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every pug is littered with AA now

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  • fonz71fonz71 Member Posts: 346 Arc User
    edited July 2014
    make sure you spec heavy into part gens. causes more radiation dmg to the faw spammers! :D

    personaly, i've never had a problem with aceton. they are so easily countered. 1 TS 3 or move 4k from it... problem solved. also spec into insulators, and by all means, and i can't express this enuff, Don't hit it with energy weapon!! lol

    frankly i hate that there are so few faction specific consoles left, but feds getting aceton is happy times for faw haters. {*is a faw hater}
    Don't know why it says i'm an ARC user. i will never use that TRIBBLE Cryptic!
  • dius1981dius1981 Member Posts: 500
    edited July 2014
    fonz71 wrote: »
    make sure you spec heavy into part gens. causes more radiation dmg to the faw spammers! :D

    personaly, i've never had a problem with aceton. they are so easily countered. 1 TS 3 or move 4k from it... problem solved. also spec into insulators, and by all means, and i can't express this enuff, Don't hit it with energy weapon!! lol

    frankly i hate that there are so few faction specific consoles left, but feds getting aceton is happy times for faw haters. {*is a faw hater}

    Yup!

    They are very easily countered, that said 5x ships laying 10 AA's is somewhat funny :P

    I haven't been in the Que's for a week or so but if that is what it's like at the moment then more power to them.

    TRIBBLE for Tat though Cryptic Tachyon Detection Field for KDF plz...:confused:

    http://sto-forum.perfectworld.com/showthread.php?t=1173031

    D,
    OMEGA ARMADA & House of Beautiful Orions
    [SIGPIC][/SIGPIC]
    Please keep the QQ to a minimum.
    >>>PUNISH THE FEDs<<<
    >>>Positive Feedback from a PvE HERO<<<
  • mimey2mimey2 Member Posts: 0 Arc User
    edited July 2014
    As for PvE, where would you use the aceton assimilator anyway? Not against the Borg ( wasted console spot ) , which are 99% of PvE more or less :P

    No-Win Scenario. Not a requirement by any stretch to beat it at all, but for the 'average joe' kind of player, it helps a lot with bioneurals.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • saxfiresaxfire Member Posts: 558 Arc User
    edited July 2014
    We are having giveaway where we give aceton assimilators for free, our intent is to make sure every player in the pvp has one, aceton just is one of the best things the game has <3
    Say the word, it saves the world.
    CUUCUUMBEER! "-With slight partigen with it."
    Proud member or DPS-800 "-We kill dem mines with our scitter turrets."
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited July 2014
    Oh, puh-leeze... PvP is broken for SO many different reasons. The AA isn't one of them. This is just the latest FotM. Hell, if the KDF ever got a damned console that wasn't tier1 TRIBBLE (TDS, Cryptic? 180 quantum, Cryptic? What about the consoles that are worth a TRIBBLE, Cryptic? Plasma manifold, really Cryptic, really?!?! WHY?) PvPers would be QQing their hearts to bed because of that.

    You lot are the worst of the worst. You cry and complain and somehow get Cryptic to think you're 99% of the playerbase when you're more like 0.9%. You're so rigid and fixed in your minds for what you need to do to insta-vape people in PvP that some new thing -- EASILY defeated by a single torp launcher -- gives you the hiccups and asthma attacks at the same time.

    Instead of using your brains, adapting, and overcoming, what do you do? Cry bloody effing MURDER to get the thing nerfed into uselessness. Never mind the 99% of the game that knows how to use them and does so intelligently, and doesn't want/need/tolerate any nerfs to the thing.

    Your QQing is killing all good gameplay mechanics for us PvE players.

    What you need to do is put them on 3 min timer like every other clicky console

    They are probably the most OP console in terms of area-denial capability, do more drain than Tykens, and have half the cooldown. They'd still be OP if they couldnt be spammed out every few seconds, but with the spamability of the current cooldown they just block out entire sections of the map. Preventing combat is basically preventing the fun part of the game.
  • edited July 2014
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  • skurfskurf Member Posts: 1,071 Arc User
    edited July 2014
    What you need to do is put them on 3 min timer like every other clicky console

    They are probably the most OP console in terms of area-denial capability, do more drain than Tykens, and have half the cooldown. They'd still be OP if they couldnt be spammed out every few seconds, but with the spamability of the current cooldown they just block out entire sections of the map. Preventing combat is basically preventing the fun part of the game.
    Oh how the Fed tears floweth. I find it hilarious that the Feds get the last good KDF console and they're the ones that are crying about it. You just have no idea what you're talking about. First off, they don't do anywhere near the drain of Tykens. Not even 10 of them on one target drains as much as a single Tykens. Secondly, it doesn't prevent combat. Have you ever considered maybe...I dunno...not shooting at them with energy weapons?
    Right and we Feds suffered many years this evulness...but now it's time to revenge!:cool:
    Notice how KDF aren't even the ones complaining about it? It's because we know how to counter it unlike the Fed cupcakes who just FaW all day at them and wonder why their icing has melted. If you think this will bring your vengeance you best think again!
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited July 2014
    skurf wrote: »
    Oh how the Fed tears floweth. I find it hilarious that the Feds get the last good KDF console and they're the ones that are crying about it. You just have no idea what you're talking about. First off, they don't do anywhere near the drain of Tykens. Not even 10 of them on one target drains as much as a single Tykens. Secondly, it doesn't prevent combat. Have you ever considered maybe...I dunno...not shooting at them with energy weapons?

    Notice how KDF aren't even the ones complaining about it? It's because we know how to counter it unlike the Fed cupcakes who just FaW all day at them and wonder why their icing has melted. If you think this will bring your vengeance you best think again!

    This. In all my PVE years, I have always known what to do. Shoot a torpedo at it.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • fonz71fonz71 Member Posts: 346 Arc User
    edited July 2014
    dius1981 wrote: »
    Yup!

    They are very easily countered, that said 5x ships laying 10 AA's is somewhat funny :P

    I haven't been in the Que's for a week or so but if that is what it's like at the moment then more power to them.

    TRIBBLE for Tat though Cryptic Tachyon Detection Field for KDF plz...:confused:

    http://sto-forum.perfectworld.com/showthread.php?t=1173031

    D,

    fortunately, only two can stack. ^^
    What you need to do is put them on 3 min timer like every other clicky console

    They are probably the most OP console in terms of area-denial capability, do more drain than Tykens, and have half the cooldown. They'd still be OP if they couldnt be spammed out every few seconds, but with the spamability of the current cooldown they just block out entire sections of the map. Preventing combat is basically preventing the fun part of the game.

    though they are quite good at zone denial, i would hardly call it OP... all else said in that paragraph was highly exaggerated. lol every few seconds... hehehe

    i will agree they could use a longer cd due to many people spamming them now though.
    Don't know why it says i'm an ARC user. i will never use that TRIBBLE Cryptic!
  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    edited July 2014
    mimey2 wrote: »
    No-Win Scenario. Not a requirement by any stretch to beat it at all, but for the 'average joe' kind of player, it helps a lot with bioneurals.

    Yes, I know ... I have mentioned the Borg, the STFs as in the most common PvE pug that takes just a few seconds to load, which is not the case of NWS.
    By the way, I must point out that I forgot that in CSE AA might be helpful to watch Kang but, if someone watches Kang and there's not low DPS, not even there.
    Then , there's still the isometric charge ...
    P58WJe7.jpg


  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited July 2014
    Best way to deal with the assimilators is to torp them. If you don't carry torps, you should. Every ship should have some kind of kinetic damage weapon (besides cutting beam). If you don't, then you're simply sol. Lol. Kinda funny when you think about it. AA, the great equalizer.
  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    edited July 2014
    skurf wrote: »
    Oh how the Fed tears floweth. I find it hilarious that the Feds get the last good KDF console and they're the ones that are crying about it. You just have no idea what you're talking about. First off, they don't do anywhere near the drain of Tykens. Not even 10 of them on one target drains as much as a single Tykens. Secondly, it doesn't prevent combat. Have you ever considered maybe...I dunno...not shooting at them with energy weapons?

    Notice how KDF aren't even the ones complaining about it? It's because we know how to counter it unlike the Fed cupcakes who just FaW all day at them and wonder why their icing has melted. If you think this will bring your vengeance you best think again!
    After I've purchased it, I have used them with any KDF toon of mine ( I am also a Fed and a Rommie by the way :cool: ), ground toons, fresh ones, whatever, for farming, levelling them up with dailies and so on in PvE.
    They help but they are not a win-win tool in PvE ... 1 minute cooldown, instead of the 3 min of the subspace integration circuit ( and don't call it black poo! :P ) but you can keep only 2 of them outside ... if you load a 3rd one, the first one autodestroys itself.
    Maybe because NPCs are not FAW-lovers? :D
    Anyway, I know what my 2 can do but I don't know what 10 AAs in a 5km respawn area can actually do ... Apart from torps, is a photonic shockwave powerful enough to destroy them? Just curious ...
    P58WJe7.jpg


  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    edited July 2014
    Right and we Feds suffered many years this evulness...but now it's time to revenge!:cool:

    Admiral Marcus 2 - Quest for vengeance soundtrack
    https://www.youtube.com/watch?v=H5H6YiDQXvo
    P58WJe7.jpg


  • pieeatterpieeatter Member Posts: 0 Arc User
    edited July 2014
    It's funny that the feds wanted AA for a long time but the kdf don't faw as much as the feds. It doesn't affect us as much.
    Punish the feds!!!
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited July 2014
    How to use your full-grown adult brain: Torp Spread has 30 sec interval. Six AA platforms * 30 sec = three min of shooting AA platforms, during which time you are presumed to be avoiding hostile fire from their owners who are dropping replacement AA platforms every 45 sec.

    1 or 2 is np, 6+ locks up the map

    Put them on the same CD as every other clickie console. They will still be useful for blocking FAW or draining targets or defending territory but will not be spammed out non-stop like they are and have been.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    How to use your full-grown adult brain: Torp Spread has 30 sec interval. Six AA platforms * 30 sec = three min of shooting AA platforms, during which time you are presumed to be avoiding hostile fire from their owners who are dropping replacement AA platforms every 45 sec.

    1 or 2 is np, 6+ locks up the map

    Put them on the same CD as every other clickie console. They will still be useful for blocking FAW or draining targets or defending territory but will not be spammed out non-stop like they are and have been.

    Don't need TS to kill them. There are at least 5 folks per side.

    Don't even need Torps to do the Kinetic to kill them.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited July 2014
    Don't even need Torps to do the Kinetic to kill them.

    You cant shoot the AA with KCB while simultaneously returning fire to its owner who is on your TRIBBLE (but you can cover both with spread, if you can pilot). So time is the factor and it is basically the same no matter what you use. Well, unless you are suggesting that everybody fly sci, like some earlier posters.

    You guys need to stop with half-equivocations and prevarications. Everybody knows why they are spammed.

    Insert quarter receive crutch mechanic, every 45 sec
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited July 2014
    You cant shoot the AA with KCB while simultaneously returning fire to its owner who is on your TRIBBLE (but you can cover both with spread, if you can pilot). So time is the factor and it is basically the same no matter what you use. Well, unless you are suggesting that everybody fly sci, like some earlier posters.

    I don't think people are talking about only flying science, I think they're talking about better team play. It can happen in pugs, I do it all the time.

    Also, on a side note, I like using TBR against AAs and there's a few escorts and cruisers that can safely slot it.
  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    edited July 2014
    You cant shoot the AA with KCB while simultaneously returning fire to its owner who is on your TRIBBLE (but you can cover both with spread, if you can pilot). So time is the factor and it is basically the same no matter what you use. Well, unless you are suggesting that everybody fly sci, like some earlier posters.

    You guys need to stop with half-equivocations and prevarications. Everybody knows why they are spammed.

    Insert quarter receive crutch mechanic, every 45 sec

    what about evasive maneuvers and / or deuterium burn to run away from that zone?
    P58WJe7.jpg


  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2014
    It's like so many "things" the Feds have ended up with, after having asked for them...only to end up with no clue how to fight them because they've been hiding in FvF for years. While the folks that were doing FvK or KvK are just looking at them through fingers from the /facepalm...
  • skurfskurf Member Posts: 1,071 Arc User
    edited July 2014
    You cant shoot the AA with KCB while simultaneously returning fire to its owner who is on your TRIBBLE (but you can cover both with spread, if you can pilot). So time is the factor and it is basically the same no matter what you use. Well, unless you are suggesting that everybody fly sci, like some earlier posters.

    You guys need to stop with half-equivocations and prevarications. Everybody knows why they are spammed.

    Insert quarter receive crutch mechanic, every 45 sec

    Sure you can. I've been doing it ever since Feds got AA. Here, I'll break it down for you: Click on the AA then click the icon for your KCB and then click back to your main target. The KCB will continue its long firing cycle on the AA while your other weapons target your enemy. I know...it's challenging...you gotta like click on stuff and stuff...
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited July 2014
    skurf wrote: »
    Sure you can. I've been doing it ever since Feds got AA. Here, I'll break it down for you: Click on the AA then click the icon for your KCB and then click back to your main target. The KCB will continue its long firing cycle on the AA while your other weapons target your enemy. I know...it's challenging...you gotta like click on stuff and stuff...

    One cycle wont do it. Again with the half TRIBBLE.
  • skurfskurf Member Posts: 1,071 Arc User
    edited July 2014
    One cycle wont do it. Again with the half TRIBBLE.

    Yeah, it takes two. Your point?
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited July 2014
    rmy1081 wrote: »
    I don't think people are talking about only flying science, I think they're talking about better team play. It can happen in pugs, I do it all the time.

    Also, on a side note, I like using TBR against AAs and there's a few escorts and cruisers that can safely slot it.

    The best part of this console. I got it to drain -43 per tick for two hours. Awesome little device when used in conjunction with all my other abilities.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited July 2014
    skurf wrote: »
    Yeah, it takes two. Your point?
    That it takes time to clear them out, ~3 min with 6, not even counting the replacement spam

    Its not shoot and go back to fighting, it blocks out combat

    That's why they are so heavily abused, it ties up the opponent, reduces engagment level requirements for the abuser

    Put them on CD so people have to, you know, fly and shoot their own damn ship
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited July 2014
    It only blocks combat if your stupid enough to be running faw in there proximity.

    If your build revolves around dumb fire aoe energy... well that's your failing isn't it.

    Can they be annoying... sure... so Can stacked ISOs AMSs Black Holes Gravity pulses. Likely a bunch I'm not thinking about right now as well.

    Are acetons pletnyful right now... sure there in the current box so there going to be all over.

    Honestly I have been a in a couple matches and spent some time in kerrat lately... sure there around plenyt... funny though my ships with a torp spread on them haven't really noticed them being much of an issue.

    Find room for a torp... or bring a sci friend along and there no issue. A sci sci with a kinetic load out is going to eat acetons as fast as a team can dump them. All they are are targets to to proc more Grav torp rifts on.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • skurfskurf Member Posts: 1,071 Arc User
    edited July 2014
    That it takes time to clear them out, ~3 min with 6, not even counting the replacement spam

    Its not shoot and go back to fighting, it blocks out combat

    That's why they are so heavily abused, it ties up the opponent, reduces engagment level requirements for the abuser

    Put them on CD so people have to, you know, fly and shoot their own damn ship

    It's called micro-management. It's something that a lot of people in this game don't understand because they're mostly spacebar heroes. In no way does it block out combat. For the most part they can largely be ignored and just circled away from if you're afraid of the drain, which is negligible. It's like the people that complained about the new Sensor Analysis and how you have to click on it now even though it was a terrific change in both gameplay mechanics and effectiveness.

    If the CD time was changed to 3 minutes it would make them pretty much useless because battlefields are constantly shifting....now maybe if they make them tethered we could increase the CD...hmmm...
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited July 2014
    skurf wrote: »
    If the CD time was changed to 3 minutes it would make them pretty much useless because battlefields are constantly shifting....now maybe if they make them tethered we could increase the CD...hmmm...

    Oh my I could hear the qq on that one... A tethered Faw buster sure give me one of those. 5 Man escort teams evasiving and parking on a poor fat boat letting it roast it self... It would be a race to see who gets the kill the AA rad spam or the escorts when the fat boat runs out of juice. LoL :)

    45s on them although it is a very short cool down for a console... has never felt all that op to me.

    The only real issue I think has been the way they destroy destructable torps and mines. Although that is 90% of the reason people take them at all for PvE... so I would think that change to be honest is just out. Bort has said they could do that. Really though the PvE backlash wouldn't be worth it to them. Honestly even the cool down... The pve Kids like it as it is. They can use them to protect vs borg HY torps 2 or 3 times in an STF... move it to 3 min and the QQ would be insane.

    However if there was a way for them to make Mines and Targatable torps not be effected by them in PvP Only... I think that would be one option, people could live with. Still wouldn't help those poor faw kidz though.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited July 2014
    It only blocks combat if your stupid enough to be running faw in there proximity.
    ORLY. They drain if you shoot them or not. And since we're talking about pug arena, you get the benefit of a teammate shooting them on your behalf and then you get to share in the enjoyment. And you dont need to FAW to target, because cloak/jump/fluidic can cause you to automatically target shift onto them. So, you know, they are not limited to me being stupid with FAW, in any way.

    It would be nice if people here could just admit that AA spam is actually a real tactic. We all know it. Put your man pants on and talk about it.
  • skurfskurf Member Posts: 1,071 Arc User
    edited July 2014
    It would be nice if people here could just admit that AA spam is actually a real tactic. We all know it. Put your man pants on and talk about it.

    The only thing AA spam is really good for is clearing up other spam, like pets, mines, and photonic fleet, which is a good thing. If you're having trouble against them as a player in an end-game ship I think your man pants might be a little too snug around the crotch.
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