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Need people to check the Foundry on Tribble

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  • xraiderv1xraiderv1 Member Posts: 488 Arc User
    edited April 2014
    the old Wall console #1 that used to be just outside the Transporter Room is now in a conference room on the lower level of Ops.

    help, I cant find the console. got a foundary mission..one of the test ones I'm assuming, and I cant find the interact console.
    Murphy's laws:
    1- Murphy’s Law tells us that anything that can go wrong will go wrong.
    2- And anything that does go wrong will get progressively worse.
    3- And if you survive the first two laws it’s time to panic.
  • i8472i8472 Member Posts: 225 Arc User
    edited April 2014
    xraiderv1 wrote: »
    help, I cant find the console. got a foundary mission..one of the test ones I'm assuming, and I cant find the interact console.

    below Admiral Quins office in room on wall.... where that console is.
  • xraiderv1xraiderv1 Member Posts: 488 Arc User
    edited April 2014
    is it one of the two conference rooms? and if so..which one?
    Murphy's laws:
    1- Murphy’s Law tells us that anything that can go wrong will go wrong.
    2- And anything that does go wrong will get progressively worse.
    3- And if you survive the first two laws it’s time to panic.
  • xraiderv1xraiderv1 Member Posts: 488 Arc User
    edited April 2014
    ok...either I'm in the wrong place or the console's not been turned on yet. did they finish foundary maintenance yet?
    Murphy's laws:
    1- Murphy’s Law tells us that anything that can go wrong will go wrong.
    2- And anything that does go wrong will get progressively worse.
    3- And if you survive the first two laws it’s time to panic.
  • i8472i8472 Member Posts: 225 Arc User
    edited April 2014
    http://sto-forum.perfectworld.com/showpost.php?p=16510131&postcount=2



    made this to help with looking for wall console #1.
    hope it helps.
  • xraiderv1xraiderv1 Member Posts: 488 Arc User
    edited April 2014
    is the foundary even enabled? I've been unable to find the wall interact consoles required to trigger most of the foundary missions
    Murphy's laws:
    1- Murphy’s Law tells us that anything that can go wrong will go wrong.
    2- And anything that does go wrong will get progressively worse.
    3- And if you survive the first two laws it’s time to panic.
  • xraiderv1xraiderv1 Member Posts: 488 Arc User
    edited April 2014
    i8472 wrote: »
    http://sto-forum.perfectworld.com/showpost.php?p=16510131&postcount=2



    made this to help with looking for wall console #1.
    hope it helps.

    checked those..neither of them work.
    Murphy's laws:
    1- Murphy’s Law tells us that anything that can go wrong will go wrong.
    2- And anything that does go wrong will get progressively worse.
    3- And if you survive the first two laws it’s time to panic.
  • kineticimpulserkineticimpulser Member Posts: 0 Arc User
    edited April 2014
    Project ID: ST-HRPICB67E

    Title: Overture 3

    Former entry door: South corridor, first door on the right

    New/moved entry door is nowhere on the new ESD map and no waypoint is active on the map.

    Thanks!

    Tony
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