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catalyst category in exchange

simonec1simonec1 Member Posts: 64 Arc User
Can we get for catalyst theinr own category if there isnt one? Pls
If is there one i cant find it.
Post edited by Unknown User on

Comments

  • daqheghdaqhegh Member Posts: 1,490 Arc User
    edited July 2014
    It wouldn't matter is there was. The "recipe" section was apparently for winter food recipes but it never worked. Something about how they REFUSE to clean out the code for the exchange.
    My Old Blog about things that could and should have been added when I wrote it. Not sure what I want to do with it now. I'll just keep it available now that most of it is outdated.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited July 2014
    daqhegh wrote: »
    It wouldn't matter is there was. The "recipe" section was apparently for winter food recipes but it never worked. Something about how they REFUSE to clean out the code for the exchange.

    Well... I have an idea for what they could do for season 10.5 when that time comes :)
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited July 2014
    Honestly I don't see why they removed the Data Samples section.. there were items in that section that weren't just the old crafting materials, and now those items don't have a bloody category and everyone knows the All category is always broken in one way or another.

    They should have renamed Data Samples to R&D or Materials or something and just added the new crafting materials to that section.

    And while we're at it, where is the section for Kit Modules already?

    And the ability to search by Doff and Boff traits?

    And boolean search operators like AND OR NOT?

    And a fix for the sort by Ascending PPU and Descending PPU that has been reversed since S9?

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • simonec1simonec1 Member Posts: 64 Arc User
    edited July 2014
    Honestly I don't see why they removed the Data Samples section.. there were items in that section that weren't just the old crafting materials, and now those items don't have a bloody category and everyone knows the All category is always broken in one way or another.

    They should have renamed Data Samples to R&D or Materials or something and just added the new crafting materials to that section.

    And while we're at it, where is the section for Kit Modules already?

    And the ability to search by Doff and Boff traits?

    And boolean search operators like AND OR NOT?

    And a fix for the sort by Ascending PPU and Descending PPU that has been reversed since S9?

    kit modules---> scroll all way to down in exchange and ulll see them.
    there is section for R&D materials and components.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited July 2014
    simonec1 wrote: »
    kit modules---> scroll all way to down in exchange and ulll see them.
    there is section for R&D materials and components.

    wtf. 1. How did I miss this? 2. Wow, lazy UI editing.. didn't even put them in the proper subsections. It's better than nothing but wow.

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
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