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Misc PvP Observations w/New Season

p2wsucksp2wsucks Member Posts: 0 Arc User
edited May 2014 in PvP Gameplay
Positive:

1. Trait restructure -

a. Power creep aside having limited but flexible layouts in between matches is nice and allows for queuing ground w/o a being at such a disadvantage. (Though my suicidal Leroy Sword style wasn't appreciated by Pugmates).

b. Delays new players disadvantage since they don't need to Rep so much to be on a more level playing field.

c. Got rid of placate annoying attribute.

Negatives:

1. Mixed queues, nothing more annoying then having a debuff hit and run build being PuG partnered w/slow boats w/next to nothing in DPS. For those of us still clinging to the illusion of trying to maintain a unique faction play style this really is like nails raking a chalkboard.

2. Don't address faction uniqueness being eroded/removed over the last couple of years.

3. Don't address Rommy's obvious imbalances.

4. Don't address gear, boff, doff power creep, but mention PvP update is in the works, ie Traits weren't enough.

5. Don't address this issues related to all the speed boost unintended consequences since EPtE got reworked. (Or performance issues in general).

6. Don't address issues from removing shared cooldowns coupled w/Tech doffs reducing cooldowns on Boff powers and game balance.

7. Star Citizen development is chugging along.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Post edited by p2wsucks on
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Comments

  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited May 2014
    factionless ques a negative, LOL
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited May 2014
    factionless ques a negative, LOL

    Yeah I knew that one wouldn't go over well :D, but I really don't like it.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited May 2014
    For me, mixed factions are irritating because I spec'd my sci toons to leverage the opposing faction weakness, which doesnt work when I'm fighting against my own (yay for disables vs all-human crew). HOWEVER my builds still work well in Kerrat, which is the only real faction warfare in the game anyway. So basically my spec'd sci captains are Kerrat only and do not use the queues, and I'm okay with that. As far as that goes then, the only real problem with cross-faction queues is that they didnt give us more in-game space battles first.
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  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited May 2014
    I agree, the mixed queues, especially "forced" was a horribly bad idea.
    As was quite frankly FvF queues back in the day.

    The Faction vs Faction gameplay is one of the big things that drew me into PvP and the KDF, though the Romulan Faction kinda soured that a little, but this just spoiled it completely.
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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited May 2014
    I don't see the mixing of the ques as a bad thing for the klingon faction.

    The opposite is how I see it.

    For the last couple year they where forgotten about. They where sidelined by FvF. That is now no more.

    You can get pickup games on your klinks at any time... and LEARN how to play in a team. Yes running away every time your buffs are on cool down is bad team play. Its why klingon teams lost to Fed teams 9 times out of 10. The play style CAN work on a team... it can't work when its the playstyle of the entire team.

    Anyway I don't mean to get into meta team make up....

    This is the perfect time for a Klingon PvP fleet to get rolling... if there are players wanting to go that way.

    There is no way for fed teams to hide from a Klingon team anymore. Build your ALL klingon team and que in the team que.

    The team que changed as well... you can now get... FvK.... or KvK... doesn't matter who ever is in the que. No more 5 teams in the FvF que and one Klingon team sitting there all night forced to troll Kerrat while sitting in the que for hours on end, while the REAL fed pvp players are beating each other up all night.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • edited May 2014
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2014
    p2wsucks wrote: »
    Negatives:

    1. Mixed queues, nothing more annoying then having a debuff hit and run build being PuG partnered w/slow boats w/next to nothing in DPS. For those of us still clinging to the illusion of trying to maintain a unique faction play style this really is like nails raking a chalkboard.

    Prior to S9...

    Queue as KDF...fall asleep...try again the next day.

    Since S9...

    Wheeeee, folks be blowin' me up...wheeee!

    TBH, I'm not sure where the unique play style existed prior to S9.

    Battle Cruisers were available to Feds even before the Avenger.
    Carriers have been available to Feds.
    Even Flight-Deck Cruisers hit up the lock boxes and were available to Feds.
    Fed Roms have been able to run rampant with cloaking.

    It's been an ongoing thing for years...that past the point of no return some time ago.

    The mixed queues...didn't make that worse, it just means that the KDF can play too...instead of just sitting back and watching the Feds play in that "KDF style" without the KDF there.
  • dova25dova25 Member Posts: 475
    edited May 2014
    I think that mixed P.V.P queue's also mean that kdf ships now could be buffed by Cryptic with less complaints from fed's

    A Fed player can think that eventually that supposed new OP kdf ship will for sure, in one day, be in the same team with him or more he can use it if he rolls a kdf char so why complain about that .
    ( I played as kdf with new FPE in my team and against FPE from the other team )


    Btw, I think since Fed's got their OP new FPE now it is time for kdf to get their OP Bop (5 fore/5 tac console ???).
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2014
    dova25 wrote: »
    Btw, I think since Fed's got their OP new FPE now it is time for kdf to get their OP Bop (5 fore/5 tac console ???).

    Hrmm, I mentioned the following in the S9#20 thread...
    So, one could say we've got the following...

    Assault Cruiser -> Assault Cruiser Refit
    Star Cruiser -> Odyssey Star Cruisers
    Advanced Escort -> Multi-Vector Advanced Escort
    Patrol Escort -> the new Patrol Escort Refit
    Reconnaissance Science Vessel -> Multi-Mission Explorers

    So will we be seeing...

    Deep Space Science Vessel -> Deep Space Science Vessel Refit?
    Hegh'ta Heavy Bird-of-Prey -> Hegh'ta Heavy Bird-of-Prey Refit? K'vort?
    Qin Heavy Raptor -> Qin Heavy Raptor Refit? Hangar?
    Negh'Var Heavy Battle Cruiser -> Negh'Var Heavy Battle Cruiser Refit? It's been mentioned again recently...

    ...so there's been ongoing talk since our targs were just puppies, ahem, about the Negh'Var Refit; but it still leaves room open there for the Hegh'ta Refit and Qin Heavy Refit...eh?
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited May 2014
    its not like we got factionless ques in an age were there was some stark difference in factions. we got it in the age of everything being universal.

    - best and most common in pvp ships are all lockbox/cross faction
    - fed and universal carriers
    - red and blue romulans, that are basically double klingons in the way they are different from feds, this alone makes a red vs blue pointless when its now redblue vs redred
    - cross faction and faction fed battlecrusiers
    - cross faction raider


    there's nothing faction specific left to preserve, nothing of value was additionally lost. we all benefited by removing what was a purely arbitrary obstruction to ques poping as often as they could have been, for both sides.
  • dova25dova25 Member Posts: 475
    edited May 2014
    ...so there's been ongoing talk since our targs were just puppies, ahem, about the Negh'Var Refit; but it still leaves room open there for the Hegh'ta Refit and Qin Heavy Refit...eh?

    Yes there is a long discussion history about what will be next kdf ship will be .

    Personally I would like a Hegh'ta Refit so that I could engage a fight with that new FPE and have a true chance to win against it.Not a OP bop just a fair enough state wise compared to new FPE. ( I like more to PVP in a fast moving ship like my kdf reman char have access and I want something similar to my kdf char too.)

    Fleet Defiant was and still is,by far , the best "raptor" in game for a long time now and after I wrote pages about that in forum and after I saw that nothing happens I docked my fleet raptor ,deleted my other raptor's and closed the chapter in my mind.A new Quin Heavy Refit would be interesting depending on stats.
    (Hmm just copy the FPE ,slightly alter it and put a cloak on it and call it Quin Heay Refit ?After all ,old Somraw is similar to old FPE so it could be a easy way to Cryptic to make money fast)

    I bought the Mogh for support ( not because I like battlecruisers) and I won't be buying a new battlecruiser soon.So no more battlecruisers for me :) thank you
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • magniacapramagniacapra Member Posts: 544 Arc User
    edited May 2014
    ITT Klinks wanting FPE-R with battlecloak, 21 turn and Raider flanking.

    :/
  • guriphuguriphu Member Posts: 494 Arc User
    edited May 2014
    I like the idea of faction vs faction, and some of the most fun matches I've had in random queue were in the FvK and KvF queuees... but there's no point in it any more. In space it's just Jem Hadars and Warbirds and timeships, and on ground PvP just stands for Pussycat versus Pussycat, no matter what faction you're fighting for. If there were enough people doing PvP and interested in custom challenge matches, themed battles would be neat, but the faction split wouldn't create those any more, anyway.

    I love the S9 changes, overall. Much less grinding required to stay competitive thanks to the rep restructure, free retraits and the skill augmentation from kits means that it's easier to have a dual-spec character who's competitive in both space and ground.

    Everything's as broken, buggy, imbalanced, and bad as it was before, but S9 is the first time since S5 that I feel like PvP's chances of becoming good someday have gone up with a new season rather than down. We're back to the point where a sweeping balance pass and massive bug fix could actually make this a good game, which is something I couldn't say about Season 6, 7, NR, or 8. Not that that's likely to happen, but it's something.
  • wolverine595959wolverine595959 Member Posts: 726
    edited May 2014
    guriphu wrote: »
    I like the idea of faction vs faction, and some of the most fun matches I've had in random queue were in the FvK and KvF queuees... but there's no point in it any more. In space it's just Jem Hadars and Warbirds and timeships, and on ground PvP just stands for Pussycat versus Pussycat, no matter what faction you're fighting for. If there were enough people doing PvP and interested in custom challenge matches, themed battles would be neat, but the faction split wouldn't create those any more, anyway.

    I love the S9 changes, overall. Much less grinding required to stay competitive thanks to the rep restructure, free retraits and the skill augmentation from kits means that it's easier to have a dual-spec character who's competitive in both space and ground.

    Everything's as broken, buggy, imbalanced, and bad as it was before, but S9 is the first time since S5 that I feel like PvP's chances of becoming good someday have gone up with a new season rather than down. We're back to the point where a sweeping balance pass and massive bug fix could actually make this a good game, which is something I couldn't say about Season 6, 7, NR, or 8. Not that that's likely to happen, but it's something.


    This, it is an oddity to see a non lock box ship or non rommie. Teams are usually warbird, warbird, time ship, recluse, bug/hirogen. For variety throw 2 each of those ships in a cup shake and pour.
    Hey I Used to be Captain Data, well I guess I still am in game but the account link really screwed everything up :rolleyes:
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  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited May 2014
    deokkent wrote: »
    After a couple of tries, I gave up. My KDF toons PvP in kerra't exclusively. It's been like that for 2 years, that's going to be an annoying habit to break.

    I'm curious. Against who are you playing in kerrat?

    because no fed pvper iI know is playing there anymore for looooong time. maybe once in 2 months.
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited May 2014
    ITT Klinks wanting FPE-R with battlecloak, 21 turn and Raider flanking.

    :/

    http://sto.gamepedia.com/Fleet_Norgh_Bird-of-Prey_Retrofit
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    I agree, the mixed queues, especially "forced" was a horribly bad idea.
    As was quite frankly FvF queues back in the day.

    The Faction vs Faction gameplay is one of the big things that drew me into PvP and the KDF, though the Romulan Faction kinda soured that a little, but this just spoiled it completely.

    I agree completely.
    Leonard Nimoy, Spock.....:(

    R.I.P
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  • iskandusiskandus Member Posts: 1,062 Arc User
    edited May 2014
    Observation: HOBO continues to QQ about TDF in Kerrat
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited May 2014
    I don't see the mixing of the ques as a bad thing for the klingon faction.

    The opposite is how I see it.

    For the last couple year they where forgotten about. They where sidelined by FvF. That is now no more.

    You can get pickup games on your klinks at any time... and LEARN how to play in a team. Yes running away every time your buffs are on cool down is bad team play. Its why klingon teams lost to Fed teams 9 times out of 10. The play style CAN work on a team... it can't work when its the playstyle of the entire team.

    Anyway I don't mean to get into meta team make up....

    This is the perfect time for a Klingon PvP fleet to get rolling... if there are players wanting to go that way.

    There is no way for fed teams to hide from a Klingon team anymore. Build your ALL klingon team and que in the team que.

    The team que changed as well... you can now get... FvK.... or KvK... doesn't matter who ever is in the que. No more 5 teams in the FvF que and one Klingon team sitting there all night forced to troll Kerrat while sitting in the que for hours on end, while the REAL fed pvp players are beating each other up all night.

    I was speaking more in context of the solo/duo queue which is what I've generally preferred even when facing Fed premades. I also would queue KvK, though that popped much less, but you're correct the faction distinctions have eroded in terms of game play. But, it doesn't mean I've got to like it. :P
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • magniacapramagniacapra Member Posts: 544 Arc User
    edited May 2014

    huh? Don't look at me, look at all the klinks complaining about how there ships are all **** because of lack of consoles, hit points and singularity jump. Feds are only just catching up as far as I'm concerned.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited May 2014
    p2wsucks wrote: »
    I was speaking more in context of the solo/duo queue which is what I've generally preferred even when facing Fed premades. I also would queue KvK, though that popped much less, but you're correct the faction distinctions have eroded in terms of game play. But, it doesn't mean I've got to like it. :P

    No doubt, I don't like 95% of what Cryptic does. :) lol

    They just killed our faction 3 years ago is all. They started by giving us gimmick consoles instead of proper ship upgrades. They did it right around the same time they gave Feds a PvP option that didn't involve Klingons at all. So they gave them a place to hide from FvK game play... and a legit reason to do just that.

    Now that everyone has a leech everyone understands its broken and there is no denying it. For 6 months it was 3x more powerful then it is now and it was Klink only... it is no wonder the FvF que caught on with any PvP player good enough to understand how game breaking that one gimmick console was.

    Cryptic has been shafting Klinks for 3 years.... at least now we can get actual games on our klinks.

    I guess this was just the official hands in the air in regard to klinks, from that perspective I guess this is a good time to say we aren't happy about how the faction was treated ever.

    If PvP gets some real team take up like it had awhile back though I can for sure see Klingon teams doing well now. I think alot of the reason we didn't see as many Klingon teams doing well in tunrys and such had to do with the lack of practice... this change at least makes that a bit easier making it possible to get 5 man klink team games in more often.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited May 2014
    huh? Don't look at me, look at all the klinks complaining about how there ships are all **** because of lack of consoles, hit points and singularity jump. Feds are only just catching up as far as I'm concerned.

    Feds have always had the better ships. (lockbox not included in the comparison). The klingon ships where always mostly locked into specific playstyles that made them predictable. Where as the federation ships always complemented one another much better. A balanced fed ship team is still stronger then a klingon or even romulan team. If you are going to make a 5 man team using only faction ships... the fed teams win easily.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited May 2014
    Feds have always had the better ships. (lockbox not included in the comparison). The klingon ships where always mostly locked into specific playstyles that made them predictable. Where as the federation ships always complemented one another much better. A balanced fed ship team is still stronger then a klingon or even romulan team. If you are going to make a 5 man team using only faction ships... the fed teams win easily.

    I would say Feds have better team ships, Klinks have better solo ships. Defiant w/out a team is just putting scores on the enemy board, but if you get somebody on your team filling in the heals for you that tac-heavy focus becomes something else entirely. Meanwhile teamwork is less important for BOP that can just up and leave.
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited May 2014
    iskandus wrote: »
    Observation: HOBO continues to QQ about TDF in Kerrat

    Observation:

    No one cares about a fail Kerrat-only pug like you.
    [SIGPIC][/SIGPIC]
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