If they were to add a reputation for the Foundry, how would you as an author or player like to see it implemented?
Also, what kind of rewards would you want to see from an foundry reputation? A new weapon flavor? (Sonic, Ion, Kinetic.) Doffs of races made in the foundry? Perhaps a new three piece ground and or space set? (Forge Set? :P)
For starters, I'm thinking that instead of standard rewards for playing Foundry missions, players would get a token (think an equivalent of Dyson Commendations) which would then be redeemable for reputation points. The token would only be given on your first play-through (including rating, review and tagging) of any particular mission, so you couldn't rack up tokens just by grinding on, say, "Admiral Bobo" all the time. This would encourage people to try out a lot of different missions from a variety of authors.
For starters, I'm thinking that instead of standard rewards for playing Foundry missions, players would get a token (think an equivalent of Dyson Commendations) which would then be redeemable for reputation points. The token would only be given on your first play-through (including rating, review and tagging) of any particular mission, so you couldn't rack up tokens just by grinding on, say, "Admiral Bobo" all the time. This would encourage people to try out a lot of different missions from a variety of authors.
I was about to jump in here just to lament and predict a new series of grinders but this... this now has me thinking.
I was about to jump in here just to lament and predict a new series of grinders but this... this now has me thinking.
Neverwinter is going to implement a system where the UI no longer displays previously played missions in the listings, so they must have the tech to know whether or not a mission has already been played.
Granted there is no stopping somebody from making 40 identical exploits. But, hopefully, they'll deal with that soon.
I like this idea at first glance.
We're not going to get much attention if the F2P is far removed from the Foundry. A reputation system might be the way to go. I'd actually play a reputation system for the first time. Currently, I don't touch it at all.
Neverwinter is going to implement a system where the UI no longer displays previously played missions in the listings, so they must have the tech to know whether or not a mission has already been played.
Granted there is no stopping somebody from making 40 identical exploits. But, hopefully, they'll deal with that soon.
I like this idea at first glance.
We're not going to get much attention if the F2P is far removed from the Foundry. A reputation system might be the way to go. I'd actually play a reputation system for the first time. Currently, I don't touch it at all.
we could dump said tokens on the spotlighted missions? then all the other missions would reward foundry marks? Failing that, bring back the daily "officer assignments" (think that was what it was called)
Neverwinter is going to implement a system where the UI no longer displays previously played missions in the listings, so they must have the tech to know whether or not a mission has already been played.
...
It's a toggle, you can choose to see them if you want
I'd love to see it , Anything to get players in through the metaphorical Door
Far as rewards go, I would love to see some more unique DOFFs themed on characters from missions , perhaps with with some new traits that could be used in some accompanying DOFF assignments?
These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
For me, I'd want to see something before reputation is considered. You put a rep system into place before the UI gets fixed and you're likely going to compound the lack of exposure element.
So I'd suggest to ensure that exposure first by making a no-sweat availability to foundry missions based off your location. So if I'm in Zeta Andromedae for instance and I'm rolling over a system which happens to be a door to a foundry mission. An "explore" button to the system opens up and a list of foundry missions would be available.
You'd probably want to apply a weighted system to that instead of toward mission availability. This way the current viewable window of missions don't get overplayed while newer missions no longer languish in obscurity.
For the rep system, I could definitely gravitate toward an energy credit booster for say a 4 hour window. Perhaps a 24 hour device where you get to call in the Azura and receive a leftover/obscure/etc crate and you open that up for a random chance at 2 character slots or a respec token etc; low-dime randoms.
For me, I'd want to see something before reputation is considered. You put a rep system into place before the UI gets fixed and you're likely going to compound the lack of exposure element.
So I'd suggest to ensure that exposure first by making a no-sweat availability to foundry missions based off your location. So if I'm in Zeta Andromedae for instance and I'm rolling over a system which happens to be a door to a foundry mission. An "explore" button to the system opens up and a list of foundry missions would be available.
You'd probably want to apply a weighted system to that instead of toward mission availability. This way the current viewable window of missions don't get overplayed while newer missions no longer languish in obscurity.
For the rep system, I could definitely gravitate toward an energy credit booster for say a 4 hour window. Perhaps a 24 hour device where you get to call in the Azura and receive a leftover/obscure/etc crate and you open that up for a random chance at 2 character slots or a respec token etc; low-dime randoms.
Along the same lines, once the reputation system is in place, it should give a little something extra, or even double tokens, for playing/reviewing a mission with less than five reviews in Reviewer mode (which gives you access to such missions). This should help get those new missions some plays and out of Foundry purgatory.
For me, I'd want to see something before reputation is considered. You put a rep system into place before the UI gets fixed and you're likely going to compound the lack of exposure element.
So I'd suggest to ensure that exposure first by making a no-sweat availability to foundry missions based off your location. So if I'm in Zeta Andromedae for instance and I'm rolling over a system which happens to be a door to a foundry mission. An "explore" button to the system opens up and a list of foundry missions would be available.
You'd probably want to apply a weighted system to that instead of toward mission availability. This way the current viewable window of missions don't get overplayed while newer missions no longer languish in obscurity.
I definitely want a mission giver contact for the various locations
One suggestion i have is introducing the Sector block commanders (http://en.memory-alpha.org/wiki/Sector_commander) each one has a list of Possible missions for just that sector , possibly with filters for Search and rescue , military and diplomatic/scientific assignments in the dialogue
It might also give Admiral Quinn, Admiral T'nae and many others a use in the endgame phases , instead of just sitting in their offices twiddling their respective thumbs
And for the non starfleet sectors, like the sort of neutral areas, You could have a neutral freighter captain who hears a lot of rumors
Not quite as good as having them at each mission door, but might be a step in that direction
Also the weighted system i think is a must
These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
The tech obviously doesn't exist for this yet in game (so probably wouldn't happen). But I think it would be cool if there was a separate rep for authors that would unlock assets in the Foundry as rewards.
I think another idea for a rep system would be to have marks that are rewarded for playing through a mission (20-40). These marks could be used for separate rep missions (like the Dyson mark ones). They could also be gotten by getting reviews on a Foundry mission you made (i.e. someone leaves a review, the author gets a package of marks).
Obviously, there should be some sort of marks to dil missions in the rep system. Other ideas for rewards would be Doffs as mentioned above. Perhaps some new consoles or a new space set with some awesome Foundry name ("Kirkfat's Double Phaser Beam Bank" anyone?). Possibly some uniform unlocks based on missions?
Something that is unrelated to the rep system, but which could be a cool new addition (albeit it would need some serious limitations to prevent exploiting), would be to allow authors to give mission rewards at the end the way STO missions do (when you hail the contact at the end and get to pick your reward). This could also be a way to get Foundry marks to players. I would imagine you could limit author's choices for this (so you couldn't say, put 50 consoles as the reward): for instance, the author can attach a 20 Foundry mark pack and a choice of 1 of 3 items. Another part of this system (even less likely though), would be to allow us to give out Boffs based on someone in the Foundry mission.
Exactly , Whats up with Our command structure in 2409?
For that matter ( been reading the path to 2409) what happened to the deep wealth of backstory which seems to be rarely mentioned or used anymore
These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
Give it to Commander Roxy. She needs something to do in her retirement now that no one comes to visit her for STF gear.
Yeah, shes just sort of ....there , shame really, She used to be one of the most heavily used contacts for endgame , and now, just stands there
These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
Thanks for bringing that back into the light, adverbero. I meant to mention that a POC-style delivery of content is also just as valid if not already the case for a lot of in-game content. I would suspect it would only be a handful of working hours to flesh out more foundry content and get that available to players who are feeling adventurous.
Something that is unrelated to the rep system, but which could be a cool new addition (albeit it would need some serious limitations to prevent exploiting), would be to allow authors to give mission rewards at the end the way STO missions do (when you hail the contact at the end and get to pick your reward). This could also be a way to get Foundry marks to players. I would imagine you could limit author's choices for this (so you couldn't say, put 50 consoles as the reward): for instance, the author can attach a 20 Foundry mark pack and a choice of 1 of 3 items. Another part of this system (even less likely though), would be to allow us to give out Boffs based on someone in the Foundry mission.
In the StarbaseUGC forum I suggested that once campaign support becomes available, that authors be given the option of making a custom accolade for completing all missions in the campaign. ("Ghostbuster" for playing through my Ghosts of War series, for example.)
In the StarbaseUGC forum I suggested that once campaign support becomes available, that authors be given the option of making a custom accolade for completing all missions in the campaign. ("Ghostbuster" for playing through my Ghosts of War series, for example.)
In the StarbaseUGC forum I suggested that once campaign support becomes available, that authors be given the option of making a custom accolade for completing all missions in the campaign. ("Ghostbuster" for playing through my Ghosts of War series, for example.)
I think doffs and Accolades are the best we'd get.
unique ground "kit" "tokens" (with kit revamp planned have new ground abilities unlocked by foundry rep.)
New playable ships unlocked with foundry rep...
new melee weapons
unique shields
oh and "Captain Proton" stuff the ship, weapons, armor, enemies, Death ray,(or was it called something else?) and the Robot as a Boff and the characters like Seven and Janeway played would be Doffs... Don't forget the rocket pack...
unique ground "kit" "tokens" (with kit revamp planned have new ground abilities unlocked by foundry rep.)
New playable ships unlocked with foundry rep...
new melee weapons
unique shields
oh and "Captain Proton" stuff the ship, weapons, armor, enemies, Death ray,(or was it called something else?) and the Robot as a Boff and the characters like Seven and Janeway played would be Doffs... Don't forget the rocket pack...
Yes Holodeck inspired rewards for the rep system! Let's not forget Dixon Hill's Tommy gun (with built in Borg remodulator).
A TIME TO SEARCH: ENTER MY FOUNDRY MISSION at the RISA SYSTEM Parallels: my second mission for Fed aligned Romulans.
Comments
My Foundry missions | My STO Wiki page | My Twitter home page
Foundry Mission Database
Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
I was about to jump in here just to lament and predict a new series of grinders but this... this now has me thinking.
Neverwinter is going to implement a system where the UI no longer displays previously played missions in the listings, so they must have the tech to know whether or not a mission has already been played.
Granted there is no stopping somebody from making 40 identical exploits. But, hopefully, they'll deal with that soon.
I like this idea at first glance.
We're not going to get much attention if the F2P is far removed from the Foundry. A reputation system might be the way to go. I'd actually play a reputation system for the first time. Currently, I don't touch it at all.
we could dump said tokens on the spotlighted missions? then all the other missions would reward foundry marks? Failing that, bring back the daily "officer assignments" (think that was what it was called)
It's a toggle, you can choose to see them if you want
Foundry Mission Database
Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
Far as rewards go, I would love to see some more unique DOFFs themed on characters from missions , perhaps with with some new traits that could be used in some accompanying DOFF assignments?
My character Tsin'xing
*Doffs (Pick some Foundry races.. dump them in a pack ... "TaDa" new doff pack
*New Weapon Flavor (Like the Proton guns from the voth boxes)
*Some fancy console (Foundry boxes )
*Fancy Outfit?
*New Ship ? (Something like the Freighter or Suliban Cell Ship?)
Foundry Mission Database
Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
Foundry characters as doffs seems cool though.
My character Tsin'xing
So I'd suggest to ensure that exposure first by making a no-sweat availability to foundry missions based off your location. So if I'm in Zeta Andromedae for instance and I'm rolling over a system which happens to be a door to a foundry mission. An "explore" button to the system opens up and a list of foundry missions would be available.
You'd probably want to apply a weighted system to that instead of toward mission availability. This way the current viewable window of missions don't get overplayed while newer missions no longer languish in obscurity.
For the rep system, I could definitely gravitate toward an energy credit booster for say a 4 hour window. Perhaps a 24 hour device where you get to call in the Azura and receive a leftover/obscure/etc crate and you open that up for a random chance at 2 character slots or a respec token etc; low-dime randoms.
Along the same lines, once the reputation system is in place, it should give a little something extra, or even double tokens, for playing/reviewing a mission with less than five reviews in Reviewer mode (which gives you access to such missions). This should help get those new missions some plays and out of Foundry purgatory.
My Foundry missions | My STO Wiki page | My Twitter home page
I'd be all for making some alternative Weapon skins for ground weapons, ( many people express dissatisfaction with the later level ones)
I definitely want a mission giver contact for the various locations
One suggestion i have is introducing the Sector block commanders (http://en.memory-alpha.org/wiki/Sector_commander) each one has a list of Possible missions for just that sector , possibly with filters for Search and rescue , military and diplomatic/scientific assignments in the dialogue
It might also give Admiral Quinn, Admiral T'nae and many others a use in the endgame phases , instead of just sitting in their offices twiddling their respective thumbs
And for the non starfleet sectors, like the sort of neutral areas, You could have a neutral freighter captain who hears a lot of rumors
Not quite as good as having them at each mission door, but might be a step in that direction
Also the weighted system i think is a must
I think another idea for a rep system would be to have marks that are rewarded for playing through a mission (20-40). These marks could be used for separate rep missions (like the Dyson mark ones). They could also be gotten by getting reviews on a Foundry mission you made (i.e. someone leaves a review, the author gets a package of marks).
Obviously, there should be some sort of marks to dil missions in the rep system. Other ideas for rewards would be Doffs as mentioned above. Perhaps some new consoles or a new space set with some awesome Foundry name ("Kirkfat's Double Phaser Beam Bank" anyone?). Possibly some uniform unlocks based on missions?
Something that is unrelated to the rep system, but which could be a cool new addition (albeit it would need some serious limitations to prevent exploiting), would be to allow authors to give mission rewards at the end the way STO missions do (when you hail the contact at the end and get to pick your reward). This could also be a way to get Foundry marks to players. I would imagine you could limit author's choices for this (so you couldn't say, put 50 consoles as the reward): for instance, the author can attach a 20 Foundry mark pack and a choice of 1 of 3 items. Another part of this system (even less likely though), would be to allow us to give out Boffs based on someone in the Foundry mission.
My character Tsin'xing
Exactly , Whats up with Our command structure in 2409?
For that matter ( been reading the path to 2409) what happened to the deep wealth of backstory which seems to be rarely mentioned or used anymore
Yeah, shes just sort of ....there , shame really, She used to be one of the most heavily used contacts for endgame , and now, just stands there
In the StarbaseUGC forum I suggested that once campaign support becomes available, that authors be given the option of making a custom accolade for completing all missions in the campaign. ("Ghostbuster" for playing through my Ghosts of War series, for example.)
My Foundry missions | My STO Wiki page | My Twitter home page
OOooh, I'd like that.
I think doffs and Accolades are the best we'd get.
unique ground "kit" "tokens" (with kit revamp planned have new ground abilities unlocked by foundry rep.)
New playable ships unlocked with foundry rep...
new melee weapons
unique shields
oh and "Captain Proton" stuff the ship, weapons, armor, enemies, Death ray,(or was it called something else?) and the Robot as a Boff and the characters like Seven and Janeway played would be Doffs... Don't forget the rocket pack...
Yes Holodeck inspired rewards for the rep system! Let's not forget Dixon Hill's Tommy gun (with built in Borg remodulator).
Parallels: my second mission for Fed aligned Romulans.