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the new vulnerability exploiter tac consoles are not working

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    robdmcrobdmc Member Posts: 1,619 Arc User
    edited January 2014
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    dragonsbitedragonsbite Member Posts: 530 Arc User
    edited January 2014
    These results are not very meaningful: You're parsing results of flying with totally different groups, attempting to draw a conclusion without adequately controlling for variables. The first parse clearly shows that your team is of grossly inferior quality compared to the second.

    Pick a single static target somewhere, like, say, an ISE transformer, alone, with no teammates assisting into you. Then, just unload them into thing for an hour straight. Change your consoles, then unload for another hour. That way the ONLY thing that has changed is your consoles: Not your teammates, not enemies flying around wildly at random, just you, unloading into a static target at a fixed range.

    Exactly. An optimized group or a known group vs a pug or unknown group can be a rather huge swing in damage. Attack Pattern Beta is just 1 ability that influences everyone's damage. Sadly not enough pugs use it and or if they do it doesn't have a reduced cool down and they may be using a lower ranked version. The comparison is apples to oranges. There are way to many unknowns about the team. All you're proving is that the team mates weren't debuffing optimally. Which is typical of a pug.
    U.S. ARMY CAVALRY SCOUT/DRAGOON DISABLED VETERAN
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