I've had a quick look through the faults threads but can't find anything that sounds like this, so here I go.
Since Season 8 launched my textures don't seem to be loading correctly. But the problem doesn't start as soon as a log in, it's usually after I?ve changed to a few different maps. On ground characters skins, objects and scenery don't display and in space the ship skins along with weapon & shield FX are just blocks of colour, even the map won't display in some instances. I haven't changed anything graphics wise (in the options or on the actual computer).
Screen shot-
http://i7.photobucket.com/albums/y261/Rusty-Raven/screenshot_2013-11-13-14-59-21.jpg
Anyone else had this issue or know how to fix it? Also seem to get reeeeeally big slow downs when in a 'cloud' i.e. "Vent Plasma effect" or fighting the dreadnaught at the end of the Gorn Fleet action.
[SIGPIC][/SIGPIC]
McCoy: In this galaxy, there's a mathematical probability of three million Earth-type planets. And in all of the universe, three million million galaxies like this. And in all of that... and perhaps more, only one of each of us.
Comments
after a few changes of character or map moving the texture's go Nut'z
I have to exit the game to fix it
My drivers are up to date as well and have never saw this problem in over 2 years of playing the game
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
http://sto-forum.perfectworld.com/showthread.php?t=913941
Damn i'd miss a thread somewhere cheers
McCoy: In this galaxy, there's a mathematical probability of three million Earth-type planets. And in all of the universe, three million million galaxies like this. And in all of that... and perhaps more, only one of each of us.
Easily done! However it's actually useful that your post is here. The 'Known issues & workarounds' sticky, suggests that UI issues be posted under Gameplay Bugs as that's where the UI programmers tend to check first.