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NEW Ship Odyssea refit

petr#8330 petr Member Posts: 34 Arc User
edited April 2014 in Federation Discussion
The odyssea ship is the best disagnet, looks pretty good but dmg with 3 tac console is small, cryptic please make Odyssea refit with 5 tac console, more poeple who like this ship please post we need refit!!!!!
Post edited by petr#8330 on

Comments

  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    petrraul wrote: »
    The odyssea ship is the best disagnet, looks pretty good but dmg with 3 tac console is small, cryptic please make Odyssea refit with 5 tac console, more poeple who like this ship please post we need refit!!!!!

    How about no?

    Not every ship is supposed to be a tactical damage dealer.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited April 2014
    *facepalm*

    10 tactical consoles or bust. I don't blame the OP though, it's Cryptic that made the game be like this.
    HQroeLu.jpg
  • teluasteluas Member Posts: 132 Arc User
    edited April 2014
    The only thing the Oddy REALLY needs (IMO) is 2-3 skin options. Hell, I'd even pay for them as a C-Store purchase.

    TAKE MAH MONIEZ, CRYPTIC! ;)
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    teluas wrote: »
    The only thing the Oddy REALLY needs (IMO) is 2-3 skin options. Hell, I'd even pay for them as a C-Store purchase.

    TAKE MAH MONIEZ, CRYPTIC! ;)

    Yeah that I agree on. Also that mirror universe paint would be fun...,
  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    edited April 2014
    Nope. This is one big box of nope.

    We don't need the Oddy to outgun everything. That is not what she is supposed to do. The Oddysey Star Cruiser is supposed to be a tank, with good support capabilities. She stands her ground with DPS. In my experience, I don't even need 4 tac consoles for DPS. Hell, my Nebula with 2 tac consoles can outdps the average PUG, and that char is 0 reputation in all tiers.
  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited April 2014
    Have people seriously started thinking that every ship out there should be a one hit kill button? The Oddy has it's own strength's and weakness', every ship does. That's what makes each ship UNIQUE. If every traditional mmorpg made it so Tanks could heal with full healer abilities, there would be no healers in game. Something to think about.
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    Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited April 2014
    Bah... What we need is the Photonic cannon...
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
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  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited April 2014
    This thread is the reason for my forum name "Spacebar Online"


    P.S. - They totally failed with the Galaxy refit and you want them to go messing around with the Oddy?? NO!
  • lowy1lowy1 Member Posts: 964 Arc User
    edited April 2014
    skollulfr wrote: »
    wrong.
    everything ingame must have viable competitive damage output.
    doent mean everthing needs to have 5 tac consoles, but anything with less than 3, and no gimmick to make up for it, is a waste of a ship slot.

    people need to shush with that single player trinity nonsense.
    every simgle thing in game must do damage, because thats how you win. the only variable is in how that damage is applied.


    doesnt need it. 3 consoles is viable for a cruiser with the heals to make up for it, but the 2 console variants are to patheic to even be comical.

    not to mention the needless turnrate or frozen treacle making for a turn radius best measured in planetary orbits and you have a disgustingly out dated lame duck to terms of the stats applied to ingame entities.

    the tac oddessy would probably look like a valid perchase if cryptic at very least, derived agility stats from any given ships volume rather than adhocmium.

    but as it is, i consider it a sucker purchase and a lemon in comparison to the alternatives. even the bortasqu falls into this category due to its 5.5 turn rate and it HAS a 5 tac console varient


    Some valid points but cruisers are supposed to be the Space Whales outside of carriers. Cruisers and Battle Cruisers are different. If it is that important to increase turn rate there are many ways to do it.

    Why are ships with 2 tac consoles needed? Healers, debuffers, and tanks, specifically the first 2. The recon Vesta has 4 tac consoles but only 6 weapons slots like all science ships. While it is viable for dps it's configuration doesn't make it the most economical dps ship.

    My guess is some would say that BoFF layout is more important than number of tactical consoles anyway.
    HzLLhLB.gif

  • angrytargangrytarg Member Posts: 11,005 Arc User
    edited April 2014
    Funny thing is, everything outside of forced game mechanics hints that the Oddyssey should indeed be the most powerful starship in Starfleet. It should just pulverize anything significantly smaller AND be the best tank available. But that would only work in a game where size would matter, Raiders and Escorts couldn't solo enemy bosses and would be the support instead of being supported by the biggest ship in the fleet.
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    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
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  • ragnar0xragnar0x Member Posts: 296 Arc User
    edited April 2014
    wtf this is gone too far....
    all ships must be like this:

    Escorts:
    Low shields, medium hull, high dmg

    cruisers:
    medium shields, high hull, low dmg

    sci ships:
    high shields, low hull, medium dmg

    you cannot have high all...that's is stupid and unbalanced.

    this is just plain and simple how things should be.
  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    edited April 2014
    ragnar0x wrote: »
    wtf this is gone too far....
    all ships must be like this:

    Escorts:
    Low shields, medium hull, high dmg

    cruisers:
    medium shields, high hull, low dmg

    sci ships:
    high shields, low hull, medium dmg

    you cannot have high all...that's is stupid and unbalanced.

    this is just plain and simple how things should be.

    Next to disagreeing (especially about Cruisers, they should do medium dmg, not the high dmg they do right now), I miss Carriers, Raiders, Destroyers, Battlecruisers aaaaand the Scimitar. That ship prooves us we can have all high, and forms a class of its own.
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  • greyhame3greyhame3 Member Posts: 914 Arc User
    edited April 2014
    The tactical Odyssey is more than enough to kill things in this game. If you want more, you're looking for an Assault Cruiser Refit or escort.
  • adorenkoadorenko Member Posts: 0 Arc User
    edited April 2014
    I highly doubt a refit will be made for this, your solutions is one of many or combination of many, I'll list a few:

    -get a new ship
    -use focused synergies to maximize your DPS
    -take advantage of universal consoles in engineering console slots
    -make sure your current build, like your skills make sense with Bridge officer abilities
    -use Bridge officer abilities effectively, duh

    There are many other things you can do to improve your DPS but essentially you are flying a Cruiser and a great one at that. If you need more DPS you may want to consider a more traditional escort.
    Looking for more info on Dilithium Rising? Click on the link below:

    [SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
  • decroniadecronia Member Posts: 0 Arc User
    edited April 2014
    chiyoumiku wrote: »
    Have people seriously started thinking that every ship out there should be a one hit kill button? The Oddy has it's own strength's and weakness', every ship does. That's what makes each ship UNIQUE. If every traditional mmorpg made it so Tanks could heal with full healer abilities, there would be no healers in game. Something to think about.

    Well basically yes. The blame lies at Cryptics door. There is no need for a tank or even a healer/support, in PVE anyway, since they broke the trinity. They have made it so DPS beats everything.
  • annemarie30annemarie30 Member Posts: 2,692 Arc User
    edited April 2014
    How about no?

    Not every ship is supposed to be a tactical damage dealer.

    Really? First ppl moan because sci and cruisers don't dps, and now here you are saying they are not suppose to. Personally I think all ship consoles and boff slots should be universal. If you want a 6tac console glass cannon so be it
    We Want Vic Fontaine
  • adorenkoadorenko Member Posts: 0 Arc User
    edited April 2014
    Really? First ppl moan because sci and cruisers don't dps, and now here you are saying they are not suppose to. Personally I think all ship consoles and boff slots should be universal. If you want a 6tac console glass cannon so be it

    I think my Obelisk does a good amount of damage and with only two Tac consoles and only 6 weapon slots I'm happy with its performance. Fire at Will FTW!! One part of a ship doesn't make or break it, granted there are some bad ships, but a lot of what makes a ship is how the player builds it out. Having the right BoFFs, BoFF abilities, DoFFs, weapon/gear synergy. My Obelisk comes in first a lot in DPS in STFs and it ain't no glass cannon.
    Looking for more info on Dilithium Rising? Click on the link below:

    [SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
  • corbinwolf#9797 corbinwolf Member Posts: 565 Arc User
    edited April 2014
    Yeah that I agree on. Also that mirror universe paint would be fun...,

    For all ships! Would love this on my fleet excelsior!
    "The world ain't all sunshine and rainbows. It's a very mean and nasty place and I don't care how tough you are it will beat you to your knees and keep you there permanently if you let it. You, me, or nobody is gonna hit as hard as life. But it ain't about how hard ya hit. It's about how hard you can get hit and keep moving forward." - Rocky Balboa (2006)
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited April 2014
    Um... what? OP you need to stop drinking the Koolaid. I mean seriously. You really need to not. If you can't get good damage out of a Tac Oddy, you're doing something majorly wrong. And I mean horrendously disgustingly horrible pathetically (insert more demeaning adverbs here) wrong.

    I have a lazy build that doesn't utilize a lot of the current cruiser meta builds, and I still squeeze a good 12k DPS out of my Tac Oddy with ease. And when I actually bother to do things properly, I can push her up to 16k with relative ease.

    So... yeeeeeeah no. The Odyssey is fine. I wouldn't say no to a turn rate buff, but outside of that, the ship is great.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • ryakidrysryakidrys Member Posts: 830 Arc User
    edited April 2014
    The oddy is just fine. I ran the Tac oddy for a while, and then switched back to the fleet galaxy before getting a fleet galaxy dread. With 2 tac consoles on the fleet galaxy, I could still out DPS most pug groups and take every bit of damage in elite STFs, outside of hive onslaught.
    The oddy is very configurable as it can be made into a damage dealer or a healer.
    Admittedly, with 3 tac consoles and 3 tac abilities, I pulled more DPS in the oddy than the fleet galaxy, but the galaxy is just tankier, which is an advantage when trying to help pugs instead of using them as bait.

    The oddy is just fine.
  • xigbargxigbarg Member Posts: 0 Arc User
    edited April 2014
    What if we pull a engi and sci slot to throw into tac? Then it would have five tac consoles. THen have the Klingons respond by ripping out all unneeded consoles and filling it with tac. Thus being the first ship with 10 tac consoles!

    Klingons!
    [SIGPIC][/SIGPIC]
  • slyism3003slyism3003 Member Posts: 0 Arc User
    edited April 2014
    Leave the Oddy alone! Even with the Star Cruiser I can put out decent dps. Saving for the bundle. One will have all the of consoles and the other two straight beasts.

    Just leave her alone!

    VADM Malinda Leisha Ketchem, Federation Ambassador, U.S.S. Orlando(and proud to be an Oddy!);)
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2014
    shpoks wrote: »
    *facepalm*

    10 tactical consoles or bust. I don't blame the OP though, it's Cryptic that made the game be like this.

    I have long wondered how Feds would react if they had this ship in their lineup. I think it's a pretty decent ship, but many in the KDF absolutely hate it.
    XzRTofz.gif
  • seriousxenoseriousxeno Member Posts: 473 Arc User
    edited April 2014
    The ship just came out (from in-universe perspective). I wouldn't expect a refit for another 10 or so ingame years lol
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  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited April 2014
    How about no?

    Not every ship is supposed to be a tactical damage dealer.
    shpoks wrote: »
    *facepalm*

    10 tactical consoles or bust. I don't blame the OP though, it's Cryptic that made the game be like this.

    amen to both
    3ondby_zpsikszslyx.jpg
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