What the title says.
I like RPing a Nausican pirate a bit and I am pretty much set on playing with a Carrier with my KDF char (saving up for the Jem'Hadar one).
The chance of getting enemies Doff and the rest of their goodies is just music to my ears but I would like to hear some feedback before I spend that much fleet credits and dilithium for Hangar pets.
Comments
The slavers have a poor survivability against the Crystal Entity and the Voth but fair pretty well against the Borg and the Fleet Alerts
I use them in my Marauder for the chance of stealing stuff on top of their damage...
If I wanted sheer DPS i'd probably use the Elite Scorpion Raiders...
I believe the elite slavers are able to steal a wider range of items than regular or advanced slavers, so if that's your thing I don't see why not.
As for the Orion Marauders.. I find it quite hard to justify them(regardless of quality). They're poor combat ships and are relatively easy to counter/be outright resisted.
Enlighten me, Flight Deck Marauder can also "steal" credits, commodities and Doffs?
The Marauder is just a ship(a decent half carrier too)...
Marauding Force pets are more or less an armored version of Boarding party
The Orion Slaver pets are the ones who steal things for you and the higher the tier the more things they can steal
Orion Slavers:
Capture Crew(the crew bar under your power levels)
EC
Commodities
Advanced Slavers(dilitium):
Capture Crew
EC
Commodities
Contraband
Elite Slavers:
Capture Crew
EC
Commodities
Contraband
Gamma Commodities
Prisoner Doffs
All slavers start out at Tier 0 and level up to a maximum of 5 the longer they remain in combat. The higher the tier the better chances each ship has of looting with a looting cycle time of 15 seconds.... That is every 15 seconds each pet has a looting attempt on the enemy ship. Each ship successfully loots the enemy but having a higher percentage chance of capture/killing crew or stealing EC than most other items with Prisoner Doffs being the rarest.
Slavers: Was not impressed with normal & advanced versions. The main draw to me was the looting aspect, but it seems Cryptic nerfed the hell out of it a while ago. There's threads on that subject on this subforum. Since the looting was nerfed, there is absolutely no reason for me to get these units.
Interceptors: In what it seems like an eternity, the Advanced Orion Interceptors have been my generic, favored KDF hangar unit. PVE or PVP, they're wonderful. You can have lots flying simultaneously. The drains + Chroniton spam is awesome in PVP & PVE. In PVP, they are the best fighters in the game to constantly harass someone, keeping them in combat. This is possible due to their speed, drains, and Chronitons. The Elite versions get the added benefit of Tractor Beam I's. Whether you settle for Advanced or splurge on Elites, the Orion Interceptors are fabulous units.
They also steal crew, which is seperate from the looting, its more like a drain ability I believe that reduces enemy crew numbers, although I don't know at what rate or if they end up boosting your crew or not as that feature has not been given any details by the devs.
They had they're HP cut so you'll want the wing commander trait. Even against the Voth its not hard to get them to 5 stars with Wing Commander, so if they have to be replaced more often it not a big deal. They're useful I find against Omega Shuttles.
Interceptors: Still has over 4000 hp and all the abilities as stated above by other posters discussing the Interceptors, plus hyper impulse which makes them also really good and catching and killing enemy fighters and Omega Shuttles. They don't steal though and they're dps is not as high, but they cc is the best or they have decent dps even if its not as good as the Elite Slavers. Advanced Interceptors are straight up better then Advanced Slavers.
Armoured Maurading Force, the Elite verison of the Maurading force Shuttles have very high hps, making them one the toughest pets in the game. I've read that they boarding party effect is not resistible the way regular boarding parties are and unlike regular boarding party which all too often does not reach its target the AMFs use transporters and move faster so they always do. Plus they have there own crew.
The big down fall of AMFs is they're super duper low dsp and the shear randomness of they're boarding party. You have no idea what system will go down, when they go down, or if they'll go down (50% chance to knock a upsystem off line). Heck I don't even know if they act as one big boarding party power or if each individual shuttle has a seperate boarding party power and I have no idea how to gage it.
Orion Tachyon Drones haven't been mentioned. You're want the Elite Verison as they get a turret, the Basic and Advanced verisons have no weapons so are useless once the targets hull is down. The Elite T-Drone benifit from more then most pets from ranking up, they get 50% more hull, instead of 25%, drain more shields, and the turret should do 10% more damage as well, although I'm uncertain of that as I don't have them yet (I do plan on trying them).
Also note that you need to buy the Daciot for the Interceptors, the Corsair (not either of the retrofits, the captain level one from the C-Store), and the Maurader for Maurading force Shuttles. Another advanage of the Slavers is you don't need to buy any C-Store Ships to get it. That pretty much sums up the Orion Hangar Pets.
Thanks for the explanation, really helped.
Nerfed?
I currently use a combination of the basic Obelisk Swarmers and the Slavers, and almost in every PVE or replay mission fight I get commodities and max 500 EC.
@omegaphallic
Yeah I know they cost 100000 FC and about 20000 Dilithium. That is why I am asking.
Thanks btw.
After all the game isn't so hard that style shouldn't count in evulation ships and pets.
Not sure where the hard point for photon torps is or where the quantum mines are located, or where they're stored, I mean where is everything stored on these craft?
I have pictures, but I have no idea how to post them to the forum.
First the elite slavers claim to steal crew and get prisoners which I have never seen them loot a prisoner.
Second the elite marauder force has the same exact tooltip descriptions as the advanced ones do so why would I buy something that is not any better than the D-store version.
The interceptors are pretty much good they do what they say they do but it made me not go any further after getting elite slavers and interceptors wasn't willing to go after the others. In retrospect thought the only decent orion one is the elite interceptors due to the orion elite pets are either a copy and paste of tooltip or the powers and damage the pets do not justify the costs. Plus the fact that several top ppl at Cryptic stated numerous times this year they will not go into more development of the non klingon content in the KDF which that hangs to dry any themed setups with gorn, orion, nausican, etc. One of the many problems I've had with Cryptic is they open this huge pandoras box of stuff with the KDF but then try to close the box thinking its for the good of the KDF when it alienates what they set out to do.
It not elite mauraders, it Armoured Maurading Force Shuttles. What you get is large hull point increase. They're more durable.
And Elite Orion Slavers do steal stuff, but I don't have time to parse what they're stealing most of the time, so I just let them do thier stuff and and don't worry about it.
I do wish I knew at what rate the Slavers drain crew. I'm sure its a seperate mechanic from looting.
Honestly I just really like the foavour and look of the manned Orion pets.