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Ships, Are they Ruining the Game?

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  • annemarie30annemarie30 Member Posts: 2,693 Arc User
    edited February 2014
    it ISsad that they have had to resort to power creep, but really, would anyone have opened lock boxes for a bug ship if it's stats were identical to a B'rel or Defiant? and people complained about the early special consoles like the seeking torpedo or the antimatter spread. they wanted pay to win. so we have what we have.
    If PWE wanted o remove the JHDC from the game they could get rid of over half just by introducing a federation hull with the exact same stats. I hear time and again that the only reason they fly the jemnaught is because it's the best carrier in the game. make a starfleet ship with the same stats and it would be a best seller
    We Want Vic Fontaine
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited February 2014
    Well it's ALL FICTION anyway so who cares, but for the sake of argument we'll just say we are re-instituting the ancient practice of raising the flag on Prizes of war.
    We didn't make the game we're just playing it and Cryptic doing something about it now would only inconvenience and outrage a lot of people who have spent a great deal of time and money on these ships. Does it break immersion, well of course it does, but can you honestly say that that word can even be applied to this game? As a Starfleet officer your duty is to seek out new worlds, new civilizations, boldly go where no-one has gone before and when you get there, kill everything that moves and steal anything that isn't bolted down. I don't know about you but that sounds a bit off to me, that being so immersion isn't too deep in this game even under the best conditions.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • steamwrightsteamwright Member Posts: 2,820
    edited February 2014
    maxvitor wrote: »
    As a Starfleet officer your duty is to seek out new worlds, new civilizations, boldly go where no-one has gone before and when you get there, kill everything that moves and steal anything that isn't bolted down.

    Hmm, considering how you phrased that, I wonder if STO shouldn't have been entirely in the Mirror Universe. It would have justified all the violence from races that are peaceful explorers in the prime universe. And you could have lore with little encumbrance and whatever ship you could pira...er, choose.
  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited February 2014
    erei1 wrote: »
    I have the habit of ignoring everyone around me in an MMO, except those I know, or want to know.
    Basically, I'm the Picard/Kirk of the game, and I'm the only hero there. And when I have an unsual ship, sometimes, that's because I'm the hero. And it makes it less unusual to have only 1 alien ship in starfleet, opposed as thousands.

    I don't feel superior or anything over the others players. They are just the NPC in my game :) And I think I'm a NPC for them. It's fair, and I don't mind.

    ^This, for the most part. Remember, you are canonically the only player character of your faction. Only one captain fought the planet killer over Donia. Only one Romulan colonist led the team that tracked down the Tal Shiar on Nimbus. And I love using exotic ships, to the point where I rule out using Starfleet ships. It's a personal preference.

    That said, it's a bit annoying seeing all those different vessels. It's like a massive rainbow made of alien mushroom cloud spaceships that wait I forgot what I was trying to say. Been doing too much Elachi lately. Clouds the judgement.

    Anyway. Basically, I want to use an exotic vessel, but I don't want to see other players doing it. Obviously, that's not exactly workable, so to be honest we should have an option to replace exotic or cross-faction ships with an equivalent faction-specific ship model, client-side. Wouldn't affect stats or anything, just the visuals. Throw in weapons, too. We should be able to choose what everything looks like, and as far as I know, it should be possible...?
  • tragamitestragamites Member Posts: 424 Arc User
    edited February 2014
    carbongrip wrote: »
    Ok so I remember STO before PWE and it was in the future but not really out of cannon context just a new point in time and new technology as expected. But now everytime I go to Earth and see all the ships in orbit I really feel that all them lockbox ships and romulan ships in orbit are ruining the game. It may just be me...

    Could we at least limit Romulans from parking around earth? May be let them part by Jupiter?

    No ships are not ruining the game they do interfere with immersion however.

    Playing as part of the Federation you expect to see Federation ships around ESD and Sol. You might expect to see Ferengi, Cardassian, Vulcan, Andorian, Breen, Romulan and KDF ships flying around the Quadrants. You would be less likely to see Jem'Hadar, Voth or ships from the 26th Century flying in our neck of the galaxy.

    As an Alien (Jem'Hadar) my immersion is not affected by flying a Jem'Hadar Attack Ship or as an Alien (Hirogen Rom/KDF) my immersion is not affected by flying a Hirogen Heavy Escort. Or as an Orion, why would I not command and Orion Battlecruiser?

    But for any of this ships to be docked at ESD as a Federation minded player, it would definatly throw off your immersion.
    [SIGPIC][/SIGPIC]
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited February 2014
    To help alleviate the minor immersion incongruity as well as cut down on screen clutter (mostly for the latter), I have labels set to mouseover/targeted, so I don't see a bunch of Federation/Klingon/Romulan designations on ships of alien design, I just see space traffic.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited February 2014
    maxvitor wrote: »
    To help alleviate the minor immersion incongruity as well as cut down on screen clutter (mostly for the latter), I have labels set to mouseover/targeted, so I don't see a bunch of Federation/Klingon/Romulan designations on ships of alien design, I just see space traffic.

    That's what I've started to do as well. The only time you need any persistent identifying labels is during any sort of team play where your mouse is busy doing other things.
    Bipedal mammal and senior Foundry author.
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  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited February 2014
    It doesn't bother me. I have bigger fish to fry. Things like enjoying the game, for starters.
  • stofskstofsk Member Posts: 1,744 Arc User
    edited February 2014
    I wouldn't go so far as to say the wide availability of non-faction specific ships is ruining the game, but it does bug me. But I can't deny that selling lockboxes makes Cryptic money, and the longer a business is solvent the longer we can actually, y'know, play the game.
  • rickeyredshirtrickeyredshirt Member Posts: 1,059 Arc User
    edited February 2014
    I somewhat agree. What gets me is that these nicer ship layouts that we are now seeing such as the Dyson ship could have been assigned to a Trek ship.
  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited February 2014
    I somewhat agree. What gets me is that these nicer ship layouts that we are now seeing such as the Dyson ship could have been assigned to a Trek ship.

    Well yeah but the layouts don't really matter. It's the look and feel of the ship that's important. Or else no one would use anything but the Scimitoh wait.

    But anyway, the important thing is the look of the alien ships. And don't misunderstand my suggestion: it's not that the layouts would be assigned to Fed ships, just that all alien ships played by Feds would be optionally replaced visually by equivalent Federation vessels, in your HuD. They'd still be the alien ships, to the players and to anyone who didn't have this option turned on.
  • therealmttherealmt Member Posts: 428 Arc User
    edited February 2014
    They surely did ruin it in my book. Everyone runs cloak these days, and my god. The new ships they design are just uglier then ugly.

    They used to make cannon ships etc, I dont like how STO has evolved and the latest Dyson Fed/KDF/Rom hybrid ships are the tip on the iceberg.

    My freaking god.




    The only good thing I guess is the Hirogen ships which look at least somewhat decent and canon.
    [SIGPIC][/SIGPIC]
  • tinkerstormtinkerstorm Member Posts: 853 Arc User
    edited February 2014
    Of course a client-side option to render ships with selected skin overrides would be far too much to imagine.
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  • captainkroncaptainkron Member Posts: 123 Arc User
    edited February 2014
    To answer OP. Ahhh... No. Ships and setting them up is my Earl Grey.. lol.
    CibJ7qu.jpg?1
  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited February 2014
    it's canon not cannon oh good grief
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited February 2014
    voporak wrote: »
    Federation ships, future fed ships, rom ships, future rom ships, 100k year old ships, tholian ships, ferengi ships, voth ships, breen ships, freighters, cardassian ships, dominion ships, elachi ships, paradise planet ships, hirogen ships, and borg-modified warbirds.

    It could happen in canon Star... Tre...

    *Bursts into laughter*

    Couldn't hold a straight face.


    But anyway, ships = money, money = game continuation.



    To be fair, with the exception of Dominion, Hirogen, Elachi, VOth, Breen, Tholian and Ancient ships Earth orbit very well could look like that in the canon universe.


    Earth is the center of the Federation, trade, diplomacy and various other reasons can bring ships from many species to Earth.

    It's not JUST Federation aligned vessels that are allowed to orbit Sol 3.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited February 2014
    Money makes the world go round. Plus IIRC even if it was all star fleet ships I don't remember 2 things.

    1 that many ships being in orbit of Earth/ESD
    2. The federation had this many Vice Admirals.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
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