They been around a while, and they are good. However, they have 2 procs as opposed to your 1, if you are using Regular Polarons.
Basically would you prefer to have the 5% chance to proc with your existing weapon or have 2 half-procs... 2.5% each? I have some questions about how the proc chance is calculated... that is why I don't usually mess with 2-proc weapons. It says that there is a 2.5% chance for each, but...
* Each time a weapon is fired, is there a separate "roll" for the chance of each proc to fire off?
* If not, is there a single roll for each weapon and if the weapon procs, then a roll is determined which proc fires... or both?
Seems to me you are lessening your chance to proc in the hope that you "roll" good enough for both to fire off. I don't dig too deep into the number crunching behind the scenes, but that is how I am understanding this.
If you want a 2-proc weapon and don't want to spend your resources on them, replay the mission "Boldly They Rode" and select the Dominion Polaron weapons. Personally I would recommend the Beams... they make excellent Beam Boat weapons.
-AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- ProjectPhoenix Join Date: Tuesday, February 2, 2010
Phased polaron weapons are in general terms, great. But, as happens with any other weapon, they are more effective or less effective against specific targets.
In the end, you cant just use only 1 or 2 weapons, u will need to have 5 or 6 stucked on the inventory to switch.
Phased polaron weapons are in general terms, great. But, as happens with any other weapon, they are more effective or less effective against specific targets.
In the end, you cant just use only 1 or 2 weapons, u will need to have 5 or 6 stucked on the inventory to switch.
That is a pain.
But I guess that's how it is in MMO's.
I can't speak for space but I think my feeling would apply:
Swapping out the potential for an additional modifier (Very Rare Purple) For the chance of an additional proc I think, in general is not a good swap.
For ground weapons, hybrid weapons in-general trade a third modifer for a second proc at double the rate. In the case of Nanite Disruptors, you get a second proc at half effectiveness but you keep the third modifier (hence why they are my preferred weapon)
On ground, Crit is King, so I am not usually one to prefer hybrids. However, if you have TRIBBLE gear, they are GREAT. If you have simply rare (blue) weapons, they are certainly an upgrade imho.
Ok, I could have sworn I read that plasma weapon, in space anyway, were pretty much useless because darn near everything was resistant to it.
First rule of STO: Everything Changes.
Plasma was bad in 2010, but as the introduction of LoR it rocked.
Romulan plasma produces the most damage, and has the greatest number of consoles to improve said damage. Check the consoles available from your Romulan Embassy.
Phase Polarons are also very nice, primarily due to the cost. They are cheap compared to everything else.
Uh, ok yeah borg stf's have plasma resists, not sure about other, maybe, but considering there is: the romulan 2-piece set (+7% dmg) the embassy consoles (+9% dmg per console, also adds proc damage which is very nice) and then plasma infusers mk xii VR (30% damage per console) if you add it all up and add the assim console too for some crit chance and severity, with a APB3 FAW3 scimitar, you're gonna be doing some serious hull creaming, regardless of your enemy having resists and or shields, as APB takes down resists, and if you are tactical you can also take down a little more resist. It is a severely damaging setup (to your enemy) in a 1v1. You should get the -Th embassy consoles though as with that build you're gonna be attracting a lot of unwanted attention.
The boss being a gigantic Winter Epohh Researcher. As you lay waste to the Epohh Horde, she can occasionally cry out things like, "Didn't you want an Epohh friend?"
Using both types on different chars, the phased polaron as well as normal polaron are very powerful, and the most underestimated ones ingame. If you already have Polaron, the swap wont sell off, because a CrtH/D-Modifier is worth more than the phaserproc.
That aside, those weapons are expensive, because they are rare now, as the current lockbox isnt the JemHadar-Box
If borg have a passive resistance to plasma, it must be a weak one because my plasma weapons burn thru them with a quickness without noticing any real damage changes. Now borg due have an active resistance to weapons that they make use of, but it normally only lasts for 12secs.
If you ever get the chance at one, swap out your regualr Polaron wepaon for a Protonic Polaron.
Im not sure if there only acquired there Voth boxes and I just got lucky getting one, but im sure you can get one from the exchange too. probably not cheap though.
I got mine a few days after season 8, and will be keeping for a long time to come.
It really is a great weapon.
DeepSpace 9 Federation Operative
[SIGPIC][/SIGPIC] "This is Fleet Commander BumBle!..
Vice Admiral of the U.S.S. Prometheus!..
I order you to lower your shields and weapons or ill be forced to fire upon you!!!"
If borg have a passive resistance to plasma, it must be a weak one because my plasma weapons burn thru them with a quickness without noticing any real damage changes. Now borg due have an active resistance to weapons that they make use of, but it normally only lasts for 12secs.
I think i asked the same question a long time ago about plasma vs borg and the answer given to me is that borg use plasma weapons but their plasma resist isnt any stronger then their other resists. At the time i knew that plasma weapons were bad for something and but i didnt know exactly what. That was when they also told me that you didnt want to use plasma weapons in PVP because at the time people would gear up their resists to counter borg weapons which were all plasma. So if people were using their assimilated shields or omega or maco which had % reduced plasma damage and they also had their borg fighting resist consoles on, then attacking them with plasma weapons would be a bad idea.
Of course things are a bit different nowadays since there is a wider choice of gear to choose from.
If you ever get the chance at one, swap out your regualr Polaron wepaon for a Protonic Polaron.
Im not sure if there only acquired there Voth boxes and I just got lucky getting one, but im sure you can get one from the exchange too. probably not cheap though.
I got mine a few days after season 8, and will be keeping for a long time to come.
It really is a great weapon.
DeepSpace 9 Federation Operative
These only come either from the boxes you get when starting a Dyson Rep Project or once you get Tier IV Dyson Rep the Very Rares unlock in the store. That aside, they look interesting and so far the ones I have used from the boxes, which are mostly blues, rock the Voth pretty hard. I am sure they will work well against any opponent though.
I have a feeling that the Protonic Polaron weapons with the Experimental Proton Weapon, Grav Photon Torp and Console will be deadly.
FA Janin Delwynn - Fed Tac Officer
FA Dion - Romulan Engineer Officer
FA Zophie Delwynn - Fed Science Officer
Not sure where you're getting 5% chance to proc, divided by 2 for 2 procs. It's 2.5%, any flavor every shot regardless of how many procs. Did I just rap? The only thing you're giving up, is a modifier. It's not cutting your chances from proc'ing in half. At least that's my understanding.
Anyway...
My Sci, in a Chel Grett, uses phased polarons with flow caps and plasmonic leech. He's lethal in PvE. Stuff just stops and dies. It allows me to fly a decent dmg dealing ship and still play my role as sci by debuffing and draining. And personally I dislike the idea of constantly changing weapons, or ships for that matter. But yes, some weapon types will be more effective in different circumstances, but really... In PvE... It's negligible. Romulan Plasma is going to be the best in terms of dmg, it has the best dual procs.. But it all boils down to your build, style, and what makes you happy. Just stay away from Tetryon and you'll be ok. ;-)
Delirium Tremens
XO of Training
Tier 5 Starbase, Tier 3 Embassy, Tier 3 Dilithium Mine, Tier 3 Spire
Join us at www.dtfleet.com
Get more storage Cruisers/Battlecruisers, they have more Weapon and Device slots than other ship types. It's a small increase, but hey, it helps a tad :P
With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.
Get more storage Cruisers/Battlecruisers, they have more Weapon and Device slots than other ship types. It's a small increase, but hey, it helps a tad :P
Used the free oddy for storage for ages. Only thing it was good for.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I replaced one of my Polaron DHCs for a Voth one for the LULZ. It was a mark level higher and I needed an [ACC] mod, so I got one with [Acc] and [CritD]. I really don't notice much a difference in combat one way or another really. I do like how the cannon bolts are slightly more mauve-colored version of the polaron though!
That said, I agree with most posters; unless you're trying for a proton damage build or haven't gotten pure polaron weapons with 3 modifiers yet and are just using these in the meantime, these kinda suck.
Comments
They been around a while, and they are good. However, they have 2 procs as opposed to your 1, if you are using Regular Polarons.
Basically would you prefer to have the 5% chance to proc with your existing weapon or have 2 half-procs... 2.5% each? I have some questions about how the proc chance is calculated... that is why I don't usually mess with 2-proc weapons. It says that there is a 2.5% chance for each, but...
* Each time a weapon is fired, is there a separate "roll" for the chance of each proc to fire off?
* If not, is there a single roll for each weapon and if the weapon procs, then a roll is determined which proc fires... or both?
Seems to me you are lessening your chance to proc in the hope that you "roll" good enough for both to fire off. I don't dig too deep into the number crunching behind the scenes, but that is how I am understanding this.
If you want a 2-proc weapon and don't want to spend your resources on them, replay the mission "Boldly They Rode" and select the Dominion Polaron weapons. Personally I would recommend the Beams... they make excellent Beam Boat weapons.
Join Date: Tuesday, February 2, 2010
In the end, you cant just use only 1 or 2 weapons, u will need to have 5 or 6 stucked on the inventory to switch.
That is a pain.
But I guess that's how it is in MMO's.
Swapping out the potential for an additional modifier (Very Rare Purple) For the chance of an additional proc I think, in general is not a good swap.
For ground weapons, hybrid weapons in-general trade a third modifer for a second proc at double the rate. In the case of Nanite Disruptors, you get a second proc at half effectiveness but you keep the third modifier (hence why they are my preferred weapon)
On ground, Crit is King, so I am not usually one to prefer hybrids. However, if you have TRIBBLE gear, they are GREAT. If you have simply rare (blue) weapons, they are certainly an upgrade imho.
Rom plasmas are still tops for damage
My PvE/PvP hybrid skill tree
Ok, I could have sworn I read that plasma weapon, in space anyway, were pretty much useless because darn near everything was resistant to it.
First rule of STO: Everything Changes.
Plasma was bad in 2010, but as the introduction of LoR it rocked.
Romulan plasma produces the most damage, and has the greatest number of consoles to improve said damage. Check the consoles available from your Romulan Embassy.
Phase Polarons are also very nice, primarily due to the cost. They are cheap compared to everything else.
That aside, those weapons are expensive, because they are rare now, as the current lockbox isnt the JemHadar-Box
Heavyguard
Praetor of the -RTS- Romulan Tal Shiar fleet!
Im not sure if there only acquired there Voth boxes and I just got lucky getting one, but im sure you can get one from the exchange too. probably not cheap though.
I got mine a few days after season 8, and will be keeping for a long time to come.
It really is a great weapon.
DeepSpace 9 Federation Operative
"This is Fleet Commander BumBle!..
Vice Admiral of the U.S.S. Prometheus!..
I order you to lower your shields and weapons or ill be forced to fire upon you!!!"
I think i asked the same question a long time ago about plasma vs borg and the answer given to me is that borg use plasma weapons but their plasma resist isnt any stronger then their other resists. At the time i knew that plasma weapons were bad for something and but i didnt know exactly what. That was when they also told me that you didnt want to use plasma weapons in PVP because at the time people would gear up their resists to counter borg weapons which were all plasma. So if people were using their assimilated shields or omega or maco which had % reduced plasma damage and they also had their borg fighting resist consoles on, then attacking them with plasma weapons would be a bad idea.
Of course things are a bit different nowadays since there is a wider choice of gear to choose from.
I do.
But I can ALWAYS use more space, lol.
These only come either from the boxes you get when starting a Dyson Rep Project or once you get Tier IV Dyson Rep the Very Rares unlock in the store. That aside, they look interesting and so far the ones I have used from the boxes, which are mostly blues, rock the Voth pretty hard. I am sure they will work well against any opponent though.
I have a feeling that the Protonic Polaron weapons with the Experimental Proton Weapon, Grav Photon Torp and Console will be deadly.
FA Dion - Romulan Engineer Officer
FA Zophie Delwynn - Fed Science Officer
Anyway...
My Sci, in a Chel Grett, uses phased polarons with flow caps and plasmonic leech. He's lethal in PvE. Stuff just stops and dies. It allows me to fly a decent dmg dealing ship and still play my role as sci by debuffing and draining. And personally I dislike the idea of constantly changing weapons, or ships for that matter. But yes, some weapon types will be more effective in different circumstances, but really... In PvE... It's negligible. Romulan Plasma is going to be the best in terms of dmg, it has the best dual procs.. But it all boils down to your build, style, and what makes you happy. Just stay away from Tetryon and you'll be ok. ;-)
XO of Training
Tier 5 Starbase, Tier 3 Embassy, Tier 3 Dilithium Mine, Tier 3 Spire
Join us at www.dtfleet.com
Get more storage Cruisers/Battlecruisers, they have more Weapon and Device slots than other ship types. It's a small increase, but hey, it helps a tad :P
Used the free oddy for storage for ages. Only thing it was good for.
That said, I agree with most posters; unless you're trying for a proton damage build or haven't gotten pure polaron weapons with 3 modifiers yet and are just using these in the meantime, these kinda suck.