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[BUG] Beam Fire at Will does not apply on hit effects *Resolved*

zeusimazeusima Member Posts: 0 Arc User
edited December 2013 in PC Gameplay Bug Reports
Tested and is repeatable.

Find a target. Activate FAW follwed by some ability such as APB then fire ensuring that FAW enabled beams are the first thing to hit the target. You will see that no on hit effects such as plasma burn, APB or plasmonic leech will be applied. However if you use phasers, the effects are applied correctly.
Post edited by zeusima on

Comments

  • drake122svkdrake122svk Member Posts: 731 Arc User
    edited December 2013
    FAW is broken, as in it doesn't apply any procs, with any energy type EXCEPT phasers right now. Those work fine, including andorian blue phasers.
  • jimqqijimqqi Member Posts: 2 Arc User
    edited December 2013
    It's a starfleet conspiracy!
  • drake122svkdrake122svk Member Posts: 731 Arc User
    edited December 2013
    So after a fascinating intervention by the devs to fix the "oh so horribly broken" Fire At Will, now it doesn't apply any procs (including, but not limited to: Tetryon glider, Leech, plasma burns, Omega Weapon amplifier, Omega T4 rep amplifier, Nukara T2 passive, Attack pattern beta, disruptor proc, etc.) with any energy type, except Phasers.
  • dahminusdahminus Member Posts: 0 Arc User
    edited December 2013
    I knew the wow was still off...

    Cannons feel like they got a jumpstart....
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • westx211westx211 Member Posts: 42,328 Arc User
    edited December 2013
    You have discovered my diabolical plans! Now I must execute the remaining people who caused this.
    Men are not punished for their sins, but by them.
  • hurleybirdhurleybird Member Posts: 909
    edited December 2013
    Depressing, but not surprising given Cryptic's history of making changes to FAW and general lack of proper internal testing.

    Oh well, I'm sure it will be fixed in a patch or two assuming someone actually manages to get a dev's attention.
  • drake122svkdrake122svk Member Posts: 731 Arc User
    edited December 2013
    hurleybird wrote: »
    Depressing, but not surprising given Cryptic's history of making changes to FAW and general lack of proper internal testing.

    Oh well, I'm sure it will be fixed in a patch or two assuming someone actually manages to get a dev's attention.

    Getting dev attention with the Winter event as broken as it is right now? No chance, I'd suggest stock up on Phaser beams now if you want to keep using FAW on a long term basis.
  • dahminusdahminus Member Posts: 0 Arc User
    edited December 2013
    I'm getting rather curious, does the supervisor/director/producers **** a brick that they can't handle quality assurance or so they just toss their ha.ds in the air and say "F" it....

    I mean if it's occasional...i can see some leniency...but it is ever damn major update. Some bugs are fine. But all these showstoppers...it is pretty unprofessional, even for a mmo company
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited December 2013
    It's under investigation.

    Cheers,

    Brandon =/\=
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited December 2013
    So after a fascinating intervention by the devs to fix the "oh so horribly broken" Fire At Will, now it doesn't apply any procs (including, but not limited to: Tetryon glider, Leech, plasma burns, Omega Weapon amplifier, Omega T4 rep amplifier, Nukara T2 passive, Attack pattern beta, disruptor proc, etc.) with any energy type, except Phasers.

    Lol, that explains the PvP I entered. All ships were spewing FAW and my shields held steady fine. It was hillarious.
  • playhard88playhard88 Member Posts: 733 Arc User
    edited December 2013
    poor fawtards :(
    John Sheridan@playhard88 - FED Tactical
    Vin Naftero@playhard88 - FED Sciencie
    K'tan@playhard88 - KDF Tactical
    Argento@playhard88 - RRF Tactical (FED)
  • nandospcnandospc Member Posts: 1,260 Arc User
    edited December 2013
    Infact, i wondered why the damage compensated by the presence of the crit did not seem like enough.. incredible, fix one thing to break a lot... :confused:
    Glad to see it's a known bug...
  • brandonflbrandonfl Member Posts: 892
    edited December 2013
    I think FAW worked once, for like 3 weeks, during season 3. Amazing, simply amazing.
    LOLSTO
  • dragonsbitedragonsbite Member Posts: 530 Arc User
    edited December 2013
    I tested fire at will on 2 different ships. Here's my results during a Fire at Will.

    Romulan Tactical with 7 disruptor beams

    Attack Pattern Beta did NOT proc during Fire at Will III
    Disruptor debuff did NOT proc during Fire at Will III
    Plasma Fire from Sci Console did NOT proc during Fire at Will III
    Leech console did NOT proc during Fire at Will III

    Human Engineer with 1 Experimental Rom Beam, 6 Rom Beams and 1 Cutting beam

    Attack Pattern Beta did Not proc during Fire at Will II
    Disruptor debuff did NOT proc during Fire at Will II
    Plasma Fire from Sci Console did NOT proc during Fire at Will II
    Leech console did NOT proc during Fire at Will II

    Conclusion-Procs are not working during a Fire at Will II and III for the Beam array weapons tested above.

    However crit hit and crit severity were both working.

    DMG modifier still DOES NOT work when using Fire at Will I, II or III.
    ACC modifier still DOES NOT work when using Fire at Will I, II or III.


    I'm still missing stationary ships during a Fire at Will with 25% accuracy vs ship sizes from dreadnoughts to any and all sizes.
    U.S. ARMY CAVALRY SCOUT/DRAGOON DISABLED VETERAN
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited December 2013
    playhard88 wrote: »
    poor fawtards :(


    Nice comment, especially since Scimitars, Avengers and co dont really care about it -its more a annyoance for them. The ones who are damaged by it are normal cruisers like Odyssey or Galaxy, which didnt do that much dps in the first place.
  • lordhavelocklordhavelock Member Posts: 2,248 Arc User
    edited December 2013
    dahminus wrote: »
    ...I mean if it's occasional...i can see some leniency...but it is ever damn major update. Some bugs are fine. But all these showstoppers...it is pretty unprofessional, even for a mmo company
    I'm not normally one to grab a torch and pitch fork, but I have to agree with Dahminus.

    Cryptic's "Quality Control Department" (I use quotes, because I'm not sure they even exist) is horrible. I work in IT as a Helpdesk Supervisor and System Analyst. One of the things I'm responsible for is testing new software before it makes it into production, and I'd have been fired long ago if I had this kind of failure rating.

    Cryptic's Quality: Grade F as in Failure.

    :mad:

    I'm terribly displeased.

    You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited December 2013
    I'm not normally one to grab a torch and pitch fork, but I have to agree with Dahminus.

    Cryptic's "Quality Control Department" (I use quotes, because I'm not sure they even exist) is horrible. I work in IT as a Helpdesk Supervisor and System Analyst. One of the things I'm responsible for is testing new software before it makes it into production, and I'd have been fired long ago if I had this kind of failure rating.

    Cryptic's Quality: Grade F as in Failure.

    :mad:

    I'm terribly displeased.

    Lol, if I TRIBBLE up my code and send bad report to my client, they get really angry, and they always catch mistakes which is why I avoid them.
  • totenmettotenmet Member Posts: 592 Arc User
    edited December 2013
    So when will this FAW not working proper any more bug (after Winterland deployment) be fixed?
  • sonulinu2sonulinu2 Member Posts: 0 Arc User
    edited December 2013
    I'm glad this thread was made. I can confirm that the crits are fixed but the rest are broke. Noticed something funny on my Scimi, my only faw ship, yesterday. And had a chance to test it just now and was going to post but you guys beat me to it by almost 24 hours lol.

    Good job and thanks!
  • sarcasmdetectorsarcasmdetector Member Posts: 1,176 Media Corps
    edited December 2013
    Issue #1: Plasmonic Leech will not activate/proc if FAW is active.

    replicate: Activate FAW, shoot something.
    work around: shooting enemy first to trigger Plasmonic Leech then activate FAW.

    Issue #2: FAW is only getting base crit chance (+ weapon critH) with FAW. Accuracy overflow is not being converted into critH while FAW is active.

    Tested with:
    AP Beam Arrays and DBBs [DMG]x2[ACC]x2
    Prot Polarons Beam Arrays [ACC]x2
    Rom Plasma Beam Arrays [CritH][CritD]*
    Expermental Protonic Weapon**

    base crit chance: 18.9%
    Average crit chance in PvE: ~25-30%
    average crit chance with FAW: ~18-19%

    *rom plasmas: average crit chance in PvE: ~25-30%
    average crit chance with FAW: 20-22%

    **exception: Expermental Protonic Weapon
    average crit chance: ~30%
    Average crit chance with FAW2: ~25%
    Average crit chance with FAW3: ~30%
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited December 2013
    FAW is broken, as in it doesn't apply any procs, with any energy type EXCEPT phasers right now. Those work fine, including andorian blue phasers.

    this way feds are op with their phasers. please NERF!

    woodwhity wrote: »
    Nice comment, especially since Scimitars, Avengers and co dont really care about it -its more a annyoance for them. The ones who are damaged by it are normal cruisers like Odyssey or Galaxy, which didnt do that much dps in the first place.

    I do care in my avenger, herp derp. tho I am not a tac. and most of my fun is coming from optimizing my builds :)

    10k DPS Vesta threads: 1; 2
  • trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited December 2013
    Has this been fixed, I'm getting mixed reports from ppl?
    Hi, my name is: Elim Garak, Former Cardassian Oppressor

    LTS, here since...when did this game launch again? :D
  • edited December 2013
    This content has been removed.
  • dahminusdahminus Member Posts: 0 Arc User
    edited December 2013
    Has this been fixed, I'm getting mixed reports from ppl?

    There hasnt been a patch since it was reported
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • dragonsbitedragonsbite Member Posts: 530 Arc User
    edited December 2013
    I'm not even sure if crit severity is working during fire at will. I just did a fleet defense. My beams during normal firing were hitting for 4k and critting for 8k. During a FAW3 they were hitting for 4k and critting for 4k. Sample size was 5,871 hits. I don't believe anything is working correctly for fire at will. Sure we can crit now. But even that seems lower then it should be.
    U.S. ARMY CAVALRY SCOUT/DRAGOON DISABLED VETERAN
  • gardatgardat Member Posts: 280 Arc User
    edited December 2013
    Yeah it hasn't been patched yet. Nothing works with FAW so basically you should switch to something armed with cannons.
    486 DX2/66Mhz, 4MB SD-RAM, 16KB L-1 cache, 120MB HDD, 3.5" FDD, 2x CD-ROM, 8-Bit Soundblaster Pro, IBM Model M PS/2 keyboard, Microsoft trackball mouse, 256KB S3 graphics chip, 14" VGA CRT monitor, MS-DOS 6.22
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