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Foundry Reputation?

thefastone21thefastone21 Member Posts: 210 Arc User
This is a what/if thread.

If they were to add a reputation for the Foundry, how would you as an author or player like to see it implemented?

Also, what kind of rewards would you want to see from an foundry reputation? A new weapon flavor? (Sonic, Ion, Kinetic.) Doffs of races made in the foundry? Perhaps a new three piece ground and or space set? (Forge Set? :P)
Post edited by thefastone21 on
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Comments

  • paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited February 2014
    For starters, I'm thinking that instead of standard rewards for playing Foundry missions, players would get a token (think an equivalent of Dyson Commendations) which would then be redeemable for reputation points. The token would only be given on your first play-through (including rating, review and tagging) of any particular mission, so you couldn't rack up tokens just by grinding on, say, "Admiral Bobo" all the time. This would encourage people to try out a lot of different missions from a variety of authors.
  • zorbanezorbane Member Posts: 1,617 Arc User
    edited February 2014
    that's a really good idea
    StarbaseUGC Discord Chat
    Foundry Mission Database
    Check out my Foundry missions:
    Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
    Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    edited February 2014
    I'm kind of curious what kinds of rewards people feel would be appropriate for such a reputation system?
  • designationxr377designationxr377 Member Posts: 542 Arc User
    edited February 2014
    For starters, I'm thinking that instead of standard rewards for playing Foundry missions, players would get a token (think an equivalent of Dyson Commendations) which would then be redeemable for reputation points. The token would only be given on your first play-through (including rating, review and tagging) of any particular mission, so you couldn't rack up tokens just by grinding on, say, "Admiral Bobo" all the time. This would encourage people to try out a lot of different missions from a variety of authors.

    I was about to jump in here just to lament and predict a new series of grinders but this... this now has me thinking.
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited February 2014
    I was about to jump in here just to lament and predict a new series of grinders but this... this now has me thinking.

    Neverwinter is going to implement a system where the UI no longer displays previously played missions in the listings, so they must have the tech to know whether or not a mission has already been played.

    Granted there is no stopping somebody from making 40 identical exploits. But, hopefully, they'll deal with that soon.

    I like this idea at first glance.

    We're not going to get much attention if the F2P is far removed from the Foundry. A reputation system might be the way to go. I'd actually play a reputation system for the first time. Currently, I don't touch it at all.
    [SIGPIC][/SIGPIC]
  • thay8472thay8472 Member Posts: 6,165 Arc User
    edited February 2014
    kirksplat wrote: »
    Neverwinter is going to implement a system where the UI no longer displays previously played missions in the listings, so they must have the tech to know whether or not a mission has already been played.

    Granted there is no stopping somebody from making 40 identical exploits. But, hopefully, they'll deal with that soon.

    I like this idea at first glance.

    We're not going to get much attention if the F2P is far removed from the Foundry. A reputation system might be the way to go. I'd actually play a reputation system for the first time. Currently, I don't touch it at all.

    we could dump said tokens on the spotlighted missions? then all the other missions would reward foundry marks? Failing that, bring back the daily "officer assignments" (think that was what it was called)
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • zorbanezorbane Member Posts: 1,617 Arc User
    edited February 2014
    kirksplat wrote: »
    Neverwinter is going to implement a system where the UI no longer displays previously played missions in the listings, so they must have the tech to know whether or not a mission has already been played.

    ...

    It's a toggle, you can choose to see them if you want
    StarbaseUGC Discord Chat
    Foundry Mission Database
    Check out my Foundry missions:
    Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
    Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited February 2014
    I'd love to see it , Anything to get players in through the metaphorical Door

    Far as rewards go, I would love to see some more unique DOFFs themed on characters from missions , perhaps with with some new traits that could be used in some accompanying DOFF assignments?
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2014
    Hmm.... It's hard to be sure exactly what would be good without being OP... doffs sound good though.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • thay8472thay8472 Member Posts: 6,165 Arc User
    edited February 2014
    Hmm.... It's hard to be sure exactly what would be good without being OP... doffs sound good though.

    *Doffs (Pick some Foundry races.. dump them in a pack ... "TaDa" new doff pack

    *New Weapon Flavor (Like the Proton guns from the voth boxes)

    *Some fancy console (Foundry boxes :o)

    *Fancy Outfit?

    *New Ship ? (Something like the Freighter or Suliban Cell Ship?)
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • zorbanezorbane Member Posts: 1,617 Arc User
    edited February 2014
    There's always cosmetic stuff
    StarbaseUGC Discord Chat
    Foundry Mission Database
    Check out my Foundry missions:
    Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
    Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited February 2014
    I see foundry rewards being more vanity items than anything. How about exclusive customization options for characters?
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2014
    ashkrik23 wrote: »
    I see foundry rewards being more vanity items than anything. How about exclusive customization options for characters?
    I'm not sure how much dev time it'd take for that... It sounds like it could be cool though.

    Foundry characters as doffs seems cool though.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited February 2014
    A Zira doff would be super OP :p.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • kortaagkortaag Member Posts: 525
    edited February 2014
    For me, I'd want to see something before reputation is considered. You put a rep system into place before the UI gets fixed and you're likely going to compound the lack of exposure element.

    So I'd suggest to ensure that exposure first by making a no-sweat availability to foundry missions based off your location. So if I'm in Zeta Andromedae for instance and I'm rolling over a system which happens to be a door to a foundry mission. An "explore" button to the system opens up and a list of foundry missions would be available.

    You'd probably want to apply a weighted system to that instead of toward mission availability. This way the current viewable window of missions don't get overplayed while newer missions no longer languish in obscurity.

    For the rep system, I could definitely gravitate toward an energy credit booster for say a 4 hour window. Perhaps a 24 hour device where you get to call in the Azura and receive a leftover/obscure/etc crate and you open that up for a random chance at 2 character slots or a respec token etc; low-dime randoms.
    May good management be with you.
  • paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited February 2014
    kortaag wrote: »
    For me, I'd want to see something before reputation is considered. You put a rep system into place before the UI gets fixed and you're likely going to compound the lack of exposure element.

    So I'd suggest to ensure that exposure first by making a no-sweat availability to foundry missions based off your location. So if I'm in Zeta Andromedae for instance and I'm rolling over a system which happens to be a door to a foundry mission. An "explore" button to the system opens up and a list of foundry missions would be available.

    You'd probably want to apply a weighted system to that instead of toward mission availability. This way the current viewable window of missions don't get overplayed while newer missions no longer languish in obscurity.

    For the rep system, I could definitely gravitate toward an energy credit booster for say a 4 hour window. Perhaps a 24 hour device where you get to call in the Azura and receive a leftover/obscure/etc crate and you open that up for a random chance at 2 character slots or a respec token etc; low-dime randoms.

    Along the same lines, once the reputation system is in place, it should give a little something extra, or even double tokens, for playing/reviewing a mission with less than five reviews in Reviewer mode (which gives you access to such missions). This should help get those new missions some plays and out of Foundry purgatory.
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited February 2014
    If top devs decided today that these ideas should be implemented, we might see it implemented in sixteen months.
    [SIGPIC][/SIGPIC]
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited February 2014
    I'd love me some extra cosmetic features, I would shy away from any i win fancy gizmos, because thats not really what i want the foundry to be about

    I'd be all for making some alternative Weapon skins for ground weapons, ( many people express dissatisfaction with the later level ones)
    kortaag wrote: »
    For me, I'd want to see something before reputation is considered. You put a rep system into place before the UI gets fixed and you're likely going to compound the lack of exposure element.

    So I'd suggest to ensure that exposure first by making a no-sweat availability to foundry missions based off your location. So if I'm in Zeta Andromedae for instance and I'm rolling over a system which happens to be a door to a foundry mission. An "explore" button to the system opens up and a list of foundry missions would be available.

    You'd probably want to apply a weighted system to that instead of toward mission availability. This way the current viewable window of missions don't get overplayed while newer missions no longer languish in obscurity.

    I definitely want a mission giver contact for the various locations

    One suggestion i have is introducing the Sector block commanders (http://en.memory-alpha.org/wiki/Sector_commander) each one has a list of Possible missions for just that sector , possibly with filters for Search and rescue , military and diplomatic/scientific assignments in the dialogue

    It might also give Admiral Quinn, Admiral T'nae and many others a use in the endgame phases , instead of just sitting in their offices twiddling their respective thumbs

    And for the non starfleet sectors, like the sort of neutral areas, You could have a neutral freighter captain who hears a lot of rumors

    Not quite as good as having them at each mission door, but might be a step in that direction


    Also the weighted system i think is a must
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • thay8472thay8472 Member Posts: 6,165 Arc User
    edited February 2014
    Give it to the K-7 Commander. She does nothing :O
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • sarek93sarek93 Member Posts: 274 Arc User
    edited February 2014
    The tech obviously doesn't exist for this yet in game (so probably wouldn't happen). But I think it would be cool if there was a separate rep for authors that would unlock assets in the Foundry as rewards.

    I think another idea for a rep system would be to have marks that are rewarded for playing through a mission (20-40). These marks could be used for separate rep missions (like the Dyson mark ones). They could also be gotten by getting reviews on a Foundry mission you made (i.e. someone leaves a review, the author gets a package of marks).

    Obviously, there should be some sort of marks to dil missions in the rep system. Other ideas for rewards would be Doffs as mentioned above. Perhaps some new consoles or a new space set with some awesome Foundry name ("Kirkfat's Double Phaser Beam Bank" anyone?). Possibly some uniform unlocks based on missions?

    Something that is unrelated to the rep system, but which could be a cool new addition (albeit it would need some serious limitations to prevent exploiting), would be to allow authors to give mission rewards at the end the way STO missions do (when you hail the contact at the end and get to pick your reward). This could also be a way to get Foundry marks to players. I would imagine you could limit author's choices for this (so you couldn't say, put 50 consoles as the reward): for instance, the author can attach a 20 Foundry mark pack and a choice of 1 of 3 items. Another part of this system (even less likely though), would be to allow us to give out Boffs based on someone in the Foundry mission.
    "Insufficient facts always invite danger." - Spock
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2014
    There's already a (freighter?) captain in psi-velorum that could be used.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited February 2014
    thay8472 wrote: »
    Give it to the K-7 Commander. She does nothing :O

    Exactly , Whats up with Our command structure in 2409?


    For that matter ( been reading the path to 2409) what happened to the deep wealth of backstory which seems to be rarely mentioned or used anymore
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • sarek93sarek93 Member Posts: 274 Arc User
    edited February 2014
    Give it to Commander Roxy. She needs something to do in her retirement now that no one comes to visit her for STF gear.
    "Insufficient facts always invite danger." - Spock
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited February 2014
    sarek93 wrote: »
    Give it to Commander Roxy. She needs something to do in her retirement now that no one comes to visit her for STF gear.

    Yeah, shes just sort of ....there , shame really, She used to be one of the most heavily used contacts for endgame , and now, just stands there
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • kortaagkortaag Member Posts: 525
    edited February 2014
    Thanks for bringing that back into the light, adverbero. I meant to mention that a POC-style delivery of content is also just as valid if not already the case for a lot of in-game content. I would suspect it would only be a handful of working hours to flesh out more foundry content and get that available to players who are feeling adventurous.
    May good management be with you.
  • paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited February 2014
    sarek93 wrote: »
    Something that is unrelated to the rep system, but which could be a cool new addition (albeit it would need some serious limitations to prevent exploiting), would be to allow authors to give mission rewards at the end the way STO missions do (when you hail the contact at the end and get to pick your reward). This could also be a way to get Foundry marks to players. I would imagine you could limit author's choices for this (so you couldn't say, put 50 consoles as the reward): for instance, the author can attach a 20 Foundry mark pack and a choice of 1 of 3 items. Another part of this system (even less likely though), would be to allow us to give out Boffs based on someone in the Foundry mission.

    In the StarbaseUGC forum I suggested that once campaign support becomes available, that authors be given the option of making a custom accolade for completing all missions in the campaign. ("Ghostbuster" for playing through my Ghosts of War series, for example.)
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited February 2014
    In the StarbaseUGC forum I suggested that once campaign support becomes available, that authors be given the option of making a custom accolade for completing all missions in the campaign. ("Ghostbuster" for playing through my Ghosts of War series, for example.)

    OOooh, I'd like that.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • thay8472thay8472 Member Posts: 6,165 Arc User
    edited February 2014
    In the StarbaseUGC forum I suggested that once campaign support becomes available, that authors be given the option of making a custom accolade for completing all missions in the campaign. ("Ghostbuster" for playing through my Ghosts of War series, for example.)

    I think doffs and Accolades are the best we'd get.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • i8472i8472 Member Posts: 225 Arc User
    edited February 2014
    Lance weapons. space

    unique ground "kit" "tokens" (with kit revamp planned have new ground abilities unlocked by foundry rep.)

    New playable ships unlocked with foundry rep...

    new melee weapons

    unique shields

    oh and "Captain Proton" stuff the ship, weapons, armor, enemies, Death ray,(or was it called something else?) and the Robot as a Boff and the characters like Seven and Janeway played would be Doffs... Don't forget the rocket pack...
  • lincolninspacelincolninspace Member Posts: 1,843 Arc User
    edited February 2014
    i8472 wrote: »
    Lance weapons. space

    unique ground "kit" "tokens" (with kit revamp planned have new ground abilities unlocked by foundry rep.)

    New playable ships unlocked with foundry rep...

    new melee weapons

    unique shields

    oh and "Captain Proton" stuff the ship, weapons, armor, enemies, Death ray,(or was it called something else?) and the Robot as a Boff and the characters like Seven and Janeway played would be Doffs... Don't forget the rocket pack...

    Yes Holodeck inspired rewards for the rep system! Let's not forget Dixon Hill's Tommy gun (with built in Borg remodulator).
    A TIME TO SEARCH: ENTER MY FOUNDRY MISSION at the RISA SYSTEM
    Parallels: my second mission for Fed aligned Romulans.
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