The odyssea ship is the best disagnet, looks pretty good but dmg with 3 tac console is small, cryptic please make Odyssea refit with 5 tac console, more poeple who like this ship please post we need refit!!!!!
The odyssea ship is the best disagnet, looks pretty good but dmg with 3 tac console is small, cryptic please make Odyssea refit with 5 tac console, more poeple who like this ship please post we need refit!!!!!
How about no?
Not every ship is supposed to be a tactical damage dealer.
We don't need the Oddy to outgun everything. That is not what she is supposed to do. The Oddysey Star Cruiser is supposed to be a tank, with good support capabilities. She stands her ground with DPS. In my experience, I don't even need 4 tac consoles for DPS. Hell, my Nebula with 2 tac consoles can outdps the average PUG, and that char is 0 reputation in all tiers.
Have people seriously started thinking that every ship out there should be a one hit kill button? The Oddy has it's own strength's and weakness', every ship does. That's what makes each ship UNIQUE. If every traditional mmorpg made it so Tanks could heal with full healer abilities, there would be no healers in game. Something to think about.
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
wrong.
everything ingame must have viable competitive damage output.
doent mean everthing needs to have 5 tac consoles, but anything with less than 3, and no gimmick to make up for it, is a waste of a ship slot.
people need to shush with that single player trinity nonsense.
every simgle thing in game must do damage, because thats how you win. the only variable is in how that damage is applied.
doesnt need it. 3 consoles is viable for a cruiser with the heals to make up for it, but the 2 console variants are to patheic to even be comical.
not to mention the needless turnrate or frozen treacle making for a turn radius best measured in planetary orbits and you have a disgustingly out dated lame duck to terms of the stats applied to ingame entities.
the tac oddessy would probably look like a valid perchase if cryptic at very least, derived agility stats from any given ships volume rather than adhocmium.
but as it is, i consider it a sucker purchase and a lemon in comparison to the alternatives. even the bortasqu falls into this category due to its 5.5 turn rate and it HAS a 5 tac console varient
Some valid points but cruisers are supposed to be the Space Whales outside of carriers. Cruisers and Battle Cruisers are different. If it is that important to increase turn rate there are many ways to do it.
Why are ships with 2 tac consoles needed? Healers, debuffers, and tanks, specifically the first 2. The recon Vesta has 4 tac consoles but only 6 weapons slots like all science ships. While it is viable for dps it's configuration doesn't make it the most economical dps ship.
My guess is some would say that BoFF layout is more important than number of tactical consoles anyway.
Funny thing is, everything outside of forced game mechanics hints that the Oddyssey should indeed be the most powerful starship in Starfleet. It should just pulverize anything significantly smaller AND be the best tank available. But that would only work in a game where size would matter, Raiders and Escorts couldn't solo enemy bosses and would be the support instead of being supported by the biggest ship in the fleet.
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wtf this is gone too far....
all ships must be like this:
Escorts:
Low shields, medium hull, high dmg
cruisers:
medium shields, high hull, low dmg
sci ships:
high shields, low hull, medium dmg
you cannot have high all...that's is stupid and unbalanced.
this is just plain and simple how things should be.
Next to disagreeing (especially about Cruisers, they should do medium dmg, not the high dmg they do right now), I miss Carriers, Raiders, Destroyers, Battlecruisers aaaaand the Scimitar. That ship prooves us we can have all high, and forms a class of its own.
I highly doubt a refit will be made for this, your solutions is one of many or combination of many, I'll list a few:
-get a new ship
-use focused synergies to maximize your DPS
-take advantage of universal consoles in engineering console slots
-make sure your current build, like your skills make sense with Bridge officer abilities
-use Bridge officer abilities effectively, duh
There are many other things you can do to improve your DPS but essentially you are flying a Cruiser and a great one at that. If you need more DPS you may want to consider a more traditional escort.
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Have people seriously started thinking that every ship out there should be a one hit kill button? The Oddy has it's own strength's and weakness', every ship does. That's what makes each ship UNIQUE. If every traditional mmorpg made it so Tanks could heal with full healer abilities, there would be no healers in game. Something to think about.
Well basically yes. The blame lies at Cryptics door. There is no need for a tank or even a healer/support, in PVE anyway, since they broke the trinity. They have made it so DPS beats everything.
Not every ship is supposed to be a tactical damage dealer.
Really? First ppl moan because sci and cruisers don't dps, and now here you are saying they are not suppose to. Personally I think all ship consoles and boff slots should be universal. If you want a 6tac console glass cannon so be it
Really? First ppl moan because sci and cruisers don't dps, and now here you are saying they are not suppose to. Personally I think all ship consoles and boff slots should be universal. If you want a 6tac console glass cannon so be it
I think my Obelisk does a good amount of damage and with only two Tac consoles and only 6 weapon slots I'm happy with its performance. Fire at Will FTW!! One part of a ship doesn't make or break it, granted there are some bad ships, but a lot of what makes a ship is how the player builds it out. Having the right BoFFs, BoFF abilities, DoFFs, weapon/gear synergy. My Obelisk comes in first a lot in DPS in STFs and it ain't no glass cannon.
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Yeah that I agree on. Also that mirror universe paint would be fun...,
For all ships! Would love this on my fleet excelsior!
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Um... what? OP you need to stop drinking the Koolaid. I mean seriously. You really need to not. If you can't get good damage out of a Tac Oddy, you're doing something majorly wrong. And I mean horrendously disgustingly horrible pathetically (insert more demeaning adverbs here) wrong.
I have a lazy build that doesn't utilize a lot of the current cruiser meta builds, and I still squeeze a good 12k DPS out of my Tac Oddy with ease. And when I actually bother to do things properly, I can push her up to 16k with relative ease.
So... yeeeeeeah no. The Odyssey is fine. I wouldn't say no to a turn rate buff, but outside of that, the ship is great.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
The oddy is just fine. I ran the Tac oddy for a while, and then switched back to the fleet galaxy before getting a fleet galaxy dread. With 2 tac consoles on the fleet galaxy, I could still out DPS most pug groups and take every bit of damage in elite STFs, outside of hive onslaught.
The oddy is very configurable as it can be made into a damage dealer or a healer.
Admittedly, with 3 tac consoles and 3 tac abilities, I pulled more DPS in the oddy than the fleet galaxy, but the galaxy is just tankier, which is an advantage when trying to help pugs instead of using them as bait.
What if we pull a engi and sci slot to throw into tac? Then it would have five tac consoles. THen have the Klingons respond by ripping out all unneeded consoles and filling it with tac. Thus being the first ship with 10 tac consoles!
Leave the Oddy alone! Even with the Star Cruiser I can put out decent dps. Saving for the bundle. One will have all the of consoles and the other two straight beasts.
Just leave her alone!
VADM Malinda Leisha Ketchem, Federation Ambassador, U.S.S. Orlando(and proud to be an Oddy!);)
10 tactical consoles or bust. I don't blame the OP though, it's Cryptic that made the game be like this.
I have long wondered how Feds would react if they had this ship in their lineup. I think it's a pretty decent ship, but many in the KDF absolutely hate it.
Comments
How about no?
Not every ship is supposed to be a tactical damage dealer.
10 tactical consoles or bust. I don't blame the OP though, it's Cryptic that made the game be like this.
TAKE MAH MONIEZ, CRYPTIC!
Yeah that I agree on. Also that mirror universe paint would be fun...,
We don't need the Oddy to outgun everything. That is not what she is supposed to do. The Oddysey Star Cruiser is supposed to be a tank, with good support capabilities. She stands her ground with DPS. In my experience, I don't even need 4 tac consoles for DPS. Hell, my Nebula with 2 tac consoles can outdps the average PUG, and that char is 0 reputation in all tiers.
Join the Deltas today!
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
P.S. - They totally failed with the Galaxy refit and you want them to go messing around with the Oddy?? NO!
Some valid points but cruisers are supposed to be the Space Whales outside of carriers. Cruisers and Battle Cruisers are different. If it is that important to increase turn rate there are many ways to do it.
Why are ships with 2 tac consoles needed? Healers, debuffers, and tanks, specifically the first 2. The recon Vesta has 4 tac consoles but only 6 weapons slots like all science ships. While it is viable for dps it's configuration doesn't make it the most economical dps ship.
My guess is some would say that BoFF layout is more important than number of tactical consoles anyway.
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all ships must be like this:
Escorts:
Low shields, medium hull, high dmg
cruisers:
medium shields, high hull, low dmg
sci ships:
high shields, low hull, medium dmg
you cannot have high all...that's is stupid and unbalanced.
this is just plain and simple how things should be.
Next to disagreeing (especially about Cruisers, they should do medium dmg, not the high dmg they do right now), I miss Carriers, Raiders, Destroyers, Battlecruisers aaaaand the Scimitar. That ship prooves us we can have all high, and forms a class of its own.
Join the Deltas today!
-get a new ship
-use focused synergies to maximize your DPS
-take advantage of universal consoles in engineering console slots
-make sure your current build, like your skills make sense with Bridge officer abilities
-use Bridge officer abilities effectively, duh
There are many other things you can do to improve your DPS but essentially you are flying a Cruiser and a great one at that. If you need more DPS you may want to consider a more traditional escort.
[SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
Well basically yes. The blame lies at Cryptics door. There is no need for a tank or even a healer/support, in PVE anyway, since they broke the trinity. They have made it so DPS beats everything.
Really? First ppl moan because sci and cruisers don't dps, and now here you are saying they are not suppose to. Personally I think all ship consoles and boff slots should be universal. If you want a 6tac console glass cannon so be it
I think my Obelisk does a good amount of damage and with only two Tac consoles and only 6 weapon slots I'm happy with its performance. Fire at Will FTW!! One part of a ship doesn't make or break it, granted there are some bad ships, but a lot of what makes a ship is how the player builds it out. Having the right BoFFs, BoFF abilities, DoFFs, weapon/gear synergy. My Obelisk comes in first a lot in DPS in STFs and it ain't no glass cannon.
[SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
For all ships! Would love this on my fleet excelsior!
I have a lazy build that doesn't utilize a lot of the current cruiser meta builds, and I still squeeze a good 12k DPS out of my Tac Oddy with ease. And when I actually bother to do things properly, I can push her up to 16k with relative ease.
So... yeeeeeeah no. The Odyssey is fine. I wouldn't say no to a turn rate buff, but outside of that, the ship is great.
The oddy is very configurable as it can be made into a damage dealer or a healer.
Admittedly, with 3 tac consoles and 3 tac abilities, I pulled more DPS in the oddy than the fleet galaxy, but the galaxy is just tankier, which is an advantage when trying to help pugs instead of using them as bait.
The oddy is just fine.
Klingons!
Just leave her alone!
VADM Malinda Leisha Ketchem, Federation Ambassador, U.S.S. Orlando(and proud to be an Oddy!);)
I have long wondered how Feds would react if they had this ship in their lineup. I think it's a pretty decent ship, but many in the KDF absolutely hate it.
"Let them eat static!"
amen to both