As you level up you can use better ships. I get that part but what if you have a ship you really like. Can it level up with you. I got a B'Rotlh Bird of Prey and I really like it. However at higher levels will it still be a viable ship or will I need to use something else?
No, the ships cannot level with you, but you do not need to stop using weaker ships if you do not wish to. I once took an T1 NX Class ship all the way to level 50 just for the challenge. It is more difficult, though.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
The low number of weapon slots and boff skills remain the same, but you can keep upgrading the ship with better mark gear as you do so so it stands a chance. But it will make gameplay alot more difficult. Fun though.
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A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
You'd also need to look a lot closer at your skills and the various strengths and weaknesses of the ship.
For example a lvl 50 Engineering has several "Captain Abilities" which can vastly improve "tanking" Where as a lvl 50 Tac has several damage dealing ones ...
With a T5 ship this is less of an issue because you can make up for it with the larger number of Console/Weapon and BoFF slots.
With a T1 or T2 ship, you have to really look carefully at what you want to do, and how you normally play and what strengths/weaknesses you and your ship have.
Most people will say that any Class can fly any ship and this is certainly true of a T5 ship, but a T1 ship? That's going to be a whole lot harder ...
*Note there are several 'Refit" and Retrofit" versions of low level ships, which can usually be bought with Zen from the C-Store (or ship selector) Which will in some ways "upgrade" a ship to be somewhat comparable to other ships in the higher tiers, plus there is also 'Fleet" variants of most ships, available at lvl 50, and of course once you a join a Fleet, that also bring certain lower level ships up to a higher level.
*Note there are several 'Refit" and Retrofit" versions of low level ships, which can usually be bought with Zen from the C-Store (or ship selector) Which will in some ways "upgrade" a ship to be somewhat comparable to other ships in the higher tiers, plus there is also 'Fleet" variants of most ships, available at lvl 50, and of course once you a join a Fleet, that also bring certain lower level ships up to a higher level.
This is the best answer. Basically, you can't LITERALLY use the exact same ship from a lower level at higher level. Well, okay, you sort of can, but the stats don't scale up.
But you can get a higher tier ship that is visually identical to your old ship. So it's a new top tier ship...but with the design of the old one. An upgraded version. However, this does count as a different ship, so you need to purchase or acquire the upgraded version separately.
In the specific case of the B'Rotlh Bird of Prey, you actually need to get a B'Rel Retrofit from the C-store, or perhaps a Fleet B'Rel Retrofit if you're in a fleet.
The B'Rel is a max tier ship with all the high level stats. The B'Rotlh isn't.
But if you already own the B'Rotlh, you can make the B'Rel look exactly like the B'Rotlh. The parts are unlocked in the ship customisation system.
For most lower-level ship designs in the game, there's usually a max tier retrofit or fleet version that's also available. There are some exceptions - for a number of ships, there's absolutely no max level equivalent. But it's true for most ships. The only question is how much those ships will cost you, since the retrofits and fleet versions would all involve a substantial currency cost - be it real money, if that's how you roll, or time, if you're converting dilithium to Zen or buying fleet modules off the exchange.
The answer is more or less NO. You can play it with top gear and mess around, but it still will be weak due to lack of weapons and low officer seating, not to mention the extra thin hull.
You should look at the higher tier ships to see what replacement is best. It is unfortunate that you cannot always have the cosmetic ship you want with the layout you want, but it is what it is.
I forget which BOP name is which but the exception is your last free ship, which you will use until you earn enough zen or EC to buy a top tier ship. (Ec buy ship modules for fleet ships).
While you love the BOP, let me recommend that as you can, try other ships. I think one mission will give you a free battle cruiser, and sometimes events (like the current anniversary) will give you ships as well, and mirror ships are also very cheap on the exchange (just search mirror and click the "i can use" button). Before you commit to a 25 dollar purchase, be sure you have sampled a variety of designs.
Thanks for the info. I have been doing a lot of research on ships and I know what I want now. I am glad to know that I do not have to discard a ship I like. I plan to use the same ship until I get my tier 5 Bird of Prey
Thanks everyone. This was very useful information.
The B'rel is my ultimate goal. I love that ship. I got a K'Tanco Battle Cruiser to try tanking and it was awesome but I really like the fighting style (and risk) of the Bird of Prey.
I will stick with my ship until I level up then I will get a Ning'tao Bird of Prey for the 2 aft weapons slots and use that until I get to tier 5.
I joined a fleet so I need to talk to them and make myself useful. I plan to get a fleet ship when I get to level 50. I hope it does not take forever
BTW love the game and I love the community. Been a Trekie since Star Trek first came on.
The B'rel retrofit also has and Advanced Battle Cloak that allows you to fire torpedoes while remaining cloaked--this works well in combination with torpedo types that are useful while enemy shields are still up (avoid using plain Photon torpedoes, though augmented Photon types such as the Gravimetric ones from the Dyson reputation are handy). A good choice of torpedoes can unleash significant damage without needing to decloak.
The low number of weapon slots and boff skills remain the same, but you can keep upgrading the ship with better mark gear as you do so so it stands a chance. But it will make gameplay alot more difficult. Fun though.
But please... do not show up to an Elite in a Miranda Class ship! :P
Thanks for the info. I have been doing a lot of research on ships and I know what I want now. I am glad to know that I do not have to discard a ship I like. I plan to use the same ship until I get my tier 5 Bird of Prey
Here's something silly, why not just fly a bird of prey till you hit General and then get a tier 5 B'rel? Might not have the same look but it has the same playstyle. Trust me gonna get a bunch harder higher you go with a tier 1/2 ship.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
It should be noted, that if you are sufficiently skilled, getting a team together to run max level content in low level ships is a good challenge. Just make sure you are forming a team of friends and fleet mates specifically to do that, don't just drop into public queues in a Tier 1 ship. That will make people rightly angry.
Spitballing, with the right Doffs, I could see surviving an STF with an NX-class torpedo boat using High Yield 1, EPtS1 and HE1. Rapid reload transphasic and Romulan hyper plasma up front, some kind of mine around back. 3x PWO for torps, 2x DCEs for high uptime EPtS, maybe an SDO if you have the sixth active Doff slot? People used to do it in shuttles back when that glitch existed, so it should definitely be doable in a Tier 1 ship.
LOL... I some times take my Constitution Refit (Tier 2 level) out to do the Tau Dawa missions... and it does quite well.
Like the other have said, there are sometimes higher Tier or C-Store alternatives to the lower-Tier ships. The lower Tier ships don't cut it when it comes to Task Force/group missions... like against the Borg.
Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home' SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
It depends on the ship. In my case, I love the galaxy. I've tried many other ships, and I'm still experimenting with different setups, but I always come back to the galaxy retrofit (soon to be fleet retro). Now, the galaxy comes in several different versions, and it has a fleet version, so I can use my favorite ship and compete with all the tier 5 ones. But if its something like the constitution, or many of the lockbox ships, then you're pretty much gonna have a rough time getting around its weaker stats. Its possible, in most cases, but it takes time and patience.
I am new to STO and have no idea how to play or what I am doing. I did manage to get to level 50 but I have a ship question. I must have the slowest ship in this game as it takes about 10 miutes to turn around!! In fact it turns around so slowly that I got kicked out of a pve encounter with an afk penalty for no reason other than trying to turn my ship around!!!
My ship is called Ha?apax Advanced Warbird. It has Inertia 30, Flight Speed 0.00 and Turn Rate 3 deg/sec.
All the time I see other ships flying around like rockets, whilst mine moves around like a snail.
What can I add to my ship to make it move and turn faster???
Many thanks in advance!
I am new to STO and have no idea how to play or what I am doing. I did manage to get to level 50 but I have a ship question. I must have the slowest ship in this game as it takes about 10 miutes to turn around!! In fact it turns around so slowly that I got kicked out of a pve encounter with an afk penalty for no reason other than trying to turn my ship around!!!
My ship is called Ha?apax Advanced Warbird. It has Inertia 30, Flight Speed 0.00 and Turn Rate 3 deg/sec.
All the time I see other ships flying around like rockets, whilst mine moves around like a snail.
What can I add to my ship to make it move and turn faster???
Many thanks in advance!
If its permanently that slow, you may have unequipped your engines. Press U and check the "impulse" slot on your ship.
I am new to STO and have no idea how to play or what I am doing. I did manage to get to level 50 but I have a ship question. I must have the slowest ship in this game as it takes about 10 miutes to turn around!! In fact it turns around so slowly that I got kicked out of a pve encounter with an afk penalty for no reason other than trying to turn my ship around!!!
My ship is called Ha?apax Advanced Warbird. It has Inertia 30, Flight Speed 0.00 and Turn Rate 3 deg/sec.
All the time I see other ships flying around like rockets, whilst mine moves around like a snail.
What can I add to my ship to make it move and turn faster???
Many thanks in advance!
The ship you have selected is an engineering ship designed for tanking. It is meant to use beam arrays for broadsides OR if you bought the haakona Cstore, you can SPLIT the ship into a pseudo-escort or a 'what is it' version of the haanom sci ship. The split ships have better turn rates.
Flight speed 0 is wrong, it means you are not moving. You have to set your speed by mashing the keys --- I set my speed up/down to the mouse wheel and forget what the default is. 3 deg/sec sounds about right for sitting still.
What you can do:
- you can use engineer consoles that add turn rate. Some engines do as well, as does one of your skills (warp core maybe?)
- you can buy a trait (comes in a lockbox) that gives your captain a turn rate perk. It is probably expensive.
- you can use one of the attack patterns, emergency moves, at least one rare (cstore ??) console, and other tricks to get short term boosts to speed or turn rate
- once you start moving, your 3 deg/sec will increase -- probably up to 10 or so. Reverse or forward just 1 click gives you full turn rate, but sitting still, it will be EXTRA LOW.
- moving increases your defense, makes your enemy miss you more. This is good.
- you have an "all engines" mode that reroutes all your power to engines, giving a very fast movement rate but you can't do much of anything. This cannot be used in combat, but it is how you get TO the combat.
It sounds like you accidentally removed your impulse engines. I did that once just to see what it was like, and was exactly like described.
*******************************************
A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
You can get a new version of the same ship, more consoles, stations, hp, and hull. There is usually a version available for sale as well. Then, there is a Fleet version you can get too.
Someone will correct me if I am mistaken, after only a little while playing, I may very well be wrong.
Flight speed 0 is wrong, it means you are not moving. You have to set your speed by mashing the keys --- I set my speed up/down to the mouse wheel and forget what the default is. 3 deg/sec sounds about right for sitting still.
Yes, there is an automatic turn rate penalty of at least 50% for trying to turn while stationary (or with engine power below 15%). No ship except for the Vo'Quv has a turn rate slower than 6 while in motion.
Here are some tips for increasing your turn rate:
1: Use equipment that improves your turn rate. An Impulse Engine with a high turn rate bonus (+Turn x2 for engines that are not part of a set), or an RCS console, or both, will improve your turn rate significantly.
2: Have at least three ranks in the "Starship Impulse Thrusters" skill for your Captain. Six is better, if you can afford the skill points for it.
3: Increase the amount of power to your Engines--an Engineering-heavy Cruiser has less need for Aux power, and if you are running Emergency Power to Shields II or III and have enough Shield Batteries, then you may be able to spare some energy from the Shield system too. Also, three or more ranks each in Warp Core Potential, Warp Core Efficiency, and Engine Performance can boost your available engine power--you could have over 55 power available even when you set the Engine power to 25.
4: Use abilities that enhance your turning rate:
Romulan Battle Cloak (available on most warbirds) gives a speed and turn rate while cloaked.
Evasive Maneuvers, of course
EPS Power Transfer (boosts power to all systems for 30 seconds)
Emergency Power to Engines (boosts engine power and an extra speed and turn rate bonus for 30 seconds)
Auxiliary to Dampeners gives a bonus to speed and turn rate for 15 seconds as well as hull damage resist and immunity to repel/disable.
Auxiliary to Battery will drain your Auxiliary power in order to boost all other power levels.
I am KDF and my wife is Federation. What would happen if she invites me to her bridge and I want to take a tour of her ship? Would the NPCs murder me an a grisly, brutal fashion?
I am KDF and my wife is Federation. What would happen if she invites me to her bridge and I want to take a tour of her ship? Would the NPCs murder me an a grisly, brutal fashion?
I think you can do this.
You can also, if you have enough people, make cross faction groups for some content, to do the STFs, so you can play some content together.
I am KDF and my wife is Federation. What would happen if she invites me to her bridge and I want to take a tour of her ship? Would the NPCs murder me an a grisly, brutal fashion?
Starfleet security would like to have a "talk" with your wife and her crew
Yeah she married a Klingon. I paid a Ferengi to bribe an official in Star Fleet Command to approve it. The Klingons were not so easy to convince. I had to kill a few.
I look forward to doing some missions with. It should be fun as soon as she can run the game. It sets at a black screen saying loading. I think Arc is the problem. However I used Arc and mine works fine.
Comments
A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
For example a lvl 50 Engineering has several "Captain Abilities" which can vastly improve "tanking" Where as a lvl 50 Tac has several damage dealing ones ...
With a T5 ship this is less of an issue because you can make up for it with the larger number of Console/Weapon and BoFF slots.
With a T1 or T2 ship, you have to really look carefully at what you want to do, and how you normally play and what strengths/weaknesses you and your ship have.
Most people will say that any Class can fly any ship and this is certainly true of a T5 ship, but a T1 ship? That's going to be a whole lot harder ...
*Note there are several 'Refit" and Retrofit" versions of low level ships, which can usually be bought with Zen from the C-Store (or ship selector) Which will in some ways "upgrade" a ship to be somewhat comparable to other ships in the higher tiers, plus there is also 'Fleet" variants of most ships, available at lvl 50, and of course once you a join a Fleet, that also bring certain lower level ships up to a higher level.
This is the best answer. Basically, you can't LITERALLY use the exact same ship from a lower level at higher level. Well, okay, you sort of can, but the stats don't scale up.
But you can get a higher tier ship that is visually identical to your old ship. So it's a new top tier ship...but with the design of the old one. An upgraded version. However, this does count as a different ship, so you need to purchase or acquire the upgraded version separately.
In the specific case of the B'Rotlh Bird of Prey, you actually need to get a B'Rel Retrofit from the C-store, or perhaps a Fleet B'Rel Retrofit if you're in a fleet.
The B'Rel is a max tier ship with all the high level stats. The B'Rotlh isn't.
But if you already own the B'Rotlh, you can make the B'Rel look exactly like the B'Rotlh. The parts are unlocked in the ship customisation system.
For most lower-level ship designs in the game, there's usually a max tier retrofit or fleet version that's also available. There are some exceptions - for a number of ships, there's absolutely no max level equivalent. But it's true for most ships. The only question is how much those ships will cost you, since the retrofits and fleet versions would all involve a substantial currency cost - be it real money, if that's how you roll, or time, if you're converting dilithium to Zen or buying fleet modules off the exchange.
You should look at the higher tier ships to see what replacement is best. It is unfortunate that you cannot always have the cosmetic ship you want with the layout you want, but it is what it is.
I forget which BOP name is which but the exception is your last free ship, which you will use until you earn enough zen or EC to buy a top tier ship. (Ec buy ship modules for fleet ships).
While you love the BOP, let me recommend that as you can, try other ships. I think one mission will give you a free battle cruiser, and sometimes events (like the current anniversary) will give you ships as well, and mirror ships are also very cheap on the exchange (just search mirror and click the "i can use" button). Before you commit to a 25 dollar purchase, be sure you have sampled a variety of designs.
The B'rel is my ultimate goal. I love that ship. I got a K'Tanco Battle Cruiser to try tanking and it was awesome but I really like the fighting style (and risk) of the Bird of Prey.
I will stick with my ship until I level up then I will get a Ning'tao Bird of Prey for the 2 aft weapons slots and use that until I get to tier 5.
I joined a fleet so I need to talk to them and make myself useful. I plan to get a fleet ship when I get to level 50. I hope it does not take forever
BTW love the game and I love the community. Been a Trekie since Star Trek first came on.
But please... do not show up to an Elite in a Miranda Class ship! :P
Here's something silly, why not just fly a bird of prey till you hit General and then get a tier 5 B'rel? Might not have the same look but it has the same playstyle. Trust me gonna get a bunch harder higher you go with a tier 1/2 ship.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Spitballing, with the right Doffs, I could see surviving an STF with an NX-class torpedo boat using High Yield 1, EPtS1 and HE1. Rapid reload transphasic and Romulan hyper plasma up front, some kind of mine around back. 3x PWO for torps, 2x DCEs for high uptime EPtS, maybe an SDO if you have the sixth active Doff slot? People used to do it in shuttles back when that glitch existed, so it should definitely be doable in a Tier 1 ship.
Like the other have said, there are sometimes higher Tier or C-Store alternatives to the lower-Tier ships. The lower Tier ships don't cut it when it comes to Task Force/group missions... like against the Borg.
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
My ship is called Ha?apax Advanced Warbird. It has Inertia 30, Flight Speed 0.00 and Turn Rate 3 deg/sec.
All the time I see other ships flying around like rockets, whilst mine moves around like a snail.
What can I add to my ship to make it move and turn faster???
Many thanks in advance!
The ship you have selected is an engineering ship designed for tanking. It is meant to use beam arrays for broadsides OR if you bought the haakona Cstore, you can SPLIT the ship into a pseudo-escort or a 'what is it' version of the haanom sci ship. The split ships have better turn rates.
Flight speed 0 is wrong, it means you are not moving. You have to set your speed by mashing the keys --- I set my speed up/down to the mouse wheel and forget what the default is. 3 deg/sec sounds about right for sitting still.
What you can do:
- you can use engineer consoles that add turn rate. Some engines do as well, as does one of your skills (warp core maybe?)
- you can buy a trait (comes in a lockbox) that gives your captain a turn rate perk. It is probably expensive.
- you can use one of the attack patterns, emergency moves, at least one rare (cstore ??) console, and other tricks to get short term boosts to speed or turn rate
- once you start moving, your 3 deg/sec will increase -- probably up to 10 or so. Reverse or forward just 1 click gives you full turn rate, but sitting still, it will be EXTRA LOW.
- moving increases your defense, makes your enemy miss you more. This is good.
- you have an "all engines" mode that reroutes all your power to engines, giving a very fast movement rate but you can't do much of anything. This cannot be used in combat, but it is how you get TO the combat.
It sounds like you accidentally removed your impulse engines. I did that once just to see what it was like, and was exactly like described.
A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
/whispers Miranda!
/kicks everyone's TRIBBLE in the thread
Someone will correct me if I am mistaken, after only a little while playing, I may very well be wrong.
Yes, there is an automatic turn rate penalty of at least 50% for trying to turn while stationary (or with engine power below 15%). No ship except for the Vo'Quv has a turn rate slower than 6 while in motion.
Here are some tips for increasing your turn rate:
1: Use equipment that improves your turn rate. An Impulse Engine with a high turn rate bonus (+Turn x2 for engines that are not part of a set), or an RCS console, or both, will improve your turn rate significantly.
2: Have at least three ranks in the "Starship Impulse Thrusters" skill for your Captain. Six is better, if you can afford the skill points for it.
3: Increase the amount of power to your Engines--an Engineering-heavy Cruiser has less need for Aux power, and if you are running Emergency Power to Shields II or III and have enough Shield Batteries, then you may be able to spare some energy from the Shield system too. Also, three or more ranks each in Warp Core Potential, Warp Core Efficiency, and Engine Performance can boost your available engine power--you could have over 55 power available even when you set the Engine power to 25.
4: Use abilities that enhance your turning rate:
Romulan Battle Cloak (available on most warbirds) gives a speed and turn rate while cloaked.
Evasive Maneuvers, of course
EPS Power Transfer (boosts power to all systems for 30 seconds)
Emergency Power to Engines (boosts engine power and an extra speed and turn rate bonus for 30 seconds)
Auxiliary to Dampeners gives a bonus to speed and turn rate for 15 seconds as well as hull damage resist and immunity to repel/disable.
Auxiliary to Battery will drain your Auxiliary power in order to boost all other power levels.
I think you can do this.
You can also, if you have enough people, make cross faction groups for some content, to do the STFs, so you can play some content together.
Starfleet security would like to have a "talk" with your wife and her crew
please have her report to DS9 for re evaluation
-Captain Deckard
lol
I look forward to doing some missions with. It should be fun as soon as she can run the game. It sets at a black screen saying loading. I think Arc is the problem. However I used Arc and mine works fine.