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major flicker in Breach

mercuriciodidemercuriciodide Member Posts: 342
edited December 2013 in PC Gameplay Bug Reports
I've waited before writing about this because I assumed it would be eliminated, but it must not be a common bug.

In the Breach mission I get terrible flashing/flicker when going down to shoot the tractor modules in the hanger bay at the bottom. It's really bad -- hard to look at. The blue lighting is what flickers but it almost covers the whole screen so it's very jarring.

I'm using DX11 with a Nvidia 460 768 MB.

My settings:

ambient occlusion: performance
anisotropic and AA mode: application-controlled
FXAA: off
gamma correction: on
antialiasing transparency: off
anisotropic optimization: on
negative lod bias: allow
texture filtering: quality
trilinear optimization: on
triple buffering: off
v-sync: application-controlled
threaded optimization: auto

I tried turning off ambient occlusion, anisotropic optimization, negative lod bias, and trilinear optimization -- no effect on the flicker.

I have also tried different versions of the Nvidia driver with no effect.

There is also the issue of disappearing textures in certain places -- like when going through certain small corridors. This happens all the time, too. The corridor texture vanishes momentarily and you can see blue space.

I'm not having problems with other aspects of the game rendering.
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