Well, Star Wars has better ground tech and the force. Star Trek has all the ships with shields and gigantic dreadnoughts. Do it really depends on if more battles are being fought on ground or space.
This is actually the one part of SW 'science' I understand (thanks to the 2011 clone wars annual). If I remember correctly, blasters fire intense bursts of 'hard' light. Light inevitably comes down to a frequency, so the Borg should be able to adapt to those.
Every piece of material I've ever read on the subject states their mechanism as plasma casters, hence why they do not behave like actual lasers (slower-than-light discrete bolts). And light does not "inevitably" come down to a frequency anyway: Ordinary sunlight has no coherent frequency, nor does the light you get from a flashlight or anything that occurs naturally. Lasers are very unique in being light that is both phase- and frequency-locked.
Plasma doesn't have a frequency either, because it's matter, and highly energized matter at that. (This is also why any and all "out-of-phase" plots are scientifically bull****.)
Also, if your point is that the Borg can only adapt to energy weapons with a frequency; they adapted to the Enterprise's photon torpedoes in 'Q Who'
Which reminds me; can someone explain to me how ST torpedoes can have frequencies? We know they do (yes, I realise I just shot my argument in the foot) from ST: Generations, but how does that work?
It's never explained in the shows but the best theory I've ever seen is that the frequency thing allows ST ships to fire through their own shields by matching frequency and phase so they fire when their shields are weakest. Kind of the same way machine guns on WWI fighters had interrupter gears that stopped the gun from firing when the propeller was in the way. The torpedoes generate an energetic shell or something around themselves that allows them to pass through like a phaser.
By contrast, SW ray shields (not particle shields, underline; they use different shield types to fend off energy and kinetic and/or missile weapons) appear to only block in one direction (never mind how).
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Every piece of material I've ever read on the subject states their mechanism as plasma casters, hence why they do not behave like actual lasers (slower-than-light discrete bolts). And light does not "inevitably" come down to a frequency anyway: Ordinary sunlight has no coherent frequency, nor does the light you get from a flashlight or anything that occurs naturally. Lasers are very unique in being light that is both phase- and frequency-locked.
Sorry, I probably should have said electro-magnetic frequency or EM wavelength. Visible light has a greater wavelength, and thus lower frequency, than Ultraviolet light, for example.
Sunlight is actually a combination of nearly all forms of light in the electromagnetic spectrum, while most lasers I have seen for potential military applications have used focused beams of infrared light (effectively making it a 'heat' beam).
I may have been mistaken when I described them as lasers - it's been a while since I read that annual.
Star Wars does have shields (but for some silly reason if they're on an X-Wing piloted by anybody but a main character, they don't work), turbolasers are not lasers (and why would it matter if they were?), and transporters are blocked by any number of naturally occurring phenomena.
SW hyperdrive is on average three orders of magnitude faster.
The script for that scene actually stated Solo was talking out of his TRIBBLE and goofed up his terminology. And Star Trek is no better: I can point to any number of instances of their ****ing up units and terminology.
Turbolasers are not lasers, and why would it matter if they were? I sense a "no-lasers" trekkie wrote that. As for hard numbers, something seemingly terminally absent in these debates, SW troop transports carry multi-gigaton-yield weapons as a matter of course, and Star Destroyer heavy turbolasers are well into the teraton range, which is more powerful than anything ST has ever demonstrated: Using the TNG Technical Manual, the theoretical maximum yield of a photon torpedo, the heaviest weapon we have usable numbers for (as in, non-made-up units) is 32 megatons (64 MT from 1.5 kg each matter/antimatter, cut in half because the blast is not shaped and at least half of it will be radiating away from the target).
SW has cloaks, too, ST cloaks are hardly foolproof, and SW has sensors that could still spot them if they were: CGT arrays work by detecting whether an object is physically present.
Why are genocidal and/or galaxy-taking-over maniacs worse than assimilators? Both would have to be killed with approximately all the fire.
The upper limit for what Q has demonstrated is destroying stars. SW can do that with a technobabble solution (thanks a ****ing bunch, Kevin TRIBBLE Anderson).
Your point being? Mothma's a politician, not a trained soldier. That's like saying Chuck Norris could kick Stephen Hawking's TRIBBLE.
ignored
ignored
Yes, you should.
Good! That's how it should be.
Yes they are.
They use nebulous concepts like "honor" and "glory" as excuses to act like drunken thugs.
Gowron is a moron. A usually funny moron, but a moron nonetheless.
It's kind of hard to have a fair* comparison of abilities if you claim that one side's powers won't work in the other side's setting.
Agreed.
What does that have to do with the topic?
* Fair =/= equal.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
While Star Wars has cloaks, it seems to be a very limited technology. If you are cloaked, then you can't see the enemy. Makes ambushes to be highly difficult to accomplish compared to ambush in Star Trek. Also, it is only the Expanded Universe books that have Cloaks.
For Han's Parsec comment, it could in theory be correct. Various interstellar phenomenon could cause people to take the longer route to avoid certain death. Going straight through would save time just like that Voyager episode where they put almost everyone in Cryo to pass through some dangerous nebula instead of wasting 2 months going around it.
If any Science Fiction movie or show used lasers correctly, then it would be the most boring fight ever. A little red dot on the ship, then it exploding. Every miss would not be seen except for the laser weapon glowing.
For Han's Parsec comment, it could in theory be correct. Various interstellar phenomenon could cause people to take the longer route to avoid certain death. Going straight through would save time just like that Voyager episode where they put almost everyone in Cryo to pass through some dangerous nebula instead of wasting 2 months going around it.
That is, actually, the solution the EU came up with (which, again, runs against the intent of the movie script). The "Kessel Run" is a smuggling route from Kessel to Tatooine for glitterstim spice, an addictive drug that makes you temporarily telepathic. Near the Kessel End there's a big cluster of black holes called the Maw, and faster ships can cut the corner tighter, as it were.
If any Science Fiction movie or show used lasers correctly, then it would be the most boring fight ever. A little red dot on the ship, then it exploding. Every miss would not be seen except for the laser weapon glowing.
Actually, the original BSG used this in ground battles until their special effects budget improved. It didn't look half-bad.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
So, I took my old VHS Trek Box Set and put it in a box with my old VHS Star Wars Box Set... I'm still waiting for one to make their move. It's been a draw so far.
So, I took my old VHS Trek Box Set and put it in a box with my old VHS Star Wars Box Set... I'm still waiting for one to make their move. It's been a draw so far.
Many years ago I stumbled across what we'd now call fan fiction back in the early days of the Internet. It was a story about this very scenario: a fleet of SW ships (I think just the capital ships, but not the Death Star) appears in Federation space.
A couple of points stood out I still remember:
The Feds figured out that the SW hyper jump only goes in a straight line; they are unable to turn or adjust course while in hyper space. ST of course can maneuver at warp.
The SW ships are massive and have more fire power, but they're slow to react in normal space, giving the smaller ST ships an advantage. (Think Spanish Armada.) ST ships can warp in, fire off a volley, and warp out before the SW ships can even react.
Finally, the Force did not work in our galaxy, which horrified our friend Vader. He considered the Feds abhorrent when he could not exert his power over them. This of course made him want to destroy them all the more.
...
The story wasn't finished, and I wish I could find it again because it was really well written.
Many years ago I stumbled across what we'd now call fan fiction back in the early days of the Internet. It was a story about this very scenario: a fleet of SW ships (I think just the capital ships, but not the Death Star) appears in Federation space.
A couple of points stood out I still remember:
The Feds figured out that the SW hyper jump only goes in a straight line; they are unable to turn or adjust course while in hyper space. ST of course can maneuver at warp.
The SW ships are massive and have more fire power, but they're slow to react in normal space, giving the smaller ST ships an advantage. (Think Spanish Armada.) ST ships can warp in, fire off a volley, and warp out before the SW ships can even react.
Finally, the Force did not work in our galaxy, which horrified our friend Vader. He considered the Feds abhorrent when he could not exert his power over them. This of course made him want to destroy them all the more.
...
The story wasn't finished, and I wish I could find it again because it was really well written.
Saying the Force doesn't work already shows a bias in that story. So if that happens, what happens when Trek goes to their universe? They suddenly can't turn in Warp so Feds panic and ram each other while Vader stands there only to say, "All too easy."
That Fanfic writer needs to stay in oblivion.
_____
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Saying the Force doesn't work already shows a bias in that story. So if that happens, what happens when Trek goes to their universe? They suddenly can't turn in Warp so Feds panic and ram each other while Vader stands there only to say, "All too easy."
That Fanfic writer needs to stay in oblivion.
Well, actually, it kind of makes sense. And, at the same time, it doesn't.
However, saying ST ships suddenly can't turn while at warp is a completely different thing. If you really have to mess with physical principles like the ones that make warp travel possible, then make warp drive impossible instead of arbitrarily altering its functionality.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Many years ago I stumbled across what we'd now call fan fiction back in the early days of the Internet. It was a story about this very scenario: a fleet of SW ships (I think just the capital ships, but not the Death Star) appears in Federation space.
A couple of points stood out I still remember:
The Feds figured out that the SW hyper jump only goes in a straight line; they are unable to turn or adjust course while in hyper space. ST of course can maneuver at warp.
________________________________________________________________________________________
Your book seems very poorly written. Star Wars ships ARE ABLE to make turns in hyperspace. There was one clone wars episode where grievous was having to plot a course AROUND (as in a curve) a large nebulae. I find the books lack of their infro disturbing.:mad:
*pulls out his "Star Wars Complete Cross Sections" book:
The Venator's DBY-827 Turbo Lasers when used in long-range tracking mode can hit a target at a distance of over 10 light minutes.
Yup and I still find that incredibly ridicilous given they can't hit enemy ships at about a ship's length distance. Shows that there's a drastic disconnect between the movies and the books.
Well, actually, it kind of makes sense. And, at the same time, it doesn't.
However, saying ST ships suddenly can't turn while at warp is a completely different thing. If you really have to mess with physical principles like the ones that make warp travel possible, then make warp drive impossible instead of arbitrarily altering its functionality.
The fanfic took away the Death Star. Took away the Force. But took nothing away from Trek. Oh sure that's great writing. /rolling eyes
So yes, it's fair to suddenly say things don't work when suddenly in the other space.
_____
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
Many years ago I stumbled across what we'd now call fan fiction back in the early days of the Internet. It was a story about this very scenario: a fleet of SW ships (I think just the capital ships, but not the Death Star) appears in Federation space.
A couple of points stood out I still remember:
The Feds figured out that the SW hyper jump only goes in a straight line; they are unable to turn or adjust course while in hyper space. ST of course can maneuver at warp.
________________________________________________________________________________________
Your book seems very poorly written. Star Wars ships ARE ABLE to make turns in hyperspace. There was one clone wars episode where grievous was having to plot a course AROUND (as in a curve) a large nebulae. I find the books lack of their infro disturbing.:mad:
If I recall correctly, that was a series of straight-line jumps around the nebula, not one curved jump. I'll rewatch the episode to check.
What? 240 KM? Or did you mean 240 thousand? Either way Cryptic screwed that pooch. 10 km... LOL
Actually, there was a reason for that. In TNG: A matter of Honour (I think? It was the one where Riker transferred to a Klingon ship) Riker recommended that the BoP not attack the Enterprise until they were within 10km, to cut down the Enterprise's response time. While it was simply a ploy to get Riker close enough for the Enterprise to lock onto his transponder, the logic is sound.
The fanfic took away the Death Star. Took away the Force. But took nothing away from Trek. Oh sure that's great writing. /rolling eyes
So yes, it's fair to suddenly say things don't work when suddenly in the other space.
It assumed that only a fleet of ships had managed to cross over rather than physically merging the two universes. Under that assumption, and assuming that ST life doesn't create the Force (a reasonable assumption considering the lack of Jedi or Jedi-like things in ST), the Force would exist only in a small radius around the SW people - and possibly be incapable of acting against ST personnel and objects. Furthermore, the fleet would not necessarily have the Death Star in it.
By that interpretation, there was nothing wrong with the writing, and you are simply taking away things in response to a perfectly valid (if somewhat poorly used in the context of this thread) scenario.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Actually, there was a reason for that. In TNG: A matter of Honour (I think? It was the one where Riker transferred to a Klingon ship) Riker recommended that the BoP not attack the Enterprise until they were within 10km, to cut down the Enterprise's response time. While it was simply a ploy to get Riker close enough for the Enterprise to lock onto his transponder, the logic is sound.
Cryptic makes it where you can NOT even fire outside of 10km. That's different.
_____
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It assumed that only a fleet of ships had managed to cross over rather than physically merging the two universes. Under that assumption, and assuming that ST life doesn't create the Force (a reasonable assumption considering the lack of Jedi or Jedi-like things in ST), the Force would exist only in a small radius around the SW people - and possibly be incapable of acting against ST personnel and objects. Furthermore, the fleet would not necessarily have the Death Star in it.
By that interpretation, there was nothing wrong with the writing, and you are simply taking away things in response to a perfectly valid (if somewhat poorly used in the context of this thread) scenario.
Nothing about radius.
The guy said..."Finally, the Force did not work in our galaxy, which horrified our friend Vader. He considered the Feds abhorrent when he could not exert his power over them. This of course made him want to destroy them all the more."
So again, you are fine with taking things away but not when roles are reversed to show your bias? The guy who read it wasn't even you but you are ready to accept it so openly and freely but not reversal? Keep up the bias, you might convince someone.
_____
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
There's almost every episode they did more than 10. Even in TOS times. Only Cryptic limits it to 10 in a Post-TNG era. Technology gone backwards.
Honestly, if the weapon ranges are your biggest problem with STO, I'd be impressed by your tolerance.
But, since we're not going to be able to agree on what is or isn't an acceptable balance between canon and game mechanics, why don't we just agree to disagree?
Honestly, if the weapon ranges are your biggest problem with STO, I'd be impressed by your tolerance.
But, since we're not going to be able to agree on what is or isn't an acceptable balance between canon and game mechanics, why don't we just agree to disagree?
Someone mentioned the distance Trek ships can shoot in the context of what the thread is about and I reminded how Cryptic failed there. Since it's been shown that both IPs have space to ground firing range and humans need more atmosphere than 10km to survive. But since Post-TNG Trek can only shoot within 10 KM (not for a maneuver but complete limitation), they won't get close enough to shoot anything before being blasted out of the space lanes.
And nobody knows distance Vader has with the Force since he used it to talk to Luke at a distance definitely more than 10 km. And that's not even using that EU garbage.
But I agree that it's okay for Wars to have a hand tied behind their backs but not Trek. Just to save from all the bias. I say let them all use what they got or equally take things away. No bias. Anyone can win in a fight against another with one hand tied behind their back and their legs strapped together. If you can't win that fight, then you should not be fighting. lol
_____
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Saying the Force doesn't work already shows a bias in that story. So if that happens, what happens when Trek goes to their universe? They suddenly can't turn in Warp...
Warp travel is based on (fictional) physics, and the laws of physics don't change. So what's the Force? It's either based on physics or it's magic. If it exists everywhere, then the Feds would have it too. If it exists only in the SW galaxy because of some special properties, then it wouldn't work elsewhere. You can't have it both ways.
Your book seems very poorly written. Star Wars ships ARE ABLE to make turns in hyperspace. There was one clone wars episode where grievous was...
Clone Wars? LOL. This was way before that and before Ep1/2/3 came out. This story was based on what was "canon" at the time - what was seen in TOS vs what was seen in SW. Did you see the Millenium Falcon turn in hyperspace? Hell they didn't even know they were flying into a debris field until they left hyperspace. ST ships can change course and detect their surroundings while at warp.
Back to the first point about the Force. We learned (years later) In Ep1 about "midi-chlorians". If the SW people can detect it with instruments you can be damned sure the Feds could too.
Like I said, I don't remember if it was there or not. But even if it was, the result is the same. Sure one shot would destroy a Fed starship, if it stopped dead in space and sat around waiting for the DS to actually fire, no question. Meanwhile a fleet of starships would be blowing it to bits.
The guy said..."Finally, the Force did not work in our galaxy, which horrified our friend Vader. He considered the Feds abhorrent when he could not exert his power over them. This of course made him want to destroy them all the more."
So again, you are fine with taking things away but not when roles are reversed to show your bias? The guy who read it wasn't even you but you are ready to accept it so openly and freely but not reversal? Keep up the bias, you might convince someone.
Someone mentioned the distance Trek ships can shoot in the context of what the thread is about and I reminded how Cryptic failed there. Since it's been shown that both IPs have space to ground firing range and humans need more atmosphere than 10km to survive. But since Post-TNG Trek can only shoot within 10 KM (not for a maneuver but complete limitation), they won't get close enough to shoot anything before being blasted out of the space lanes.
And nobody knows distance Vader has with the Force since he used it to talk to Luke at a distance definitely more than 10 km. And that's not even using that EU garbage.
But I agree that it's okay for Wars to have a hand tied behind their backs but not Trek. Just to save from all the bias. I say let them all use what they got or equally take things away. No bias. Anyone can win in a fight against another with one hand tied behind their back and their legs strapped together. If you can't win that fight, then you should not be fighting. lol
Warp travel is based on (fictional) physics, and the laws of physics don't change. So what's the Force? It's either based on physics or it's magic. If it exists everywhere, then the Feds would have it too. If it exists only in the SW galaxy because of some special properties, then it wouldn't work elsewhere. You can't have it both ways.
Back to the first point about the Force. We learned (years later) In Ep1 about "midi-chlorians". If the SW people can detect it with instruments you can be damned sure the Feds could too.
Gfreeman98's post basically explains what I was talking about. To assume that the Force in any way equates to anything in Star Trek is a major logical fallacy, equivalent to the popular belief (by less knowledgeable posters, that is) on the SWTOR forums that Vitiate is somehow more powerful than Palpatine - you simply cannot expect the same rules to apply to both things, and I assure you I am by no means biased.
In fact, some of the people I RP with in SWGEmu can tell you just how ridiculously powerful one can make a character with some of the things that appear to be relatively common in the SW universe, like droid brains and Force sensitives - and a healthy dose of scientific theory (not necessarily accurate, I'm basing it on somewhat poor knowledge combined with a large quantity of logical assumptions)...
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Comments
Plasma doesn't have a frequency either, because it's matter, and highly energized matter at that. (This is also why any and all "out-of-phase" plots are scientifically bull****.)
It's never explained in the shows but the best theory I've ever seen is that the frequency thing allows ST ships to fire through their own shields by matching frequency and phase so they fire when their shields are weakest. Kind of the same way machine guns on WWI fighters had interrupter gears that stopped the gun from firing when the propeller was in the way. The torpedoes generate an energetic shell or something around themselves that allows them to pass through like a phaser.
By contrast, SW ray shields (not particle shields, underline; they use different shield types to fend off energy and kinetic and/or missile weapons) appear to only block in one direction (never mind how).
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Sorry, I probably should have said electro-magnetic frequency or EM wavelength. Visible light has a greater wavelength, and thus lower frequency, than Ultraviolet light, for example.
Sunlight is actually a combination of nearly all forms of light in the electromagnetic spectrum, while most lasers I have seen for potential military applications have used focused beams of infrared light (effectively making it a 'heat' beam).
I may have been mistaken when I described them as lasers - it's been a while since I read that annual.
Trials of Blood and Fire
Moving On Parts 1-3 - Part 4
In Cold Blood
All of this was classified by the government including the fact that aliens from Roswell called themselves Ferengi..
Let's take those points one by one.
* Fair =/= equal.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
For Han's Parsec comment, it could in theory be correct. Various interstellar phenomenon could cause people to take the longer route to avoid certain death. Going straight through would save time just like that Voyager episode where they put almost everyone in Cryo to pass through some dangerous nebula instead of wasting 2 months going around it.
If any Science Fiction movie or show used lasers correctly, then it would be the most boring fight ever. A little red dot on the ship, then it exploding. Every miss would not be seen except for the laser weapon glowing.
Actually, the original BSG used this in ground battles until their special effects budget improved. It didn't look half-bad.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Azniadeet wins the thread. Haha!
Trials of Blood and Fire
Moving On Parts 1-3 - Part 4
In Cold Blood
A couple of points stood out I still remember:
The Feds figured out that the SW hyper jump only goes in a straight line; they are unable to turn or adjust course while in hyper space. ST of course can maneuver at warp.
The SW ships are massive and have more fire power, but they're slow to react in normal space, giving the smaller ST ships an advantage. (Think Spanish Armada.) ST ships can warp in, fire off a volley, and warp out before the SW ships can even react.
Finally, the Force did not work in our galaxy, which horrified our friend Vader. He considered the Feds abhorrent when he could not exert his power over them. This of course made him want to destroy them all the more.
...
The story wasn't finished, and I wish I could find it again because it was really well written.
Saying the Force doesn't work already shows a bias in that story. So if that happens, what happens when Trek goes to their universe? They suddenly can't turn in Warp so Feds panic and ram each other while Vader stands there only to say, "All too easy."
That Fanfic writer needs to stay in oblivion.
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
FH-!! phasers / Range 240.000 kilomiters
starwars weapons / a few hundred
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Well, actually, it kind of makes sense. And, at the same time, it doesn't.
However, saying ST ships suddenly can't turn while at warp is a completely different thing. If you really have to mess with physical principles like the ones that make warp travel possible, then make warp drive impossible instead of arbitrarily altering its functionality.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
*pulls out his "Star Wars Complete Cross Sections" book:
The Venator's DBY-827 Turbo Lasers when used in long-range tracking mode can hit a target at a distance of over 10 light minutes.
Yup and I still find that incredibly ridicilous given they can't hit enemy ships at about a ship's length distance. Shows that there's a drastic disconnect between the movies and the books.
The fanfic took away the Death Star. Took away the Force. But took nothing away from Trek. Oh sure that's great writing. /rolling eyes
So yes, it's fair to suddenly say things don't work when suddenly in the other space.
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
What? 240 KM? Or did you mean 240 thousand? Either way Cryptic screwed that pooch. 10 km... LOL
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
Trials of Blood and Fire
Moving On Parts 1-3 - Part 4
In Cold Blood
Actually, there was a reason for that. In TNG: A matter of Honour (I think? It was the one where Riker transferred to a Klingon ship) Riker recommended that the BoP not attack the Enterprise until they were within 10km, to cut down the Enterprise's response time. While it was simply a ploy to get Riker close enough for the Enterprise to lock onto his transponder, the logic is sound.
Trials of Blood and Fire
Moving On Parts 1-3 - Part 4
In Cold Blood
It assumed that only a fleet of ships had managed to cross over rather than physically merging the two universes. Under that assumption, and assuming that ST life doesn't create the Force (a reasonable assumption considering the lack of Jedi or Jedi-like things in ST), the Force would exist only in a small radius around the SW people - and possibly be incapable of acting against ST personnel and objects. Furthermore, the fleet would not necessarily have the Death Star in it.
By that interpretation, there was nothing wrong with the writing, and you are simply taking away things in response to a perfectly valid (if somewhat poorly used in the context of this thread) scenario.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Cryptic makes it where you can NOT even fire outside of 10km. That's different.
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Engine limitations. Besides, in STBC, you could not fire outside 50km, it that's somehow a masterpiece and totally true to the IP.
Besides, when, in the IP, do they actually use the phasers at anything greater than 50-100km?
Trials of Blood and Fire
Moving On Parts 1-3 - Part 4
In Cold Blood
Nothing about radius.
The guy said..."Finally, the Force did not work in our galaxy, which horrified our friend Vader. He considered the Feds abhorrent when he could not exert his power over them. This of course made him want to destroy them all the more."
So again, you are fine with taking things away but not when roles are reversed to show your bias? The guy who read it wasn't even you but you are ready to accept it so openly and freely but not reversal? Keep up the bias, you might convince someone.
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
There's almost every episode they did more than 10. Even in TOS times. Only Cryptic limits it to 10 in a Post-TNG era. Technology gone backwards.
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
Honestly, if the weapon ranges are your biggest problem with STO, I'd be impressed by your tolerance.
But, since we're not going to be able to agree on what is or isn't an acceptable balance between canon and game mechanics, why don't we just agree to disagree?
Trials of Blood and Fire
Moving On Parts 1-3 - Part 4
In Cold Blood
Someone mentioned the distance Trek ships can shoot in the context of what the thread is about and I reminded how Cryptic failed there. Since it's been shown that both IPs have space to ground firing range and humans need more atmosphere than 10km to survive. But since Post-TNG Trek can only shoot within 10 KM (not for a maneuver but complete limitation), they won't get close enough to shoot anything before being blasted out of the space lanes.
And nobody knows distance Vader has with the Force since he used it to talk to Luke at a distance definitely more than 10 km. And that's not even using that EU garbage.
But I agree that it's okay for Wars to have a hand tied behind their backs but not Trek. Just to save from all the bias. I say let them all use what they got or equally take things away. No bias. Anyone can win in a fight against another with one hand tied behind their back and their legs strapped together. If you can't win that fight, then you should not be fighting. lol
Lifetime no longer gives a forum title. That should be updated on the Lifetime page that mentions what you get. PMing the CSR doesn't work neither.
Clone Wars? LOL. This was way before that and before Ep1/2/3 came out. This story was based on what was "canon" at the time - what was seen in TOS vs what was seen in SW. Did you see the Millenium Falcon turn in hyperspace? Hell they didn't even know they were flying into a debris field until they left hyperspace. ST ships can change course and detect their surroundings while at warp.
Back to the first point about the Force. We learned (years later) In Ep1 about "midi-chlorians". If the SW people can detect it with instruments you can be damned sure the Feds could too.
Gfreeman98's post basically explains what I was talking about. To assume that the Force in any way equates to anything in Star Trek is a major logical fallacy, equivalent to the popular belief (by less knowledgeable posters, that is) on the SWTOR forums that Vitiate is somehow more powerful than Palpatine - you simply cannot expect the same rules to apply to both things, and I assure you I am by no means biased.
In fact, some of the people I RP with in SWGEmu can tell you just how ridiculously powerful one can make a character with some of the things that appear to be relatively common in the SW universe, like droid brains and Force sensitives - and a healthy dose of scientific theory (not necessarily accurate, I'm basing it on somewhat poor knowledge combined with a large quantity of logical assumptions)...
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.