We have seen some new ideas for BOFF skills in the new mission "Sphere of Influence" with Attack Pattern Shon IV and Worf's 2 unique skills.
Other people have been asking if we could ever get "Hero" BOFFs in the past, and have suggested Holo-McCoys and Holo-Spocks, so we could get access to Ultra-rare officers and unique, not available anywhere else skills.
I thought about it over the weekend and pondered if I would open a lockbox if the top prize (and minor prizes) were Unique BOFFs with non-standard skills. I have to say I would.
I figure there could be a temporal (or other excuse, like Special Forces) BOFF for each faction as the top prize (or more than one) who would be Ultra-Rare. This BOFF would have a skill (NOT OP) which you simply could not get anywhere else, making it truly collectable.
As most lockboxes also have Mirror Universe ships of varying quality (they are all Rare, but some are good and some are just not) you could have a selection of MU BOFFs who have skills you would normally see on another faction...e.g. Pirate for Romulans, Operative on Humans and Subterfuge on Klingons, for example. Make these the non-superior versions of the traits and you have another draw for the lockbox. Plenty of people fly a Mirror Qin, why not fly it with a Klingon BOFF with Leadership?
Opinions? Objections? Suggestions?
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
I will start with saying it is a cool idea, and i like it. On the otherside of that dime as bad as the ships get for power creep, this stuff would simply SHATTER any semblence of game balance that we still have.
Inertia just means you can do Powerslides in you carrier!
I am Il Shadow and i approve these Shennanigans!
[SIGPIC][/SIGPIC]
what balance? may as well add it, it is a PVE centric game these days, balance only matters vs AI, nothing more. besides the whole space bit at the end was just a taster of what you can do with the best of the best as far as being armed and with the right officers is concerned. we already got logic breakers in the game, federation and klingon captains flying d'kora's and jem'hadar attack ships around. a new federation-klingon war with the rommies caught in the middle. borg invisible insta death torps, worf openly allied with the rommies despite is long standing distrust with them over his family and a free romulan people. balance matters for little in this game.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
I'd rather think that Shon and Worf's special abilities were a preview of the planned first officer system, something every player in the game will have access to. Hiding Worf-like boffs in a lockbox would be outright pay to win. We wouldn't be debating it or dancing around it any longer, we would be there and there would be no turning back.
I'd rather think that Shon and Worf's special abilities were a preview of the planned first officer system, something every player in the game will have access to. Hiding Worf-like boffs in a lockbox would be outright pay to win. We wouldn't be debating it or dancing around it any longer, we would be there and there would be no turning back.
What if the lockbox version had the same ability but at a fraction of the power level since it's a "recreation"?
I'd rather think that Shon and Worf's special abilities were a preview of the planned first officer system, something every player in the game will have access to. Hiding Worf-like boffs in a lockbox would be outright pay to win. We wouldn't be debating it or dancing around it any longer, we would be there and there would be no turning back.
What if the lockbox version had the same ability but at a fraction of the power level since it's a "recreation"?
@ zulisvel - First Officer skills would be cool. However, you can't claim that lockbox BOFFs with "uber-skills" would be pay-to-win whilst simultaneously ignoring the new Traits that can only be found in lockboxes/bought from the exchange after others bought lockboxes (Helmsman for example) and also ignoring the JHAS, Galor or any other ship people claim as pay-to-win. The debate would continue.
What if, though, the First Officers could only be put into a Commander level slot. You can only have 1 First Officer so you could promote an officer to that position and gain their uber-skill. Lockbox BOFFs have an uber-skill you cannot get from non-lockbox BOFFs but you can still only have one First Officer so you would have to put them into the position of First Officer and a Commander level bridge slot (no reason it couldn't be a ground skill either). Riker-maneouvre anyone? Picard-maneouvre? Assimilate this!?
@ stoleviathan99 - "recreation"? You mean like if the BOFFs were holo-versions of past/popular characters? If so, not my suggestion. I was only pointing out others have suggested a holo-version of certain characters (mostly as a way to get more VO work done by popular actors).
All good and valid points for and against so far though guys, thanks. It does make me wonder what Cryptic have in mind for First Officers in the future though and how they will work it.
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
I think this is a BAD idea. Sorry power creep would be crazy. Fun for that mission since it was tailor made for that mission, but for just general purpose. No just no.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
I don't personally like the idea. I happen to like the fact my boffs are individualised and not from a set roster of advantageous clones.
I do like the idea that certain power sets in a first officer system etc could be coupled to existing boffs tho.
Nothing wrong with not liking the idea but who said anything about clones? You can customise androids, photonic officers, borg officers (Reman liberated borg can be customised on my toons) so why not a lockbox BOFF too? I was suggesting BOFFs with skills similar to those seen in the newest FE (like Shon Theta IV) as an alternative to a ship NOT a box containing nothing but "holo-Rom" if you're lucky (although a First Officer shouting MOOOOGIE! would be fun a couple of times).
Face it, we all have ships we love to fly and sometimes a new shiny ship in a box just doesn't make us spend money (I don't want an Elachi ship so won't open an Elachi box, for example). But I might buy a lockbox to make the ship I love just a little bit better.
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
We have seen some new ideas for BOFF skills in the new mission "Sphere of Influence" with Attack Pattern Shon IV and Worf's 2 unique skills.
Other people have been asking if we could ever get "Hero" BOFFs in the past, and have suggested Holo-McCoys and Holo-Spocks, so we could get access to Ultra-rare officers and unique, not available anywhere else skills.
I thought about it over the weekend and pondered if I would open a lockbox if the top prize (and minor prizes) were Unique BOFFs with non-standard skills. I have to say I would.
I figure there could be a temporal (or other excuse, like Special Forces) BOFF for each faction as the top prize (or more than one) who would be Ultra-Rare. This BOFF would have a skill (NOT OP) which you simply could not get anywhere else, making it truly collectable.
As most lockboxes also have Mirror Universe ships of varying quality (they are all Rare, but some are good and some are just not) you could have a selection of MU BOFFs who have skills you would normally see on another faction...e.g. Pirate for Romulans, Operative on Humans and Subterfuge on Klingons, for example. Make these the non-superior versions of the traits and you have another draw for the lockbox. Plenty of people fly a Mirror Qin, why not fly it with a Klingon BOFF with Leadership?
Opinions? Objections? Suggestions?
Good idea at first glance, but downgraded to TRIBBLE due introduction of lockboxes into it. So, no go, have a nice day.
It always has been PvE centric because it's a PvE game.
And, the far I see (from being in a 490-500 person fleet), most people don't even try PvP - PvP's purely a side gimmick which they do while everything else is either cooling down, or they have a dispute to settle, so to speak.
Good idea at first glance, but downgraded to TRIBBLE due introduction of lockboxes into it. So, no go, have a nice day.
I didn't start with the BOFFs and introduce lockboxes, I suggested BOFFs in lockboxes as the whole idea instead of ships/weapons/consoles. People complain about pay-to-win with ships/weapons/consoles anyway why not add BOFFs?
Edit...
I should point out that I only offered this suggestion as a discussion point. I'm not heavily invested in it, but I do like to discuss "what ifs". I will respect the opinions that differ from my own without resorting to typing "your idea is TRIBBLE" comments. You can have the opinion that my idea is TRIBBLE, but be reasonable and attempt to articulate why you think so, it just seems lazy to lean on "it's just TRIBBLE" as an argument.
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
Sorry, but I've never liked the lock boxes to start with. In my experience with them players spend good money to get garbage they never wanted more often than not. If PWE wants my money let them offer these things in the store. If i like/want the item I will buy it, as I have in the past.
Sorry, but I've never liked the lock boxes to start with. In my experience with them players spend good money to get garbage they never wanted more often than not. If PWE wants my money let them offer these things in the store. If i like/want the item I will buy it, as I have in the past.
See, that's not a bad idea... put these new BOFFs in store like the Ferasan/Caitian or Liberated Borg. But would you want them to be account unlocks or per character so as to not end up with matching bridge crews across all your toons?
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
I don't want "super" BOFFS. Beside the obvious power creep, one of the cool thing I like in STO, is the ability to have a unique crew. If the best BOFF were the ones you suggested, I would say goodbye to this feature, as I would pretty much be forced to have the "super"boffs.
I mean, what's the point in using apb, when you can use Worf ?
I have a Bolian sci BOFF on one of my character, the Reman on another, and a Trill for another one. That's MY choice. They are not the bis, but the difference is not that big in the end, so I can sacrifice a few traits for RP. In your example, I would have holo McCoy for all my char, aswell as almost anyone in the game. Simply because the difference is so huge, I don't have a choice.
On the other hand, having traits and skill box you use to "train" a BOFF, that would be a better idea. However, the power creep concern, and the p2win would be a real problem. If they come from a locbox/cstore/lobi, ofc.
In your example, I would have holo McCoy for all my char
I NEVER suggested holo-McCoys. I pointed out that I got the idea for uber BOFFs from another thread where people wanted to have holo-BOFFs of TV series characters so they could get VO work done by them (and hear their favourite actor/actress in-game). I think this idea is awful (although I would buy a holo-George Takei (not Sulu) to have him say "Oh my" when my ship exploded ). However, this awful idea got me thinking about lockbox BOFFs with skills like those seen in the new FE. I have also NEVER suggested they would all be the same/look the same.
I, like you, have different BOFFs for all my characters. I am running the reruns so I have the choice of Breen/Reman/Jem'Hadar for those alts that don't have them but I am attached to my Saurian, Vulcan, Human, Rigelian crew for my Andorian & Orion, Reman, Breen, Human for my Bajoran & Alien, Gorn, Nausicaan, Lethean for my KDF Alien/Drow. I like choice too, and would see these lockbox BOFFs as just that... a choice. Have them (or not) and use them (or not). Name them the same or name them as you see fit (my Jem'Hadar security officer is named Tikul'tikul and is a real teddy-bear).
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
The only reason it would be acceptable is if it was a lowered version. I very much like the idea of combining powers, particularly on ships that lack bridge officer slots, but not without having reduced the power level.
And they must be customizable!!! None of this locked customization TRIBBLE anymore.
The only reason it would be acceptable is if it was a lowered version. I very much like the idea of combining powers, particularly on ships that lack bridge officer slots, but not without having reduced the power level.
And they must be customizable!!! None of this locked customization TRIBBLE anymore.
Now that sounds reasonable. Like Attack Pattern Epsilon (half a beta, half an alpha) for example, or did you have something else in mind?
Totally agreed on the fully customisable bit, the KDF have marauding BOFFs they cannot change at all, at least the FED diplo BOFFs can wear different KDF uniforms.
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
Now that sounds reasonable. Like Attack Pattern Epsilon (half a beta, half an alpha) for example, or did you have something else in mind?
Totally agreed on the fully customisable bit, the KDF have marauding BOFFs they cannot change at all, at least the FED diplo BOFFs can wear different KDF uniforms.
what balance? may as well add it, it is a PVE centric game these days, balance only matters vs AI, nothing more. besides the whole space bit at the end was just a taster of what you can do with the best of the best as far as being armed and with the right officers is concerned. we already got logic breakers in the game, federation and klingon captains flying d'kora's and jem'hadar attack ships around. a new federation-klingon war with the rommies caught in the middle. borg invisible insta death torps, worf openly allied with the rommies despite is long standing distrust with them over his family and a free romulan people. balance matters for little in this game.
Do we really need it? When a good group can finish a elite stf in a matter of a few minutes do we really need more?
This game is pretty easy as it is, only most people can't even take the time to learn that or listen to any direction.....that's player error not programming.
What the game needs is new abilities not just pumped up old ones!
Can't have a honest conversation because of a white knight with power
Of course, if you're just going for the 'flavor' you don't need actual mirror boffs. I RP my Fed Eng Captain as a Mirror Terran, and my boffs all use the TOS Mirror uniforms. It would be kinda cool to have an XO with, say, 'Pirate'.
"You Iconians just hung a vacancy sign on your asses and my foot's looking for a room!"
--Red Annorax
Of course, if you're just going for the 'flavor' you don't need actual mirror boffs. I RP my Fed Eng Captain as a Mirror Terran, and my boffs all use the TOS Mirror uniforms. It would be kinda cool to have an XO with, say, 'Pirate'.
Comments
I am Il Shadow and i approve these Shennanigans!
[SIGPIC][/SIGPIC]
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
What if the lockbox version had the same ability but at a fraction of the power level since it's a "recreation"?
@ zulisvel - First Officer skills would be cool. However, you can't claim that lockbox BOFFs with "uber-skills" would be pay-to-win whilst simultaneously ignoring the new Traits that can only be found in lockboxes/bought from the exchange after others bought lockboxes (Helmsman for example) and also ignoring the JHAS, Galor or any other ship people claim as pay-to-win. The debate would continue.
What if, though, the First Officers could only be put into a Commander level slot. You can only have 1 First Officer so you could promote an officer to that position and gain their uber-skill. Lockbox BOFFs have an uber-skill you cannot get from non-lockbox BOFFs but you can still only have one First Officer so you would have to put them into the position of First Officer and a Commander level bridge slot (no reason it couldn't be a ground skill either). Riker-maneouvre anyone? Picard-maneouvre? Assimilate this!?
@ stoleviathan99 - "recreation"? You mean like if the BOFFs were holo-versions of past/popular characters? If so, not my suggestion. I was only pointing out others have suggested a holo-version of certain characters (mostly as a way to get more VO work done by popular actors).
All good and valid points for and against so far though guys, thanks. It does make me wonder what Cryptic have in mind for First Officers in the future though and how they will work it.
Jo Cox 22.6.1974 - 16.6.2016
I do like the idea that certain power sets in a first officer system etc could be coupled to existing boffs tho.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Nothing wrong with not liking the idea but who said anything about clones? You can customise androids, photonic officers, borg officers (Reman liberated borg can be customised on my toons) so why not a lockbox BOFF too? I was suggesting BOFFs with skills similar to those seen in the newest FE (like Shon Theta IV) as an alternative to a ship NOT a box containing nothing but "holo-Rom" if you're lucky (although a First Officer shouting MOOOOGIE! would be fun a couple of times).
Face it, we all have ships we love to fly and sometimes a new shiny ship in a box just doesn't make us spend money (I don't want an Elachi ship so won't open an Elachi box, for example). But I might buy a lockbox to make the ship I love just a little bit better.
Jo Cox 22.6.1974 - 16.6.2016
It always has been PvE centric because it's a PvE game.
yupp... your suggestion has "PAY 2 WIN" written all over it.
Make it a mission reward like all other Special BOffs and i got no objections.
But i would not use those BOffs either way because that would go even more in the cookie cutter build direction, i rather build my own stuff.
Good idea at first glance, but downgraded to TRIBBLE due introduction of lockboxes into it. So, no go, have a nice day.
And, the far I see (from being in a 490-500 person fleet), most people don't even try PvP - PvP's purely a side gimmick which they do while everything else is either cooling down, or they have a dispute to settle, so to speak.
I didn't start with the BOFFs and introduce lockboxes, I suggested BOFFs in lockboxes as the whole idea instead of ships/weapons/consoles. People complain about pay-to-win with ships/weapons/consoles anyway why not add BOFFs?
Edit...
I should point out that I only offered this suggestion as a discussion point. I'm not heavily invested in it, but I do like to discuss "what ifs". I will respect the opinions that differ from my own without resorting to typing "your idea is TRIBBLE" comments. You can have the opinion that my idea is TRIBBLE, but be reasonable and attempt to articulate why you think so, it just seems lazy to lean on "it's just TRIBBLE" as an argument.
Jo Cox 22.6.1974 - 16.6.2016
See, that's not a bad idea... put these new BOFFs in store like the Ferasan/Caitian or Liberated Borg. But would you want them to be account unlocks or per character so as to not end up with matching bridge crews across all your toons?
Jo Cox 22.6.1974 - 16.6.2016
I mean, what's the point in using apb, when you can use Worf ?
I have a Bolian sci BOFF on one of my character, the Reman on another, and a Trill for another one. That's MY choice. They are not the bis, but the difference is not that big in the end, so I can sacrifice a few traits for RP. In your example, I would have holo McCoy for all my char, aswell as almost anyone in the game. Simply because the difference is so huge, I don't have a choice.
On the other hand, having traits and skill box you use to "train" a BOFF, that would be a better idea. However, the power creep concern, and the p2win would be a real problem. If they come from a locbox/cstore/lobi, ofc.
I NEVER suggested holo-McCoys. I pointed out that I got the idea for uber BOFFs from another thread where people wanted to have holo-BOFFs of TV series characters so they could get VO work done by them (and hear their favourite actor/actress in-game). I think this idea is awful (although I would buy a holo-George Takei (not Sulu) to have him say "Oh my" when my ship exploded ). However, this awful idea got me thinking about lockbox BOFFs with skills like those seen in the new FE. I have also NEVER suggested they would all be the same/look the same.
I, like you, have different BOFFs for all my characters. I am running the reruns so I have the choice of Breen/Reman/Jem'Hadar for those alts that don't have them but I am attached to my Saurian, Vulcan, Human, Rigelian crew for my Andorian & Orion, Reman, Breen, Human for my Bajoran & Alien, Gorn, Nausicaan, Lethean for my KDF Alien/Drow. I like choice too, and would see these lockbox BOFFs as just that... a choice. Have them (or not) and use them (or not). Name them the same or name them as you see fit (my Jem'Hadar security officer is named Tikul'tikul and is a real teddy-bear).
Jo Cox 22.6.1974 - 16.6.2016
And they must be customizable!!! None of this locked customization TRIBBLE anymore.
Now that sounds reasonable. Like Attack Pattern Epsilon (half a beta, half an alpha) for example, or did you have something else in mind?
Totally agreed on the fully customisable bit, the KDF have marauding BOFFs they cannot change at all, at least the FED diplo BOFFs can wear different KDF uniforms.
Jo Cox 22.6.1974 - 16.6.2016
That's exactly what I had in mind.
Do we really need it? When a good group can finish a elite stf in a matter of a few minutes do we really need more?
This game is pretty easy as it is, only most people can't even take the time to learn that or listen to any direction.....that's player error not programming.
What the game needs is new abilities not just pumped up old ones!
--Red Annorax
Mirror boffs...... hmmmmmm.............
--Red Annorax
Completely understandable.
^This.