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So whats the estimate on number of players

kirkson2kirkson2 Member Posts: 161 Arc User
Starting to wonder or if any of you have a good idea of how many players there are in STO
im guessing between 20,000 to 55,000 but that seems low
im just curious dont mean to start a troll war :D
Klingons smell worse than wookies:D
Post edited by kirkson2 on
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  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited November 2013
    There are two. You and me. Everyone but you is an alt of mine.
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  • kirkson2kirkson2 Member Posts: 161 Arc User
    edited November 2013
    good response..okay ill accept it

    Makes 10k more alts
    Klingons smell worse than wookies:D
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited November 2013
    I dont really know how you came to that number as its impossible to predict with the game so heavily fractured into instances and impossible to tell if the people playing at one part of the day are the same people at another.

    it also depends what you mean by number of players? the average at any one time. the number of active players who have played in the last week, the last month, the last year? sme people play but only for a few times a year.

    no one here and tell you what it is and any number if pure guesswork. they did say about a year ago that STO had had about 2 million players over its life. now there certainly wont be 2 million active players now, but i think a good portion will still come and go from the game.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited November 2013
    kirkson2 wrote: »
    Starting to wonder or if any of you have a good idea of how many players there are in STO
    im guessing between 20,000 to 55,000 but that seems low
    im just curious dont mean to start a troll war :D

    I really doubt it's that low. That's far below a sustainability for an MMO.


    STO's current population is clearly above 100,000 players, but I think I honestly think the number of active players is somewhere between 100,000 and 200,000 player range, with the peak at LoR being around 500,000. Which is pretty much the standard maximum population of MMOs for the past 15 years.

    Of course, only Cryptic and Perfect World know the real numbers and it's highly unlikely they will ever share that with us.
  • unangbangkayunangbangkay Member Posts: 10 Arc User
    edited November 2013
    I really doubt it's that low. That's far below a sustainability for an MMO.


    STO's current population is clearly above 100,000 players, but I think I honestly think the number of active players is somewhere between 100,000 and 200,000 player range, with the peak at LoR being around 500,000. Which is pretty much the standard maximum population of MMOs for the past 15 years.

    Of course, only Cryptic and Perfect World know the real numbers and it's highly unlikely they will ever share that with us.

    I would bet a few zen that the numbers are significantly higher, given that a free to play game would need a proportionally higher player base for sustenance than and equivalent scale subscription game.

    I remember an interview around legacy launch that said sto is making more money now than it did as a sub game, with a higher player count as well.

    As a point of comparison, the old republic reported something like 2 million accounts recently, so if the ratio of popularity for star wars and trek is the same for mmos as it is for pop culture, it shouldn't be a surprise if sto has three or even four hundred thousand reasonably active players.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited November 2013
    less than 20k
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    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited November 2013
    I went around and added up all of the instances in the six most popular zones in the game about an hour ago.

    Sphere Battlezone - 2530
    Sphere Contested - 1450
    Sphere Allied Space - 1210
    Sphere Command - 2100
    ESD and Sol - 940
    DS9 and DS9 Orbit - 340

    This doesnt even count new rom, defera, blah blah blah

    Thats 3am in the US on a friday night. I found over 8,000 people on just in the few places I looked.

    Doesnt include whoever was running in STFs or private matches, pvp, all that

    So for a serious response, Id wager it is around 500,000 active players in a given week.
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  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited November 2013
    I would bet a few zen that the numbers are significantly higher, given that a free to play game would need a proportionally higher player base for sustenance than and equivalent scale subscription game.

    If you can prove it then fine. I seen statistics of various MMOs that even after going F2P, they rarely went above 550,000 players, with the exception of the Eastern MMOs which populate around 2 million.
    I remember an interview around legacy launch that said sto is making more money now than it did as a sub game, with a higher player count as well.

    A fallacy since you are basing that off information from two years ago. What STO made then doesn't necessarily mean they are making more money than they are now.

    Also, it's a general given F2P makes more than Subscription based, that's why many other MMOs before and after STO went F2P did so.

    As a point of comparison, the old republic reported something like 2 million accounts recently, so if the ratio of popularity for star wars and trek is the same for mmos as it is for pop culture, it shouldn't be a surprise if sto has three or even four hundred thousand reasonably active players.

    1) With F2P, account numbers in general are going to increase since service for accounts is ongoing. So even if a person quits, they still get counted. Also that number doesn't reflect their true population.

    2) TOR's population has significantly decreased since it originally launched with like 40 servers, and now down to 8. And in the past several months, their population size, even during the peak, shows small to moderate server populations. And their servers had a maximum capacity of 5,000 to 6,000 and shows "standard" when its around 2,000 - 3,000 players, which is the nominal size.

    Which means, that their active population is somewhere around 50,000 - 75,000.


    But if you want to bet that STO has a current active population of 300,000 to 400,000, then that's your prerogative. But if I was a betting man, I'd stick with my numbers. ;)
  • jumpingjsjumpingjs Member Posts: 0 Arc User
    edited November 2013
    I think 50,000 active people per week.

    If 2000 then spend an average amount of $10.


    Not bad eh?
    Hopefully I'll come back from my break; this break is fun; I play intellectual games.

    I hope STO get's better ...
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited November 2013
    anything from 15,000 to 80,000 would be a reasonable guess. but without official number which i doubt cryptic would be willing to share. alts dont count.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited November 2013
    I'm guessing pretty low considering it takes the better part of half an hour to fill a big dig ground mission from a pool of all the people on the entire server online queuing for it when it's the daily. Which is almost every day.
  • captinwh0captinwh0 Member Posts: 783 Arc User
    edited November 2013
    well we are looking at 15 instances each having about 75 or so players

    so at a time we have about 1125 people playing all at once. but this is played on all time zones, and many languages. so lets think, there are 24 timezones.

    only 13 are useful because iv never seen an Indian, a Chinese or a Korean then there's that vast amount of desert.

    so its big in EU and America. avarage is about is 1125 players there are 13 other hours.

    so 13x1125=14625 and you have to -500 for the Crash server Lepers
    nerf.jpg]
  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    You know, FF XIV ARR has just posted player numbers of over 2 Million. Oh and Square Enix reported they made a 4 Billion Yen Profit this year as opposed to the 4 Billion Yen Loss last year. Thats because they screwed up, took their game down, consulted with the players and re-released it to a much higher quality.

    Watch and learn Cryptic because from where I'm sitting. You look like a joke. :rolleyes:
  • captinwh0captinwh0 Member Posts: 783 Arc User
    edited November 2013
    You know, FF XIV ARR has just posted player numbers of over 2 Million. Oh and Square Enix reported they made a 4 Billion Yen Profit this year as opposed to the 4 Billion Yen Loss last year. Thats because they screwed up, took their game down, consulted with the players and re-released it to a much higher quality.

    Watch and learn Cryptic because from where I'm sitting. You look like a joke. :rolleyes:

    Oooo, harsh, dont forget... your here, so the game must have SOME value
    nerf.jpg]
  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    captinwh0 wrote: »
    Oooo, harsh, dont forget... your here, so the game must have SOME value

    Actually, I'm only here because some friends still play this game and I log in to set the Fleet projects on our old Fleet. That's all. I'm a real Star Trek fan and I left this game long ago in disgust at Cryptic's selfish and profit driven motives. I play FF XIV ARR now and am much happier for it but I just wanted to share that little jewel of information so that Cryptic could really scope their failure.

    You may have got a small surge with LoR because the Romulans are popular but people quickly discovered the lack of substance to the game and left for better ones.

    F2P MMO's are always a joke though, its like the last vestige for failed MMO's.
  • captinwh0captinwh0 Member Posts: 783 Arc User
    edited November 2013
    Actually, I'm only here because some friends still play this game and I log in to set the Fleet projects on our old Fleet. That's all. I'm a real Star Trek fan and I left this game long ago in disgust at Cryptic's selfish and profit driven motives. I play FF XIV ARR now and am much happier for it but I just wanted to share that little jewel of information so that Cryptic could really scope their failure.

    You may have got a small surge with LoR because the Romulans are popular but people quickly discovered the lack of substance to the game and left for better ones.

    F2P MMO's are always a joke though, its like the last vestige for failed MMO's.

    i must admit i do like the game, but i play it mainly to keep in touch with an lod friend that i dont get to see anymore,
    however it is refreshing to see a free game that you can actually play all the way thru without NEEDING to pay money. sure they make it hard in some arias like the ?$@?! 12 box inventory but other than that the game is good. game support.. not so good
    nerf.jpg]
  • captinwh0captinwh0 Member Posts: 783 Arc User
    edited November 2013
    lookin forword to ffxv tho
    nerf.jpg]
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited November 2013
    Actually, I'm only here because some friends still play this game and I log in to set the Fleet projects on our old Fleet. That's all. I'm a real Star Trek fan and I left this game long ago in disgust at Cryptic's selfish and profit driven motives. I play FF XIV ARR now and am much happier for it but I just wanted to share that little jewel of information so that Cryptic could really scope their failure.

    You may have got a small surge with LoR because the Romulans are popular but people quickly discovered the lack of substance to the game and left for better ones.

    F2P MMO's are always a joke though, its like the last vestige for failed MMO's.

    What failure?? the game is still around despite many saying it would not last a year, it didn't have the F up that Final Fantasy XIV had, and Cryptic had less time to make the game then SQUARE did.
    GwaoHAD.png
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    I believe the accepted formula for population is 5-20% of active players are online at any time. Given the numbers we have seen that's probably 10-30K. Let's take the rought halfway point for each. 12.5% and 20K online. Multiply 20K by 8 (100 / 12.5) which gives 160K.

    Of course what % of that base actually pays money is totally up in he air. My guess is less than 10% of people pay money (based on other freemium P2W games like Zynga) and less than 1% spend a lot of money.

    Let's say the 10% spends something like $20 / month (like me) and the 1% spend $100 or more. So 16K * 20 and 100 * 1600 is like 480K per month.

    That's pretty small fries in the big scheme things. Given what we have seen in terms of content so far I bet my numbers (napkin math) are in the general ballpark. Hardly what you would call a successful MMO.

    Edit1:

    Also, if the average play has like 6-8 alts that comes out to just about 1-2 million "captains" as per Cryptics announcements so months ago.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • dahminusdahminus Member Posts: 0 Arc User
    edited November 2013
    I'm quite sure that it is over 9000...


    http://m.youtube.com/watch?v=CW8h_GfQOVA

    16,000 is my final answer
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  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    captinwh0 wrote: »
    i must admit i do like the game, but i play it mainly to keep in touch with an lod friend that i dont get to see anymore,
    however it is refreshing to see a free game that you can actually play all the way thru without NEEDING to pay money. sure they make it hard in some arias like the ?$@?! 12 box inventory but other than that the game is good. game support.. not so good

    Ah but unfortunately, if you are going to play this game with any level of seriousness, you NEED to pay money in order to get access to competitive equipment, ships and technology. You can play the game without it but prepare for all manner of abuse from players for being a noob and not min/max your ship. (Because this is a F2P MMO, the community is much much worse then subscription based MMO's).

    Of course, if you want a second job, feel free to grind all that is need to get your top end gear etc. When people say, they don't spend anything on this game, or they didn't use money to buy their p2w ship, they are usually lying.

    Thats a good tip there.
  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    neoakiraii wrote: »
    What failure?? the game is still around despite many saying it would not last a year, it didn't have the F up that Final Fantasy XIV had, and Cryptic had less time to make the game then SQUARE did.

    Yes but Square had the balls to admit their mistake and apologise for it. Has Cryptic? Considering they have completely butchered the franchise for profit gain and added MORE BUGS then any MMO I've ever seen BECAUSE they don't test things properly? They are not developers, they are just a good of friends having a laugh at a small video games company... nothing professional about any of them.

    You really cannot compare the fresh bowel movement that is Star Trek Online really. Terrible development, slow bug fixes, maximum focus on profit and little focus on player communication. The funny thing is, now FF XIV is squashing this game like a bug and you want to go on and say that this game is successful.

    Get a life, if it were successful, it wouldn't be Free-2-Play. Pretty much the only thing stopping MMO's these days from liquidating and overall quality went down the toilet when it did, replaced by a vapid money grab.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited November 2013
    1,771,561. That's assuming one player , multiplying with an average litter of 10, producing a new generation every 12 hours over a period of three days.



    See i can make up numbers as well :D
    GwaoHAD.png
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    neoakiraii wrote: »
    1,771,561. That's assuming one player , multiplying with an average litter of 10, producing a new generation every 12 hours over a period of three days.



    See i can make up numbers as well :D

    I think people enjoy playing this guessing game. Why do you have to be so negative and defensive ... eh?
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited November 2013
    Because it's fun
    GwaoHAD.png
  • macroniusmacronius Member Posts: 2,526
    edited November 2013
    neoakiraii wrote: »
    Because it's fun

    And people like you are one of the reason why STO fails to expand and hold onto its players. Hyper defensive about your favorite Asian grindfest MMO clothed in a Western IP.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited November 2013
  • captinwh0captinwh0 Member Posts: 783 Arc User
    edited November 2013
    Ah but unfortunately, if you are going to play this game with any level of seriousness, you NEED to pay money in order to get access to competitive equipment, ships and technology. You can play the game without it but prepare for all manner of abuse from players for being a noob and not min/max your ship. (Because this is a F2P MMO, the community is much much worse then subscription based MMO's).

    Of course, if you want a second job, feel free to grind all that is need to get your top end gear etc. When people say, they don't spend anything on this game, or they didn't use money to buy their p2w ship, they are usually lying.

    Thats a good tip there.


    nope not really you just exchange dilithum for zen
    nerf.jpg]
  • knucklesstarknucklesstar Member Posts: 103 Arc User
    edited November 2013
    macronius wrote: »
    And people like you are one of the reason why STO fails to expand and hold onto its players. Hyper defensive about your favorite Asian grindfest MMO clothed in a Western IP.

    I really genuinely like what you say. It is so refreshing to know that not everyone on this forum are gormless, Cryptic assimilated zombies and some people are still capable of thinking with their own mind and judgement and see this game for what it truely is.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited November 2013
    macronius wrote: »
    I think people enjoy playing this guessing game. Why do you have to be so negative and defensive ... eh?
    You want hard numbers? Last time I checked the number of zones in the space Voth battle ground the highest numbered instance was 80. So yeah, that means a lot of people have been playing.

    IIRC Zone cap is 20 players, and it starts making new zones when they're all at least half full, soo.... at a minimum, there was at one time 800 players in the Voth War zone. And that's just one map.....
    I really genuinely like what you say. It is so refreshing to know that not everyone on this forum are gormless, Cryptic assimilated zombies and some people are still capable of thinking with their own mind and judgement and see this game for what it truely is.
    If you hate the game so much why are you here? Seriously. You bash Cryptic in almost every one of your posts, usually for no readily apparent reason. Do you even play the game?
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