Okay it has been quite some time that the Klinks have been shoving this OP monstrosity down our throats. It used to be that it worked aginst energy weapons. Now it clears everything destructible torps included within its range. Why is that? There is no Fed equivilent.
Why not take something as simple as the Ferengi Missile launcher and give it the punch necessary to destroy these assimilators at say a 12Km range?
The Klingons have access to all fed technology and consoles.... why isn't it the other way around?
Okay it has been quite some time that the Klinks have been shoving this OP monstrosity down our throats. It used to be that it worked aginst energy weapons. Now it clears everything destructible torps included within its range. Why is that? There is no Fed equivilent.
Why not take something as simple as the Ferengi Missile launcher and give it the punch necessary to destroy these assimilators at say a 12Km range?
The Klingons have access to all fed technology and consoles.... why isn't it the other way around?
There's no KDF equivilant to half of your ships. Get over it
Maybe if people would stop facerolling the space bar with FAW they might beat these things for once.
One or two torps will take them out easily.
Seriously, it's actually sad to see how many people haven't figured this out yet, after so many years.
I still get teams that relentlessly try to beam the acteon to death.....tsk...tsk...tsk
Seriously, it's actually sad to see how many people haven't figured this out yet, after so many years.
I still get teams that relentlessly try to beam the acteon to death.....tsk...tsk...tsk
Ikr? Though it is rather fun to watch them at it, I let them know what it is that they're doing wrong in chat.
It really is horrific just how many people don't know how to handle an aceton..
They are OP but mostly just poorly designed. They do too much: drains and damage and immunity to energy weapons[!]. They stay around after the owner dies. They stack N deep if everybody on the opposing team has them. Really there's just no other drain ability that comes anywhere close to their functionality. Its no wonder they are abused so heavily, they are the definitive crutch console.
Okay it has been quite some time that the Klinks have been shoving this OP monstrosity down our throats. It used to be that it worked aginst energy weapons. Now it clears everything destructible torps included within its range. Why is that? There is no Fed equivilent.
Why not take something as simple as the Ferengi Missile launcher and give it the punch necessary to destroy these assimilators at say a 12Km range?
The Klingons have access to all fed technology and consoles.... why isn't it the other way around?
Welcome to Star Trek Online PVP ladies and Gentlemen, where the only way to win is by whining on the forums and get your opponent's equipment nerfed.
Another reason I despise PVPers
The Klingons have access to all fed technology and consoles.... why isn't it the other way around?
Yeeaaah....no.
Sure KDF, particularly since the Romulans were released, have wanted a couple consoles, primarily the TDF because of a lack of focused cloaking detection tech on their side. But more or less, it's generally been Fed players on these forums that have wanted Klingon tech, or if they didn't get it, then they wanted it nerfed.
Plasmonic Leech, Graviton Pulse, and others you have gotten. AA's are one of the few left and honestly I'm surprised anyone even cares about them anymore. They are a useful tool, but it isn't like they are some uber-OP thing that kills everything around them.
Plenty of counters for it. Just name your ship you are flying and I can think of a bunch of good ways to counter it based on your ship you use.
Seriously, this thing isn't that big a deal anymore, and before anything is said, yes I do use them on my KDF toons. But the OP is most likely implying a PvP situation, but as so many seem quite glad to say on these forums: "PvP doesn't matter". Plus, in PvE, it still wouldn't matter, because it's not like you are competing with others for a reward of some sort, only a few things have that, and there are better ways than a mere AA to help get ahead.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
They are OP but mostly just poorly designed. They do too much: drains and damage and immunity to energy weapons[!]. They stay around after the owner dies. They stack N deep if everybody on the opposing team has them. Really there's just no other drain ability that comes anywhere close to their functionality. Its no wonder they are abused so heavily, they are the definitive crutch console.
I've hoenstly never noticed the drain that everyone goes on about >.> but i always have skills in power insulators,
Their immunity to energy is mitigated by the fact a torpedo or two, heck even the omega cutting beam can make swiss cheese out of it.
[Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
Nah my issue with them is you can get 4-5 cloakers dropping them at spawn point, and take over the map just like that. Any kind of damage on them, not just BFAW but CSV, or target switching from placate/scramble, is enough to get them spewing. And if you kill the guy, his AA spam is still there. They need to be rethought.
They aren't OP, but they are very handy in certain situations. I'd like to see a full NWS team with them on fed side, should be really easy to farm then. Otherwise ... yeah ... simply don't shoot them. Their drain is negligible and even if they force you into red alert, if nobody else is around you can just full impulse away (strangely enough).
Okay it has been quite some time that the Klinks have been shoving this OP monstrosity down our throats. It used to be that it worked aginst energy weapons. Now it clears everything destructible torps included within its range. Why is that? There is no Fed equivilent.
Why not take something as simple as the Ferengi Missile launcher and give it the punch necessary to destroy these assimilators at say a 12Km range?
if you use targettable torps in a pvp match, aceton assimilators are your last problem sice it's easy to detroy that torps using GW, TBR, tetryon cascade, FaW... or avoid them with evasive manouvres, using the jump console... Or simply having some shields.
Moreover feds have access to 2 defence point consoles if you think that targetable torps are very powerfull in a pvp match.
The Klingons have access to all fed technology and consoles.... why isn't it the other way around?
really?
what about the Tachyon Detection Field or the multi-mission explorer set?
what about feds ships?
what about 70 tier 5 fed ships vs about 48 kdf ships? How many fed ships with no equivalent or similar kdf ship?
so please, stop complaining about the last specific kdf console and learn how to face it exactaly how kdf players should learn to face certain fed ships/console.
[SIGPIC][/SIGPIC]
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Okay it has been quite some time that the Klinks have been shoving this OP monstrosity down our throats. It used to be that it worked aginst energy weapons. Now it clears everything destructible torps included within its range. Why is that? There is no Fed equivilent.
Why not take something as simple as the Ferengi Missile launcher and give it the punch necessary to destroy these assimilators at say a 12Km range?
The Klingons have access to all fed technology and consoles.... why isn't it the other way around?
Your reasoning is OP :P
Acetone assimilators are like the chroniton mine barrier it takes a brain to deal with it.
And by the looks of your post you don't know much about torpedoes :rolleyes:
the only thing they are good for is for clearing plasma-torp spam.
don't shoot them with energy, hit them with 2-3 torps and they are gone. hardly op.
of cource if you just want to smash spacebar and/or spam Rom-Torps, they CAN be a nuisance. but still not even near beeing op.
but these days nobody cares about countering anything. its all just about a2b/faw with beams only. the same we had with the "op" tric-mines. nobody cared about a counter (there where many!) so these simply where declared op and nerfed to useless junk
if you use targettable torps in a pvp match, aceton assimilators are your last problem sice it's easy to detroy that torps using GW, TBR, tetryon cascade, FaW... or avoid them with evasive manouvres, using the jump console... Or simply having some shields.
Moreover feds have access to 2 defence point consoles if you think that targetable torps are very powerfull in a pvp match.
Right on the first paragraph, wrong on the second. Who would ever use point defense consoles for torpedos?
really?
what about the Tachyon Detection Field or the multi-mission explorer set?
what about feds ships?
what about 70 tier 5 fed ships vs about 48 kdf ships? How many fed ships with no equivalent or similar kdf ship?
so please, stop complaining about the last specific kdf console and learn how to face it exactaly how kdf players should learn to face certain fed ships/console.
Why is it that everybody always wants total equality? I'd like there to be a reason to play a different faction and that reason not only to be purely RP related. That said, klingons should have the TDF, simply because of Fed-Romulans.
Right on the first paragraph, wrong on the second. Who would ever use point defense consoles for torpedos?
no one, because there are better consoles... exactally like targettable torps
I wrote to use them if the player think that targettable torps are good for pvp, indeed.
Why is it that everybody always wants total equality? I'd like there to be a reason to play a different faction and that reason not only to be purely RP related. That said, klingons should have the TDF, simply because of Fed-Romulans.
I do not want equality, I play fed, kdf and romulan toos and I do not like doing the same thing with them. What I wrote is that before thinking that the kdf faction has a lot of powerful and/or op features, certain players should think about what the fed faction has.
[SIGPIC][/SIGPIC]
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Its really only useful in PVP (I can only think of a few very-specific PVE uses for the thing), in which case who cares?
Its OP in PVE too, especiallly in NWS. Drop one about 15k from the freighter just on the other side of a spawn point, and it will drain all the spawn as soon as they appear, and also be target bait for the bioneurals who get destroyed from the radiation damage after they shoot it with their AP turret. NWS in EZ mode.
I use it when fed abuses weapon overcap, dem, and bfaw as well as dumb pet spam. Make them pay a price for using the most common weapon config for cruisers in the game.
Not to mention, it has already been nerfed to high heaven
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
Blaim the spacebar spammer for shooting it. Blaim the team for not helping a stuck player.
Don't blaim AA for working as intended. Itz a TarBaby trap and it only works when activated.
Again my complaint with it is that it can be spammed on a spawn point to lockout the whole map. You spawn into ~6 of these things and their owners are nearby spamming other stuff too. Immobilzed and dead. You can try shooting one of the players, get blinded by one of the many AOE affects, and switch targets onto the AA without really knowing what is happening. Every spawn takeover uses them because of it.
They are poorly designed. They should not linger after owner death; nothing else does. They should have at least one less effect, they have AOE drain akin to Tykens but without the short lifetime, they have AOE radiation damage, they have immunity to energy weapons, too much.
Give up the crutch, feel the power within, stand up and be healed
I find AA very useless in pve all the npc use torpedoes, and the AA cant last more then 5-10 sec against that focus fire. Plus don't forget the AA doesn't do any dmg you do by shooting at it with full wep power lvl :P:P:P
how about just removing gw,aa,faw,tric from the game?
gw is OP bevcause no npc is able to flee from it, tr sucks npc dry so its op, players shooting poor npcs so they are op too ?
Comments
Technically, this is a PvP subject....I think.
Anyways, it's not that accurate to say that the KDF has access to all Fed consoles. The Tachyon Detection Field is a very important exception.
There's no KDF equivilant to half of your ships. Get over it
oh wait ma faw
The Evil Queen - Tac - Hobo
John May Lives - Sci - Hobo
Exactly. Learn to counterattack it.
One or two torps will take them out easily.
Seriously, it's actually sad to see how many people haven't figured this out yet, after so many years.
I still get teams that relentlessly try to beam the acteon to death.....tsk...tsk...tsk
Ikr? Though it is rather fun to watch them at it, I let them know what it is that they're doing wrong in chat.
It really is horrific just how many people don't know how to handle an aceton..
I don't even care if I FAW them, it's not like I'm going to hang around and let it do very much...
Fleet Admiral Space Orphidian Possiblities Wizard
Another reason I despise PVPers
Yeeaaah....no.
Sure KDF, particularly since the Romulans were released, have wanted a couple consoles, primarily the TDF because of a lack of focused cloaking detection tech on their side. But more or less, it's generally been Fed players on these forums that have wanted Klingon tech, or if they didn't get it, then they wanted it nerfed.
Plasmonic Leech, Graviton Pulse, and others you have gotten. AA's are one of the few left and honestly I'm surprised anyone even cares about them anymore. They are a useful tool, but it isn't like they are some uber-OP thing that kills everything around them.
Plenty of counters for it. Just name your ship you are flying and I can think of a bunch of good ways to counter it based on your ship you use.
Seriously, this thing isn't that big a deal anymore, and before anything is said, yes I do use them on my KDF toons. But the OP is most likely implying a PvP situation, but as so many seem quite glad to say on these forums: "PvP doesn't matter". Plus, in PvE, it still wouldn't matter, because it's not like you are competing with others for a reward of some sort, only a few things have that, and there are better ways than a mere AA to help get ahead.
I've hoenstly never noticed the drain that everyone goes on about >.> but i always have skills in power insulators,
Their immunity to energy is mitigated by the fact a torpedo or two, heck even the omega cutting beam can make swiss cheese out of it.
if you use targettable torps in a pvp match, aceton assimilators are your last problem sice it's easy to detroy that torps using GW, TBR, tetryon cascade, FaW... or avoid them with evasive manouvres, using the jump console... Or simply having some shields.
Moreover feds have access to 2 defence point consoles if you think that targetable torps are very powerfull in a pvp match.
really?
what about the Tachyon Detection Field or the multi-mission explorer set?
what about feds ships?
what about 70 tier 5 fed ships vs about 48 kdf ships? How many fed ships with no equivalent or similar kdf ship?
so please, stop complaining about the last specific kdf console and learn how to face it exactaly how kdf players should learn to face certain fed ships/console.
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Your reasoning is OP :P
Acetone assimilators are like the chroniton mine barrier it takes a brain to deal with it.
And by the looks of your post you don't know much about torpedoes :rolleyes:
don't shoot them with energy, hit them with 2-3 torps and they are gone. hardly op.
of cource if you just want to smash spacebar and/or spam Rom-Torps, they CAN be a nuisance. but still not even near beeing op.
but these days nobody cares about countering anything. its all just about a2b/faw with beams only. the same we had with the "op" tric-mines. nobody cared about a counter (there where many!) so these simply where declared op and nerfed to useless junk
Right on the first paragraph, wrong on the second. Who would ever use point defense consoles for torpedos?
Why is it that everybody always wants total equality? I'd like there to be a reason to play a different faction and that reason not only to be purely RP related. That said, klingons should have the TDF, simply because of Fed-Romulans.
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
no one, because there are better consoles... exactally like targettable torps
I wrote to use them if the player think that targettable torps are good for pvp, indeed.
I do not want equality, I play fed, kdf and romulan toos and I do not like doing the same thing with them. What I wrote is that before thinking that the kdf faction has a lot of powerful and/or op features, certain players should think about what the fed faction has.
Playing STO spamming FAW is like playing chess using always the computer's suggested moves
Move Away!
first rule of countering AA.
Learn to play, not to whine.
R.I.P
AA apologists operate in strange environment where there is only one enemy ship who has dropped one AA 15k away the opposite direction
Blaim the spacebar spammer for shooting it. Blaim the team for not helping a stuck player.
Don't blaim AA for working as intended. Itz a TarBaby trap and it only works when activated.
R.I.P
Not to mention, it has already been nerfed to high heaven
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
They are poorly designed. They should not linger after owner death; nothing else does. They should have at least one less effect, they have AOE drain akin to Tykens but without the short lifetime, they have AOE radiation damage, they have immunity to energy weapons, too much.
Give up the crutch, feel the power within, stand up and be healed
gw is OP bevcause no npc is able to flee from it, tr sucks npc dry so its op, players shooting poor npcs so they are op too ?