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Fleet Avenger vs Fleet Assault cruiser refit

oronzoxoronzox Member Posts: 0 Arc User
edited July 2014 in Federation Discussion
Hi guys, i already play with the fleet avenger but i love the Fleet Assault cruiser refit design.
Console layout are the same, what are the pros and cons of these 2 beatiful ships? I think they are very similar.
My pg is a humac tactical.
Post edited by oronzox on

Comments

  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited June 2014
    oronzox wrote: »
    Hi guys, i already play with the fleet avenger but i love the Fleet Assault cruiser refit design.
    Console layout are the same, what are the pros and cons of these 2 beatiful ships? I think they are very similar.
    My pg is a humac tactical.

    Major difference is in the armaments. Fleet Avenger can mount cannons while the Fleet cruiser refit cannot.

    Which gives the avenger a bit more flexibility on what to pick as far as beam arrays or cannons while the assault refit is limited to arrays to be effective.

    Far as tanking boff setup, well you'll have to ask somebody else on that one.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited June 2014
    The Avenger is the superior ship. It can mount dual cannons, is more maneuverable, and has five forward weapon slots. All this at the cost of a little bit of hull. The only reason to use the Sovereign over the Avenger is because you like the way it looks. With that said the Sovereign is still one of the top tactical cruisers out there. It's just not quite as good as the Avenger.
    Tza0PEl.png
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2014
    nikephorus wrote: »
    The Avenger is the superior ship. It can mount dual cannons, is more maneuverable, and has five forward weapon slots.
    And it can mount a cloaking device
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited June 2014
    And it can mount a cloaking device

    ...knew I was forgetting something! :P
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  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited June 2014
    And it can mount a cloaking device

    If you need a cloaking device on an Avenger, ur doin it rong.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    edited June 2014
    Avenger is more flexible when it comes to BOff seating. It can run a non-aux2bat build that outDPSes the cookie-cutter a2b build.

    The FACR can run a non-aux2bat build with the same damage performance but has to give up a science boff to do so.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2014
    starswordc wrote: »
    If you need a cloaking device on an Avenger, ur doin it rong.
    So you're saying its actually a negative feature?
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited June 2014
    The Avenger's use of a cloaking device has little true value in PvE, and a small value in PvP. It's a standard cloak, not a Battle cloak meaning once you're in combat, the console is dead weight.

    As for cannons vs beams, both will work just fine. It's more about playstyle. Regardless of your choice though, you're more likely to see higher dps with FAW3 than CSV2 in PvE.

    PvP - well, there are better people than I to comment.

    Personal observation:

    For myself I don't care for the Avenger. I have both the fleet avenger and the avenger on 2 toons - tac and engineering.

    She is a huge step up in damage potential and marginal step up in survivability, but lacks staying power in both. Science is a possibility with the universal slots, but only at the expense of your tactical capabilities. It's almost as if you're penalized, with a stunted runt as the outcome. A2B does work, but my overall impression after several months of playing was meh.

    It really did not perform well against the Undine or Voth. It was simply too slow and wasn't tanky enough. I needed something that was more maneuverable. I revisited escorts as an alternative.

    If I had to choose between the 2, the more enjoyable ship would be FAC.

    For me the new Fleet Patrol Escort is where I'm having the most fun. Damage is more spikey, but I can dominate a wave of incoming ships singly without much effort.
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  • nobletnoblet Member Posts: 0 Arc User
    edited June 2014
    Avenger is just as good as assault cruiser refit when a2b beam fit. Assault cruiser refit can only be a2b beam fit. Avenger can do everything else, a2b, nona2b, beam, cannon, I've seen someone using it as a torp boat once.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited June 2014
    Making the Avenger's uni an Engineer makes it exactly the same seating as the FACR, with higher turn, 5/3 weapons and lower hull. FACR wins on looks though.

    IMO Fleet Excelsior's layout still beats both for an A2B beamboat, because the formerly useless ensign engi can now be an ET1 to run concurrently with ST1 and TT1 on 15 seconds each. It has +1 base turn on the FACR, useful transwarp and a classic design.
    EnYn9p9.jpg
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited June 2014
    noblet wrote: »
    Avenger is just as good as assault cruiser refit when a2b beam fit. Assault cruiser refit can only be a2b beam fit. Avenger can do everything else, a2b, nona2b, beam, cannon, I've seen someone using it as a torp boat once.
    This is basically it, yes. The Avenger can do so much more because its universal slot isn't a dysfunctional choice. To use the Regent's universal as anything but Science will result in a somewhat dysfunctional ship devoid of Sci heals and clears. I hope you enjoy being on fire.
    [SIGPIC][/SIGPIC]
  • stofskstofsk Member Posts: 1,744 Arc User
    edited June 2014
    This is basically it, yes. The Avenger can do so much more because its universal slot isn't a dysfunctional choice. To use the Regent's universal as anything but Science will result in a somewhat dysfunctional ship devoid of Sci heals and clears. I hope you enjoy being on fire.
    I use an eng boff in my Fleet Sov in that uni slot and find I don't really miss having a sci boff. It's an eng captain that pilots it though.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2014
    hrm, I have Keel'el on the same toon that has an AtB FACR, might try running it without sci
  • stofskstofsk Member Posts: 1,744 Arc User
    edited June 2014
    What's a Keel'el
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2014
    Not a what, but a who, replaces ST and some of HE.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2014
    stofsk wrote: »
    What's a Keel'el

    A dream to some (defenders)

    ... a nightmare to others! (science abilities)

    As for the thread, the Avenger is the superior ship. But you'll never see me flying it anymore because it looks so hideous. I'd rather be forced to fly a standard Cmdr level ship the rest of this year than willingly fly the atrocious looking Avenger.
    XzRTofz.gif
  • chezmazterchezmazter Member Posts: 0 Arc User
    edited June 2014
    The FACR is my favourite ship. From my personal experiences, the Assault Cruiser tanks much harder than the Avenger. It can also run a far more all-around setup, with the 4/4 running beams with the KCB and WAQ. And also from PvP experiences, my FACR out does my fleet avenger. The cannons work in PvE, but in a PvP environment you're screwed. With similar builds, my FACR can tank a hell of a lot more alpha strikes.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited June 2014
    The Avenger is a great ship. It can easily put out a huge ammount of damage with the 5 fwd. guns and 5 tac consoles.
    It give you all sorts of choices for fighting style, cannons, beam array, dual beams. With 5 fwd. guns you can fit in a torp and still not be lacking in energy weapon firepower.

    But it's just not as tough as a full cruiser so you've got to make sure you're not stuck in the middle of a huge TRIBBLE fight or it will get melted into slag.
    Lacks sci boff slots so can't really heal itself too well i find, plus with all your power going ot the guns you lack aux power for good heals.

    But often with small/medium npcs they are dead before they are a threat.

    I also have found it hard ot find any good weapons for the aft slots as its very much a front on attack ship, so any rear weapons only supplement your damage or become obselete.
    SulMatuul.png
  • nccmarknccmark Member Posts: 1,084 Arc User
    edited June 2014
    lordsteve1 wrote: »
    The Avenger is a great ship. It can easily put out a huge ammount of damage with the 5 fwd. guns and 5 tac consoles.
    It give you all sorts of choices for fighting style, cannons, beam array, dual beams. With 5 fwd. guns you can fit in a torp and still not be lacking in energy weapon firepower.

    But it's just not as tough as a full cruiser so you've got to make sure you're not stuck in the middle of a huge TRIBBLE fight or it will get melted into slag.
    Lacks sci boff slots so can't really heal itself too well i find, plus with all your power going ot the guns you lack aux power for good heals.

    But often with small/medium npcs they are dead before they are a threat.

    I also have found it hard ot find any good weapons for the aft slots as its very much a front on attack ship, so any rear weapons only supplement your damage or become obselete.

    I feel certain my fleet Avenger only has 4 Tac console slots. Did you get some uber version? ;)
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited June 2014
    So you're saying its actually a negative feature?

    The negative aspect of it is it takes up a console slot that could be used differently.

    If that is an ok sacrifice in your build/playstyle then it is not a negative.

    Sorry if I seem like I'm being overly obvious ... some new players reading the thread for build advice or just interest in the topic might not know it takes up a console slot.
    [SIGPIC][/SIGPIC]
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2014
    The negative aspect of it is it takes up a console slot that could be used differently.

    If that is an ok sacrifice in your build/playstyle then it is not a negative.

    Sorry if I seem like I'm being overly obvious ... some new players reading the thread for build advice or just interest in the topic might not know it takes up a console slot.
    The ability/option to use it is the benefit. Nobody is required to equip it on maps where it is not needed.
  • jellico1jellico1 Member Posts: 2,719
    edited June 2014
    oronzox wrote: »
    Hi guys, i already play with the fleet avenger but i love the Fleet Assault cruiser refit design.
    Console layout are the same, what are the pros and cons of these 2 beatiful ships? I think they are very similar.
    My pg is a humac tactical.


    There is one HUGE difference between the ships

    One looks good the other doesnt :)

    The Fleet Assualt is Sexty looking
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited June 2014
    I feel certain my fleet Avenger only has 4 Tac console slots. Did you get some uber version?

    Yes you are correct, I must have been drinking too much warp coolant when i posted!
    SulMatuul.png
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  • warmonger360warmonger360 Member Posts: 524 Arc User
    edited July 2014


    A dream to some
    (defenders)

    ... a nightmare to others! (science abilities).


    well, I see someone else has seen John Boorman's Excalibur
    WE SURVIVE!

    aut vincere aut mori pro imperio
    either to conquer or to die for the Empire
  • jellico1jellico1 Member Posts: 2,719
    edited July 2014
    edalgo wrote: »
    If the Avenger didn't have 5 forward weapons, higher turn rate and capability to equip cloak the I wouldn't have changed out of my Fleet Sovereign.

    Both do great but the Avenger is more flexible and manueverable.


    I agree the Avenger has all the toys As far as effectiviness gets better boff seating turn rate ect.....

    I count all of that as minor though considering how much dps you can get out of either ship.
    you can get enough dps out of the Facr to do any of the content with ease

    so then it all comes down to looks for me

    The avenger imo is way too small and doesnt look good....personal taste
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • edited July 2014
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  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited July 2014
    To the guy that said the cloak is useless: Not so. DPS is time based. That cloak allows you to bypass navigational hazards that would set you in red alert, robbing you of precious time as you try to get past to the next target. For example, crossing the gate to get to the other side (there's a chicken joke in there somewhere... I just know it!) to hit the other transformers, etc. Avoiding hordes in the minefield, etc. It also gives a nice noticable decloaking boost every time you re-enter combat. Why not? It's like a free mini buff. Meanwhile yet I know it sucks that it's in console form instead of built into the ship. I debate using it and swapping it out many times and go back and forth. However the upside of it is: It's useful enough that it helps your DPS in a few key subtle ways and is not "useless" as proclaimed.
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