Create a female Alien.
Put the organic attachment spikes on.
Change head shape.
Spikes will vanish in to the skull if it is made wider.
If the skull is made higher the spikes stays put then too.
Doesn't seem to be attached to the geometry in the correct way.
Impossible to bug stuff inside the tailor UI. (maybe something you can look in to?)
So, will this ancient bug ever be fixed? Does it take a complete rebuild of the entire game engine to fix? Or can it be done with copying the working FED version and make it KDF to replace the broken KDF version?
Lol. I dont think this will ever be fixed. Not only it is an "Alien" toon, so those glitches would be just another customization, xD, but if cryptic is not able to fix more important bugs about the tailor.. how can you expect them to fix this minor bug??.. and being a klingon version??? lol. my advise, create another toon or use other costume lol.
One can always hope. As the same in game resources exists and works for Federation Aliens, copying that small piece of code and paste it in to the Klingon Alien wouldn't take enormous resources or time.
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Recruitment: Neverwinter Online (spotlight)(wiki) - Star Trek Online Federation - Star Trek Online Klingon - Star Trek Online Romulan - Champions Online
Guild FAQs: Neverwinter FAQ - Star Trek FAQ - Champions FAQ ..........Facebook: Mattachine Guild