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"Captain Geko" interview comming with Stoked Radio got a Questions?

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  • cers001cers001 Member Posts: 286 Arc User
    edited July 2014
    venkou wrote: »
    Could you petition these people on behalf of your consumers?

    *shrugs*

    I do not know about anyone else, but I do have a serious hearing problem. As a result of a childhood surgery, scar tissue has wrapped around my right eardrum. I struggle to hear past mumbling sounds, for my ear does not vibrate appropriately. My left ear has a similar issue, but the problem occurs less frequently.

    Do you guys provide transcripts for people with handicaps?

    We don't do that but if we can do a highlight reel for the interview I'll put subtitles in
    CVN-65 U.S.S. Enterprise - A ship so badass it survived John McCain.
  • cers001cers001 Member Posts: 286 Arc User
    edited July 2014
    puttenham wrote: »
    which is the real reason they are getting rid of the exploration clusters.. it had nothing to do with being broken, or people not likeing them, cause if that was the case they would have axed them forever ago..

    it had to do with the collection of crafting material. its easier to remove it, than to explain why you can no longer farm it..

    in my humble opinion, (not to go off topic on this thread) this game is not healthy enough (content wise) to remove anything. it needs all it can muster.. lol.

    This was answered in the dev blog that talked about it their reason was basicly "We don't want the newbies to see how pathetic it is"
    CVN-65 U.S.S. Enterprise - A ship so badass it survived John McCain.
  • carcharodon1975carcharodon1975 Member Posts: 0 Arc User
    edited July 2014
    The new doff UI,and the new crafting system, have been universally disliked by the players when it was still on Tribble,why go forward and put these atrocious pieces of game design on Holodeck without any changes?

    @SHARKFORCE
    The PWE/Cryptic sweatshop...not where the game is made,but where the game is played!

    Take back your home,end the grind!


    Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited July 2014
    A 'few' questions....

    Ships

    - Will we ever see another Reman ship in between the Scimitar and the Scorpion? Quite a gap, that-fighter and dreadnought, with nothing in-between.

    - Will there ever be a fleet refit of the Vulcan D'Kyr? Will there ever be any other Vulcan ships?

    - Since the Xindi are members of the Federation, that makes their lockbox ships cross-faction. Will we be seeing more faction ships I nthe future available across factions? Will we be seeing Starfleet captains using B'rels or a Klingon piloting a D'Deridex?

    Duty Officers

    - Will there ever be doff contacts on New Romulus specifically for recruiting Romulans and Remans? Right now it's easier to get a full Vulcan or full Gorn crew on a Romulan ship than a Romulan or Reman one.

    - Some species such as Paradans and Karemmans Acamarians look drastically different than they do on the shows, any chance this will be fixed?

    - Is there a possibility for a toggle to switch back to the old UI?

    Bridge Officers

    - Will there ever be customizable Embassy bridge officers? I this was mentioned before by the devs....but never seems to have materialized.

    - Will there ever be a way to 'upgrade' bridge officers like the companions in Neverwinter?

    - Will there ever be a way to reclaim Satra, Hiven, etc if they are dismissed? This, along with their quality makes them seem kind of like dead weight in the bridge officer roster.

    - Since Xindi are federation members and the new Xindi bridge officer is available to all factions, will we be seeing more faction bridge officers as cross-faction?

    - There are a lot of Bridge officers that are limit one per character, and available in only one profession. This makes 'theming' your bridge crew rather difficult. Will this policy ever be eased up on? If we can have multiple Breen/Jem'Hadar/Xindi/Voth etc ships, why are we stuck with a maximum of one bridge officer of each species? And why is their profession fixed?

    - Romulan Bridge officers are rather....difficult to aquire, particularly high-quality ones. The duty officer mission that recruits them seems to be extraordinarily rare-the Reman one even more so. I have never seen the mission appear, despite knowing where it shows up and frequenting there on a regular basis. Any thoguhts to making these Bridge officers more easy for Romulan players to aquire?

    - Romulan and Reman Bridge officers are powerful. Are there any plans for making the other species such as Gorn, Vulcans, Bolians, etc etc. more useful through traits?

    - Will there ever be Yridian, Dosi, Paradan's etc?

    Tailor

    - Any developments on the idea of letting Bridge officers use off-duty uniforms?

    - The new Lobi store items let non-federation members use federation (xindi) uniforms. Will this be a trend for things to come? will the Lobi Romulan be changed to unlock one or more Romulan uniforms for Federation/KDF characters?

    - Will the Jem'Hadar, Breen, Voth etc Bridge officers ever be customizable? There are several episodes that show that the models can handle using other uniforms, will we ever be able to put them in our faction uniforms?

    Crafting

    - Will the timers/exhorbant costs be reduced?
  • nulonunulonu Member Posts: 507 Arc User
    edited July 2014
    My tac officer can have 101.9% crit chance and 240% crit severity by itself. Who thought that being possible was a good idea? Is motivation bugged?
  • colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
    edited July 2014
    Why was the DOFF UI made so needlessly big and turned into a scroll a thon when before you could easily see all assignments at once?

    Why does the "crafting" system give you Zero information on what you are "crafting" / Why would I craft something if I have no idea what I am outputting

    Why as a ROMULAN am I restricted to the bland, limited KDF color palette - still.
    [SIGPIC][/SIGPIC]
  • swamarianswamarian Member Posts: 1,506 Arc User
    edited July 2014
    What improvements can we look forward to with the new doff system?
    (Trying to keep it positive.)
  • edited July 2014
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  • ceekayzeroceekayzero Member Posts: 411 Arc User
    edited July 2014
    Mr. Rivera,

    One of the biggest complaints about the new R&D system is the random nature of the mods you get from it. Specifically, space weapon Mods. However, while I think three of the mods (Acc, CrtD, and CrtH) all have times when they are useful, no one seems to like the [Dmg] Mod. It does not scale and does not seem to add the level of DPS that the other standard mods do.

    Is there any chance that [DMG] could be removed from the pool of mods for R&D and lockbox weapons, until such time [DMG] is reworked to have a DPS level similar to that of the other three mods?

    Thank you!
  • paperclipriderpapercliprider Member Posts: 44 Arc User
    edited July 2014
    Dear Mr. Rivera,

    I'd really like to know if there is a specific reason for not listening to your playerbase?
    So you're a native speaker and I'm not. So what?:P
  • cers001cers001 Member Posts: 286 Arc User
    edited July 2014
    Thank you ALL for the questions we have combined a few cause they are very similar to and the questions that might be hard to ask have been imputed in a more “diplomatic way”don't forget to tune in for the interview tomorrow at 11am PST, 7pm GMT atstokedradio.net or listen on Trek Raido
    CVN-65 U.S.S. Enterprise - A ship so badass it survived John McCain.
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