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jockey1979jockey1979 Member Posts: 1,005 Arc User
So, after all the hype to the Galaxy "reboot", then all the screaming and crying after it came out. I took it upon myself to make a new federation tactical officer over the x2 exp weekend just for the purpose of taking my Gal-X for a spin.

So, on Saturday the 8th I made an alien tactical captain and by Monday the 11th he was level 50, I claimed all my Galaxy store items and with what little cash I had, I equipped my Gal-X as best I could, with the cannon config people keep saying does not work and does little damage.....

My first ISE run.

Now, can someone please explain why the Gal-X is bad with cannons? as it was fine for me :confused:

My captain is just over 48 hours old, no rep grinds done, no uber great gear and yet had 14k DPS on the parse and was 3rd out of the PUG I was in.

With EptE 2 and AtID 2, my turn rate was cracking for cannons and for dumping warp plasma. CSV1 with DEM2 worked well and pulled aggro a couple of times - Died twice due to over aggro with the cube at the end.

Just need to get purple BOFFs, DOFFs (only had 4 whites for the run) and get all the bells and whistles sorted and should get some great results. May even save for the traits off the exchange for turn rate.

So, I cannot chain 2 CSV or CRF - but please, don't keep on the X cannot make decent use of cannons, I did it, so can you.

Also, any suggestions on gear / skills / equipment and so on, to improve what I've done so far, are very much welcome.

[Edit - correct spelling/ grammar errors]
Post edited by Unknown User on

Comments

  • saihung423saihung423 Member Posts: 548 Arc User
    edited March 2014
    Nice.

    What's the universal cannon on the galaxy, fore weapon far left?:)

    Or is my vision bad?
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    saihung423 wrote: »
    Nice.

    What's the universal cannon on the galaxy, fore weapon far left?:)

    Or is my vision bad?

    The Galaxy does not have a universal cannon, the Lance is a built in ability.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited March 2014
    The moaning and groaning are from a combination of 2 or 3 things:

    1) it has the unfortunate label "dreadnaught" which implies it is a scimitar to some folks.

    2) it lacks tactical seats. It has an ensign and a Lt, so you get no attack patterns and only one cannon skill as there are NONE at the ensign level. It could have multiple copies of a low FAW but no BO3. It is not a dps ship. It is also short 1 tac console from the scimitar (which is not game-breaking)

    3) people have some sort of obsession with the ship due to some tv show or something.

    Combine those things and the ship is not what people wanted. What folks wanted was a cmdr tac ltcmdr sci ltcmdr eng officer layout on a 5/3 weapon ship with a hangar bay. They did not get this. They be mad.

    I am not mad, but I do not like this ship. I have no use for a pure tank, and that is what this ship is.
  • jellico1jellico1 Member Posts: 2,719
    edited March 2014
    And for the same zen cost of 2500 Zen the Avenger can do the same thing 2X better or more . Maybe 3X better

    Thats the problem

    The Avenger looks like ...BAD the Galaxys look good...people want Avenger performance with a good looking ship and not a .............Bad........... looking ship

    While the avenger is the best Fed cruiser it is also the Worst looking ship in the Fed line up and has no history or love from the Fans

    Cryptic does not understand this...And most Non star trek Fans dont get it either

    For 2500 Zen you get 1/2 of the ship a Avenger is for 2500 zen

    What a Deal !!!!!!!!
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • saihung423saihung423 Member Posts: 548 Arc User
    edited March 2014
    So the Galaxy is a lower ranked ship?


    Or is it an end gamer ship, only to be flown at 50?


    Shoot. I'll go look it up, no need to answer.
  • risingstar2009risingstar2009 Member Posts: 329 Arc User
    edited March 2014
    To all the Galaxy/Galaxy-X haters out there, the solution is simple......DON'T PLAY THE SHIP!

    I have the Gal-X and do quite nicely in it. Doesn't matter to me what the seating is as I have FUN in this ship. Then again, if the only means you have FUN in this GAME is by overpowering the AI or other players, choose something else. I like the fact that it takes more than a simple thought to fly this ship and do well in it.

    No, it won't win any DPS races (and guess what, I've taken first in multiple STF'S by simply tanking and healing others when needed).
    Yes, it is a Tank. That allows you to keep enough heals available to help out your team or allied AI.

    Then again, that last part implies that you're actually trying to be a team player and not the self-centered, me-first, have to get everything done myself type of player cause everyone else is an idiot and can't play this game.

    The ONLY thing that I believe needs to be done is the corrected artwork on the Galaxy-X to correct the off center Lance.
    Star Trek Battles: For those who want to Play Star Trek Online as it WAS MEANT TO BE!!!

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  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    saihung423 wrote: »
    Nice.

    What's the universal cannon on the galaxy, fore weapon far left?:)

    Or is my vision bad?

    That is the Quad Cannons from the Sao Paulo
    saihung423 wrote: »
    So the Galaxy is a lower ranked ship?


    Or is it an end gamer ship, only to be flown at 50?


    Shoot. I'll go look it up, no need to answer.

    Level 50 ship alas.

    It can be an amusing ship to equip and fly. Some people use the standard cruiser config on it (Beams and A2B), but with all the fuss over cannons, thought I'd try it - and it worked :)
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    The ONLY thing that I believe needs to be done is the corrected artwork on the Galaxy-X to correct the off center Lance.

    Darn it !!!

    Knew there was something else I was going to look at to see how bad it was.

    Too darn busy enjoying myself and forgot :(
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited March 2014
    Which is fine, if you want to drive a pure tank do so. That does not make tactical captains or sci captains some sort of evil self centered players who cannot work as a team though, it just means the galaxy is not a good pick for every captain type.

    The ship is fine for its role, though I personally dislike ALL ships with doubled BOs (cmdr and ltcmdr of the same type is immediate "not going to buy it" for me).
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited March 2014
    I don't own a Gal-X, but I do own a Dkyr.

    Thing is, the Dkyr is simply not quite as good a ship, generally speaking, as other science ships available at the level.

    Doesn't really have a gotcha gimmick, is sort of in the middle in most rankings, generally not outstanding.

    However, I choose to fly it for two reasons.

    Firstly, I just do. Her captain is a Vulcan, and there are a few of my toons that only fly species appropriate ships.

    Secondly, with a few rare exceptions, all ships are viable.

    Just depends what you try to do with them.

    Some ship/captain combionations have a relatively small envelope of viability, but they're still viable.

    The galaxy reboot was hasty, lazy and not what you might call in depth.

    But the ship is viable, for anyone that wants to try.
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited March 2014
    noroblad wrote: »
    Which is fine, if you want to drive a pure tank do so. That does not make tactical captains or sci captains some sort of evil self centered players who cannot work as a team though, it just means the galaxy is not a good pick for every captain type.

    The ship is fine for its role, though I personally dislike ALL ships with doubled BOs (cmdr and ltcmdr of the same type is immediate "not going to buy it" for me).

    The ship is trash for it's role. Even if I wanted to tank, which frankly, is worthless in STO, I wouldn't tank with the Galaxy simply because it gets outclassed by the odyssey and D'D in every way. Don't want to make the Galaxy competitive in a role that matters in this game? fine. But it should at least be brought up to par with the other ships filling the pointless tanking role. Too bad that isn't happening. Whoever thought three engineers and one tact was a good idea never had to peal threat off a raging Scimitar. But hey, that's no problem either. The Scim can tank the damn tactical cube anyway.
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    sonnikku wrote: »
    The ship is trash for it's role. Even if I wanted to tank, which frankly, is worthless in STO, I wouldn't tank with the Galaxy simply because it gets outclassed by the odyssey and D'D in every way. Don't want to make the Galaxy competitive in a role that matters in this game? fine. But it should at least be brought up to par with the other ships filling the pointless tanking role. Too bad that isn't happening. Whoever thought three engineers and one tact was a good idea never had to peal threat off a raging Scimitar. But hey, that's no problem either. The Scim can tank the damn tactical cube anyway.

    Off topic folks, this thread is not about the tanking of the Gal-R (which when the game came out, it was the best tank in game).

    This is about all those who say the Gal-X cannot make use of cannons - being proven wrong, by a 48 hour old tactical character and poor gear / equipment still parsing just over 14k (more than enough for any content in this game at the moment)

    Feel free to declare your shame if you were a nay-sayer, gloat if you supported the Gal-X versus the nay-sayers and feel free to leave tips on how to improve the cannon config in the long term :)

    Cheers all for the replies though.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited March 2014
    jockey1979 wrote: »
    Off topic folks, this thread is not about the tanking of the Gal-R (which when the game came out, it was the best tank in game).

    This is about all those who say the Gal-X cannot make use of cannons - being proven wrong, by a 48 hour old tactical character and poor gear / equipment still parsing just over 14k (more than enough for any content in this game at the moment)

    Feel free to declare your shame if you were a nay-sayer, gloat if you supported the Gal-X versus the nay-sayers and feel free to leave tips on how to improve the cannon config in the long term :)

    Cheers all for the replies though.

    It can be done, Hell I went into an Elite STF driving my EC grinding build on my Gal-X and did "ok" but like somebody else said, it simply can't preform as good as the avenger with cannons, or if the Gal-X was rolling a beam build.

    For cannons with the BOFF seating it has now, you can basically set it up for your cannons to do CRF or CSV, one or the other, but not both, so your cannons can either deal with groups or pound in on one target at a time which IMHO cripples it in the face of the avenger which can do all. But if you roll a FAW beam build you can have two FAW with a tac team and just go bonkers zipping in with all arrays blasting.

    But again, that's something I can already do with my assault refit or Odyssey. Sorry doing it a 3rd time to get decent DPS numbers is quite tiring.

    If it could use cannons it would be an interesting change from my avenger with a different build considering my avenger only has 3 aft weapon slots instead of 4. So it can fire forwards for a lot more damage but in a turning situation it can't bring as much firepower to bear as say a gal X, and the way I planned to do it was:

    Forwards:
    1 cannon
    2 Dual heavy cannons
    1 180 deg quantum

    Rear
    4 turrets.
    That way long as I can keep somebody to my side I have 6 weapons to bring to bear which is significant firepower and ofcourse like the avenger once I go full forwards I can bring 8 to bear. Which means in a turning dogfight I have more weapons to fire than my avenger, which gives it a different flavor along with the flight deck cruiser and having 4 pets to lay down fire as well along with once I get my target facing forwards I can fire my 9th weapon my phase lance once I batter down a target's shield.

    It can work, but not as well as arrays can, and that's why I feel the devs dropped the ball and didn't quite nail the Gal-X.

    IMHO the boff seating should of looked like this:

    Cmdr: Eng
    Ltcmdr: Tac
    Sci: LT
    Univesal: LT
    Eng: Eng

    Now you have a very FLEXIBLE arrangement in boffs. But now you can make better use of the cannons.
    afMSv4g.jpg
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  • aliensamongusaliensamongus Member Posts: 285 Arc User
    edited March 2014
  • gofasternowgofasternow Member Posts: 1,390 Arc User
    edited March 2014
    Slightly off-topic, but where did you get that program from and how do you work it?
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    Slightly off-topic, but where did you get that program from and how do you work it?

    http://straygenius.com/stoics/STOICs.msi for a download, the offical site and information is gone - so please be careful downloading from this site, have up to date computer virus protection and firewalls etc. (I've had the program a long time, from the offical site that was).

    When starting an ESTF / mission / PvP (or whatever), type "/combatlog 1" in to chat, play as normal and when you're done type "/combatlog 0" (no quote marks).

    Then load up STOIC exe, tell it to open your Cryptic combat log file (in your STO folder) and it will work it's magic.

    You can graph / pie chart and all sorts with it, you can see the split in DPS for your team as a whole or compare just your own weapons to see what works and what is letting you down.
    For example, I can see my lance hit versus my shotgun lance hit in that 1 ESTF I did.
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    talonxv wrote: »
    If it could use cannons it would be an interesting change from my avenger

    You keep saying this, over and over.... so I will put it in as simple terms as I can for you...

    14k DPS parse...

    With 1x Quad Cannon, 2x DHC, 1x Quantum Torp. and 3x Turret.
    With 1xCSV1, 1xTS1, 1xTT1, 1xDEM2

    14k, for a brand new character, with white and green, mark 10 gear (excluding Quad) and no rep gear or boosts - is proof enough, that ship, as it is, is an effective cannon boat, DESPITE it is just a Gal-R with a few bits added on to it.

    As for what you "want", fine, "want" that, but the ship does not "need" what you "want" - it performs really well for what it is - and what it is, is a "Tank Cruiser" that can (not must, not should - it "can" = optional feature) slap cannons on it for a laugh.

    You can stop saying "if it could use...." because, it can use them, quite well, as proven.
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