Your Dual Phaser Banks - Overlaod III deals 1634 (13073) Phaser Damage to Mogai Heavy Warbird.
This was a fully buffed attack, BO3, Attack Pattern Alpha, Tactical Fleet II, Fire On My Mark III, Attack Pattern Beta I, Tactical Team I and Red Matter Capacitor.
http://sto-forum.perfectworld.com/showpost.php?p=14130721&postcount=101
Your Dual Chroniton Beam Banks - Overload II deals 722 (7221) Antiproton Damage to Sphere.
http://sto-forum.perfectworld.com/showpost.php?p=14130861&postcount=102
From Kerrat Chat:
[Combat (Self)] Your Dual Tetryon Banks - Overload III deals 17229 (13630) Tetryon Damage to Tribble Dibble.
Comments
Sorry but I will do no such thing on something that might be broken for some but isn't for others (including me). If anyone as observed similar they will report it and over time you have the same effect.
Besides I really don't think you have read my post properly. Yes my own numbers do include crits, but as I stated those numbers look fine. What does not look fine is the stuff ABOVE it.
Not the same ship but very comparable.
You grabbed posts from all over the place as "evidence" for the alleged bug, that's not a viable test method. You have no way of knowing a player's Critical Severity or the player's skill build, which has a huge impact on performance. There is nothing wrong with Beam Overload. The Chroniton Beam Bank you listed above obviously hit shields first, which is why the hull damage numbers are lower.
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
I know the players I listed personally. I also know their builds and skill. I also know how my own ships look like. Apart from that you're right. Evidence is lacking but there are weird hints out there.