October 2014
    If you think the bcloak sucks, then you agree with me!:eek:
    Deeevs! Give to the Aquarius the useless underpowered silly pacifist stupid bcloak!:D
    only if you give us your gorgeous caitian chicks with b.t.

    by the way, what the hell does b.t. stand for? i have a good idea, but i want confirmation
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    only if you give us your gorgeous caitian chicks with b.t.

    by the way, what the hell does b.t. stand for? i have a good idea, but i want confirmation

    He means exactly what you think he means. He's a dirty Fed.
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    edited October 2014
    patrickngo wrote: »
    Y'know those bumps on th chest-area? He's talking about THOSE.
    yeah, that's what i was thinking of - good to have confirmation though, in case it turned out to be some abbreviated thing or some kind of in-joke or something i've never heard of
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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  • dova25dova25 Member Posts: 475
    edited October 2014
    patrickngo wrote: »
    and yet, Cryptic, holding the only Active property with the Star Trek name, can't make money off this?
    How is that even possible, minus the obvious? (the Obvious, being that Cryptic's mishandled the faction from day one, refuses to apply effort, doesn't understand their own demographics OR game mechanics...)

    I think you are right about the kdf mirror ships and the fact that not releasing them as fleet versions Cryptic lost money. The answer for everything i think it is that in this game the bigger part of "whales" are playing federation.It is not about the number of faction it is about the number of big spending players itself .

    Kdf was and it is turned slowly into "content" for "whales".My guess is that next are the romulans who will see slowly all their goodies turned to blue "whales".(for explanation of terms see the video from extra credits it is interesting).Btw have you noticed how many decloaking shinnies are in DR ?:D

    What can we do ?Personally I think that as kdf the best is to not accept the condition of "content" and switch to VPVP.Doing that I shall deprive blue "whales" from having fun with my slowly turning kdf ships.
    If decloaking abilities will be as bad as it looks after some time I will switch my kdf romulan to VPVP too and forget STO PVP.Doing that I will enjoy star trek ,not have to grind so much
    and have good time.

    Cryptic could have used other way's to make money I wonder why they do what they do.
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
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  • grandpadxxgrandpadxx Member Posts: 342
    edited October 2014
    bwemo wrote: »

    Renamed Fleet Aquarius Destroyer to Fleet Aquarius Light Escort.
    Improved its base hull value from 26,400 to 28,050.
    Improved its shield modifier from 0.935 to 0.99.
    Improved its turn rate from 17 to 20.
    Improved its impulse speed from 0.15 to 0.22.
    Added Raider Flanking, allowing it to gain a damage bonus when attacking a targets' rear arc.
    +25% Damage vs. NPCs, +8.33% Damage vs. Players.
    Can now equip Starfleet Cloaking Device.
    All seats, except Commander Tactical, have been upgraded to be Universal.

    T5-U versions of this starship will benefit from the improvements above.
    Fleet Aquarius Light Escort [T5-U].
    This starship now has the Raider Starship Mastery package:
    Level 1: Precise Weapon Systems (+Accuracy)
    Level 2: Tactical Maneuver (+Defense)
    Level 3: Enhanced Weapon Systems (+Damage)
    Level 4: Enhanced Weapon Banks (+Crit Severity)


    Sounds good,.. a Fed Bob. :D

    Let's be honest, otherwise the ship is not supplied need as many other ships. I'm glad to make the thing, so not everyone has to fly with a Bug or Xindi.


    greetings
    [SIGPIC][/SIGPIC]
    T'lilu SCI. / Dxxdavid TAK. / STO Inner Circle
    *** R.I.P. ***
  • notorycznynotoryczny Member Posts: 0 Arc User
    edited October 2014
    patrickngo wrote: »
    Funny enough, from my own observation, proportionally KDF players spend more money than Fed players do. In a business run 'FOR PROFIT', the answer would be to increase your 'whale' supply by catering to the faction with a higher proportion of spenders-in hopes of Expanding that income.

    (which would be KDF. man for man we spend more than feds do.)

    what we're seeing isn't business-driven development, it's development-by-dint-of-developer's-tastes.

    Geko and friends prefer Fed/Starfleet, consider themselves 'fans', and make their decisions based on their Fandom.

    They also don't PvP, but they know intellectually that PvP is a profit-source, so what do they do? they come up with things that they think PvP players (those fourteen-year-old min/maxers Rivera was going on about) will like-while disregarding input from...y'know, people who PvP, because they're all basement-dwelling tweens in the minds of the staff-which is how we keep getting massively broken, overpowered, or badly designed TRIBBLE that doens't work in PvE, but is game-breaking powercreep in PvP.

    It's 'Echo chamber' effect-the developers hear only what they wish to hear, which is an echo of their own biases.

    resultant in a few things:

    1. the population/development feedback loop that defines the curve for KDF. 250% more fed ships in the expansion pack, and the two token ships given, are rather poorly concieved and designed according not to experience, but the biases of Geko and friends, along with the persistent transfer of 'faction specific' mechanics to the Fed side. In Cryptic-land, this is harmlessly trying to introduce new gameplay with existing assets-but those assets, taken from a less profitable end, are from a less profitable end because That end gets no development. this move 'feeds back' on the paradigm, justifying after-the-fact the move that created the condition in the first place.

    2. the condition that generated the "Vanilla PvP" as a movement in the community-that being that these developers, ignorant of PvP, keep adding things to 'entice' people into it in ways that drive people out of it. further justifying carelessness and ignorance by pointing to diminishing PvP players in the demographics as 'proof' that this is a PvE game-nevermind that the handling of the activity itself drives players out, away, or into innovations that get 'around' the powercreep (which is also profit-center) content.

    3. "Difficulty means more hitpoints and oneshots" in PvE-the Developers add so many things, yet lack any understanding of how the synergies work. this is reinforced by a focus on 'content' that only rewards DPS, and time gating that encourages players to find more efficient, faster ways to get through the slog and go do something they actually want to do.

    4. Tribble Testing. Cryptic's development staff has shown repeatedly that they do not listen to any feedback from Tribble testers, that isn't matching their own desired outcomes. A scientist or test engineer in another field would be out of a job (well, aside from very political fields, anyway) if they discounted, ignored, or downplayed non-favourable results in a test population. The result is, that bugs found in Tribble testing don't get fixed until after it hits holodeck-if then.



    It's telling that Smirk put out a forum troll asking for builds-because of a really, really, poor showing in his last livestream, one that drew ridicule from both PvE, and PvP players.

    Could you imagine the problems if Blizzard's guys, or 343's guys, couldn't 'build' a decent character for those companies' flagship games-and they blundered a livestream right before a major release?

    This sort of thing only happens when your development team isn't merely disconnected from your player community, they're also disconnected from the experience of playing your game-and it is worse when they're disconnected in that fashion on the one faction in the game that they actually DO play.

    I imagine that if Smirk were to take the KDF ships for a livestream event, he'd be even MORE humiliated, being as the Raptor they rolled out is already going to be difficult to make work in any role as well as a lower-tier ship of any other type except the Bortasque, and the Battlecruiser's a mediocre effort as well, and will require a lot of effort and investment to make it worth taking out of the shipyard.

    They lack a grasp of their own game mechanics, and they lack basic business consciousness. what's left, is an obsession with art, and a desire to seem 'trekky' even though they probably care more about the San Francisco 49'ers than they do anything Star-Trek related that isn't cutting them a paycheque.

    Its all well said, but we all know it will fall on deaf ears.
    May 2013, automatic permanent ban for mentioning gold-seller sites
    pwebranflakes: this system is currently in place and working the way it should.
    moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
  • notrealednanotrealedna Member Posts: 1,028
    edited October 2014
    patrickngo wrote: »
    Funny enough, from my own observation, proportionally KDF players spend more money than Fed players do. In a business run 'FOR PROFIT', the answer would be to increase your 'whale' supply by catering to the faction with a higher proportion of spenders-in hopes of Expanding that income.

    (which would be KDF. man for man we spend more than feds do.)

    what we're seeing isn't business-driven development, it's development-by-dint-of-developer's-tastes.

    Geko and friends prefer Fed/Starfleet, consider themselves 'fans', and make their decisions based on their Fandom.

    They also don't PvP, but they know intellectually that PvP is a profit-source, so what do they do? they come up with things that they think PvP players (those fourteen-year-old min/maxers Rivera was going on about) will like-while disregarding input from...y'know, people who PvP, because they're all basement-dwelling tweens in the minds of the staff-which is how we keep getting massively broken, overpowered, or badly designed TRIBBLE that doens't work in PvE, but is game-breaking powercreep in PvP.

    It's 'Echo chamber' effect-the developers hear only what they wish to hear, which is an echo of their own biases.

    resultant in a few things:

    1. the population/development feedback loop that defines the curve for KDF. 250% more fed ships in the expansion pack, and the two token ships given, are rather poorly concieved and designed according not to experience, but the biases of Geko and friends, along with the persistent transfer of 'faction specific' mechanics to the Fed side. In Cryptic-land, this is harmlessly trying to introduce new gameplay with existing assets-but those assets, taken from a less profitable end, are from a less profitable end because That end gets no development. this move 'feeds back' on the paradigm, justifying after-the-fact the move that created the condition in the first place.

    2. the condition that generated the "Vanilla PvP" as a movement in the community-that being that these developers, ignorant of PvP, keep adding things to 'entice' people into it in ways that drive people out of it. further justifying carelessness and ignorance by pointing to diminishing PvP players in the demographics as 'proof' that this is a PvE game-nevermind that the handling of the activity itself drives players out, away, or into innovations that get 'around' the powercreep (which is also profit-center) content.

    3. "Difficulty means more hitpoints and oneshots" in PvE-the Developers add so many things, yet lack any understanding of how the synergies work. this is reinforced by a focus on 'content' that only rewards DPS, and time gating that encourages players to find more efficient, faster ways to get through the slog and go do something they actually want to do.

    4. Tribble Testing. Cryptic's development staff has shown repeatedly that they do not listen to any feedback from Tribble testers, that isn't matching their own desired outcomes. A scientist or test engineer in another field would be out of a job (well, aside from very political fields, anyway) if they discounted, ignored, or downplayed non-favourable results in a test population. The result is, that bugs found in Tribble testing don't get fixed until after it hits holodeck-if then.



    It's telling that Smirk put out a forum troll asking for builds-because of a really, really, poor showing in his last livestream, one that drew ridicule from both PvE, and PvP players.

    Could you imagine the problems if Blizzard's guys, or 343's guys, couldn't 'build' a decent character for those companies' flagship games-and they blundered a livestream right before a major release?

    This sort of thing only happens when your development team isn't merely disconnected from your player community, they're also disconnected from the experience of playing your game-and it is worse when they're disconnected in that fashion on the one faction in the game that they actually DO play.

    I imagine that if Smirk were to take the KDF ships for a livestream event, he'd be even MORE humiliated, being as the Raptor they rolled out is already going to be difficult to make work in any role as well as a lower-tier ship of any other type except the Bortasque, and the Battlecruiser's a mediocre effort as well, and will require a lot of effort and investment to make it worth taking out of the shipyard.

    They lack a grasp of their own game mechanics, and they lack basic business consciousness. what's left, is an obsession with art, and a desire to seem 'trekky' even though they probably care more about the San Francisco 49'ers than they do anything Star-Trek related that isn't cutting them a paycheque.

    i dont know what you said there ,I dont have the patience to read it but I admire how much time you put into writing all that lol
  • atlantraatlantra Member Posts: 0 Arc User
    edited October 2014
    Ohh cool. Another fed ship to uncloak then die on my Feed back pulse / Reflective immunity matrix. Sweet. All is good here. completely no threat to anyone.

    What a waste of time and effort. Moving on...
    The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
    [SIGPIC][/SIGPIC]
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