i'm going to start working on a foundry project soon, and i want to have a great villian. remember wrath of kahn? whats one reason why people liked it so much?
---> good villain
to that end, i'd like to hear ideas on what the STO community thinks would be the best Star Trek villian.
and dont hold back on radical, super-didnt see that coming ideas. (those are the best)
I'm partial to Gul Dukat, myself, because unlike a lot of Star Trek villains he's not a one-note evil overlord. He is an exceedingly complex character who is likable sometimes, and the kind of guy you love to hate at other times.
On another note, welcome to the Foundry! When it's finished, drop requests in our various reviews threads (see Useful Links for Foundry Writers in my sig) to get some attention to it.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
I'm partial to Gul Dukat, myself, because unlike a lot of Star Trek villains he's not a one-note evil overlord. He is an exceedingly complex character who is likable sometimes, and the kind of guy you love to hate at other times.
****SPOILERS**** Too bad he died. I rather liked him too. (As a villain.)
****/SPOILERS****
Is this going to just be a singular mission or is it going to be a series? My advice: play Atlas Affair. It is hands down, by far the best foundry series to date. It has a really good villain and the story is very detailed with great, likable characters. If anything, I'm sure playing the series will give you some ideas.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
i'm going to start working on a foundry project soon, and i want to have a great villian. remember wrath of kahn? whats one reason why people liked it so much?
---> good villain
to that end, i'd like to hear ideas on what the STO community thinks would be the best Star Trek villian.
and dont hold back on radical, super-didnt see that coming ideas. (those are the best)
Cheers!
Janeway.
/10chars.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Is this going to just be a singular mission or is it going to be a series? My advice: play Atlas Affair. It is hands down, by far the best foundry series to date. It has a really good villain and the story is very detailed with great, likable characters. If anything, I'm sure playing the series will give you some ideas.
currently, im looking at a 3 or 4 part series (depending on how much content i can fit into each part). i have a good general storyline and everything, i'm just missing a good bad guy/thing to put behind all of it. like i dont want it to be something stupid like "this was just a holodeck test" like that stupid section 31 DS9 mission. i'll also take a look at that atlas affair mission and play those
currently, im looking at a 3 or 4 part series (depending on how much content i can fit into each part). i have a good general storyline and everything, i'm just missing a good bad guy/thing to put behind all of it. like i dont want it to be something stupid like "this was just a holodeck test" like that stupid section 31 DS9 mission. i'll also take a look at that atlas affair mission and play those
thanks all, and lets keep the ideas rollin'
On a scale of 1-10:
Divide et Impera, Suspect, and a select group of other Cryptic missions are ones.
The majority of all other Cryptic missions falls into either twos or threes.
And Atlas Affair is a ten.
As for thinking of a villain, the main thing that I think you should focus on in their development is trying to make the player feel like they would do the exact same thing if the roles were reversed. They should be cunning and to a point trick you into furthering their agenda.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
After him, the Borg Queen. Evil TRIBBLE--aka Evil Is Sexy, straight from TVTropes.
Ah'dar Ru'afo. Crappy movie, poorly-made villain, but AWESOME lines (most of which, to be fair, were various extensions of the word "no").
Dukat pwns, but Weyoun was more love-to-hate (because annoying). Keevan (that little Vorta puke who led his Jem'Hadar to their deaths and then got killed in "The Magnificent Ferengi") was easy to hate, too.
Lore. Because Evil Data.
General Chang, because Shakespeare-loving Klingons pwn major butt.
Those Klingon idiots from ST3 and ST5. Because it takes some major balls to be that stupid on a Klingon cruiser.
Obviously, some of these are more workable than others, and the last idea is not serious.
If I were to make a villain...I'd say someone with massive inherent power, but small and cute. A little "girl" who can look sweet and innocent...but then kills you in the most painful way she can, and ENJOYS it, just because she can. That's if you want creepy.
If you want "Epic Trek Movie Baddie", don't try a Khan ripoff. No revenge. Say, an evil Ferengi who's in it for the cash. Or maybe, somebody like Long Feng from the TV series Avatar: The Last Airbender. He was a good, sinister, bureaucratic sort of evil.
How about an evil Ferengi whose plot is so devious it looks like they're in it for the cash (because, y'know, Ferengi) but in fact is in it for something else- but the cash it looks like they're in it for is only a means to the actual intended end.
How about an evil Ferengi whose plot is so devious it looks like they're in it for the cash (because, y'know, Ferengi) but in fact is in it for something else- but the cash it looks like they're in it for is only a means to the actual intended end.
Oh, DAMN...that's clever. Think DaiMon Bok crossed with FCA Liquidator Brunt...
Oh, man, that's evil. Think a Ferengi space TRIBBLE!
For inspiration for your villain, I suggest looking at all appearances of Cardassians and Romulans as villains in the shows. (Mostly stick to TNG and DS9.) It'll take a while, and some of them won't be very good, but the ones that are were great. Sinister, manipulative, charismatic.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
Ferengi have a lot of unseen potential I think. An information broker, maybe, someone who sells secrets to the highest bidders. People like Section 31, the Tal Shiar, the Orion Syndicate, the Cardassians (both sides). Someone like that might get information capable of starting a war, and "War is good for buisness" after all.
Maybe a plot to engineer a shooting war between minor powers and profit off the back of it, like war between the Cardassian Union and the Deferi. Unlikely powers to fight, especially right now, but take a few stolen ships, bribe some disaffected True Way types, throw in some wildly illegal weapons of mass destruction, could be interesting.
Oh, DAMN...that's clever. Think DaiMon Bok crossed with FCA Liquidator Brunt...
Oh, man, that's evil. Think a Ferengi space TRIBBLE!
that gave me an idea: what if there are multiple "layers" to the villain?
not sure how to explain it, but the closest thing i can think of is like in iron man 3 where the mandarin guy is really just a ****ed up actor and killian is the real one. except not as...cheesy and humorous.
In Star Trek, the best villains are the insidious ones, those that should have been one of us, and pass as us, until they are in a position of strength. Garth, Gary Mitchell, neuro-parasites, even Khan (who for a time was mistaken by the Enterprise crew as a polite leader of a bunch of 20th century space popsicles.)
So, I'm thinking insidious, and I remember The Price of the Phoenix, an early ST novel. The villian went by the name Omne, and was dangerous because he unlocked the secret of how to use a transporter to recreate any other body stored in the buffers, but with his consciousness inserted. He could also create a living duplicate or a corpse: duplicate body, no mind. It created quite a problem with dopplegangers, and worse, Omne knew how to resurrect himself in a new body when the old one died. Killing him was not easy.
Ensign Ro. She's a hero and a villain depending on how you want to look at her. You could very much make content based on her that would allow you to explore the feelings she would have of being conflicted with the choices she has made.
Best Villian? Benjamin Sisko. When he chased down Edrington and fired tricobalt warheads into a planet just to get the guy to surrender?
Best villian move EVER.
After that, Khan. Methodical, ruthless. General Chang from Undiscovered Country. Quoting Shakespeare while tearing the Enterprise apart? EPIC.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
There was a comic book crossover series between star trek and doctor who. I think the best villains we could possibly fight would be weeping angels. It would have to be a survival type mission of just getting through alive.
I remember watching somewhere that the Ferengi were originally going to be the main bad guys in TNG, and they started off in that direction with that episode where Picard was brainwashed to pilot his first command and blow up the Enterprise by some Ferengi captain wanting revenge for his family, who was in a ship Picard destroyed in self defence during that first command.
It was a good episode actually, but I don't think Ferengi made much impact as bad guys so they were re-written into a comedy relief role.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
i think the best villain is complex, not completely evil to the point of being a parody. somebody that believes in their heart they are doing the right thing, and perhaps the ends justify the means.
i think if i were doing a foundry series for feds, i would make the villain turn out to be the federation. perhaps leave the player with the sense that they have unwittingly participated in some unspeakable evil, but it was unquestioningly accepted because it was for the 'greater good' of the federation. in a sense the villain becomes the player themselves for not stopping to question the path they have been following throughout the mission.
I'd say the player during Divide et Impera."Hey, let's kill civilians and medics because the obvious Undine undercover told me so !".
To be honest, the player (if fed) is the villain for the first part of the Romulan arc. He spend his time sabotaging, spying and destroying Romulan bases, some of them scientific or civilian. He even unleash an Undine in the Romulan ranks.
Then, when T'nae hear about a Romulan fleet being assembled around their new homeworld, she is scared (yep, a Vulcan), and task the player to destroy this fleet. Prime directive ? Who cares ! Why ? Because it's scary, they may use this fleet to attack the federation !
From Sela's point of vue, the Romulan lost their homeworld, they are struggling to rebuild, and the Fed comes, kills their people, push colonies to leave their ranks and join them instead, sabotage their bases, incite a Reman rebellion and spy on them. Then, when she try to build a fleet, probably to defend her Empire, she is attacked, in the heart of her Empire, by a bunch of self-righteous Starfleet madmen led by a crazy Vulcan thinking this is a new Crusade or something. Makes you wish she win.
I can't think of a better villain, I know I wanted to attack myself seeing how evil I was.
Best villian where the early Borg (pre borg queen).
No one to negotiate to, creepy, alien, only interested in technology. Much more like a Ant hive.
A real contrast to the federation.
Personally i don't like Trek storys where the heros have to do something bad "for the greater good". humanity has outgrown things like that, that's not Star Trek IMO.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
A villain like Annorax, the krenim commander. He is so bad he will wipe out entire species. But his goal is to find a way to restore those he loves to life.
And failing that grab Xanatos from Gargoyles. A schemer you can never decide to hate or admire. Where there is no one plan. But plans layered on top of one another so only he knows what is coming next.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
You might also take a look at the Featured Episode Series that was recently released on the Foundry. I thought Admiral Faultor was a very good villain.
spoiler: Too bad she dies rather unceremoniously midway through the story.
/spoiler
I believe the combined negativity of the anti-JJ, the KDF whiners, and the PvPers would wipe out any Trek villain and replace it with the most annoying, obnoxious, anti-IDIC thing that would take out the majority of STO players.
problem with most of the villains mentioned is that they are all dead. what ever happened to those bug things AKA Goa'uld that Remick sent the message to?
or on a different tack, how about an eager beaver internal affairs guy looking to make a name for himself? let's face it, every one of us did decidedly un-federation like actions in our careers. I personally blew up the ferengi in the gamma quadrant a few times.
For purposes of this discussion in particular, knowing Kang killed him in 2370 is all we need to know. (Unless we want to go all "Friday the 13th" and kill him a few more times.)
problem with most of the villains mentioned is that they are all dead. what ever happened to those bug things AKA Goa'uld that Remick sent the message to?
For the record, I wasn't actually suggesting trying to use Dukat (that runs the risk of butting up against the Foundry EULA anyway, even if he wasn't dead). Simply showing him as one example of how to write a good villain. Complex, well-developed character with believable motivations instead of one-note evil overlord. The latter has its place but gets overused.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Comments
On another note, welcome to the Foundry! When it's finished, drop requests in our various reviews threads (see Useful Links for Foundry Writers in my sig) to get some attention to it.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
****SPOILERS****
Too bad he died. I rather liked him too. (As a villain.)
****/SPOILERS****
Is this going to just be a singular mission or is it going to be a series? My advice: play Atlas Affair. It is hands down, by far the best foundry series to date. It has a really good villain and the story is very detailed with great, likable characters. If anything, I'm sure playing the series will give you some ideas.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
Janeway.
/10chars.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
currently, im looking at a 3 or 4 part series (depending on how much content i can fit into each part). i have a good general storyline and everything, i'm just missing a good bad guy/thing to put behind all of it. like i dont want it to be something stupid like "this was just a holodeck test" like that stupid section 31 DS9 mission. i'll also take a look at that atlas affair mission and play those
thanks all, and lets keep the ideas rollin'
On a scale of 1-10:
Divide et Impera, Suspect, and a select group of other Cryptic missions are ones.
The majority of all other Cryptic missions falls into either twos or threes.
And Atlas Affair is a ten.
As for thinking of a villain, the main thing that I think you should focus on in their development is trying to make the player feel like they would do the exact same thing if the roles were reversed. They should be cunning and to a point trick you into furthering their agenda.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
After him, the Borg Queen. Evil TRIBBLE--aka Evil Is Sexy, straight from TVTropes.
Ah'dar Ru'afo. Crappy movie, poorly-made villain, but AWESOME lines (most of which, to be fair, were various extensions of the word "no").
Dukat pwns, but Weyoun was more love-to-hate (because annoying). Keevan (that little Vorta puke who led his Jem'Hadar to their deaths and then got killed in "The Magnificent Ferengi") was easy to hate, too.
Lore. Because Evil Data.
General Chang, because Shakespeare-loving Klingons pwn major butt.
Those Klingon idiots from ST3 and ST5. Because it takes some major balls to be that stupid on a Klingon cruiser.
Obviously, some of these are more workable than others, and the last idea is not serious.
If I were to make a villain...I'd say someone with massive inherent power, but small and cute. A little "girl" who can look sweet and innocent...but then kills you in the most painful way she can, and ENJOYS it, just because she can. That's if you want creepy.
If you want "Epic Trek Movie Baddie", don't try a Khan ripoff. No revenge. Say, an evil Ferengi who's in it for the cash. Or maybe, somebody like Long Feng from the TV series Avatar: The Last Airbender. He was a good, sinister, bureaucratic sort of evil.
Just a thought that popped up...
How about an evil Ferengi whose plot is so devious it looks like they're in it for the cash (because, y'know, Ferengi) but in fact is in it for something else- but the cash it looks like they're in it for is only a means to the actual intended end.
Oh, DAMN...that's clever. Think DaiMon Bok crossed with FCA Liquidator Brunt...
Oh, man, that's evil. Think a Ferengi space TRIBBLE!
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
Maybe a plot to engineer a shooting war between minor powers and profit off the back of it, like war between the Cardassian Union and the Deferi. Unlikely powers to fight, especially right now, but take a few stolen ships, bribe some disaffected True Way types, throw in some wildly illegal weapons of mass destruction, could be interesting.
that gave me an idea: what if there are multiple "layers" to the villain?
not sure how to explain it, but the closest thing i can think of is like in iron man 3 where the mandarin guy is really just a ****ed up actor and killian is the real one. except not as...cheesy and humorous.
So, I'm thinking insidious, and I remember The Price of the Phoenix, an early ST novel. The villian went by the name Omne, and was dangerous because he unlocked the secret of how to use a transporter to recreate any other body stored in the buffers, but with his consciousness inserted. He could also create a living duplicate or a corpse: duplicate body, no mind. It created quite a problem with dopplegangers, and worse, Omne knew how to resurrect himself in a new body when the old one died. Killing him was not easy.
Best villian move EVER.
After that, Khan. Methodical, ruthless. General Chang from Undiscovered Country. Quoting Shakespeare while tearing the Enterprise apart? EPIC.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
I remember watching somewhere that the Ferengi were originally going to be the main bad guys in TNG, and they started off in that direction with that episode where Picard was brainwashed to pilot his first command and blow up the Enterprise by some Ferengi captain wanting revenge for his family, who was in a ship Picard destroyed in self defence during that first command.
It was a good episode actually, but I don't think Ferengi made much impact as bad guys so they were re-written into a comedy relief role.
i think if i were doing a foundry series for feds, i would make the villain turn out to be the federation. perhaps leave the player with the sense that they have unwittingly participated in some unspeakable evil, but it was unquestioningly accepted because it was for the 'greater good' of the federation. in a sense the villain becomes the player themselves for not stopping to question the path they have been following throughout the mission.
free jkname
Get the Forums Enhancement Extension!
To be honest, the player (if fed) is the villain for the first part of the Romulan arc. He spend his time sabotaging, spying and destroying Romulan bases, some of them scientific or civilian. He even unleash an Undine in the Romulan ranks.
Then, when T'nae hear about a Romulan fleet being assembled around their new homeworld, she is scared (yep, a Vulcan), and task the player to destroy this fleet. Prime directive ? Who cares ! Why ? Because it's scary, they may use this fleet to attack the federation !
From Sela's point of vue, the Romulan lost their homeworld, they are struggling to rebuild, and the Fed comes, kills their people, push colonies to leave their ranks and join them instead, sabotage their bases, incite a Reman rebellion and spy on them. Then, when she try to build a fleet, probably to defend her Empire, she is attacked, in the heart of her Empire, by a bunch of self-righteous Starfleet madmen led by a crazy Vulcan thinking this is a new Crusade or something. Makes you wish she win.
I can't think of a better villain, I know I wanted to attack myself seeing how evil I was.
http://en.memory-alpha.org/wiki/The_Albino
Seems like a really nasty character.
No one to negotiate to, creepy, alien, only interested in technology. Much more like a Ant hive.
A real contrast to the federation.
Personally i don't like Trek storys where the heros have to do something bad "for the greater good". humanity has outgrown things like that, that's not Star Trek IMO.
And failing that grab Xanatos from Gargoyles. A schemer you can never decide to hate or admire. Where there is no one plan. But plans layered on top of one another so only he knows what is coming next.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
You might also take a look at the Featured Episode Series that was recently released on the Foundry. I thought Admiral Faultor was a very good villain.
spoiler:
Too bad she dies rather unceremoniously midway through the story.
/spoiler
Have him be some sort of time-altering alien looking to "reset" the universe into what HE sees as a better image.
YES!!!!! That would be hilarious!
or on a different tack, how about an eager beaver internal affairs guy looking to make a name for himself? let's face it, every one of us did decidedly un-federation like actions in our careers. I personally blew up the ferengi in the gamma quadrant a few times.
For purposes of this discussion in particular, knowing Kang killed him in 2370 is all we need to know. (Unless we want to go all "Friday the 13th" and kill him a few more times.)
Epic Win. This must be done.
For the record, I wasn't actually suggesting trying to use Dukat (that runs the risk of butting up against the Foundry EULA anyway, even if he wasn't dead). Simply showing him as one example of how to write a good villain. Complex, well-developed character with believable motivations instead of one-note evil overlord. The latter has its place but gets overused.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/