I just finished the battlezone, the area was empty, i have spend 40 minutes killing voth, there was like nobody there.
A then suddenly Tyrannosaurs showed up, and out of nowhere tons of people killed them before i even could get to them.
So 40 minutes for nothing :mad:
amazing how that happens eh? You bust your tail doing all the prep work, and here comes the mob for the grand finale.
I think if you don't take atleast 1 zone, or participate in helping take over an area, you should get nothing from the T-Rex.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
Recent changes to tribble will make the command credit problem easier to deal with, since they increased the percentage worth of all reinforcements. Summoning a lieutenant or higher will result in completing the reinforcement daily.
They need to increase the rewards for taking over the zone and decrease them for the T-rex fights, balancing them so those that do most of the work get most of the benefit. Locking out rewards with a timer for instance jumpers will help too, and all that will not affect those that aren't leeching.
The first few days of the Battlezone were a blast but the last few runs were pretty bad, as far as I could tell from the map I was one of the few that were conquering zones while the vast majority were at the command post, waiting.
Institute a requirements to receive rewards for final mission
help take at least two points in the same instance
Collect at least 10 command credits
Call at least one reinforcement
If you change instance all resets to 0
Nice to hear they are changing the call reinforcement mission to finish easier. Noticed if I call an ensign it gives me 5% for 20 credits and lieutenant gives me 25% for 40 credits.
though I would prefer it if the command credits didn't vanish in an hour, would make it easier to stockpile for that mission.
Nice to hear they are changing the call reinforcement mission to finish easier. Noticed if I call an ensign it gives me 5% for 20 credits and lieutenant gives me 25% for 40 credits.
though I would prefer it if the command credits didn't vanish in an hour, would make it easier to stockpile for that mission.
Comments
amazing how that happens eh? You bust your tail doing all the prep work, and here comes the mob for the grand finale.
I think if you don't take atleast 1 zone, or participate in helping take over an area, you should get nothing from the T-Rex.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
From the latest Tribble patch notes:
If it didn't before, it will soon enough.
The first few days of the Battlezone were a blast but the last few runs were pretty bad, as far as I could tell from the map I was one of the few that were conquering zones while the vast majority were at the command post, waiting.
My character Tsin'xing
help take at least two points in the same instance
Collect at least 10 command credits
Call at least one reinforcement
If you change instance all resets to 0
Pacman
wompwompwompwompwomp
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though I would prefer it if the command credits didn't vanish in an hour, would make it easier to stockpile for that mission.
Aren't they vanishing after two hours?