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Random dropped kits require wrong rank

adwynythadwynyth Member Posts: 369 Arc User
edited May 2014 in PC Gameplay Bug Reports
While blasting through Nimbus last night, I received several Mk V and Mk VI kits and modules.

To my dismay, I couldn't equip the Mk VI kits or modules, because both of them listed "Captain" as the required rank.

Last I heard, Mk VI was usable by Commanders/Subcommanders and Mk VII/VIII were the ones that required Captain/[Rom]Commander.

I've also seen this with random Mk X kits and modules dropped in the FE and endgame content (mostly STFs and rep grind stuff). Mk X is requiring RAUH/Subadmiral II instead of RALH/Subadmiral I.

I've also seen some Mk XII stuff (again, just kits and modules) requiring Vice Admiral/[Rom]Admiral instead of RAUH/Subadmiral II. Not sure if it's all of those or just some.

Sounds like a requirements pass needs to be made on all of the new kits/modules. :)

FWIW, old kits are unaffected by this.

Noted on both Fed and Rom characters; haven't played KDF enough lately to notice. This applies to both random drops and mission rewards. Sorry for misleading title.
Post edited by adwynyth on

Comments

  • chuckwolfchuckwolf Member Posts: 206 Arc User
    edited May 2014
    ignore this I misread the OP, didn't notice the actual Mark is wrong on the dropped kits
    @Powerblast in game
  • adwynythadwynyth Member Posts: 369 Arc User
    edited May 2014
    Is it the Mark number that's wrong (a la tons of random items like personal shields and ship shields, that have been broken forever), or is it the rank required?

    The Mk V and Mk VI kits I got both had the same number of slots IIRC, as did the Mk XI and XII I saw, but required different ranks.

    If there are some supposed "Mk VI" kits that are actually Mk VII pieces mislabeled, that might explain it, but why would those be dropping for a Commander/Subcommander?
  • edited May 2014
    This content has been removed.
  • adwynythadwynyth Member Posts: 369 Arc User
    edited May 2014
    I have now played all the way up on a new Fed character and can verify that the issue occurs with all even-numbered Mk kits and modules.

    Mk II, IV, VI, VIII, X, and XII are all affected.

    That, the crappy rate of module drops, and the inability to purchase most modules on vendors, is hampering the new kit adoption rate among sub-VA characters and driving up the price of the remaining old-style kits on the Exchange.

    Please fix, guys.
  • lhoygowlhoygow Member Posts: 311 Arc User
    edited May 2014
    adwynyth wrote: »
    I have now played all the way up on a new Fed character and can verify that the issue occurs with all even-numbered Mk kits and modules.

    Mk II, IV, VI, VIII, X, and XII are all affected.

    That, the crappy rate of module drops, and the inability to purchase most modules on vendors, is hampering the new kit adoption rate among sub-VA characters and driving up the price of the remaining old-style kits on the Exchange.

    Please fix, guys.

    I can verify this and it's not just the drops, it's all kits that I have encountered, including the episode rewards. Posted about it here http://sto-forum.perfectworld.com/showthread.php?t=1103091
  • adwynythadwynyth Member Posts: 369 Arc User
    edited May 2014
    lhoygow wrote: »
    I can verify this and it's not just the drops, it's all kits that I have encountered, including the episode rewards. Posted about it here http://sto-forum.perfectworld.com/showthread.php?t=1103091
    Did you put in a ticket or a bug report on it?
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited May 2014
    Thanks for the reports. Investigating.
    STO QA Team
  • adwynythadwynyth Member Posts: 369 Arc User
    edited May 2014
    Thanks for the reports. Investigating.
    Thanks much. I appreciate it. :)
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