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  • magniacapramagniacapra Member Posts: 544 Arc User
    edited May 2014
    10 less power to every subsystem is **** all, especially with ATB, Leech, and valdore consoles that enable you to regen shields better than any combination of BOFF ability, passive or shield power setting.

    A JHEC is only 'tanky' because it's not fitted and flown like a hit and run vaper jammed with 1 every minute klicky klicky consoles and abilities. You can make perfectly viable brawlers out of ships like the Ha'Feh and Arkif and lets not forget the singularity jump and battlecloak, that enables you, vs most pugs, exit combat. - Latent abilities far in excess of the disadvantages romulan ships have.

    Having fewer ships is not an excuse for the ones you have to be broken. And regardless, a romulan has access to all of the lockbox ships, with crit BOFF's to boot. They're just broken an OP and everyone knows it.

    And why are you talking about cloaks on a defiant when we're comparing JHAC's to Romulan vapers?
  • notrealednanotrealedna Member Posts: 1,028
    edited May 2014
    sharxtreme wrote: »
    Edna on JHAS you must be joking. Reading this, one would think that JHAS is now all of a sudden, weakest escort in game. :)

    Its right there after defiant.If you want to be even considered you have to have a romulan pilot.
    That or somehow all those people who have a jhas use faw scimitars a2b ships because jhas is too good for their fair play.

    how about everything romulan that can dogfight better than a jhas ,has most uni consoles possible incorporated in their singularity cores and can cloak when shet hits the fan?
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited May 2014
    If you put against a FAW Scimitar vs anything that can use DHC properly, who's going to win? FAW still is fake damage, damage doesn't mean much when you can't score a kill.

    Does someone know here someone who has been successful with a FAW Scimitar and is known in the community? Still of the idea such builds are TRIBBLE, boring, ineffective, doomed to fail.
    Its right there after defiant.If you want to be even considered you have to have a romulan pilot.
    That or somehow all those people who have a jhas use faw scimitars a2b ships because jhas is too good for their fair play.

    how about everything romulan that can dogfight better than a jhas ,has most uni consoles possible incorporated in their singularity cores and can cloak when shet hits the fan?

    Defiant is deadly. I mean, have you seen any other escort that is able to perform a ram in the first second of a match?
  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited May 2014
    10 less power to every subsystem is **** all, especially with ATB, Leech, and valdore consoles that enable you to regen shields better than any combination of BOFF ability, passive or shield power setting.

    A JHEC is only 'tanky' because it's not fitted and flown like a hit and run vaper jammed with 1 every minute klicky klicky consoles and abilities. You can make perfectly viable brawlers out of ships like the Ha'Feh and Arkif and lets not forget the singularity jump and battlecloak, that enables you, vs most pugs, exit combat. - Latent abilities far in excess of the disadvantages romulan ships have.

    Having fewer ships is not an excuse for the ones you have to be broken. And regardless, a romulan has access to all of the lockbox ships, with crit BOFF's to boot. They're just broken an OP and everyone knows it.

    And why are you talking about cloaks on a defiant when we're comparing JHAC's to Romulan vapers?

    You have just replied to my fact statements with anecdotal evidence and pure opinions.

    Fact#1 - romulans have 40 less subsys power
    Fact#2 - romulans have access to only 4% more crth. 4% more
    Fact#3 - more singularity power=weaker cloak
    Fact#4 - using A2B on a cloaker makes your cloak weaker
    Fact#5 - having low aux on a cloaker also makes you do less damage
    Fact#6 - singularity jump is only 3km
    Fact#7 - to use FAW you must stay uncloaked longer, you will build your singularity faster, have weaker cloak after and you will hit acetons, FBPers, draw agro etc.
    Fact #8 - other factions can use FAW better in PvP, be it for drain or damage
    Fact#9 - FAW ships have way less effective burst alpha then any other setup except full torp build
    Fact#10 - cloak is disrupted by many AoE science attacks

    But i know what bothers Edna, that you need significantly less skill/effort to fly A2B FAW DEM ships so it is in end more accessible.
    That boff skill is made for PvE.
  • notrealednanotrealedna Member Posts: 1,028
    edited May 2014
    sharxtreme wrote: »
    You have just replied to my fact statements with anecdotal evidence and pure opinions.

    Fact#1 - romulans have 40 less subsys power
    Fact#2 - romulans have access to only 4% more crth. 4% more
    Fact#3 - more singularity power=weaker cloak
    Fact#4 - using A2B on a cloaker makes your cloak weaker
    Fact#5 - having low aux on a cloaker also makes you do less damage
    Fact#6 - singularity jump is only 3km
    Fact#7 - to use FAW you must stay uncloaked longer, you will build your singularity faster, have weaker cloak after and you will hit acetons, FBPers, draw agro etc.
    Fact #8 - other factions can use FAW better in PvP, be it for drain or damage
    Fact#9 - FAW ships have way less effective burst alpha then any other setup except full torp build
    Fact#10 - cloak is disrupted by many AoE science attacks

    But i know what bothers Edna, that you need significantly less skill/effort to fly A2B FAW DEM ships so it is in end more accessible.
    That boff skill is made for PvE.


    TRIBBLE leech ,lockbox ships with warpcores on romulans ,a2b which can be used all the time except when you cloak ,aux batteries ,integrated uni console powers in singularity cores....totally legit.

    no that doesnt matter ...playing faw only kills your gaming skills over time...for me that can only reduce the number of threats in the other/enemy team ....everyone can test that ...play a a2b faw ship for a week then try play again your non faw ship to see how "easy" it is.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited May 2014
    sharxtreme wrote: »
    You have just replied to my fact statements with anecdotal evidence and pure opinions.

    Fact#1 - romulans have 40 less subsys power
    Fact#2 - romulans have access to only 4% more crth. 4% more
    Fact#3 - more singularity power=weaker cloak
    Fact#4 - using A2B on a cloaker makes your cloak weaker
    Fact#5 - having low aux on a cloaker also makes you do less damage
    Fact#6 - singularity jump is only 3km
    Fact#7 - to use FAW you must stay uncloaked longer, you will build your singularity faster, have weaker cloak after and you will hit acetons, FBPers, draw agro etc.
    Fact #8 - other factions can use FAW better in PvP, be it for drain or damage
    Fact#9 - FAW ships have way less effective burst alpha then any other setup except full torp build
    Fact#10 - cloak is disrupted by many AoE science attacks

    But i know what bothers Edna, that you need significantly less skill/effort to fly A2B FAW DEM ships so it is in end more accessible.
    That boff skill is made for PvE.

    About cloak. Singularity Distributor Unit reduces 50% of singularity charge penalty. about the lesser power I think Singularity abilities compensates them.

    As barbie once told me "FAW on Scimitar is like drugs, it's hard to stop then"
  • magniacapramagniacapra Member Posts: 544 Arc User
    edited May 2014
    sharxtreme wrote: »
    You have just replied to my fact statements with anecdotal evidence and pure opinions.

    Fact#1 - romulans have 40 less subsys power
    - Which equals -10 power to each subsystem
    Fact#2 - romulans have access to only 4% more crth. 4% more
    - And more crtd, and thats only when your comparing ships with 3 tac BOs, which is like 1 or 2 fed ships.
    Fact#3 - more singularity power=weaker cloak
    - not that no one ever uses singularity abilities before cloaking... ever... right? :rolleyes:
    Fact#4 - using A2B on a cloaker makes your cloak weaker
    - not weak enough to be detected by any inaite ability on a fed or klink ship.
    Fact#5 - having low aux on a cloaker also makes you do less damage
    - if you say so. :rolleyes:
    Fact#6 - singularity jump is only 3km
    - who cares? Becuase you break tractor beams and reduce perception your as good as scot free. Inaite abilities not even klinks can match.
    Fact#7 - to use FAW you must stay uncloaked longer, you will build your singularity faster, have weaker cloak after and you will hit acetons, FBPers, draw agro etc.
    - whilst your valdore console will also heal you at a rate 3-5 times stronger than Science team III with doffs. And no one ever cloaks/decloaks just for the damage and defence bonses... nope never... :rolleyes:
    Fact #8 - other factions can use FAW better in PvP, be it for drain or damage
    - lol, nope.
    Fact#9 - FAW ships have way less effective burst alpha then any other setup except full torp build
    - this doesnt even make sense. Burst alpha is meaningless if you can kill multiple targets without it.
    Fact#10 - cloak is disrupted by many AoE science attacks.
    - oh dear, if only you had other advantages to deal with the fact your inaite ability might be countered... sometimes... if your a terrible pilot... if only... :rolleyes:
    Congrats, you have completely demonstrated you don't have a clue. GJ.
  • edited May 2014
    This content has been removed.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2014
    10 points of power on a subsystem practically only matter when we're talking about weapon power - and the maximums are still the same. I really doubt that was ever a good balancing mechanic, but I guess it's what we got.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • dius1981dius1981 Member Posts: 500
    edited May 2014
    IMO the problem with STO PvP is there is no real point to it. There is no RvR in the game which kinda means no real end game for PvP'ers.

    Just ques of zone baste instance duels that mean nothing in the grand scheme of things...
    With the exception of braggin rights for ego cowboys, such as myself =)

    If they added a system where by fighting will actually get you something worth while like territory, conquest points for the Federation or the Empire which go toward claiming more territory.

    And by doing so you get Fleet ranking / House ranking dependent on how many of your fleeties partake in this pvp system.

    You would even have House V's House or Fleet Vs Fleet standings to identify who are the most active pvp fleets in game.

    And maybe by killing members of the most active pvp fleet in the game you get even more shizzle'manizzle...


    Bottom line - there is a hell of a lot of options the devs could take to make pvp a lot more interesting and enticing.

    GIVE PEOPLE A REAL REASON TO PVP AND YOU WILL GET PEOPLE WANTING TO PVP.
    OMEGA ARMADA & House of Beautiful Orions
    [SIGPIC][/SIGPIC]
    Please keep the QQ to a minimum.
    >>>PUNISH THE FEDs<<<
    >>>Positive Feedback from a PvE HERO<<<
  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited May 2014
    deokkent wrote: »
    I stopped reading at -40 power penalty point. Are you joking? I was having this argument with a pver the other day who was 1000% convinced this is a serious obstacle for romulans. I never thought I would hear this from a pvper.

    To you and that guy who said I dont have a clue when stating facts. lol :)
    We are talking here about base and potential.

    I know you and I, and whoever can get good power levels on romulans, well equipped and well skilled players can do wonders on any ship, but that is way besides the point.

    In its base stats are stats, and potential is potential.
    So you want to argue that ships with 40 less power stats have more or even SAME power potential in all subsys then fed/kdf ones?
    seriously?

    Like i stated before, you can equip your ship with consoles, boffs and doffs to do what you please.
    And to equip it with all top gear you need around 1mil dilithium, 700K FC and from 200mil EC to 600mil or more + reputation traits and gear.

    That is the maximum potential with 0 flying skill calculated in.

    Bases are like i have stated.
    You cannot argue base stat facts and mechanics selectively with max probable potentials enhanced by player skill.

    So what are we arguing here about? FAW? romulans? vanilla romulans with FAW? good equipped romulans with FAW? Good equipped and good skilled romulans with FAW?
    Absolute maxed romulans with FAW vs absolute max fed/kdf with FAW? Or without? or vs top healers and top debuffers or top escorts?

    So what is the problem? A2B? FAW? Leech? batteries?? uni consoles? singularity powers, cores vs fed/kdf cores? lobi ships? usage of those combined?
    JHAS being comparatively weaker then before? Recluse surpassed by Voth set? Galor FAW being surpassed by scimi FAW or fed FAW?
    Lobi ships vs c-store ships or vs vanilla ships?
    Needing to have equipment and to have FC, EC, dil, lobi and rep marks to reach MAX potential?

    Seriously, what is the subject of this argument?
  • solarstreaksolarstreak Member Posts: 78 Arc User
    edited May 2014
    The faw scimitars I've run into are mostly pretty squishy, since they seem to skip on rsp and go for dem + dual aux to bat instead. More impressed by some of the faw Avengers I've seen lately, Augm3nt's comes to mind.(hope i spelled that right;)) They put out great pressure and seem more sturdy with the extra engi boff slots. Granted, most scimitar pilots don't seem to take full advantage of the innate slipperiness of a warbird.

    Personally though nothing is funner then cannons on a scimitar, tried beams but got kinda bored of it after just a few matches. APA + a good GDF is quite amusing on a faw scimitar though.. for the person using it.
    Selun'x Alien Sci - Zarza Reman Tac
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited May 2014
    You have just replied to my fact statements with anecdotal evidence and pure opinions.

    Fact#1 - romulans have 40 less subsys power
    - Which equals -10 power to each subsystem
    What's the problem with that? 10*4=40.
    Fact#2 - romulans have access to only 4% more crth. 4% more
    - And more crtd, and thats only when your comparing ships with 3 tac BOs, which is like 1 or 2 fed ships.
    they do get more crit, but not way too higher to what other faction can do.
    Fact#3 - more singularity power=weaker cloak
    - not that no one ever uses singularity abilities before cloaking... ever... right?
    Using singularity abilities adds a 5 second lockout of cloak, you bet not everyone does when they need to get away.
    Fact#4 - using A2B on a cloaker makes your cloak weaker
    - not weak enough to be detected by any inaite ability on a fed or klink ship.
    He's damn right. If you cannot still detect someone that way he has points in starship stealth/you without sensors.
    Fact#5 - having low aux on a cloaker also makes you do less damage
    - if you say so.
    Nukara T4 auxiliary power configuration.
    Fact#6 - singularity jump is only 3km
    - who cares? Becuase you break tractor beams and reduce perception your as good as scot free. Inaite abilities not even klinks can match.
    Doesn't break tractor beams. They get broken if the user is stupid enough to fly in the singularity and get placated. You're still under the snare after the jump.
    Fact#7 - to use FAW you must stay uncloaked longer, you will build your singularity faster, have weaker cloak after and you will hit acetons, FBPers, draw agro etc.
    - whilst your valdore console will also heal you at a rate 3-5 times stronger than Science team III with doffs. And no one ever cloaks/decloaks just for the damage and defence bonses... nope never...
    I do, and Scimitar is instrumental for this. It has ∞ reasons to cloak as soon as possible. Valdore console is powerful, but you can't rely on chances to stay alive. You're telling me you don't cloak to get 20-25% bonus damage on ambush?
    Fact #8 - other factions can use FAW better in PvP, be it for drain or damage
    - lol, nope.
    Yes, Excelsior is already a way better option with its innate moar bonus power to all subsystems, DEM3, and they can tank better than any romulan ship.
    Fact#9 - FAW ships have way less effective burst alpha then any other setup except full torp build
    - this doesnt even make sense. Burst alpha is meaningless if you can kill multiple targets without it.
    FAW never killed anyone on burst because it's pressure damage, not spike like cannons. To be killed by a FAW you seriously need to be sleeping/random beam hit you at last moment.
    Fact#10 - cloak is disrupted by many AoE science attacks.
    - oh dear, if only you had other advantages to deal with the fact your inaite ability might be countered... sometimes... if your a terrible pilot... if only...
    If you struggle to go after cloaking ships load a TB. Cloak can be easily countered if you keep your eyes opened. If that's what you meant, I can't understand a word of that sentence.

    Negating the truth doesn't change reality.
  • sharxtremesharxtreme Member Posts: 850 Arc User
    edited May 2014
    The faw scimitars I've run into are mostly pretty squishy, since they seem to skip on rsp and go for dem + dual aux to bat instead. More impressed by some of the faw Avengers I've seen lately

    I agree completely. FAW scimis are squishy especially compared to fed FAWers.(ltc+lt eng max)
    Just rewatched my gorn vs dax vid and you can clearly see how that game is decided by FAW scimi dying few times from FBP+torpedo attack combo, and also how it does no real damage to my fed shields while running tetryon FAW and me having only 1 TT.
    I rarely, if any, get beaten by FAW scimis so I just don't know what all the fuss is about.


    But like Edna in the end came to conclusion, let ppl play A2B FAW, they just lose skill over time by doing that.

    People are somehow thinking that slightly higher crit on romulan is somehow responsible for them being vaped or owned, and it's mere 4%.
    Remember when running 5 superior operatives, which no one serious will ever do, you have 5seconds of ambush just like fed ambush. Switching one boff for reman infiltrator you extend that to 14secs, but you lose 2% crth so it is always 4% difference in real combat between romulan and fed tac.

    BTW all this whining is really stupid anyway. I meet super drainers, vapers, healers, tanks, debuffers everyday in PvP and i congratulate them on their good setup and uber kills, drains or heals.

    Nerf whining.
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