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Coming to a Shipyard near you (Raiders)

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    hevachhevach Member Posts: 2,777 Arc User
    edited December 2013
    I think he meant that it doesn't have a pet UI, so you can't command it.

    I think that's what he means, too, but... It's kind of a silly way to make the distinction. Even more silly to call them team members. Some games would distinguish them as guardians instead of pets, but STO doesn't use specific terminology for different kinds of pets except so far as it ignores the fact that boffs on the ground are technically pets.

    Back to the original point of the thread before everyone was arguing about the Aquarius and other nonsensical bollocks... :rolleyes:

    What is the current speculation for the new raider mechanics? I'm thinking maybe a stealing mechanic similar to slavers? Maybe something to do with detection or range?

    Its interesting to say the least. And the fact KDF has the monopoly on raiders makes it even more intriguing. New KDF content?

    I'm thinking selectible "modes" similar to com arrays, but self-only and primarily offensive. One of the ideas that came to me was subsystem targeting, but instead of active like science vessels, it would be a passive (but weaker) effect on regular weapon strikes.
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    walshicuswalshicus Member Posts: 1,314 Arc User
    edited December 2013
    I think he meant that it doesn't have a pet UI, so you can't command it.


    It'd be nice if it did though!
    http://mmo-economics.com - analysing the economic interactions in MMOs.
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    sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited December 2013
    gwassalor wrote: »
    That is exactly the point. Cryptic must have something on their mind when introducing new Raider ship without cloak with new Raider-specific mechanics.

    It could be some sort of placate/sensor jamming, for example. Or inherent defense bonus due to small size and high speed. Options are countless. I guess we have to wait a bit more for next Dev blog.

    I was thinking of a similar power that the stalker fighters have, a passive Mask Energy Signature.

    Or as you said, a big defensive bonus to offset the very weak hull a raider should have.
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





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    erraberrab Member Posts: 1,428 Arc User
    edited December 2013
    My most recent level 50 KDF Science Captain was speced out to be a stealth bomber pilot with the B'rel Retrofit so I am truly excited to see what these new Raider Mechanics with entail.

    I imagine Raiders will be getting something similar to Cruiser Commands.

    A Speed boost option, Attack Boost Option, accuracy de-buff for targets in range, a Speed de-buff for targets in range.

    I just hope that the BOP does not lose out on Raider Command options if we are getting them because of its Battle Cloak.

    I think what I describe above could be pretty useful for the BOP or any Raider class vessel:

    Boost your attack for Alpha Strikes

    Use your accuracy de-buff on your target in drawn out engagements

    Use your speed boost to get away quick

    Use your speed de-buff if your pursuer can keep up with you

    I cannot wait to see how disappointed I will be by what Cryptic introduces for Raiders :P
    [SIGPIC][/SIGPIC]
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    lianthelialianthelia Member Posts: 7,845 Arc User
    edited December 2013
    Okay, playing devil's advocate here for a moment. Does the Federation have anything unique? As far as I can tell the Romulans are the only ones with their sucky cores (pun intended).

    Well they has a wide array of Science Ships neither the KDF or RR have including a Science ship with a hangar. They're the only ones with a full *Cruiser* seeing as KDF doesn't have access to Attract Fire. Don't forget that the Federation is the only one with separation abilities, granted KDF and RR doesn't have any saucers but still. As of yet they still have the only Escort with 5 forward slots. (Only ship you don't need to strap a RCS console on to use cannons effectively)

    So yes the Federation still has some exclusive stuff.
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    hevachhevach Member Posts: 2,777 Arc User
    edited December 2013
    lianthelia wrote: »
    Don't forget that the Federation is the only one with separation abilities, granted KDF and RR doesn't have any saucers but still.

    The Haakona and Bortasqu both have separation abilities.
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    walshicuswalshicus Member Posts: 1,314 Arc User
    edited December 2013
    Special mechanic is flanking.
    http://mmo-economics.com - analysing the economic interactions in MMOs.
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    pwebranflakespwebranflakes Member Posts: 7,741
    edited December 2013
    #Flanking

    Cheers,

    Brandon =/\=
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    aethon3050aethon3050 Member Posts: 599 Arc User
    edited December 2013
    #Flanking

    Cheers,

    Brandon =/\=

    THANK YOU! :D

    This is one of the best things to happen to KDF yet! Oh, man, I cannot wait to hop back into my HoH'Sus after this!

    I gotta wonder, though...can we flank Borg Cubes and Spheres? lol
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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited December 2013
    #Flanking

    Cheers,

    Brandon =/\=

    uh oh. things just got real
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
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    mimey2mimey2 Member Posts: 0 Arc User
    edited December 2013
    uh oh. things just got real

    #justgotreal

    :P

    PS, I don't use Twitter, so could someone give me a link to what Brandon said?
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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    pwebranflakespwebranflakes Member Posts: 7,741
    edited December 2013
    mimey2 wrote: »
    PS, I don't use Twitter, so could someone give me a link to what Brandon said?

    I said exactly what I posted here. #Flanking

    Cheers,

    Brandon =/\=
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    erraberrab Member Posts: 1,428 Arc User
    edited December 2013
    I said exactly what I posted here. #Flanking

    Cheers,

    Brandon =/\=

    I was kind of hoping for something like the Cruiser commands but something is better than nothing ;)
    [SIGPIC][/SIGPIC]
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    flash525flash525 Member Posts: 5,441 Arc User
    edited December 2013
    mimey2 wrote: »
    I don't use Twitter, so could someone give me a link to what Brandon said?
    Uhm... http://sto-forum.perfectworld.com/showpost.php?p=13835531&postcount=99
    attachment.php?attachmentid=42556&d=1518094222
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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited December 2013
    patrickngo wrote: »
    yeah? but...what is it?

    all we have is a name-it's not even on TRIBBLE.

    what makes it different from just solid, tactical, piloting?

    Id surmise its the same as a ground flank.

    You know, how when youre off to the side of an enemy and its taking damage from two fronts, you get massive bonus damage

    yeah its probably kinda like that
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited December 2013
    Yeah some do not understand what flanking is but as far as raiders they are already in the game as birds of prey. Although I could see something pushed out if they were to end Fed/KDF war in some kind of continuing the story line where the federation brings back programs they were working with the KDF and Romulans based on the status after the Dominion war when it was so dependent on the KDF for calvary/raiding runs if they came into the situation again with another threat to the alpha quadrant.

    It would be great if done right though with that flanking thing Geko referred to in that one podcast though but I can see where the Romulans could get bird of preys and the federation pushing out some larger versions of their fighters to work like bops except with the phase cloaking technology from the pegasus.
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    pwebranflakespwebranflakes Member Posts: 7,741
    edited December 2013
    patrickngo wrote: »
    yeah? but...what is it?

    Stay tuned for today's Dev Blog for a glimpse at what it is :)

    Cheers,

    Brandon =/\=
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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited December 2013
    Stay tuned for today's Dev Blog for a glimpse at what it is :)

    Cheers,

    Brandon =/\=

    Well get blogging, mr hash tag

    My BOP pilot MUST KNOW!!!

    *crack whip*


    PS: dun ban me sir
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    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited December 2013
    patrickngo wrote: »
    well...you know Cryptic does nothing that will benefit KDF now, that won't also benefit the Feds and Fed/Rom even MORE.

    so expect to see BC'ing Raiders-product improved raiders, with more hull, 5/2 weps layouts, all universals and better root stats in Fed hands by the end of 2014, while KDF will get...

    based on prior performance...

    Based on existing precedent of behaviour...

    an IOU with no set date. ("By the end of the year" but never specifying WHICH year.)

    Well knowing Cryptic the way that we do get improvement is if the other factions get to use what we do thats the only way we will get actual missions for the KDF to have access to that will give us a purpose for raiding.

    Classic example is the only 2 raiding type things in the game for missions is the assault on the mars area while leveling up and the pi canis bravo. So what they will need to do is based on prior tactics they use is make fed and romulan raiders along with this breen one. Then make a qued event that relies on raiding ships to achieve the goals of the said mission.

    Edit: I might not actually like how they do it/agree with you but as I've stated is how it will most likely get done/get supported to make them the money they need to make.
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    adjudicatorhawkadjudicatorhawk Member Posts: 0 Arc User
    edited December 2013
    Quick replying to the thread...

    We have no plans to re-classify any existing Federation or Romulan ships as Raiders at this time. We also are not currently working on any Starfleet or Romulan Raiders. The new Raider mechanic will be exclusive to the Breen Raider at launch, and after testing and tuning it with this ship, we anticipate expanding it to all KDF Raiders in the near future.
    Jeff "Adjudicator Hawk" Hamilton
    Systems Designer - Cryptic Studios
    Twitter: @JeffAHamilton
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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited December 2013
    Quick replying to the thread...

    We have no plans to re-classify any existing Federation or Romulan ships as Raiders at this time. We also are not currently working on any Starfleet or Romulan Raiders. The new Raider mechanic will be exclusive to the Breen Raider at launch, and after testing and tuning it with this ship, we anticipate expanding it to all KDF Raiders in the near future.

    Cool, i only hope that testing phase is as short as it was with the Avenger cruiser commands. What was that, a week at most?

    My bop will love you man.
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    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
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    neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited December 2013
    Quick replying to the thread...

    We have no plans to re-classify any existing Federation or Romulan ships as Raiders at this time. We also are not currently working on any Starfleet or Romulan Raiders. The new Raider mechanic will be exclusive to the Breen Raider at launch, and after testing and tuning it with this ship, we anticipate expanding it to all KDF Raiders in the near future.

    Great now I have to change my signature again :mad::P;)
    GwaoHAD.png
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    adjudicatorhawkadjudicatorhawk Member Posts: 0 Arc User
    edited December 2013
    neoakiraii wrote: »
    Great now I have to change my signature again :mad::P;)

    I legitimately lol'ed at the image, so thanks for that anyway. :)
    Jeff "Adjudicator Hawk" Hamilton
    Systems Designer - Cryptic Studios
    Twitter: @JeffAHamilton
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    reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited December 2013
    Id surmise its the same as a ground flank.

    You know, how when youre off to the side of an enemy and its taking damage from two fronts, you get massive bonus damage

    yeah its probably kinda like that

    The problem if they did it that way is that there are entire ship categories intended to fight sideways, so wouldn't this just amount to a nerf to their tanking ability (which is already comparatively limited given the nature of speed tanking)? Plus ships aren't like people, with limited range-of-motion and peripheral vision and the like. Especially with deflector shields and sensor arrays, there's no logical reason for a torpedo to the stern to hurt any more or less than one to the bow.
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited December 2013
    Quick replying to the thread...

    We have no plans to re-classify any existing Federation or Romulan ships as Raiders at this time. We also are not currently working on any Starfleet or Romulan Raiders. The new Raider mechanic will be exclusive to the Breen Raider at launch, and after testing and tuning it with this ship, we anticipate expanding it to all KDF Raiders in the near future.

    Thats how it starts but I won't hold you to it... at one time geko and stahl said feds would never have carriers LOL :D
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    dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2013
    aquarius already has raider stats. low hitpoints , 6 weapons, some universals. i dont see any reason why it shouldn't finally get a small reason to exist, with this '#flanking'.

    its a ship that costs $20 in fleet mods to get in the first place, and it most likely not going to be better then this breen ship, not with that 16 turn rate the aquarius has.
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited December 2013
    Quick replying to the thread...

    We have no plans to re-classify any existing Federation or Romulan ships as Raiders at this time. We also are not currently working on any Starfleet or Romulan Raiders. The new Raider mechanic will be exclusive to the Breen Raider at launch, and after testing and tuning it with this ship, we anticipate expanding it to all KDF Raiders in the near future.

    Thank you. I will spread the word to my fellow grumpy ridged friends.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    adjudicatorhawkadjudicatorhawk Member Posts: 0 Arc User
    edited December 2013
    aquarius already has raider stats. low hitpoints , 6 weapons, some universals. i dont see any reason why it shouldn't finally get a small reason to exist, with this '#flanking'.

    its a ship that costs $20 in fleet mods to get in the first place, and it most likely not going to be better then this breen ship, not with that 16 turn rate the aquarius has.

    The Aquarius could surely use some love - no doubt there. I joked yesterday that it gave up a rear weapon slot in return for that -6 turn rate. But we'd rather just fix the Aquarius without challenging its identity - it's not a raider, it's just an escort that needs better stats.
    Jeff "Adjudicator Hawk" Hamilton
    Systems Designer - Cryptic Studios
    Twitter: @JeffAHamilton
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