Just finished Mindscape. Even in its quite evidently early state, it's awesome, and stretches the boundaries of what an STO mission can be. If this kind of creativity is what we have to look forward to in Delta Rising, then consider me absurdly stoked.
I can see some one on here thinks that dev will fix things if we dont keep reminding them. Take it fron a player thats been here a lot longer then u if we dont keep going in about bugs they become features of the game. e,g go on a Rom bridge chances are u see a opsit factions boff sat in a char i reported this when testing LOR guess what its still happening:(
Enough already with the tears FFS you want into Tribble.? Subscribe ..end of story ...get over it
That's not very nice. I think I should be able to test on Tribble without having to pay a monthly fee. Especially when I have QA Testing experience in the industry.
Are three difficulties really necessary? Won't this basically split the community even more, considering the number of PvE queued missions will only keep increasing?
The level cap is increasing, so why do we need a Normal difficulty? Just turn the current Elite into Normal, and add the new Elite for lvl 60. I mean, all current "Elite" missions are already laughably easy even without top gear. With T6/T5U, level 60 and new gear all the existing content will be a joke. As such I see no reason to leave normal difficulty for any of these missions.
You'll get your opportunity, don't worry..they'll have a closed testing period which will be for certain Silver players and for Gold players like with LoR.
At least I think they will, I don't really want any of the DR content to go untested (at least thoroughly) by certain elitists who just want access to new shinies (no names, but I am a LTS player).
Are three difficulties really necessary? Won't this basically split the community even more, considering the number of PvE queued missions will only keep increasing?
The level cap is increasing, so why do we need a Normal difficulty? Just turn the current Elite into Normal, and add the new Elite for lvl 60. I mean, all current "Elite" missions are already laughably easy even without top gear. With T6/T5U, level 60 and new gear all the existing content will be a joke. As such I see no reason to leave normal difficulty for any of these missions.
For the most part i agree with you on everything except borg missions, those start at level 45 so require the normal setting.
I understand that people have gone and done elite STF's with tier 1 ships etc and you may be way past the average new player when it comes to doing them but at least think of them, we was all there at one point or another.
my only hope is the new elites are actually a challenge instead of a "beam agro everything" hit and run ( yep guilty of this )
IN FACT i would be inclined to suggest that the starting level for normal's be reduced to say 40 instead of 45, mainly because i would rather do those over and over instead of those pesky story missions.
Are three difficulties really necessary? Won't this basically split the community even more, considering the number of PvE queued missions will only keep increasing?
The level cap is increasing, so why do we need a Normal difficulty? Just turn the current Elite into Normal, and add the new Elite for lvl 60. I mean, all current "Elite" missions are already laughably easy even without top gear. With T6/T5U, level 60 and new gear all the existing content will be a joke. As such I see no reason to leave normal difficulty for any of these missions.
Damn, I am simultaneously suffering from intense anticipation and intense trepidation for the Silver Account block to be removed.
I do have questions about what has been posted so far, however. Most importantly to me, are the lower tiered versions of the queues going to reward special items, such as Neural Processors and Isomorphic Injectors? Not that my toons really need them, but I would hate for others to have to wait till they hit 60 before being able to purchase the reputation items they unlock at lower tiers.
General T'Reirr Asei Captain of the venerable I.K.S. Y'Kun.
Warrior of the Empire; Savior of Cookies; Lord of String; Devious Little S*!7
Yeah no kidding right, I used to be able to test on this server just a few months ago, now it is restricted to Subs!
Great, just what we needed, a P2P group doing all the testing, and commenting on what the F2P should have!
I know, it's just not fair. Shouldn't we have a say and give feedback too?
Also, maybe that is why there were a considerable amount of bugs when LoR released, because they weren't enough players testing to identify them.
I know, it's just not fair. Shouldn't we have a say and give feedback too?
Also, maybe that is why there were a considerable amount of bugs when LoR released, because they weren't enough players testing to identify them.
Definitely not! It's plain and simple deadlines over quality control.
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Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
On Tribble, my trays are completely broken. Literally every time I map move, my trays -- both ground and space -- get scrambled apparently randomly. Is this a side effect of the Tribble copy, or a bug?
ETA: Seems to have stopped now. That was... really weird, and I hope it doesn't go to Holodeck (it's bad enough there).
ETA: Nope, still doing it in space. Ground works fine now, at least.
I can confirm that, all my tray slots and doffs are gone. Load outs do not work. That happens on every warp.
Mindscape:
Voyager re-spawns are non existent. I died on the bridge and it loads the mission from the warp in animation.
The mission progress is lost and cannot carry on with the mission.
i think its more of restricting players so there are fewer to test so they can rush the release out full of bugs like they always do. The team manager needs to take a step back, and think of what people would like instead of doing what they like and thinking of their pockets being filled
On another note, FIX THE DOFFS SINCE YOU BROKE IT !!!
I believe God created the universe, because he knew we wanted to explore. So, he made us a playground...
Played the MINDSCAPE mission. Talk about OT, my ship mustv gotten destroyed 10 times before I was able to disable Cooper's Command Bio-Ship. The mission was fun but having my ship explode every minute or so wasn't.
Played the MINDSCAPE mission. Talk about OT, my ship mustv gotten destroyed 10 times before I was able to disable Cooper's Command Bio-Ship. The mission was fun but having my ship explode every minute or so wasn't.
And they say we will be able to easily do the new content with current ships:rolleyes:
I believe God created the universe, because he knew we wanted to explore. So, he made us a playground...
Would love to test it out but oh wait, I can't, even though I have thrown some cash at this game. Brilliant.
The answer to this is sub for a month and take the perks including access to the testing. I'm sure it will open up to the whole player base soon enough.
The only thing I would say is Cryptic should make a consistent policy regarding tribble testing for new content releases vs. maintenance releases. I think they have done that by what they are doing but haven't really put it out there as policy. This would set expectations for everyone going forward.
Gold Sub since March 2010
Lifetime Sub since June 2010
Comments
Preferably before the inevitable nerfs, I wish to play the content as it was made, not as the 'spacebar heroes' want it.
Enough already with the tears FFS you want into Tribble.? Subscribe ..end of story ...get over it
I have nothing to get over (yet) thank you, I'm fine with waiting my turn, I just want my turn to be before the mass nerfs.
Looks like my guess was correct about the broken mechanic of that DOFF. Thank you for the fix.
In a related note, can you take a look into grenades not consuming Ambush? This has been a longstanding issue.
STO Screenshot Archive
That's not very nice. I think I should be able to test on Tribble without having to pay a monthly fee. Especially when I have QA Testing experience in the industry.
The level cap is increasing, so why do we need a Normal difficulty? Just turn the current Elite into Normal, and add the new Elite for lvl 60. I mean, all current "Elite" missions are already laughably easy even without top gear. With T6/T5U, level 60 and new gear all the existing content will be a joke. As such I see no reason to leave normal difficulty for any of these missions.
At least I think they will, I don't really want any of the DR content to go untested (at least thoroughly) by certain elitists who just want access to new shinies (no names, but I am a LTS player).
For the most part i agree with you on everything except borg missions, those start at level 45 so require the normal setting.
I understand that people have gone and done elite STF's with tier 1 ships etc and you may be way past the average new player when it comes to doing them but at least think of them, we was all there at one point or another.
my only hope is the new elites are actually a challenge instead of a "beam agro everything" hit and run ( yep guilty of this )
IN FACT i would be inclined to suggest that the starting level for normal's be reduced to say 40 instead of 45, mainly because i would rather do those over and over instead of those pesky story missions.
Yeah no kidding right, I used to be able to test on this server just a few months ago, now it is restricted to Subs!
Great, just what we needed, a P2P group doing all the testing, and commenting on what the F2P should have!
Praetor of the -RTS- Romulan Tal Shiar fleet!
Will rewards for the queues that are currently Elite on holodeck be changing or will they remain the same after they are renamed "Advanced"?
Well, if someone on Tribble would be so kind as to tell us the rewards for each tier, it would be appreciated.
Well, I got 37 marks from the reward on normal without every optional in Borg disconnected.
Please don't do this. This will make these zones unappealing. Low level rewards and so on.
Instead raise them to 60.
I may have broken the Lists in the quote.
+1
Drop lvl 50 one.
Uhh...the rewards will stay the same for 50...
I do have questions about what has been posted so far, however. Most importantly to me, are the lower tiered versions of the queues going to reward special items, such as Neural Processors and Isomorphic Injectors? Not that my toons really need them, but I would hate for others to have to wait till they hit 60 before being able to purchase the reputation items they unlock at lower tiers.
Captain of the venerable I.K.S. Y'Kun.
#MaybeALittleFluffy
I know, it's just not fair. Shouldn't we have a say and give feedback too?
Also, maybe that is why there were a considerable amount of bugs when LoR released, because they weren't enough players testing to identify them.
Definitely not! It's plain and simple deadlines over quality control.
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I can confirm that, all my tray slots and doffs are gone. Load outs do not work. That happens on every warp.
Mindscape:
Voyager re-spawns are non existent. I died on the bridge and it loads the mission from the warp in animation.
The mission progress is lost and cannot carry on with the mission.
On another note, FIX THE DOFFS SINCE YOU BROKE IT !!!
And they say we will be able to easily do the new content with current ships:rolleyes:
I only died once flying my fleet defiant. It's not difficult but definitely harder than the fluff content we are all used to.
Lifetime Sub since June 2010
The answer to this is sub for a month and take the perks including access to the testing. I'm sure it will open up to the whole player base soon enough.
The only thing I would say is Cryptic should make a consistent policy regarding tribble testing for new content releases vs. maintenance releases. I think they have done that by what they are doing but haven't really put it out there as policy. This would set expectations for everyone going forward.
Lifetime Sub since June 2010
"Version Mismatch - Please Log out and patch client again"
is there an update we don't know about yet, going live today on tribble???
Edit: yup my question has been answered, patch