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Fix needed for Scimitar Aux2Batt boats

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  • macroniusmacronius Member Posts: 2,526
    edited December 2013
    BFAW should use a lot more energy but do more damage. This would make it useful for engineers but a lot less useful for Tacs.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • momawmomaw Member Posts: 0 Arc User
    edited December 2013
    The problem isn't Aux2Batt (which is pretty boring by itself), the problem is Technicians.

    The simple fix is to just make it so you can't have more than 1 Technician on active duty.

    More interesting fixes revolve around changing the purpose of Technicians so that they mitigate the power drain of A2B or increases its efficiency, or leave them as cooldown reducers but making it so that the cooldown reduction can't happen more frequently than once per minute or something.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited December 2013
    macronius wrote: »
    BFAW should use a lot more energy but do more damage. This would make it useful for engineers but a lot less useful for Tacs.

    That makes no sense considering it is a tactical skill, that's almost like saying aceton beam should be more effective for tacs because it's a beam and they can aim it better! :rolleyes:
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited December 2013
    agresiel2 wrote: »
    scimitar
    (ME) Mal reynolds - 48K NOT aux to bat
    numbers@john9987 - 47k USING aux to bat

    Recluse
    John@corcal - 36k USING aux to bat
    john@corcal - 35k NOT aux to bat

    avenger
    random people from dps channels 35k USING aux to bat
    ryan@ezri_carter - 33k NOT using aux to bat

    and for continuity's sake lets throw in a cannon build

    kumari
    Dennis@lilhim92 - 33k NOT aux to bat

    all this data is NOT fabricated and CAN be replicated, i may be 1k dps out depending on your parser for my link. but thats only a 2% swing either way

    IN CONCLUSION AS HAS BEEN SAID : AUX TO BAT ISNT AN ISSUE


    coz if you nerf A2B the scim wont suffer at all infact it will just widen the gap between other ships and the scim, as i said in post #47 of this thread


    I remember, maybe 2 months ago, saying basically these conclusions in DPS 11k.

    You told me I was wrong, glad to see you came around Mal. ;)
  • bpharmabpharma Member Posts: 2,022
    edited December 2013
    *looks at time stamp on PvP forum post*

    Hmmm

    *looks at time stamp on Ulty's post*

    I knew someone would resurrect this thread!

    It is through repetition that we learn our weakness.
    A master with a stone is better than a novice with a sword.

    Has damage got out of control?
    This is the last thing I will post.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited December 2013
    But those non-A2B numbers are done with.....attack pattern and energy weapon doffs right? Same issue, reducing cooldowns to allow always-on up times. Just one option is freely available to everyone, the other costs your firstborn.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited December 2013
    bpharma wrote: »
    *looks at time stamp on PvP forum post*

    Hmmm

    *looks at time stamp on Ulty's post*

    I knew someone would resurrect this thread!

    The first post isn't even a week old, it's not old enough to be dead enough to be resurrected. :P
  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited December 2013
    Got half way though thread then tl:dr

    In my opinion, tech doffs were conjured up to boost cruisers and to give some meaning to an otherwise useless or not much used boff skill.

    IMO the doff should scale with the A2B skill rank, and introduce A2B3 at commander. Make A2B3 alone with the doffs equal to current 50% CDs. A2B2 can equal 25% CD (so cruisers can slot 2 if desired) and A2B1 can be 10%.

    Photonic officer III should be made available to all (stupid that its just some pre launch special only) and buffed to 50% CD (though the CD from the doff should reduce it to 66% up, 33% down time, makes it equivalent to a2b but balances its lack of aux drain on use)

    If all that's done, sci's have a global cd ability available only to them, engy's have global cd ability only available to them. Tac oriented ships won't be able to achieve global CDs but can use several weaker versions still and get close.

    If a ship had LTC sci and LTC engy they could equip the rank 2 a2b and photonic to get full global CDs.

    This way ships with comm tac slots would need to sacrific 2-3 of their limited eng/sci slots for CDs to get near but not achieve global CDs. Comm sci and engy ships need only sacrific 1, or 2 for full global CDs which basically only gets them double their limited set of tac abilities, which allows them to be in the same ball park as comm tac ships and use their other engy/sci abilities to bridge the rest of the dps gap if they want.


    And yeah, doff availability for the patterns and cannon CD reductions is a bit crazy. Even more so for KDF. Not a single rare cannon kdf doff on market last night when I was looking for one. Purples cost tens of millions more than feds.
    AFMJGUR.jpg
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited December 2013
    Got half way though thread then tl:dr

    In my opinion, tech doffs were conjured up to boost cruisers and to give some meaning to an otherwise useless or not much used boff skill.

    IMO the doff should scale with the A2B skill rank, and introduce A2B3 at commander. Make A2B3 alone with the doffs equal to current 50% CDs. A2B2 can equal 25% CD (so cruisers can slot 2 if desired) and A2B1 can be 10%.

    Photonic officer III should be made available to all (stupid that its just some pre launch special only) and buffed to 50% CD (though the CD from the doff should reduce it to 66% up, 33% down time, makes it equivalent to a2b but balances its lack of aux drain on use)

    If all that's done, sci's have a global cd ability available only to them, engy's have global cd ability only available to them. Tac oriented ships won't be able to achieve global CDs but can use several weaker versions still and get close.

    If a ship had LTC sci and LTC engy they could equip the rank 2 a2b and photonic to get full global CDs.

    This way ships with comm tac slots would need to sacrific 2-3 of their limited eng/sci slots for CDs to get near but not achieve global CDs. Comm sci and engy ships need only sacrific 1, or 2 for full global CDs which basically only gets them double their limited set of tac abilities, which allows them to be in the same ball park as comm tac ships and use their other engy/sci abilities to bridge the rest of the dps gap if they want.


    And yeah, doff availability for the patterns and cannon CD reductions is a bit crazy. Even more so for KDF. Not a single rare cannon kdf doff on market last night when I was looking for one. Purples cost tens of millions more than feds.

    One simple word for this idea, NO.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited December 2013
    Got half way though thread then tl:dr

    In my opinion, tech doffs were conjured up to boost cruisers and to give some meaning to an otherwise useless or not much used boff skill.

    IMO the doff should scale with the A2B skill rank, and introduce A2B3 at commander. Make A2B3 alone with the doffs equal to current 50% CDs. A2B2 can equal 25% CD (so cruisers can slot 2 if desired) and A2B1 can be 10%.

    Photonic officer III should be made available to all (stupid that its just some pre launch special only) and buffed to 50% CD (though the CD from the doff should reduce it to 66% up, 33% down time, makes it equivalent to a2b but balances its lack of aux drain on use)

    If all that's done, sci's have a global cd ability available only to them, engy's have global cd ability only available to them. Tac oriented ships won't be able to achieve global CDs but can use several weaker versions still and get close.

    If a ship had LTC sci and LTC engy they could equip the rank 2 a2b and photonic to get full global CDs.

    This way ships with comm tac slots would need to sacrific 2-3 of their limited eng/sci slots for CDs to get near but not achieve global CDs. Comm sci and engy ships need only sacrific 1, or 2 for full global CDs which basically only gets them double their limited set of tac abilities, which allows them to be in the same ball park as comm tac ships and use their other engy/sci abilities to bridge the rest of the dps gap if they want.


    And yeah, doff availability for the patterns and cannon CD reductions is a bit crazy. Even more so for KDF. Not a single rare cannon kdf doff on market last night when I was looking for one. Purples cost tens of millions more than feds.

    You do realise that skills are universal right?

    An escort ship might suffer some, which I believe is your intention right?

    And cruisers and science vessels will benefit more right?

    So what stops a tactical then from just flying a cruiser?

    Due to the insane issues of A2B builds & BFAW/DEM/APB almost 95% of players are already in cruisers.....
  • totenmettotenmet Member Posts: 592 Arc User
    edited December 2013
    Nonsense, a2b build is just one of the many builds. I know and have seen Builds without a2b doing 40k+ encounter DPS in ISE.

    Instead of complaining about other peoples build spend time on building a ship you are satisfied with.
  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited December 2013
    One simple word for this idea, NO.
    One word rebuttal, YES.
    Please expand if you want to contribute.
    You do realise that skills are universal right?
    (By skills you mean Boff abilities?) Universal yes if you're looking at it from a captain perspective, but I'm not, I'm looking at it from a ship perspective.
    The more powerful abilities require LTC or COM level slots, like APO, EWP, GW etc which not all ships have equal access to. Thus not all are universal (from a ships point of view) as you only have access to one or two subsets per ship.

    A2B is a powerful ability now, so it's boff seat requirement (on the doff, to hit global) should be raised a bit to compensate.
    Photonic Officer should be buffed to give sci ships an equally accessible way of hitting globals. (Give us PO3 cryptic!)
    An escort ship might suffer some, which I believe is your intention right?

    And cruisers and science vessels will benefit more right?

    So what stops a tactical then from just flying a cruiser?
    "Escorts", yes. I mean anything with a comm tac.

    Cruisers, not more, the same, at the expense of other things, see further down.

    Sci, yes, they need to become more viable. When was the last time you flew a sci ship? I haven't felt the need in a very long time (compounded by lack of kdf sci T5 sci ships but that's another thing). I know I don't see many in pugs each night.

    Stopping tacs in cruisers, nothing. That's kinda the point. A year ago or whatever, no one rated cruisers as a viable option. Now they are, I don't see a problem with it at all (or do you want sto to go back to being called "escorts online"?). It's good having viable alternate options.

    Heaven forbid we allow sci ships to join the party and become another viable option :\
    Due to the insane issues of A2B builds & BFAW/DEM/APB almost 95% of players are already in cruisers.....
    So cruisers are now viable but just a fraction too much so?
    My suggestion addressed that. To use A2B and hit globals, cruisers would have to sacrifice their highest end eng slots for it, thus denying them access to their other better high level skills like EPtX3, A2SIF2/3, DEM2/3 etc. It'd be the cost of global CDs.

    Is that not enough of a cost to pull them back a bit?



    Why is this thread complaining about Scim being so OP then?
    HOW is it OP?
    You say it's A2B+DEM+BFAW+APB. I agree. Why? Imo this is because it can slot the best of everything to max dps. APB3, FAW3, torp buffs, 2x a2b, DEM2, EPtW1, EPtS1, TT, TSS and HE. Or something like that. It gets the best of everything that matters for dps, with not a huge amount of cost in terms of what it gives up to get this.

    What type of captain you are is meaningless, it's how many high end tac slots you can shove in a build that rocks a lt+ltc eng stations for A2B+DEM.
    If A2B doff effectiveness is adjusted to needing 2x A2B2 or 1x theoretical A2B3 then a lot of the non cruisers (ships without Comm eng) can't exploit this function fully (can to lesser effect, just not hit global). And Cruisers that do, have to sacrifice high end slots for the privilege loosing EPtX3 availability or A2SIF3 etc etc. It'd balance itself out by weakening cruisers other ability options.

    The way I see it, if you have comm tac slot you shouldn't be able to rock a global CD setup and that is what my post was aimed at addressing.
    The primary reason I see for getting globals is to spam patterns and other tac skills. Comm tac ships have enough slots to dual slot those things natively, cruisers and sci do not, so they should have other methods of getting in the ball park dps wise. Cause in the end dps is all that matters in this game.
    AFMJGUR.jpg
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