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Problem with the Mogh

captainobvious09captainobvious09 Member Posts: 182 Arc User
edited December 2013 in Klingon Discussion
I took the gear off my Fleet Tor'Kaht, and put it on my Fleet Mogh, and I am taking tons more damage than usual.

Is anyone else noticing this? (yes I deleted my shuttle)

Seems like the Scimitar bug all over again.
Post edited by captainobvious09 on
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Comments

  • tom61stotom61sto Member Posts: 3,676 Arc User
    edited December 2013
    If you're talking about the C-Sore Mogh, it isn't full fleet spec and therefore isn't as tanky compared to the Fleet Tor'kaht. Upgrading to the Fleet Mogh will let you tank on par with the Fleet Tor'kaht.

    If you're talking the Fleet version, not sure then. It could be more aggro thanks to increased DPS if you're running a forward-heavy config on both.
  • captainobvious09captainobvious09 Member Posts: 182 Arc User
    edited December 2013
    Same gear, same way of flying, aux2bat tech array build. Normally I can tank cubes with the Torkie, but they eat the little Fleet Moghie'.
  • macroniusmacronius Member Posts: 2,526
    edited December 2013
    I never understood why some ships have more bleed through (dramatically so) if the stats and powers are nearly the same. We know the Scimitar had these issues and is still more prone to bleed through damage.

    Come on Cryptic ... pull back the curtains and explain what's going on here.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • timezargtimezarg Member Posts: 1,268
    edited December 2013
    macronius wrote: »
    I never understood why some ships have more bleed through (dramatically so) if the stats and powers are nearly the same. We know the Scimitar had these issues and is still more prone to bleed through damage.

    Come on Cryptic ... pull back the curtains and explain what's going on here.

    Yeah, I think the same tends to happen with the BoPs. Maybe I'm just doing something wrong, but it's like they're TOO flimsy for the stats. With all my modifiers and everything, it's 31k hull, and I carry two field generators to boost shield HP. Still squishy.
    tIqIpqu' 'ej nom tIqIp
  • shurato2099shurato2099 Member Posts: 588 Arc User
    edited December 2013
    Just a weird thought, probably doesn't matter: what are the base damage resistance number for the Fleet Tor'khat and the Fleet Mohg?
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited December 2013
    Hmmm....it is possible that you're experiencing a bug. I just come back from tanking cubes supported by multiple spheres and probes mostly thanks to the special console that apparently gets you noticed by everyone in the area and draws aggro like there's no tomorrow. But the Mogh handled it in my case - I got below 40% hull on multiple ocassions but was able to pull it back up and didn't pop even once.
    HQroeLu.jpg
  • kal36kal36 Member Posts: 45 Arc User
    edited December 2013
    Same here,I use to fly the Jem dread but got the fleet mogh and I took it through the breach elite and it took a pounding but I never blew up,it's a beast!
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited December 2013
    my Mogh has been been a champ in ISE taking the aggro from the tac cube and gate got down to 20% only because i wanted to use go down fighting but was able to get back up to full hull. i do think the console has to do with the extra aggro that sucker just starts shooting at any thing lol

    i only have the C-store version as my fleet only has a T2 ship yard KDF side
    victoriasig_zps23c45368.jpg
  • ddemlongddemlong Member Posts: 294
    edited December 2013
    I am not 100% sure there is not a bug, I have experienced several incidents today.

    While playing, I am taking damage directly to the hull with all energy by passing shields. At times I have been brought down to 40% hull in 1-2 hits with shields still at full. I understand DEM but this is not the case, I have died with full shields several times due to damage only being assessed to the hull. The galor I usually fly with the same consoles/shields has identical hull HP, yet while using it today it is not experiencing the same problem as the Mogh.
    I use to do 100K DPS, but then I took an arrow to the knee.


    Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited December 2013
    timezarg wrote: »
    Yeah, I think the same tends to happen with the BoPs. Maybe I'm just doing something wrong, but it's like they're TOO flimsy for the stats. With all my modifiers and everything, it's 31k hull, and I carry two field generators to boost shield HP. Still squishy.

    For awhile I had issues with a few of my Warbirds doing the same thing the OP mentioned, complete with damage randomly ignoring shields etc. This was prior to S8, so it wasn't the shiny proc that came out recently. Eventually it got sorted out, though without any mention that I saw in the patch notes. Strange things are occasionally afoot at the Circle K, usually right after something new arrives. Once more of us acquire the Mogh they'll have a larger sample size... I'll be picking it up in the next couple weeks myself ;)
    Ym9x9Ji.png
    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
  • ddemlongddemlong Member Posts: 294
    edited December 2013
    reyan01 wrote: »
    Same problem. Bleedthrough seems to be quite an issue with this ship.

    Good to know I am not crazy.. :)

    I have started a thread as well specific to the problem. Hopefully a fix is kicked out soon, it really is a awesome boat.

    http://sto-forum.perfectworld.com/showthread.php?t=953861
    I use to do 100K DPS, but then I took an arrow to the knee.


    Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited December 2013
    Well if more people are having this, I supose it could be some nasty bug comming to haunt the KDF. Good thing you started a thread on this, but you should have located it in the bugs section so the devs working on these things could see it sooner.

    However, I might be in the lucky group since my Mogh preforms even better than I expected. It can tank, take a lot of punsihment and shake it off like a beast. I'm aslo not experiencing the damage to hull with shields on bug that some of you guys mentioned. I guess it could be one of those weird bugs that affects only a portion of the players.
    HQroeLu.jpg
  • ddemlongddemlong Member Posts: 294
    edited December 2013
    shpoks wrote: »
    Well if more people are having this, I supose it could be some nasty bug comming to haunt the KDF. Good thing you started a thread on this, but you should have located it in the bugs section so the devs working on these things could see it sooner.

    However, I might be in the lucky group since my Mogh preforms even better than I expected. It can tank, take a lot of punsihment and shake it off like a beast. I'm aslo not experiencing the damage to hull with shields on bug that some of you guys mentioned. I guess it could be one of those weird bugs that affects only a portion of the players.

    Good idea, should have done that. I will send a mod a message and ask them to move the thread.
    I use to do 100K DPS, but then I took an arrow to the knee.


    Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited December 2013
    Not just the KDF, the Scimitar has the same issue. The main reason why I stopped using it in favour of the Ar'kif....
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
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  • helvetiamatt81helvetiamatt81 Member Posts: 112 Arc User
    edited December 2013
    sunfrancks wrote: »
    Not just the KDF, the Scimitar has the same issue. The main reason why I stopped using it in favour of the Ar'kif....


    Yes, the Scimitar bleedthrough is very annoying. Why can't bleedthrough be a value, such as the Shield Modifier or the Turn Rate?

    I too am considering switching back to my Tal Shiar Battle Cruiser.... :(
  • neos472neos472 Member Posts: 580 Arc User
    edited December 2013
    i do not have the Mogh yet but i have its Fed counterpart and if the mogh holds true to form as the Avenger has for me she will be beast also never have had problems with bleedthrough even from the Scimitar
    manipulator of time and long time space traveler
  • ruminate00ruminate00 Member Posts: 0 Arc User
    edited December 2013
    Are the people having problems with the Mogh using resilient shields?
    My C-Store Avenger uses regenerative shields and survives like a champ.
    My Fleet Mogh uses resilient shields and gets swatted like a gnat.
  • thegalaxy31thegalaxy31 Member Posts: 1,211 Arc User
    edited December 2013
    I took the gear off my Fleet Tor'Kaht, and put it on my Fleet Mogh, and I am taking tons more damage than usual.

    Is anyone else noticing this? (yes I deleted my shuttle)

    Seems like the Scimitar bug all over again.

    It might be the shield modifier and it's connection with your setup, you might want to change your build for the Mogh.
    I would love to visit this star in-game...or maybe this one!
    Won't SOMEONE please think of the CHILDREN?!
  • macroniusmacronius Member Posts: 2,526
    edited December 2013
    It might be the shield modifier and it's connection with your setup, you might want to change your build for the Mogh.

    I am confused. Why would the problem be with the shield if shield isn't losing power and all stats are pretty much the same.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • thegalaxy31thegalaxy31 Member Posts: 1,211 Arc User
    edited December 2013
    macronius wrote: »
    I am confused. Why would the problem be with the shield if shield isn't losing power and all stats are pretty much the same.

    If it's not the shield modifier, it's probably that bleedthrough thing, it might also be a bug where players get more aggro. I don't really know, I'm just stating possibilities. :)
    I would love to visit this star in-game...or maybe this one!
    Won't SOMEONE please think of the CHILDREN?!
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited December 2013
    It might be the shield modifier and it's connection with your setup, you might want to change your build for the Mogh.

    That would only make sense if they had different shield modifiers...which they don't.
  • thegalaxy31thegalaxy31 Member Posts: 1,211 Arc User
    edited December 2013
    misterde3 wrote: »
    That would only make sense if they had different shield modifiers...which they don't.

    I thought I saw the Mogh having less... maybe I was wrong, NVM that then.
    I would love to visit this star in-game...or maybe this one!
    Won't SOMEONE please think of the CHILDREN?!
  • ddemlongddemlong Member Posts: 294
    edited December 2013
    If it's not the shield modifier, it's probably that bleedthrough thing, it might also be a bug where players get more aggro. I don't really know, I'm just stating possibilities. :)

    Bleed through is an under statement :( Its complete disregard for shields.
    I use to do 100K DPS, but then I took an arrow to the knee.


    Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited December 2013
    If this is real and I have no reason to believe anyone here is imagining things, then it's definitely affecting only a portion of the players, just like the Scimitar which I don't have but I remember one part of the playerbase saying "it's squishy" and the other saying "learn to build your ship".

    I specifically tried it today through all the Borg space STFs and I used the basic C-Store version of the Mogh and not the fleet one on purpose - to see if I experience what you're saying.
    The ships draws aggro like nothing I ever saw before for some reason, especially if you deploy the console. lol :D @ the console, it's crazy especially for areas overpopulated with enemies, it's just invites everyone on your case. :D If there is not another Mogh to deploy their console and you're the only Mogh, rest assured everything will fire at you. :P Now even considering this, I didn't pop even once while doing this. I did come dangerously low on HP due to overwhealming ships shooting at me several times, but managed to pull through. I'm not experiencing any direct damage to hull if my shields are not down and the ship tanks remarkably well for the stats the basic version has.

    If it really has some issue, it's definitely affecting only a part of the players although that's just weird and confusing to me. *shrugs*
    HQroeLu.jpg
  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited December 2013
    all I have is noticed is what I was pointing out before it was released. you cant build it it out the same way you can the Tor'kaht . I got the ship 1st day tried it and with my tactical officers its a death trap . science a joke, but with my engineer its a kick TRIBBLE awesome ship. beams or cannons don't matter , but only with the engineer. rest of em get to stay in the torks .

    im just glad it works good with one of my toons.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • priestofsin420priestofsin420 Member Posts: 419
    edited December 2013
    Sometimes I wonder if transferring gear from certain ships to other ships causes the ship to bug out and take additional damage.

    I had this issue with my Scimitar when it was first released, and I migrated my older gear from my Mogai Refit to the Tulwar scimitar. It died over, and over, and over, with what felt like massive shield bleedthrough. This wasn't terrible gear either, it was a very good core and the Aegis set.

    Meanwhile, my friend was also flying the Tulwar with Aegis, and he took a massive amount of punishment before going down, or what seemed to me like a lot of punishment.
    Sardak (Science Officer): Captain of a 23k DPS R'Mor Temporal Science Vessel, R.R.W. Vathos
    Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
    Patiently waiting for a Romulan Science Vessel
  • ddemlongddemlong Member Posts: 294
    edited December 2013
    Well, I doubt swapping gear will cause it.

    I have had a few more incidents today, the last being just 5 minutes ago fighting the borg.

    90% health in shields, hull suddenly drops to 26% and does not even scratch the shields.
    I use to do 100K DPS, but then I took an arrow to the knee.


    Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
  • panserbjorne39panserbjorne39 Member Posts: 0 Arc User
    edited December 2013
    I have not had any issues with my Fleet Mogh. Swapped all of my gear over from my BoP. Adapted Borg 2 pc., Elite Fleet Shield, Dil. Mine Neuts. No problem. Not saying you're not having the issue, maybe affecting some?
  • tom61stotom61sto Member Posts: 3,676 Arc User
    edited December 2013
    ddemlong wrote: »
    Well, I doubt swapping gear will cause it.

    I have had a few more incidents today, the last being just 5 minutes ago fighting the borg.

    90% health in shields, hull suddenly drops to 26% and does not even scratch the shields.

    Have you been combat logging? Looking at the Combat Log might give more idea as to where the problem might be.
  • ddemlongddemlong Member Posts: 294
    edited December 2013
    Not sure how to set it up, never used it. Like I have said though, the issue is only present while using the Mogh.
    I use to do 100K DPS, but then I took an arrow to the knee.


    Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
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