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re-work Defera Ground Battlezone?

lyran2lyran2 Member Posts: 0 Arc User
Hello all,

I'm not sure if I'm alone in thinking this, but I"m going to voice it anyway.

Also, I wasn't sure where to post this, so here seemed as good a place as any.

Devs,would it be possible to re-work/re-tool the Defera Ground Battlezone to be more like the Dyson Ground Battlezone? Especially with regards to dropping/rewarding Borg Neural Processors?

Hear me out. As of right now, I believe, the BNPs only drop on Elite STFs and also are, occasional very rare drops for Borg Invasion "Red Alerts". Currenlty I have 1 BNP in my inventory from the latter, as I'm not good enough to do the former.

But what if the Defera Ground Battlezone was re-tooled to be something similar to the Dyson Ground Battlezone? You'd still get your marks from completeing events (like Dyson), but make all of the events in the area timed to an escalated event (like Dyson) where all of those that participate get the (as of now, rare) BNPs, similar to the reward of Voth Cybernetic Implants in Dyson for defeating the 3 "voth dinosaurs".

Is this a valid question, suggestion?

Thanks.
Post edited by lyran2 on
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Comments

  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    Honestly, I think they just need to fix city and open up the communications area. Would rather have time spent on new battlezones or a higher difficulty mode for the Borg STFs.
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  • havokreignhavokreign Member Posts: 0 Arc User
    edited August 2014
    I think the best part of Defera is that it pays the best fleet marks of anywhere and is not exclusive to borg marks. 3/4 tasks and you're done.

    I also think they don't fix City or Powerplant because they don't know how. Every so often they work fine, then something happens to the spawns and they go broke until they're used and get a chance to reset again.

    Im not a fan of the battlezone. The area is huge and my character is slow to get around. Sprint doesn't last long and has an equal recovery period. The routes to the transporters are not always direct, and there are invisible walls in some places to prevent you from taking short cuts.

    It almost seems like you need to have those winter event boots to get around, and you can't obtain those outside of the winter event. It'd be nice if any of the rep traits gave +run speed and/or +stamina. I'd happily trade DR on my armor for something that made me faster.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    havokreign wrote: »
    I think the best part of Defera is that it pays the best fleet marks of anywhere and is not exclusive to borg marks. 3/4 tasks and you're done.

    I also think they don't fix City or Powerplant because they don't know how. Every so often they work fine, then something happens to the spawns and they go broke until they're used and get a chance to reset again.

    Im not a fan of the battlezone. The area is huge and my character is slow to get around. Sprint doesn't last long and has an equal recovery period. The routes to the transporters are not always direct, and there are invisible walls in some places to prevent you from taking short cuts.

    It almost seems like you need to have those winter event boots to get around, and you can't obtain those outside of the winter event. It'd be nice if any of the rep traits gave +run speed and/or +stamina. I'd happily trade DR on my armor for something that made me faster.

    Equip any tac boffs with motion accelerator if yer not a tactical.
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  • havokreignhavokreign Member Posts: 0 Arc User
    edited August 2014
    I'll look into that thanks. But it seems a rather large investment for a 6 second buff with a 3 minute cooldown.

    Anyway sorry to derail. I certainly wouldn't mind getting more borg chips, but fleet marks are why I go to Defera.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    It's got a longer timer depending on skill points and rank.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • binebanebinebane Member Posts: 557 Arc User
    edited August 2014
    frost boots are also very fast. anywayn defera is good as it is.
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited August 2014
    Yes, i also support this, but unfortunately i dont think it will going to happen, EVER. The devs already abandoned the Defera "battlezone" ages ago. They didnt even bother to open the communications hub to have another way to do more missions as they promised, so my guess is that right now, Defera is maybe the most abandoned zone in the entire game. So, its really unlikely they going to do anything at all to improve it. And still, before that, they should fixx all the bugs in there before they do anything more. Oh wait , fixing bugs?? lol, as i said, not going to happen...

    But yes, i will love to see a battlezone with neural processors as a reward, since its really stupid to limit the drop of borg neural processors to stfs. Its curious how the Borg is almost the most important enemy since, ever, and it is the most abandoned at the same time.. lol. Only devs of cryptic can make these things possible lol.
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited August 2014
    havokreign wrote: »

    I also think they don't fix City or Powerplant because they don't know how. Every so often they work fine, then something happens to the spawns and they go broke until they're used and get a chance to reset again.

    Of course they know how. You saying that ALL the bugs in the game are not fixed because the devs dont know how?? well, that is really concerning... :P

    I dont think you are a newbie. So you should know by know how cryptic works. They NEVER invest time and efforst on fixing bugs that takes more than a few hours to fix, so thats the reason almost every important bug on the game is not fixed yet. I know, this is really bad, but it is the way it is. We cant do anything about it. Of course, another reason is, since their team is stupidily small, they can only have a couple of persons working in everything, so they will never have time to work on fixing bugs on Defera. As i said, it is an abandoned place since the beginnings of times, maybe the oldest one, and it was never fixed or improved or revamped.
  • havokreignhavokreign Member Posts: 0 Arc User
    edited August 2014
    I'm also of the opinion there's content in the game created and implemented by members of the dev team who are no longer with cryptic or at least no longer working on STO.

    The crew they've got in there now, creating Delta Rising content, certainly aren't going to waste a second fixing a different persons' mess from some odd years ago, especially if it means sifting through it from scratch.

    Unwilling, and not incapable? Sure, but the results are the same. :(
  • farseeridranelfarseeridranel Member Posts: 0 Arc User
    edited August 2014
    The Defera invasion zone is already very nice. I would not rework it. The risk it will get worse is too high :)
    Instead a little love would be great. That is, adding bank and exchange, or at least bank, opening the com array, fix some small bugs and maybe modify the rewards for the missions. Cross-faction teaming would be also great, since Fed and KDF work there together anyway. It is sometimes quite frustrating to find a KDF team.
  • mjarbarmjarbar Member Posts: 2,084 Arc User
    edited August 2014
    I haven't been doing Defra that long but noticed the comm's station was closed off, can I ask why?
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  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited August 2014
    The Defera invasion zone is already very nice.

    Im afraid you still didnt play too much in there. Unless both we have different points of view on about what "quality" means.
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited August 2014
    havokreign wrote: »
    I'm also of the opinion there's content in the game created and implemented by members of the dev team who are no longer with cryptic or at least no longer working on STO.
    (

    It doesnt matter. A qualified programmer can fix anything. Thats his job. The big problem STO has right now is that, due to so many bugs from the beginnings of times, some areas are plagued by missleading code and wrong routines, and it will be a real waste of time for cryptic to invest time on that. Since when you have a really messed up code, its a pain in the TRIBBLE to get through it and make the proper fixes. This will never happened if they put care on their work since years ago, but since they didnt, now a lot of things are messed up, and some things are just impossible to fix. But they can of course be fixed, the only thing it needs is a good programmer and cryptic making it possible.
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited August 2014
    mjarbar wrote: »
    I haven't been doing Defra that long but noticed the comm's station was closed off, can I ask why?
    The same reason why club 47 isn't at ESD (and won't be there for a looong time).
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • nazelnagnazelnag Member Posts: 230 Arc User
    edited August 2014
    Despite being old content, Defera Ground is still fun. i started to level my first character there, because it seemed fun and a continuation of the tutorial when i started playing.

    sure it could benefit from a Bank access (it already has a mail) and having the communication array open and a few new new missions or areas.



    but I'm very sceptical on the end result.
    when they changed nukara ground, they closed the Hard mission areas, and that made the game a lot worst.

    you went from having fun with a bunch of people, to have an enclosed area, turned in to an STF - the apparent illusion benefit from accessing it from anywhere, was dwarfed by the inconvenience of a maximum of 5 players that require to have a lot of experience and good gear, or they fail the mission over and over.

    the end result were 2 ground stf's from 2 Hard missions that were not originally intended to be stf's, were the chance of success chance went from 90% down to 10% resulting in a big waste of time for players.

    so, it is a risk to have Defera made less fun.
  • farseeridranelfarseeridranel Member Posts: 0 Arc User
    edited August 2014
    Im afraid you still didnt play too much in there. Unless both we have different points of view on about what "quality" means.

    I go there for a couple of years now quite regularly, maxed my (old) crafting skills on 12 chars there and collected a large amount of marks and pollyalloy armor mk x there :)
    That should be enough. I guess you are more a space-player?
  • jodarkriderjodarkrider Member Posts: 2,097 Arc User
    edited August 2014
    lyran2 wrote: »
    Hello all,

    I'm not sure if I'm alone in thinking this, but I"m going to voice it anyway.

    Also, I wasn't sure where to post this, so here seemed as good a place as any.

    Devs,would it be possible to re-work/re-tool the Defera Ground Battlezone to be more like the Dyson Ground Battlezone? Especially with regards to dropping/rewarding Borg Neural Processors?

    Hear me out. As of right now, I believe, the BNPs only drop on Elite STFs and also are, occasional very rare drops for Borg Invasion "Red Alerts". Currenlty I have 1 BNP in my inventory from the latter, as I'm not good enough to do the former.

    But what if the Defera Ground Battlezone was re-tooled to be something similar to the Dyson Ground Battlezone? You'd still get your marks from completeing events (like Dyson), but make all of the events in the area timed to an escalated event (like Dyson) where all of those that participate get the (as of now, rare) BNPs, similar to the reward of Voth Cybernetic Implants in Dyson for defeating the 3 "voth dinosaurs".

    Is this a valid question, suggestion?

    Thanks.
    I've wanted this for ages & would sh*t golden bricks if this happened. It would be great. Also, wish Defera was actually challenging too... right now, there's really nothing in there, what would even make me sweat.. not even a bit. :P
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  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited August 2014
    I would rather have the bugs fixed and add an actually story element. There is no ending to that adventure zone, just like Nukara.
  • jarodroto123jarodroto123 Member Posts: 1,337 Arc User
    edited August 2014
    It doesnt matter. A qualified programmer can fix anything. Thats his job.

    I seriously hope you do realize the difference between can fix anything, and taking so much time to fix that it really isnt worth the playerbase going off about less content
  • havokreignhavokreign Member Posts: 0 Arc User
    edited August 2014
    I seriously hope you do realize the difference between can fix anything, and taking so much time to fix that it really isnt worth the playerbase going off about less content

    He does, that was his point in response to my implication that the devs don't actually know how to fix the defera bugs.

    He also misquoted me out of context that second time, but I left it alone since I don't care to argue semantics.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited August 2014
    Battlezone sucks and I'd rather not see Defera Invasion follow suit. IMO Defera Invasion's combat is more like what Battlezone should be, just in terms of the mechanics of it (not in terms of being bug-ridden and outdated).
  • raeatraeat Member Posts: 186 Arc User
    edited August 2014
    I don't know if I want the devs to fix Defera. Usually when thy "fix" things, they don't repair them, they neuter them.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,689 Community Moderator
    edited August 2014
    Defera needs access to a vendor to sell off collected stuff.
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  • edited August 2014
    This content has been removed.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited August 2014
    lyran2 wrote: »
    Hello all,

    I'm not sure if I'm alone in thinking this, but I"m going to voice it anyway.

    Also, I wasn't sure where to post this, so here seemed as good a place as any.

    Devs,would it be possible to re-work/re-tool the Defera Ground Battlezone to be more like the Dyson Ground Battlezone? Especially with regards to dropping/rewarding Borg Neural Processors?

    Hear me out. As of right now, I believe, the BNPs only drop on Elite STFs and also are, occasional very rare drops for Borg Invasion "Red Alerts". Currenlty I have 1 BNP in my inventory from the latter, as I'm not good enough to do the former.

    But what if the Defera Ground Battlezone was re-tooled to be something similar to the Dyson Ground Battlezone? You'd still get your marks from completeing events (like Dyson), but make all of the events in the area timed to an escalated event (like Dyson) where all of those that participate get the (as of now, rare) BNPs, similar to the reward of Voth Cybernetic Implants in Dyson for defeating the 3 "voth dinosaurs".

    Is this a valid question, suggestion?

    Thanks.

    I like Defera as it is. If anything, Cryptic just need to fix the various bugs that been plaguing it since they put it in. Proper City Hard resetting, Temple Easy - Turrets actually attacking, Temple Easy - making the chip game funner than a pain, And Power Plant Hard - fixing the glitches. And wouldn't hurt them letting Cross teaming happen now that the war is over.


    But I do not want to see it as a Battlezone, because Battlezones you are just running around and basically doing Cap and Hold, while Defera as it is now, actually has people interacting as teams. I never once needed a team for a Battlezone. Just leave her as she is and maybe add in the Comm Station.
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited August 2014
    I seriously hope you do realize the difference between can fix anything, and taking so much time to fix that it really isnt worth the playerbase going off about less content

    Hire more people. Period. Its easy enough. Of course, you need money to hire more people and we talking about cryptic.. so. :o
  • flyingshoeboxflyingshoebox Member Posts: 123 Arc User
    edited August 2014
    This I would like, the dyson battle ground is the only ground content I do on any regular basis. It would be nice to see defera update to be similar.
  • xillomxillom Member Posts: 19 Arc User
    edited August 2014
    I really enjoy the Defera Invasion Zone as it is now. There's a few bugs, like in the Power Plant, that could definitely be worked out, but overall I like the type of play where it's go at your own pace and you don't have to rely on anyone else. That said, I also enjoy the Sphere BZ (ground and space) where you work as a team to finish the maps.

    In the end, I like having the two play styles to choose from.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited August 2014
    Defera is one of those reaaally old pieces of content that hasn't been touched in a long time.

    While I agree it would be nice to see the zone receive some polish, this is also equally true:
    raeat wrote: »
    I don't know if I want the devs to fix Defera. Usually when thy "fix" things, they don't repair them, they neuter them.


    But that being said, I'll put up a list anyway.

    Things I would like to see at Defera:
    • Bug fixes. Defera, being some of the most ancient content in STO also has some of the most ancient bugs that sometimes cripple missions into uselessness. This bullet point alone would ensure that Defera continues to be, at the very least, an okay zone.
    • Bank access.
      • Optional: Exchange access. Maybe the devs don't want us to access it from there, but please, at least Bank access.
    • Ground vendor (standard items, hypos, etc.)
    • Finished Communications Array. Long ago when Defera was actively worked on by the devs (Gozer?) I was excited for the Comm Array to be finished and unlocked, but sadly that never happened.
    • Random boss encounters. We already have this, sort of, in the form of the Elite drone that spawns every now and then in the City. The problem is, the Elite is a pushover and also doesn't do anything interesting, and tends to drop standard Common crapola when defeated. This isn't an STF Elite, it's a weakling Elite that I can solo easily, even on my weaksauce alt characters. Consider this request to be a sort of hybrid between the Generals that randomly spawn in the Dyson ground zone, and the V-Rexes.
      • In other words, I'd like for there to be a UI update with an Icon whenever one of these bosses spawns, similar to how the UI updates in the ground and space Dyson zones when a new phase of battle occurs, with side-text/tooltip so that players know they can take on this challenge.
        • Boss ideas can include occasional Elite drones in the Medium content areas or under the probe, Gornzilla drones, or maybe even named drones (think of the Voth generals).
    • Random events like the events (such as salvage) that happen in the Allied and Contested space zones.
      • Borg are making a push on the base camp! Return at once to defend it!
      • Borg are erecting sentry turrets under the probe! Prevent them from strengthening their foothold!
      • A shipment of arms has arrived. Help distribute weapons to base camp border security.
      • Etc.
    • Doff assignments. Just a few zone-wide assignments, maybe a few given by the contacts in the base camp too, that have a chance to award a small number of Omega marks or other stuff.
    • Cross-faction teaming.
    • Unbound Fractal Remodulators. I still hate you for implementing this stealth nerf. I used to make them for my alts and my friends and now I have nothing to do with my 900 [Fibro-Neural Interface Cabling][Nanopower Capacitor][Cybernetic Armature]. I know it's a bit of a moot point since it's much easier to get STF sets with integral remodulation now, but isn't that precisely why they should be returned to being unbound?

    Things I would NOT want to happen to Defera:
    • Zone capture and hold. No. Dyson ground already has this. Please let Defera retain its own style of teamed-mission content.
    • Removal of existing content. Defera has a large number of area-specific and zone-wide missions that are all quite fun to do and come in varying skill levels for different players. Let's not have a repeat of the DS9 Under Siege fleet action or Terradome that have been permanently removed instead of fixed.
    • Content nerfing. The hard missions are already easy, don't make any of Defera's content easier than it already is.
    • Complete redo of the terrain and layout. It's fine the way it is.

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