Hello,
I just stumbled over this.
In the screenshot below you can see the stats of two uncommon Tricobalt Mine Launcher Mk X, one has a [Dmg] modifier and the other one has a [CrtD] modifier. While the [CrtD] modifier is listed in the stats (+20% Critical Severity), damage for both is the same, so the [Dmg] modifier obviously does not apply.
http://s1366.photobucket.com/user/Khandalf/media/Star%20Trek%20Online/Bugs/Bug004_zpscf6e84cb.png.html
I hope these reports help improving the game further.
Bye!
Comments
How to replicate:
Select 2 Mine Launchers: one without [Dmg] and one with with [Dmg]
- same damage type
- same Mk Level
- same rarity level
Both will show the same kinetic damage.
Any type will do, since the problem is present on all versions of Mine Launchers:
for example Plasma, Transphasic, Tricobalt, etc
Indication: specific mine launcher type irrelevant - all types affected.
The problem is present in Uncommon, Rare, Very rare, etc.
Indication: specific rarity level not relevant to problem.
Checked on several different Mk Levels: problem present on all of them.
Indication: Mk Level not relevant to problem.
Note:
this problem doesn't exist for ground weapons, beams, cannons, torpedoes.
Unknown:
Is this a descriptive documentation defect or an Item functionality defect?
Unknown and possibly red herring:
is the Mines segregation from Weapons in the Exchange an indicator of where the problem originates?
you don't spawn mines without a mine launcher - which is a physical item.
An engineer spawns turrets as he pleases based on his skill selection.
Thus your example is irrelevant.
Torpedoes are of the same damage type and a kinetic weapon just like mines - but torpedoes have [Dmg].
Not to mention the fact that [CrtD] or [CrtH] seems to working on mines.
Only the [Dmg] isn't.
http://sto-forum.perfectworld.com/showthread.php?t=1393881
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.