...To break the repetitive nature of the end game, once in a while I'd run one of these, especially if I only had 15 minutes. Instead of popping into a queue, I'd pick up a wrapper and run 3 of these to get 1440 dilithium... ALOT of the missions were boring or sucked, but every now and again I'd be pleasantly surprised by an environment or whatnot...
...Removing the star clusters means you now need to go into combat to get crafting materials - doesn't feel very scientific... I have one science alt that I play as a an explorer and crafter, I don't really take him into [combat]...
...Diplomatic missions... I was hoping that sooner or later, First Contact missions (which are a little more involved and Star Trek) would get FIXED instead of pulled...
...I understand the missions were subpar. I can see that if a player doesn't read instructions, they could go in there and encounter a buggy or hard to complete mission/etc... More confusing than those star clusters is Andoria. You beam down at a low level (because it is so close to Earth), and they talk about duels and whatnot, but there is NOTHING to do, and never was.
Every story mission tells you where to go next. Every side mission tells you where you are going, and why. Personally, I don't think content should be pulled until a replacement/improvement is ready, it's a slippery slope...
Highlights added to stress points I particularly agree with.
RIP Cluster Missions. I didn't play you often, but I will miss you all the same.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
I hate agreeing with the OP. I mean, I seriously hate agreeing with the OP. I can't explain the depths of how much I hate agreeing the OP without getting the mods involved. But I agree with the OP.
If somebody were actually looking for some kind of Star Trek experience, they'd be playing the story content or they would be hitting up the Foundry. Doing those missions in the Exploration Clusters...they make the Patrol missions look awesome by comparison.
One can also speculate, put stuff together that maybe they shouldn't - think about what's been said about the size of X2 - think about what Taco said he's working on in the most cryptic manner - think about little tidbits here and there...to put them together. Is it delusional to think that X2 might bring something better and something that will require a larger install? Can one see the Genesis missions being tossed to make room for that? Sure...why not?
So it gets into what other reasons did folks hit up the Clusters, eh? Relatively quick Dil? Let's look at that first, eh? I'm kind of surprised that Cryptic hasn't done a wrapper sort of thing for Patrols in various sectors akin to the Empire Defense wrappers that the KDF has. 3x Patrols in 4x Sectors and bam...there you go, eh?
Okay then, what about mats? They're getting added more to missions, they're being added as rewards to queued missions, and they're basically all over the place DOFFing. You can fly through a quick circle of sectors and hit 20 missions for mats.
The chains? They're still there at points in sector space representing where the various clusters/etc were located.
Diplomacy? Can hit T4 from doing the Dip missions flying around the various sectors, no? Cause uh, well - that's how I always T4'd Dip when I still had Feds (and it's how I T4 Marauding on my KDF).
That leaves what...er...the Bridge invites? No clue on that. I can't remember the last time I DOFF'd from "inside". I remember when they were looking at getting rid of the Department Heads and forcing folks to go inside...and that ticked me off, lol. There's probably a vast game experience that I'm missing there, but I don't care. It never made sense to me that as Captain of the ship that I had to walk all over the place to speak to people instead of them coming to me. I DOFF with Current Map, Personal, and Department Heads...so yep, maybe I'm missing out on all sorts of things...and if that's the remaining complaint that players have, even though it's not something I personally care about in the least - it's something that Cryptic should address in some fashion if it's something they're removing. Now, it got mentioned that folks were "exploiting" this in some fashion - and well...if there is an actual exploit, it should obviously be dealt with - but you don't throw the baby out with the bathwater...etc, etc, etc.
But yeah, it's not really the sheer number of complaints on it - cause the number is not that large - it's the sheer volume of the complaints coming from the group that is complaining, which leads me to agree with the OP that something perhaps shady is going on...and I really hate finding myself in agreement with the OP on anything. Could be a clear blue sky, the OP could point that out, and I'd have a hard time agreeing...but based on everything that's popped up in complaints on this matter, meh - it's pretty easy to agree with the OP - loathe as am I to do so.
Come to the dark side...don't be afraid.
Something else that will cause some people to hyperventilate. Some of us learn from history, not just STO history, but all MMO history.
1) Players are the last people who will tell the truth about anything ever, especially if they think it gives them an advantage.
2) When people are upset over TRIBBLE content being changed or removed, there is pretty much ALWAYS an ulterior motive to their outrage.
STO doesn't exist in a vacuum, and MMO players don't change.
If folks have zero faith in Cryptic...why are they still here?
They said last year that 2014 would be a year of revamping/remastering...and...that's pretty much what they've been doing throughout the year, no? Touching this up, touching that up - trying to improve the game on multiple levels.
What are folks expecting for X2? Some expect it to involve more exploration - an exploration revamp - to go with the rest of the revamps taking place this year. Not everything is getting as much attention as everything else, but things here and there are definitely getting attention that they had not previously. It's not going to stop with X2, either - they've got it continuing into S10 because there's so much they wanted to do...it simply would just fit into what they're doing this year.
With it tied into Crafting, should they have skipped Crafting for S9.5 - not done a S9.5 - and just left it all alone for X2? Wouldn't folks have just complained about the period of time between S9 and X2 then?
Again, if folks have zero faith in Cryptic...why are they still here?
Don't get me wrong, lol, there's plenty of room between 100% faith and zero faith for folks to hang out in and offer all sorts of complaints...heh...but so many folks appear to have zero faith in Cryptic, so why are they still here?
If folks have zero faith in Cryptic...why are they still here?
idk maybe the ip has something to do with ppl still hope for the best out of a facebook game did ai say IP? maybe some people are so desperate and blinded for the love of Star Trek they still hope the game may change?
and their is always a special someone looking for a witch hunt when there is none
When I've had folks complain to me about reporting "good" bugs...I generally have little trust in my fellow forum posters unless they demonstrate otherwise that what they're saying is on the up and up.
When I've had folks complain to me about reporting "good" bugs...I generally have little trust in my fellow forum posters unless they demonstrate otherwise that what they're saying is on the up and up.
idk maybe the ip has something to do with ppl still hope for the best out of a facebook game did ai say IP? maybe some people are so desperate and blinded for the love of Star Trek they still hope the game may change?
If they have hope, then they're going to be delusional and hoping rather than hateful and bashing...more and more, folks just seem to be hanging around the forums to dump on Cryptic for whatever random reason strikes them...
...which, imho, is annoying - cause it muddies the waters for all the folks offering constructive complaints that are actually hoping for a better game. Rather than just those that appear to want to see Cryptic burn.
Something else that will cause some people to hyperventilate. Some of us learn from history, not just STO history, but all MMO history.
The problem here is you haven't learned from STO and Cryptic history. You keep trying to ascribe something to this other than people simply knowing how Cryptic operates.
They're removing content.
And have not announced any alternative to that removal.
There used to be a fleet action on Deep Space 9.
It's been gone for ages.
The Q-Jr. mission is gone. It was one of the better missions they ever did, infusing Sisko's back story into the player experience.
They spent over a year with ZERO new missions.
They removed half of the Klingon levels and kept Klingons that way for over a year before restoring those levels.
All this is, is a reaction to the way Cryptic does things. And a complete sarcastic blitzkrieg on the devs for suggesting they have mission quality standards in this game when in 4 years that has consistently been shown to not be true.
They blast the Genesis System's random mission creation, and yet those missions are actually on par with half the missions that were in the game at launch and still are in the game.
Strangely enough I haven't seen any threads saying:
"WAHHH MY EASY DILITHIUM FARM IS GOING AWAY!!!"
They are all a bunch of people pretending they actually like the content.
You remind me of the Diablo 3 people who pretend they just like trading and want to help others who want Bind on Account removed...when in reality everyone knows they just want to sell items for real money on third party sites.
its not that people really liked it (some may have) but removing it and adding nothing in its place kills the last bit of true star trek in this game, the Federation are EXPLORERS not lets go to this planet and shoot those guys.
if they had removed the cluster and placed some other form of exploration in its place then there would less complaints.
"It appears we have lost our sex appeal, captain."- Tuvok
If folks have zero faith in Cryptic...why are they still here?
The price. And the lack of other Star Trek options.
Some expect it to involve more exploration - an exploration revamp - to go with the rest of the revamps taking place this year.
Some expected a new faction. There's been no official announcement on an exploration revamp. Until there is ...
With it tied into Crafting, should they have skipped Crafting for S9.5 - not done a S9.5 - and just left it all alone for X2? Wouldn't folks have just complained about the period of time between S9 and X2 then?
With how incomplete the actual crafting revamp is, they could leave it out of 9.5 and you know, wait until it's far more complete.
Instead of digging for hints and tidbits from Geko in a podcast about controlling an item's modifications and/or obtaining gold quality epic items ... it would have probably been far better received if they had just waited until that was ready to be part of the system.
Because no matter what, the only thing that will save the crafting revamp is if people can get competitive items out of it. Right now, it's not worth the effort. Fleet quality or better items? Then people will put up with allllllll the other TRIBBLE and hoops the system makes you jump through.
Random mods on Mk XII purples? People will skip it.
Don't get me wrong, lol, there's plenty of room between 100% faith and zero faith for folks to hang out in and offer all sorts of complaints...heh...but so many folks appear to have zero faith in Cryptic, so why are they still here?
When there's no cups in the kitchen, where do you even store your faith?
The problem here is you haven't learned from STO and Cryptic history. You keep trying to ascribe something to this other than people simply knowing how Cryptic operates.
They're removing content.
And have not announced any alternative to that removal.
There used to be a fleet action on Deep Space 9.
It's been gone for ages.
The Q-Jr. mission is gone. It was one of the better missions they ever did, infusing Sisko's back story into the player experience.
They spent over a year with ZERO new missions.
They removed half of the Klingon levels and kept Klingons that way for over a year before restoring those levels.
All this is, is a reaction to the way Cryptic does things. And a complete sarcastic blitzkrieg on the devs for suggesting they have mission quality standards in this game when in 4 years that has consistently been shown to not be true.
They blast the Genesis System's random mission creation, and yet those missions are actually on par with half the missions that were in the game at launch and still are in the game.
Indeed, Cryptic's been pulling more content than actually adding.
What we got with Season 9? A copy and paste of Season 8, without cutscenes and voicework.
What we getting with Season 9.5? Just crafting and more grinding.
What have we lost with 9.5?
We lost 15 Exploration Clusters
We lost exploration cluster dailies
We lost Intro missions to Exploration clusters, which were side missions
We lost Memory Alpha
We lost Several Diplomacy Missions that were connected to Memory Alpha
We lost the Tutorial Mission to Memory Alpha (really with Season 9).
On top of the content we already lost:
The Fluidic Space Fleet Action
The DS9 Fleet Action (which had a side space mission people forgot about)
PvP lost the Space Assault Maps
Lost the Donatu Weekly Mission
Lost War is Good For Business (A interesting mission)
DSE Missions
Lost the uniqueness of Omega Fleet
Lost the Omega Force Interaction
These are all at the top of my head. I'm sure others can remember other things that we lost over the years.
You seem to be really invested in trying to convince everyone there is nothing there. After your earlier slip...
same can be said for you and your who and your whole thread and ask for my slip dude you really are something yes i like doing it for a dill daily wow beating the system as you said yes they some time drop loot in them wow beating that so called system
you dont like the content so you have concocted it in your head there is a secret exploit!!!!!
same can be said for you and your who and your whole thread
Can you see where it was so painful to agree with the OP in the slightest? Meh...but some of the complaints, it's as if they've never heard of the Foundry. They're so over the top melodramatic replies, it's hard not to think that folks are hiding something.
Can you see where it was so painful to agree with the OP in the slightest? Meh...but some of the complaints, it's as if they've never heard of the Foundry. They're so over the top melodramatic replies, it's hard not to think that folks are hiding something.
only thing i will agree with him about yes the content is not great but not a truly valid reason for plan up root and re move it and if it was a truly valid reason then half this game need to be removed to day
imo rep grind mission are much on par with the so called terrible exploration missions do you see that being removed ?
Can you see where it was so painful to agree with the OP in the slightest? Meh...but some of the complaints, it's as if they've never heard of the Foundry. They're so over the top melodramatic replies, it's hard not to think that folks are hiding something.
The Foundry, when last I tried making anything on it, did not allow me to use Cryptic created Enemies.
So my whole story, "The Battle of the B'Tran" featuring the Vito'D, Starlians and Strekkelans can't be made in the foundry.
It can only be experienced through the Exploration Cluster missions specifically in the B'Tran cluster.
And those are going away.
Which has me pissed off.
It's just that simple. It's a part of the game I LIKED to play. In a massively multiplayer online ROLE PLAYING GAME I came up with a role playing game story using assets that Cryptic put in there from the very beginning.
Soon, that will all be gone.
And why? Because players get lost in nebulas? Because people on Steam don't want to download a file that size?
That's bull.
It's the crafting materials.
And since I don't care about crafting at all, not even the new system, my anger is only stoked by this change.
only thing i will agree with him about yes the content is not great but not a truly valid reason for plan up root and re move it and if it was a truly valid reason then half this game need to be removed to day
Which is where it gets into the different complaints about it being removed. You've got folks that are ticked that anything gets removed - you've got folks ticked about things possibly being harder - etc, etc, etc...then you've got folks acting like it was the best thing about the game and the only reason they're here. It's those last folks, not all the other folks...that you start to wonder WTF they're talking about...lol.
The Foundry, when last I tried making anything on it, did not allow me to use Cryptic created Enemies.
So my whole story, "The Battle of the B'Tran" featuring the Vito'D, Starlians and Strekkelans can't be made in the foundry.
It can only be experienced through the Exploration Cluster missions specifically in the B'Tran cluster.
And those are going away.
Which has me pissed off.
It's just that simple. It's a part of the game I LIKED to play. In a massively multiplayer online ROLE PLAYING GAME I came up with a role playing game story using assets that Cryptic put in there from the very beginning.
Soon, that will all be gone.
And why? Because players get lost in nebulas? Because people on Steam don't want to download a file that size?
That's bull.
It's the crafting materials.
And since I don't care about crafting at all, not even the new system, my anger is only stoked by this change.
shhhhhhhhhh they may catch on the super secret exploit is RPing in these mission
But people getting lost in a map is far more valid to you?
Please.
You can split the reasons up all you want - offering them each randomly as the sole reason for the change all you want...but they were not given as the individual reason for it happening from various individuals contradicting themselves. There was a group of reasons, that as a whole, were the reason behind the change...
...do I believe there is more to it? Sure, but I don't think we're going to hear about it because it has to do with X2. Is that delusional? Perhaps...but it's not delusional paranoia like many of the complaints.
Like I said in the other thread, it's annoying ending up being pictured as a member of a Cryptic Defense Force...when it's not about that in the least...it's just a case of pointing out how stupid some of the things that are being said are while trying to avoid getting a little message from Q saying it's time for a vacation.
Can you see where it was so painful to agree with the OP in the slightest? Meh...but some of the complaints, it's as if they've never heard of the Foundry. They're so over the top melodramatic replies, it's hard not to think that folks are hiding something.
Why do people keep holding up the foundry like it's an equivalent feature? It isn't. Foundry missions are equivalents of story missions. You pick them off a list, just like you would a story mission; rather than go out and find them. You get a description, so you know what you are getting. The only thing they have in common with the exploration content is the typical quality of the maps.
The missions generally aren't even in the context of exploration; if they tried to use them in any formal way as a replacement for clusters it'd be:
'Go to Delta Volanis.'
'OK we're here.'
'Good, now turn around and go to Cardassia instead.'
Guys guys guys! The only exploit is that there are less noobs in PUGs. Cryptic simply wants more noobs in PUGs. When the exploration cluster is there, noobs get lost in it, and they just get frustrated and leave the game! Without the exploration cluster, the noob never gets lost! He stays and joins PUGs with his rainbow boat.
If Cryptic is that worried about first impressions I say keep star clusters, dump chat, after all, what impression do you think a new player gets when they first beam over to Earth Space Dock only to get bombarded by endless bad gorn jokes, political debates, and ramblings about why Christians are evil that fills the chat screen 24 hours a day, 7 days a week.
If Cryptic is that worried about first impressions I say keep star clusters, dump chat, after all, what impression do you think a new player gets when they first beam over to Earth Space Dock only to get bombarded by endless bad gorn jokes, political debates, and ramblings about why Christians are evil that fills the chat screen 24 hours a day, 7 days a week.
that would be......... logical this game runs off illogical so cant have all that logic player might get lost in all the logic
Comments
Highlights added to stress points I particularly agree with.
RIP Cluster Missions. I didn't play you often, but I will miss you all the same.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
Come to the dark side...don't be afraid.
Something else that will cause some people to hyperventilate. Some of us learn from history, not just STO history, but all MMO history.
1) Players are the last people who will tell the truth about anything ever, especially if they think it gives them an advantage.
2) When people are upset over TRIBBLE content being changed or removed, there is pretty much ALWAYS an ulterior motive to their outrage.
STO doesn't exist in a vacuum, and MMO players don't change.
system Lord Baal is dead
They said last year that 2014 would be a year of revamping/remastering...and...that's pretty much what they've been doing throughout the year, no? Touching this up, touching that up - trying to improve the game on multiple levels.
What are folks expecting for X2? Some expect it to involve more exploration - an exploration revamp - to go with the rest of the revamps taking place this year. Not everything is getting as much attention as everything else, but things here and there are definitely getting attention that they had not previously. It's not going to stop with X2, either - they've got it continuing into S10 because there's so much they wanted to do...it simply would just fit into what they're doing this year.
With it tied into Crafting, should they have skipped Crafting for S9.5 - not done a S9.5 - and just left it all alone for X2? Wouldn't folks have just complained about the period of time between S9 and X2 then?
Again, if folks have zero faith in Cryptic...why are they still here?
Don't get me wrong, lol, there's plenty of room between 100% faith and zero faith for folks to hang out in and offer all sorts of complaints...heh...but so many folks appear to have zero faith in Cryptic, so why are they still here?
idk maybe the ip has something to do with ppl still hope for the best out of a facebook game did ai say IP? maybe some people are so desperate and blinded for the love of Star Trek they still hope the game may change?
system Lord Baal is dead
When I've had folks complain to me about reporting "good" bugs...I generally have little trust in my fellow forum posters unless they demonstrate otherwise that what they're saying is on the up and up.
dont over cook your head
system Lord Baal is dead
If they have hope, then they're going to be delusional and hoping rather than hateful and bashing...more and more, folks just seem to be hanging around the forums to dump on Cryptic for whatever random reason strikes them...
...which, imho, is annoying - cause it muddies the waters for all the folks offering constructive complaints that are actually hoping for a better game. Rather than just those that appear to want to see Cryptic burn.
The problem here is you haven't learned from STO and Cryptic history. You keep trying to ascribe something to this other than people simply knowing how Cryptic operates.
They're removing content.
And have not announced any alternative to that removal.
There used to be a fleet action on Deep Space 9.
It's been gone for ages.
The Q-Jr. mission is gone. It was one of the better missions they ever did, infusing Sisko's back story into the player experience.
They spent over a year with ZERO new missions.
They removed half of the Klingon levels and kept Klingons that way for over a year before restoring those levels.
All this is, is a reaction to the way Cryptic does things. And a complete sarcastic blitzkrieg on the devs for suggesting they have mission quality standards in this game when in 4 years that has consistently been shown to not be true.
They blast the Genesis System's random mission creation, and yet those missions are actually on par with half the missions that were in the game at launch and still are in the game.
its not that people really liked it (some may have) but removing it and adding nothing in its place kills the last bit of true star trek in this game, the Federation are EXPLORERS not lets go to this planet and shoot those guys.
if they had removed the cluster and placed some other form of exploration in its place then there would less complaints.
"It appears we have lost our sex appeal, captain."- Tuvok
The price. And the lack of other Star Trek options.
Some expected a new faction. There's been no official announcement on an exploration revamp. Until there is ...
With how incomplete the actual crafting revamp is, they could leave it out of 9.5 and you know, wait until it's far more complete.
Instead of digging for hints and tidbits from Geko in a podcast about controlling an item's modifications and/or obtaining gold quality epic items ... it would have probably been far better received if they had just waited until that was ready to be part of the system.
Because no matter what, the only thing that will save the crafting revamp is if people can get competitive items out of it. Right now, it's not worth the effort. Fleet quality or better items? Then people will put up with allllllll the other TRIBBLE and hoops the system makes you jump through.
Random mods on Mk XII purples? People will skip it.
When there's no cups in the kitchen, where do you even store your faith?
Indeed, Cryptic's been pulling more content than actually adding.
What we got with Season 9? A copy and paste of Season 8, without cutscenes and voicework.
What we getting with Season 9.5? Just crafting and more grinding.
What have we lost with 9.5?
We lost 15 Exploration Clusters
We lost exploration cluster dailies
We lost Intro missions to Exploration clusters, which were side missions
We lost Memory Alpha
We lost Several Diplomacy Missions that were connected to Memory Alpha
We lost the Tutorial Mission to Memory Alpha (really with Season 9).
On top of the content we already lost:
The Fluidic Space Fleet Action
The DS9 Fleet Action (which had a side space mission people forgot about)
PvP lost the Space Assault Maps
Lost the Donatu Weekly Mission
Lost War is Good For Business (A interesting mission)
DSE Missions
Lost the uniqueness of Omega Fleet
Lost the Omega Force Interaction
These are all at the top of my head. I'm sure others can remember other things that we lost over the years.
You want a conspiracy?
You seem to be really invested in trying to convince everyone there is nothing there. After your earlier slip...
same can be said for you and your who and your whole thread and ask for my slip dude you really are something yes i like doing it for a dill daily wow beating the system as you said yes they some time drop loot in them wow beating that so called system
you dont like the content so you have concocted it in your head there is a secret exploit!!!!!
system Lord Baal is dead
Can you see where it was so painful to agree with the OP in the slightest? Meh...but some of the complaints, it's as if they've never heard of the Foundry. They're so over the top melodramatic replies, it's hard not to think that folks are hiding something.
only thing i will agree with him about yes the content is not great but not a truly valid reason for plan up root and re move it and if it was a truly valid reason then half this game need to be removed to day
imo rep grind mission are much on par with the so called terrible exploration missions do you see that being removed ?
system Lord Baal is dead
Of course they are.
So my whole story, "The Battle of the B'Tran" featuring the Vito'D, Starlians and Strekkelans can't be made in the foundry.
It can only be experienced through the Exploration Cluster missions specifically in the B'Tran cluster.
And those are going away.
Which has me pissed off.
It's just that simple. It's a part of the game I LIKED to play. In a massively multiplayer online ROLE PLAYING GAME I came up with a role playing game story using assets that Cryptic put in there from the very beginning.
Soon, that will all be gone.
And why? Because players get lost in nebulas? Because people on Steam don't want to download a file that size?
That's bull.
It's the crafting materials.
And since I don't care about crafting at all, not even the new system, my anger is only stoked by this change.
Which is where it gets into the different complaints about it being removed. You've got folks that are ticked that anything gets removed - you've got folks ticked about things possibly being harder - etc, etc, etc...then you've got folks acting like it was the best thing about the game and the only reason they're here. It's those last folks, not all the other folks...that you start to wonder WTF they're talking about...lol.
Which are massively available all over the place on Tribble...even more available than they currently are on Holodeck...so uh...?
shhhhhhhhhh they may catch on the super secret exploit is RPing in these mission
system Lord Baal is dead
But people getting lost in a map is far more valid to you?
Please.
this where that so desperate and blinded they over look the stupid things this game does
cant have exploration missions because
1 new player get lost in them
2 takes up to much hard drive space
3 need to remove any old way to get crafting matts only instead of just removing them type mission they made the easy delete button
system Lord Baal is dead
You can split the reasons up all you want - offering them each randomly as the sole reason for the change all you want...but they were not given as the individual reason for it happening from various individuals contradicting themselves. There was a group of reasons, that as a whole, were the reason behind the change...
...do I believe there is more to it? Sure, but I don't think we're going to hear about it because it has to do with X2. Is that delusional? Perhaps...but it's not delusional paranoia like many of the complaints.
Like I said in the other thread, it's annoying ending up being pictured as a member of a Cryptic Defense Force...when it's not about that in the least...it's just a case of pointing out how stupid some of the things that are being said are while trying to avoid getting a little message from Q saying it's time for a vacation.
They're ALL ridiculous.
Every reason Hawk gave is bologna.
this very much lmao i told my friend about sto doing this he could not come up with reply because it took his words
system Lord Baal is dead
Why do people keep holding up the foundry like it's an equivalent feature? It isn't. Foundry missions are equivalents of story missions. You pick them off a list, just like you would a story mission; rather than go out and find them. You get a description, so you know what you are getting. The only thing they have in common with the exploration content is the typical quality of the maps.
The missions generally aren't even in the context of exploration; if they tried to use them in any formal way as a replacement for clusters it'd be:
'Go to Delta Volanis.'
'OK we're here.'
'Good, now turn around and go to Cardassia instead.'
that would be......... logical this game runs off illogical so cant have all that logic player might get lost in all the logic
system Lord Baal is dead