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Playable Starships you'd like to see in STO?

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  • wazzagiowwazzagiow Member Posts: 769 Arc User
    edited December 2013
    kdf - k'vort

    this ships is like the b'rels younger but bigger brother. I can easily see this ship being great in game. stat wise I would think it would be some where between a bop raider and the mogai that the romulans have.

    kdf - negh'var varriants. as others have said would be nice to get the ds9 version.

    romulan. - maybe a few more science heavy ships and a full carrier.

    federation - well they need to rework ships rather than making anything that not in the game.

    galaxy/galaxy-x tlc

    honestly fed wise what I'd really like to see is. 3 ship interiors.

    1. voyager bridge/interior

    2. enterprise-E bridge/interior

    3. enterprise-D bridge/interior


    other ships -

    I'd love to see some more playable cardassian ships keldon etc but only if I can fly them as a cardassian. if that means faction then so be it.
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited December 2013
    Ummm, nope. Since it's so versatile, it get's 8/8 (no dual cannons though), console layout of 10/10/10, with 16 device slots, and 6 cmdr boff stations of each class.
    (Now stop being asinine, or just say you don't like the idea. Sheesh)

    But I do like the idea. I like the idea of vaping a really tiny tier 5 ship. Lol. I just don't really see something like that being tier 5 material. There are in fact several ships now that I don't believe belong in the T5 community.
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited December 2013
    USS Typhon from Star Trek Invasion
    JtaDmwW.png
  • kekvinkekvin Member Posts: 633 Arc User
    edited December 2013
    jam3s1701 wrote: »
    USS Typhon from Star Trek Invasion

    Hell yeah! throw in a tng version off the fbb (from sfc1 n 2) n im sold
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited December 2013
    reyan01 wrote: »
    I truly do loathe when Dev's make such comments. "Ugly" by who's standards? I mean, whilst I don't particularly dislike the design, the Avenger isn't exactly a masterpiece.

    Sorry, but a Dev saying what basically amounts to "I don't like it so no-one else should and it is therefore not being made" is childish and narrow-minded.

    Well, why waste time and money on something if you don't think anyone will bother to use it? There are many ships currently in the game that I'd never have bothered to put in. And most of these ships aren't even used beyond being a free promotion ship. After that, its discharged and never used again. Think about it. Would you seriously consider buying a miranda class ship if you had free access to a constitution? Its not that way now, but once you buy it for 1 character, the connie is free for any other character on that account. So, it comes down to a free miranda vs a free constitution. I think its a no brainer, unless you think they're both ugly and prefer the miranda.
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited December 2013
    ghyudt wrote: »
    Well, why waste time and money on something if you don't think anyone will bother to use it? There are many ships currently in the game that I'd never have bothered to put in. And most of these ships aren't even used beyond being a free promotion ship. After that, its discharged and never used again. Think about it. Would you seriously consider buying a miranda class ship if you had free access to a constitution? Its not that way now, but once you buy it for 1 character, the connie is free for any other character on that account. So, it comes down to a free miranda vs a free constitution. I think its a no brainer, unless you think they're both ugly and prefer the miranda.

    There's a difference between what a particular DEV (dis) likes and what a large part of the community would (not) want to see. And they're the ones who actually buy it.

    Geko for example dislikes the Ambassador class and said he wouldn't give us a T5 one because the ship was too old. But he said a T5 Excelsior was okay even though she's older simply because he finds the Excelsior cooler.
    So based on that there shouldn't be a T5 or Fleet Ambassador in this game but a large enough number of people wanted it.
    Someone needs to have a massive ego to believe that his/her own personal taste is so totally awesome that it's universally applicable to everyone.
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited December 2013
    Something I'd like to see for the KDF is the Qang (Chancellor) class from the IKS Gorkon novels.

    http://imageshack.us/a/img14/7733/qangschem.jpg

    It's the sciency cousin of the Vor'cha and actually mentioned in Cryptic's own "The Path to 2409" prequel storyline for STO.
    So they should already have the license for this ship like they do for the Luna class (U.S.S. Titan) from another Pocket Books novel series.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited December 2013
    misterde3 wrote: »
    Please No.

    I'll never understand the love of cheap kitbashes or cheap modifications. :rolleyes:
    attachment.php?attachmentid=42556&d=1518094222
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited December 2013
    flash525 wrote: »
    Please No.

    I'll never understand the love of cheap kitbashes or cheap modifications. :rolleyes:

    Then you must really hate the Negh'var, Miranda, Nebula and a whole lot of other Trek ships.

    And you must also very much dislike some RL navy ships that were built by the same concept:
    use a basic hull and modify a few things for an improved class.
    See the Pennsylvania class battleships, which were enlarged Nevadas (12 guns instead of 10).
    Or the New Mexicos, which were Pennsylvanias with "whatever improvements could be incorporated at minimum costs" (All the World's Battleships by Ian Sturton). How dare someone use what works from an existing design and only change what's outdated or not useful for the new role.:rolleyes:
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited December 2013
    ghyudt wrote: »
    Well, why waste time and money on something if you don't think anyone will bother to use it?

    Or add an ugly ship with great stats and players would gladly ignore the looks. Just like most of the Cryptic-designed ships already in game. :P

    But hey if Cryptic wasn't to ignore the remaining canonical ships of Star Trek in a Star Trek game, just because they personally don't like it. Well then their word amounts nothing to a hill of beans.
  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    edited December 2013
    http://en.memory-alpha.org/wiki/Intrepid_type

    One of these would be a great tier 1 ship
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • flash525flash525 Member Posts: 5,441 Arc User
      edited December 2013
      misterde3 wrote: »
      Then you must really hate the Negh'var, Miranda, Nebula and a whole lot of other Trek ships.
      In my opinion, the Negh'var, Miranda and Nebula had enough difference in them to be that new ship.

      I'm talking about ships like the Curry/Shelly Class, the Niagara Class, the Challenger Class, the Yeager Class. These are ships that aren't new, they've just moved components around to create a new ship.

      As for Navy Vessels, they are not an interest of mine so I wouldn't know the first thing about them except that they feature in the ocean.
      attachment.php?attachmentid=42556&d=1518094222
    • reinawattreinawatt Member Posts: 53 Arc User
      edited December 2013
      I wouldn't mind seeing the New Orleans class appear
    • flash525flash525 Member Posts: 5,441 Arc User
      edited December 2013
      reinawatt wrote: »
      I wouldn't mind seeing the New Orleans class appear
      The New Orleans is probably one of the few kitbashes that I actually liked. Again, it had enough of a unique feel to stand out from the rest.
      attachment.php?attachmentid=42556&d=1518094222
    • earlnyghthawkearlnyghthawk Member Posts: 0 Arc User
      edited January 2014
      This ship:
      thecorbomitemaneuverhd269.jpg

      And, for size comparison, it next to the TOS Enterprise:
      STCorbomite.jpg

      Hey--it's so powerful, Kirk didn't even try to shoot at it. He could only beat it by bluffing his way out.

      And we know the race behind this ship has at least some interaction with the Federation--after all, they introduced Tranya.

      And it's a great ship--only needs one person to run it. Add stations for bridge officers and you've got quite the monster ship. Would even dwarf those Scimitars.
      ;)

      Hehe, just got the complete TOS Blu-Ray set, so I'll be able to watch that episode of the meeting between Kirk, and the First Federation, and where they get their first taste of Tranya!:D
      [SIGPIC][/SIGPIC]
      butcher suspect, "What'd you hit me with?"
      Temperance Brennan, "A building"
    • earlnyghthawkearlnyghthawk Member Posts: 0 Arc User
      edited January 2014
      wazzagiow wrote: »
      honestly fed wise what I'd really like to see is. 3 ship interiors.

      1. voyager bridge/interior

      2. enterprise-E bridge/interior

      3. enterprise-D bridge/interior

      I believe they already HAVE the Galaxy interior, not sure about the Sovereign.
      I'd like to see ST II styled bridges, maybe even ST TMP bridge, and the Excelsior bridge from III and/or VI.

      I'd also LOVE a way to customize the "combadge/shirt insignia", like how it was in TOS, each ship tended to have their own emblem. Would be nice to have a way to do that, similar to how you can make your own fleet badge that gets put on the sleeve.
      [SIGPIC][/SIGPIC]
      butcher suspect, "What'd you hit me with?"
      Temperance Brennan, "A building"
    • earlnyghthawkearlnyghthawk Member Posts: 0 Arc User
      edited January 2014
      ghyudt wrote: »
      But I do like the idea. I like the idea of vaping a really tiny tier 5 ship. Lol. I just don't really see something like that being tier 5 material. There are in fact several ships now that I don't believe belong in the T5 community.

      Neither do I (like some of the Tier 5/fleet ships that currently exist), but since they're there, there's no good justification why other ships could not appear at that level either.
      And some balance issues have LONG gone the way of the dodo, after all, there's no way, something the size of Ha'feh, for example, should outmaneuver any Fed cruiser (or most of the KDF battlecruisers), considering how big they are. (This is, taking into account, no consoles, or skills/powers like evasive, just running stock).
      The only current excuse, so far, is aimed at ONLY No T5/Fleet Constitution due to CBS. However, I haven't heard anything about making a T5/Fleet Enterprise class, which is, after all, the TMP era ship, whom I believe Paramount still owns, NOT CBS. So if they could secure permission from Paramount, THAT particular ship could appear, regardless of what CBS says.
      [SIGPIC][/SIGPIC]
      butcher suspect, "What'd you hit me with?"
      Temperance Brennan, "A building"
    • earlnyghthawkearlnyghthawk Member Posts: 0 Arc User
      edited January 2014
      ghyudt wrote: »
      Well, why waste time and money on something if you don't think anyone will bother to use it? There are many ships currently in the game that I'd never have bothered to put in. And most of these ships aren't even used beyond being a free promotion ship. After that, its discharged and never used again. Think about it. Would you seriously consider buying a miranda class ship if you had free access to a constitution? Its not that way now, but once you buy it for 1 character, the connie is free for any other character on that account. So, it comes down to a free miranda vs a free constitution. I think its a no brainer, unless you think they're both ugly and prefer the miranda.

      Well, you know what they say, "Beauty is in the eye of the beholder".
      Now me, personally, yes, the second I got the TOS Constitution, I no longer selected the Miranda as my beginner ship for my 2nd Fed (which was a sci). However, for my first one (which was an eng), I still kept my Miranda, on my Tac I used the T1 standard escort, and on my 2nd sci (which is my last character to date), I selected the sci vessel for T1. I tend to keep to some theme in general, and I know of others that do as well.

      So saying, that someone, once they've gotten the C-store ship at a particular tier, will no longer select the free one, or in cases of multiple choice, will stick to one ship regardless, simply isn't true, I would daresay, in over 50% of the people out there.
      [SIGPIC][/SIGPIC]
      butcher suspect, "What'd you hit me with?"
      Temperance Brennan, "A building"
    • jumpingjsjumpingjs Member Posts: 0 Arc User
      edited January 2014
      Honestly?

      I want STO to bring out more 25th Century designs. Inspiration Devs? MOAR?
      Hopefully I'll come back from my break; this break is fun; I play intellectual games.

      I hope STO get's better ...
    • tragamitestragamites Member Posts: 424 Arc User
      edited January 2014
      Don't know if anyone addressed these and even so I'll get slammed for suggesting such a thing but...
      • Borg Probe
        • Rank: Lieutenant
        • Tier: 1
        • Type: Small Craft
        • Hull: 6,500 *
        • Standard Shields: 1,250 *
        • Shield Modifier: 0.6
        • Weapons: 2 Forward
        • Crew: 20
        • Bridge Officers: Universal Ensign, Engineering Ensign
        • Device Slots: 1
        • Consoles: Tac. 1 Eng. 2 Sci. 1
        • Turn Rate: 15
        • Impulse Modifier: 0.15
        • Inertia rating: 100
      • Borg Sphere
        • Tier: 5
        • Type: Escort
        • Hull: 34,100
        • Standard Shields: 5,173 (Mk X)
        • Shield Modifier: 0.99
        • Weapons: Fore 4, Aft 3
        • Crew: 300
        • Bridge Officers: Universal Lieutenant Commander, Tactical Commander, Science Lieutenant, Engineer Lieutenant, Tactical Ensign
        • Device Slots: 2
        • Consoles: Tac. 4 Eng. 3 Sci. 3
        • Turn Rate: 16
        • Bonus Power: +15 weapons power
      • Borg Octahedron
        • Tier: 5
        • Type: Science Vessel
        • Hull: 31,350
        • Standard Shields: 7,472 (Mk X)
        • Shield Modifier: 1.43
        • Weapons: Fore 3, Aft 3
        • Crew: 500
        • Bridge Officers: Universal Lieutenant Commander, Science Commander, Tactical Lieutenant, Engineer Lieutenant, Science Ensign
        • Device Slots: 3
        • Consoles: Tac. 3 Eng. 3 Sci. 4
        • Turn Rate: 12
        • Bonus Power: +15 auxiliary power
        • Abilities: Subsystem Targeting, Sensor Analysis
      • Borg Assimilator
        • Tier: 5
        • Type: Cruiser
        • Hull: 46,200
        • Standard Shields: 5,748 (Mk X)
        • Shield Modifier: 1.1
        • Weapons: Fore 4, Aft 4
        • Crew: 5,000
        • Bridge Officers: Universal Lieutenant Commander, Engineer Commander, Tactical Lieutenant, Science Lieutenant, Engineer Ensign
        • Device Slots: 3
        • Consoles: Tac. 3, Eng. 4, Sci. 3
        • Turn Rate: 5
        • Impulse Modifier: 0.15
        • Inertia rating: 20
        • Bonus Power: +10 weapons power, +10 engine power
        • Abilities: Strategic Maneuvering, Shield Frequency Modulation, Weapon System Efficiency, Attract Fire
      • Unimatrix Command Carrier
        • Tier: 5
        • Type: Carrier
        • Hull: 47,850
        • Standard Shields: 5,748 (Mk X)
        • Shield Modifier: 1.1
        • Weapons: Fore 3, Aft 3
        • Hanger Bays: 2
        • Crew: 4,000
        • Bridge Officers: Universal Commander, Engineer Lieutenant Commander, Tactical Lieutenant Commander, Science Lieutenant
        • Device Slots: 4
        • Consoles: Tac. 4, Eng. 2, Sci. 4
        • Turn Rate: 5
        • Impulse Modifier: 0.15
        • Inertia rating: 20
        • Bonus Power: +5 weapons power, +10 auxiliary power
        • Abilities: Launch Probes, Carrier Commands, Subsystem Targeting
        • Universal Console: Plasma Energy Bolt Generator (Set 1/2)
      • Hanger Item
        • Probe
        • Regeneration Probe
        • Tractor Probe
      • Lobi Ships
      • Borg Vinculum Fighter
        • Tier: 5
        • Type: Special/Small Craft
        • Hull: 5,500 *
        • Standard Shields: 1,500 *
        • Shield Modifier: 0.6
        • Weapons: 2 Forward
        • Crew: 10
        • Bridge Officers: Universal Ensign, Tactical Ensign
        • Device Slots: 1
        • Consoles: Tac. 1 Eng. 1 Sci. 1
        • Turn Rate: 28
        • Impulse Modifier: 0.25
        • Bonus Power: +5 Weapons, +5 Auxiliary
        • Cost: 300
        • Abilities: Adapted Micro-Torpedo Launcher-S, Modified Borg Cutting Beam-S
      • Borg Pyramid
        • Tier: 5
        • Type: Destroyer
        • Hull: 36,500 *
        • Shield Modifier: 1.1
        • Weapons: 4 Fore 3 Aft
        • Crew: 820
        • Bridge Officers: Universal Lieutenant, Tactical Commander, Engineer Lieutenant Commander, Science Lieutenant, Science Ensign
        • Device Slots: 3
        • Consoles: Tac. 5 Eng. 3 Sci. 2
        • Turn Rate: 15
        • Impulse Modifier: 0.18
        • Inertia rating: 50
        • Bonus Power: +10 Weapons power, +5 Engine power
        • Abilities: Universal Console: magnetometric-guided charge (Set 1/2)
        • Cost: 800
      [/List]
      [SIGPIC][/SIGPIC]
    • dkeith2011dkeith2011 Member Posts: 595 Arc User
      edited January 2014
      jumpingjs wrote: »
      Honestly?

      I want STO to bring out more 25th Century designs. Inspiration Devs? MOAR?

      I love the Insignia design, the modular design would be great for a midsize multipurpose hull.
    • proteus22proteus22 Member Posts: 0 Arc User
      edited January 2014
      here are some of my ideas
      1 a 25 century fighter design for giving us a more powerful fighter
      2 talon class scout ship from insurrection yes i know paramount owns the design but hell they own the sovereign to it was never used in tv episode

      3the galen medical / holo tech ship from Voyager full circle books
    • redheadguyredheadguy Member Posts: 423 Arc User
      edited January 2014
      how about no? most of the ships we have seen on screen are getting close to 100 years old game time wise.

      I LOVE the old Connie refit, don't get me wrong. but I do NOT want to see it in T5/6. I want the shiny new ship. star trek is about the future, not the past.

      I would propose a contest for 12 new ships for next year, all fan designed, four for each faction, a new, VIABLE sci ship (4/4 weapons slots ) GASP!! a Carrier, a Cruiser and an Escort. all would have the same Boff layouts for each faction, and a variation on the theme for a console, though personally I would not WANT consoles, something inherent to the ship, that makes the class unique

      I can help you with that. That ship is already in the game. Take a look at the Tal Shiar Adapted Destroyer here. Notice the LtComm Sci slot and the Universal Comm slot? My Sci captain uses this as his main sic ship and I'm very happy with that set up.
      [SIGPIC]

      [/SIGPIC]
    • earlnyghthawkearlnyghthawk Member Posts: 0 Arc User
      edited January 2014
      Personally,, I think, that if a sci ship gets 4/4, it should give up some shield mod, and sensor array (and any other special sic ship powers). Or some variation. If you want a 4/4 ship, fly a cruiser.

      Also, who cares about the age of a ship. Some of these new ships are horrid desings, yet they work. Make the older ships, out of newer construction materials, newer SIF generators, etc etc, and guess what? They are just as viable at T5 as any newer design. Maybe better in some respects, as they'd be smaller, and more nimble than their gigantous cousins. I mean, they did it with every escort, just about every sci ship (Fed side anyway), every free warbird has a fleet variant regardless of age, and some of the KDF lower tier ships, also appear in Fleet variants. So you CAN'T tell me, that a T5 Constitution, Miranda, or any older ship that they manage to get ahold of, couldn't be redone at the T5 level, and be JUST as good, and in some respects, better, than some of the others. Sure, they'll have their weak points, no ship should be "all that & a bag of chips", but I think, in Star Trek/STO, just because it's old, doesn't automatically rule it out for a fleet variant. (Heck, as far as I know, specifically to the Constitution, the ONLY thing keeping it out, is CBS. Never hear anything about the Miranda, or the Enterprise class being ruled out though)

      And as far as I knew, this thread was about what people would LIKE to see come in, not about bashing on what they would like to see. There's plenty of proposals here I think are horrendous, and just plain cut my eyeballs out-worthy, I won't name any in particular, because this not what this thread is about.
      [SIGPIC][/SIGPIC]
      butcher suspect, "What'd you hit me with?"
      Temperance Brennan, "A building"
    • gofasternowgofasternow Member Posts: 1,390 Arc User
      edited January 2014
      ...Suuure, and why don't we include the Krenim Superweapon ship?

      http://en.memory-alpha.org/wiki/Krenim_weapon_ship
      For added points, let's give it its Main Weapon and Temporal Shielding. So not only can No-one do a damn thing about it, but it can wipe you out in a single shot! Hell, why not make it permanently erase the target's toon from the game on destruction, to better add to the time-erasing fun?

      See, there's a few things that definitely shouldn't be in-game. Playable behemoth/superships that are, by canon, stupidly overpowered is one. (I'm looking at you, Borg Drones asking for cubes for Queen's Cycle.) Any attempts to balance it would leave the few who actually like it to complain that it's nowhere near what it should be in accusations of gimping. Making it faithful in any way to what's on screen would lead to outcry of OP and Gamebreaker. Such things are not gonna end well, ever.

      That being said, I can faintly recall a couple interesting designs from Voyager that I would not mind seeing brought out of obscurity. The Zahl and the other Ships that opposed the krenim, for instance.


      I don't want that as a playable ship (If we do, can we get the Doomsday Weapon, too? j/k), but I'd LOVE to have a storyline using that weapon.
    • starmada1starmada1 Member Posts: 139 Arc User
      edited January 2014
      I would like to see a cruiser with a commander Tac boff seat.

      (I know, just let me dream)
    • tmassxtmassx Member Posts: 831 Arc User
      edited January 2014
      RR Romulan Kerchan class
      http://1url.cz/qpVy
      a cruiser with 4/4 weapons , turn 10 , shield 1.05 , 36k hull; cmdr. eng , lt.cmdr. tac , lt. sci lt.uni , ens. tac ; console slots : 3 tac, 3 eng, 3 sci , impulse 0.2 , inertia 30 , +5 weap. sh. engine , device 4 , 1000 crew , battlecloak
      romulan control beam console- tractor beam with viral matrix in one (inspired by novel ST- The Romulan War), can be equipped on D'deridex too

      KDF Orion Raider
      http://1url.cz/wpV7
      a escort/raider with 5/1 weapons , turn 21 , shield 0.83 , 27k hull, cmdr. tac, lt.cmdr.tac, lt. uni, lt.uni , ens.uni; console slots: 5 tac , 3 eng, 1 sci, impulse 0.22 , inertia 90 , +15 weap. +5 engine, device 2 , 50 crew
      orion abducting transporter console- destruction crew of target with effect similar to boarding party (inspired by ENT: Borderland) , can be equipped on another orion ship too

      FED Vulcan Suurok class retrofit
      http://1url.cz/ipkt
      a science ship oriented on good DPS output with 3/4 weapons, turn 11, shields 1.2 , 32k hull, cmdr. sci , lt.cmdr. tac , lt. eng , lt. uni , ens. eng; console slots: 4 sci, 2 eng, 3 tac; impulse 0.15 , inertia 30 , +10 weapon +10 aux , device 4 , crew 400, subsystem targeting
      particle beam console- heavy particle damage with chance on disabling
    • vetteguy904vetteguy904 Member Posts: 3,937 Arc User
      edited January 2014
      starmada1 wrote: »
      I would like to see a cruiser with a commander Tac boff seat.

      (I know, just let me dream)

      Would you be happy with just the CDR? No ens or lt in addition?
      sig.jpg
    • laro1984laro1984 Member Posts: 0 Arc User
      edited January 2014
      I would love a smaller ship not more then 400m from the TNG-time, everything after this time is always so spiky and havent the classic round discus- segments and this i dont like (ok some exceptions are there). I mean when i first saw the Voyager i thought it looks like a shoe ...

      Also ships from the TNG-time would be in the timeframe the game plays the major part of the fleet like in TNG it where ships like the Miranda and Exelsior ...

      So please Dev?s if you dislike all the Kitbash- Variants then do something what is not gigantic and with a round Discussegment.
    • damienoz72damienoz72 Member Posts: 40 Arc User
      edited January 2014
      Norway class.

      Its a cool looking ship.

      Dont make it a sci ship.

      Make it a heavy cruiser.

      And its time for an excelsior refit.... actually, a second generation excelsior
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