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A suggestion on how to deal with the afking issue in STFs

hyde3915hyde3915 Member Posts: 0 Arc User
After running so many Elite STFs and other fleet actions, and dealing with either losing out on the optional objective or even failing the STF due to afkers or even ignorant players that cannot be bothered to look up strategies or even ask, I have come to the conclusion that maybe, just maybe, it might be a good idea for cryptic to introduce a vote to kick option into the game for fleet actions. That way we might be able to keep these unwanted individuals from ruining the game for us. Other MMOs have introduced this option to their games, why can't you?
Post edited by hyde3915 on
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Comments

  • crappyturbocrappyturbo Member Posts: 201 Arc User
    edited June 2014
    Because the most common reply I have read is that it would be used to troll a person that is not liked by the other 4 members of the pug.

    I have heard of people getting hit with the AFK penalty because of 2 or 3 well run Scimitars killing everything before they can get into range, not sure if that is true or not tho.
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited June 2014
    Vote to kick has been discussed to death and it is a terrible idea. No solution to afking should be left in the hands of the player. Ever.

    Also removing these "unwanted individuals " because they are not performing to your standard? What kind of elitist BS is that!?!:mad:



    If you are gonna pug, then you take what you get and like it.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • hyde3915hyde3915 Member Posts: 0 Arc User
    edited June 2014
    the vote to kick system has been employed successfully for at least 6 years by the most successful mmo with no ill effects such as what you are saying, so that reason would just be a cop out. sure there might be a few people that MIGHT exploit the system just to be crude, but the long term effects of employing a vote to kick system would be well worth it.

    Also, "unwanted individuals" refers mainly to the people that just queue up, enter the STF, and just sit there awaiting their marks, letting everyone else do the work. And, i'm sorry, but there are plenty of readily available ways to find out the strategies needed to complete the optional objective on all Elite STFs, and all of them utilize the very instrument that people use to play the game called the internet. how hard is it to either ask people or look it up on the internet? NOT hard at all.
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited June 2014
    hyde3915 wrote: »
    the vote to kick system has been employed successfully for at least 6 years by the most successful mmo with no ill effects such as what you are saying, so that reason would just be a cop out. sure there might be a few people that MIGHT exploit the system just to be crude, but the long term effects of employing a vote to kick system would be well worth it.

    Is that mmo free to play?

    Nope.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • hyde3915hyde3915 Member Posts: 0 Arc User
    edited June 2014
    Is that mmo free to play?

    Nope.

    So, since STO is free to play, they can't utilize something that worked to great effect that was pioneered by a pay to play mmo?
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited June 2014
    hyde3915 wrote: »
    So, since STO is free to play, they can't utilize something that worked to great effect that was pioneered by a pay to play mmo?

    It completely changes the dynamic of the player base and the attitude toward team missions.


    I also think it's debatable that it works well there, but that is a whole other conversation.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • hyde3915hyde3915 Member Posts: 0 Arc User
    edited June 2014
    Scenario time then... Let's just say you queue for a pug Khitomer Vortex Elite and you get in and discover that one or two of the people that you are in the STF with are sitting at the start point doing nothing, and they proceed to do nothing the entire STF. Would you rather, A.) have the option of a majority vote to kick and possibly get someone else in that would participate, or B.) stick with the afkers and enjoy getting shafted by people that exploit the pug queueing system or are just doing it to troll other players?
    O and btw i have played said mmo off and on for over 8 years, and yes, the system works. after dealing with the afk or trolling TRIBBLE for two years before they introduced the vote to kick system, i can say emphatically that it worked as intended. but yes, that is another conversation
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited June 2014
    hyde3915 wrote: »
    Scenario time then... Let's just say you queue for a pug Khitomer Vortex Elite and you get in and discover that one or two of the people that you are in the STF with are sitting at the start point doing nothing, and they proceed to do nothing the entire STF. Would you rather, A.) have the option of a majority vote to kick and possibly get someone else in that would participate, or B.) stick with the afkers and enjoy getting shafted by people that exploit the pug queueing system or are just doing it to troll other players?
    O and btw i have played said mmo off and on for over 8 years, and yes, the system works. after dealing with the afk or trolling TRIBBLE for two years before they introduced the vote to kick system, i can say emphatically that it worked as intended. but yes, that is another conversation


    Honestly I would be fine letting them stay, because they wouldn't be getting any reward for it anyway.

    All they'd get is a 2 hour ban from the cues.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • carcharodon1975carcharodon1975 Member Posts: 0 Arc User
    edited June 2014
    In every online game,and it's even worse for F2P games,there are some people that are best described as 'mouth breathing,oxygen thieves'....useless at the minimum,complete ****** trolls at the worst.
    The PWE/Cryptic sweatshop...not where the game is made,but where the game is played!

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  • bradchristopher1bradchristopher1 Member Posts: 307
    edited June 2014
    hyde3915 wrote: »
    Scenario time then... Let's just say you queue for a pug Khitomer Vortex Elite and you get in and discover that one or two of the people that you are in the STF with are sitting at the start point doing nothing, and they proceed to do nothing the entire STF. Would you rather, A.) have the option of a majority vote to kick and possibly get someone else in that would participate, or B.) stick with the afkers and enjoy getting shafted by people that exploit the pug queueing system or are just doing it to troll other players?
    O and btw i have played said mmo off and on for over 8 years, and yes, the system works. after dealing with the afk or trolling TRIBBLE for two years before they introduced the vote to kick system, i can say emphatically that it worked as intended. but yes, that is another conversation


    I would prefer option C) Enable friendly fire and disable any respawning for the duration of the PVE. Then I will take care of the afk'rs myself and invite non-afk replacement players to join the STF already in progress. :P
  • shandypandyshandypandy Member Posts: 632 Arc User
    edited June 2014
    If you are gonna pug, then you take what you get and like it.


    All that needs to be said, really.
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  • rezkingrezking Member Posts: 1,109 Arc User
    edited June 2014
    hyde3915 wrote: »
    After running so many Elite STFs and other fleet actions, and dealing with either losing out on the optional objective or even failing the STF due to afkers or even ignorant players that cannot be bothered to look up strategies or even ask, I have come to the conclusion that maybe, just maybe, it might be a good idea for cryptic to introduce a vote to kick option into the game for fleet actions. That way we might be able to keep these unwanted individuals from ruining the game for us. Other MMOs have introduced this option to their games, why can't you?

    There are channels that connect you with...like-minded players...I don't know them though.
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  • dahminusdahminus Member Posts: 0 Arc User
    edited June 2014
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • bradchristopher1bradchristopher1 Member Posts: 307
    edited July 2014
    I would prefer option C) Enable friendly fire and disable any respawning for the duration of the PVE. Then I will take care of the afk'rs myself and invite non-afk replacement players to join the STF already in progress. :P

    I see others agree with the friendly fire concept, http://sto-forum.perfectworld.com/showthread.php?t=1154691&highlight=friendly+fire , so what you do say Cryptic, give it a spin?

    ;)
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited July 2014
    Allowing players to kick each other based on how well they think people should perform would be daft. Everyone has bad days. I can go and rotflstomp ISE one day and the next be utterly hopeless at it. Or I could get a really shoddy internet connection one day and keep getting disconnected. Doesn't mean I'm doing it on purpose or am not up to the standard.

    The way to stop afk is to link the rewards to actual actions performed in the mission. If someone sits and never moves and never shoots during a mission they should get no reward. Obviously there are those determined trolls who will go and do just enough to fill the quota and then afk but at least you'll hopefully make it less appealing as you need to do some work.
    Don't link performance measurement to dps, or hps as different builds perform quite different and not everyone can do 10k plus dps.

    Or add in friendly fire, but I can honestly see that being abused more than anything by troll players. I mean if you think cover shields and disco balls are trolling, wait until players can kill their own team and force a mission to fail. You just know it would happen.

    Honestly though most times we have someone afk I don't have time to vote then out or anything else as I'm trying to stop the mission failing. At the end if the day they are the ones loosing out as they get nothing if we fail, it's in their interest to actually participate to get the best rewards. Why bother playing the game if you're not going to actually play?
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  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited July 2014
    Are people STILL moaning about this? How is this still a thing? And more importantly, why do you give a TRIBBLE what someone else is doing? Even if 3 out of 5 are AFK, this should not really prevent you from mowing through the mission anyway.
    [SIGPIC][/SIGPIC]
  • mikoto123amikoto123a Member Posts: 82 Arc User
    edited July 2014
    Are people STILL moaning about this? How is this still a thing? And more importantly, why do you give a TRIBBLE what someone else is doing? Even if 3 out of 5 are AFK, this should not really prevent you from mowing through the mission anyway.

    As our fellow poster dahminus said "Discussed to death";) - afking is going to happen (people have liveS outside the game - and you sometime have to drop everything :)) - lets get on with the game
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  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited July 2014
    nabreeki wrote: »
    This isn't going to happen, OP, but thanks for checking in. We haven't seen one of these threads in, what, a few weeks or so?

    Unfortunately, the Dental boy has a point.

    A vote-kick system inevitably leads to abuse, especially in a setting such as STO. It SOUNDS good on paper, but then again so does communism.

    The current AFK penalties are harsh enough; if someone AFKs anyway, or uses a trick like a fly-in-circles bot, just aggro a tac cube, park on top of them, and cloak. That is considered socially acceptable in this game.
  • isinoisino Member Posts: 0 Arc User
    edited July 2014
    I don't get this... so many people complain about leavers, afk'ers and non-co-operating players, but when someone asks for a vote system everyone freaks out even more.

    "It will destroy the game", but it gets the *&)$ status with these trolls in your team anyway...

    Just read it:
    http://sto-forum.perfectworld.com/showthread.php?t=262305&highlight=vote+kick+option
    ...every story is about non cooperating or rainbow player that doesn't get the point of the game, etc..

    I contacted a GM about my ideas to solve this. - He wanted me to start a new discussion... it ended... closed, without even giving me the chance to derfen my secound idea. "Discussed to death."
    http://sto-forum.perfectworld.com/showthread.php?t=1160051&highlight=vote+kick+option

    If it is so hardly discussed over and over again, there has to be a point of this...
    I see others agree with the friendly fire concept, http://sto-forum.perfectworld.com/showthread.php?t=1154691&highlight=friendly+fire ...
    Seriously, sometimes after such a successful pug I wish I could just kill everyone on my way...
  • dahminusdahminus Member Posts: 0 Arc User
    edited July 2014
    Boo, I didn't do any freaking out...i did one of my super proposals that somehow seem to reach the devs...

    It definitely helped expedite the afk feature,

    Anyways, the devs feel it would lead to too much abuse...what they fail to realize is that the vote to kick is self governing.

    Pve channel, afkers get kicked out of the group and out of the channel.

    An ulterior fix would be to unable to group with people on ignore
    Chive on and prosper, eh?

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  • isinoisino Member Posts: 0 Arc User
    edited July 2014
    dahminus wrote: »
    An ulterior fix would be to unable to group with people on ignore

    Problem solved the short, mild way. Now we just have to wait till some forum troll contribute that very point giving sentence: "Won't happen.".
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited July 2014
    Some additions.
    • People placed on anyone's Ignore list can only be teamed with others on the Ignore list.
    • People can remove themselves from an Ignore list for 1,000 Zen.
    • People placed on a Ignore list for the second or subsequent time by the same person can remove themselves for an additional 1,000 Zen per incident. So if a player gets ignored by the same person more than once the cost goes up per incident. 2,000 Zen for the second incident and so on. Wouldn't hurt at all to find a way to monetize AFKing/trolling.
    • In the event a person chooses not to pay the 1,000 Zen, their status reverts to normal after 60 days. 90 days for the second incident and so on.
    • People are limited to placing three people per week, measured in game time not Real World time, on the Ignore list.
    • Groups of players caught and proven to be using the above as a way to troll other players shall have all Fleet holdings reduced to T1, and all Fleet items currently in their possession disabled until such time as the correct Holding Tier is reacquired. In the event of players from more than one Fleet being involved, all Fleets and their members shall be affected.
    • GMs become paid employees of pwe/cryptic. Whether paid in Real World currency or game currency shall be determined by the GM.

    None of this will ever occur in my lifetime but I've always been a dreamer. lol
    A six year old boy and his starship. Living the dream.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited July 2014
    isino wrote: »
    Problem solved the short, mild way. Now we just have to wait till some forum troll contribute that very point giving sentence: "Won't happen.".
    Well, when you consider how much more complicated it'd make the coding for the PUG queues....
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  • askrayaskray Member Posts: 3,329 Arc User
    edited July 2014
    Some additions.
    • GMs become paid employees of pwe/cryptic. Whether paid in Real World currency or game currency shall be determined by the GM.

    None of this will ever occur in my lifetime but I've always been a dreamer. lol

    Just to comment on this one thing - the Customer Support team/Game Masters are paid employees. The only volunteers are forum moderators.
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  • isinoisino Member Posts: 0 Arc User
    edited July 2014
    Well, when you consider how much more complicated it'd make the coding for the PUG queues....

    Maybe two lines of code checking the ignore list of a player? If there is a coder employed at cryptic who can't white it, then he's sitting on the wrong chair...
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited July 2014
    isino wrote: »
    Maybe two lines of code checking the ignore list of a player? If there is a coder employed at cryptic who can't white it, then he's sitting on the wrong chair...
    More than that. It'd have to check everyone who's in the queue against everyone else in the queue(not just you). Which would also result in situations where a queue fails to start even if there are enough people in the queue. Some players would have no idea why because their lists were empty.
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  • champion1701champion1701 Member Posts: 0 Arc User
    edited July 2014
    hyde3915 wrote: »
    the vote to kick system has been employed successfully for at least 6 years by the most successful mmo with no ill effects such as what you are saying, so that reason would just be a cop out. sure there might be a few people that MIGHT exploit the system just to be crude, but the long term effects of employing a vote to kick system would be well worth it.

    You must be talking about wow, and the vote kick system has help harbor the elitest "gear score" attitude of the endgame of wow. I left wow because of the douchebaggory. Vote kick would add the same kinds of attitudes to STO, and this is STAR TREK, we don't kick someone because they have crappy gear.

    The solution is to add a "report player AFK" button and actual have in-game GM's managing the tickets. I've never seen a GM in-game. Ever. Just Devs (Like D'Stahl, Gozer and Taco), and I'm a closed beta veteran.
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