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Romulan exclusion from Cruiser Commands

ssbn655ssbn655 Member Posts: 1,894 Arc User
edited November 2013 in Romulan Discussion
Okay why on earth did you exclude Romulan's from the cruiser commands add on?
Post edited by Unknown User on
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    stirling191stirling191 Member Posts: 0 Arc User
    edited October 2013
    All together now:

    Singularity powers. Battle Cloak.
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    stf65stf65 Member Posts: 0 Arc User
    edited October 2013
    All together now:

    Singularity powers. Battle Cloak.
    You were too fast. I did nto get mine in on time.

    Singularity powers. battle cloak! :D
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    seannewboyseannewboy Member Posts: 667 Arc User
    edited October 2013
    All together now:

    Singularity powers. Battle Cloak.
    You mean the reason that Rommies get -10 power on each system already, and are not considered overpowered?

    All of the sing powers are variations of things that are available from consoles and powers for other ships. Once you use them your sing power level goes to 0 for a time, reducing some aspects of your sing core adavantages.

    So back to the OP, please Devs just tell us the logic if you will. I know people are complaining that Stirling is correct on how overpowered romulans are, but is that backed up by any decent math? Are these complainers just mad that they have to learn new tactics, or is there something off balance with the romulans?
    New home of the Romulan Republic.
    I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
    I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
    I find the drama of your signature proof of your immaturity, this means you, DR whiners.
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    talonxvtalonxv Member Posts: 4,257 Arc User
    edited October 2013
    wow and make romulan ships OP as all hell right? No, just no.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
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    tenkaritenkari Member Posts: 2,906 Arc User
    edited October 2013
    Question: How many Warbrids actually have cruiser somewhere in their name?


    Galaxy Class Exploration cruiser: says its a cruiser.
    Avenger Battle Cruiser: Says its a cruiser.


    Mogai Heavy Escort: doesnt say its a cruiser.
    Scimitar Dreadnought Warbird: doesnt say its a cruiser.
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    tekehdtekehd Member Posts: 2,032 Arc User
    edited October 2013
    The concept of cruiser commands was to increase the effectiveness of cruisers, We Romulans can get cruiser commands, if you fly an allied cruiser.
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    doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited October 2013
    tenkari wrote: »
    Question: How many Warbrids actually have cruiser somewhere in their name?
    D'Derpidex Warbird Battle CRUISER. Give Cruiser Commands now, pls.

    Full Disclosure: I do not actually own this ship. But it clearly is a Cruiser, and therefore should have the Cruiser Commands.
    [SIGPIC][/SIGPIC]
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    seannewboyseannewboy Member Posts: 667 Arc User
    edited October 2013
    For clarity i would only give any of the cruiser commands to the D'Derp, nothing else, and not all of them.
    New home of the Romulan Republic.
    I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
    I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
    I find the drama of your signature proof of your immaturity, this means you, DR whiners.
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    tenkaritenkari Member Posts: 2,906 Arc User
    edited October 2013
    D'Derpidex Warbird Battle CRUISER. Give Cruiser Commands now, pls.

    well then, i guess only the D'D deserves Cruiser Commands then.
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    doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited October 2013
    tenkari wrote: »
    well then, i guess only the D'D deserves Cruiser Commands then.
    Was someone arguing otherwise? The Tal Shiar version has them. Why not the D'Derpidex itself? It's not as if it's a really awesome ship otherwise, being one of the underperformers of the lineup. I'm pretty sure no one was arguing the Scimitar should have them.
    [SIGPIC][/SIGPIC]
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    stirling191stirling191 Member Posts: 0 Arc User
    edited October 2013
    tenkari wrote: »
    well then, i guess only the D'D deserves Cruiser Commands then.

    The Ha'apax should hang it's head in shame.
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    doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited October 2013
    The Ha'apax should hang it's head in shame.
    I would say that given its obvious Cruiserlike setup, it probably should get them also, but a point can be made that it does not actually say it is a cruiser anywhere in any form.
    [SIGPIC][/SIGPIC]
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    tenkaritenkari Member Posts: 2,906 Arc User
    edited October 2013
    Was someone arguing otherwise? The Tal Shiar version has them. Why not the D'Derpidex itself? It's not as if it's a really awesome ship otherwise, being one of the underperformers of the lineup. I'm pretty sure no one was arguing the Scimitar should have them.

    no, but they were making it sound like ALL warbirds should be getting them. most likely simply cause of oversight and not just saying the DoubleD should get them only.
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    gstamo01gstamo01 Member Posts: 0 Arc User
    edited October 2013
    Yeah, I've never really agreed with the low starting power of the Singularity Cores. I agree with the charge up of Singularity Powers, but not the reduced power plant.

    If they changed that, I would agree that they should not get Cruiser Commands.


    Also worth noting that the Romulan sub faction is just that, a sub faction. So they would be supplicant to the KDF or FED factions in battle and why they wouldn't have their own Cruiser Commands.

    That and they're Warbirds, not Cruisers.. Only DD would get it if they allowed it anyway. How many people fly that giant POS? Like six..
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
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    skyranger1414skyranger1414 Member Posts: 1,785 Arc User
    edited October 2013
    seannewboy wrote: »
    You mean the reason that Rommies get -10 power on each system already, and are not considered overpowered?

    LOL!!! Not ovrpowered? What about the extra crit, defense, and extended decloak DPS boosts they get just for being Romulan hobos?

    If you don't consider all that overpowered with a mere -10 power to all systems to offset it.... then I don't know what to tell you, other than you may not be as expert in the game as you probably think you are. During tribble testing Crytpic was told roms were incredibly imbalanced, they were told so repeatedly. But alas, Cryptic needed to make sure they moved plenty of ships and rom packs and what better way to guarantee it than to make them so very clearly OP?
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    rustiswordzrustiswordz Member Posts: 824 Arc User
    edited October 2013
    Sing along now,

    Singularity Powers, battle cloak....
    Singularity Powers, battle cloak....
    Singularity Powers, battle cloak....
    Singularity Powers, battle cloak....
    Singularity Powers, battle cloak....
    Singularity Powers, battle cloak....

    Why because to have Cruiser Commands and ^^^^^ on the same ship would be MASSIVE overkill and game unbalacing.

    And yes I am a Scimitar driver and happy not to have these commands because it adds to the diversity of the game, besides rom ships operate vastly differently to Fed and KDF ships. Thats why they have the designation of Warbird and not 'frigate, cruiser, etc'
    Monkey see, Monkey do. Monkey flings Feathered Monkey poo... :D
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    buccaneerdtbbuccaneerdtb Member Posts: 575 Arc User
    edited October 2013
    All together now:

    Singularity powers. Battle Cloak.

    Please link to the DEV post that says these are the reasons, otherwise this is just speculation.

    (PS) I support the current Cruiser commands except they should not be on lockbox ships IMO. I like the diversity, however, cruiser commands are far more powerful than singularity powers on a cruiser. Cruiser commands are active 100% of the time and AoE, with no penalty at all for using them. If you want to argue that they make up for Singularity powers then you have to subtract 40 power from cruisers with them.

    Again, I like the new commands for cruisers, but the arguments have been mostly illogical and opinionated, not factual. I do not think cruiser commands fit the Romulan playstyle well personally.
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    crypt1c1crypt1c1 Member Posts: 0 Arc User
    edited October 2013
    Please link to the DEV post that says these are the reasons, otherwise this is just speculation.

    (PS) I support the current Cruiser commands except they should not be on lockbox ships IMO. I like the diversity, however, cruiser commands are far more powerful than singularity powers on a cruiser. Cruiser commands are active 100% of the time and AoE, with no penalty at all for using them. If you want to argue that they make up for Singularity powers then you have to subtract 40 power from cruisers with them.

    Again, I like the new commands for cruisers, but the arguments have been mostly illogical and opinionated, not factual. I do not think cruiser commands fit the Romulan playstyle well personally.

    Pretty sure when the commands went live for all cruisers, its was stated because they have singularity powers. Besides we only get the commands on cruisers you get singularity powers on all romulan ships, combine this with cruiser commands and it would be game breaking period.
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    knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited October 2013
    Fine OP. You get cruiser commands but Feds and Klings get superior operative boffs from the storyline. Deal?
    aGHGQIKr41KNi.gif
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    amosov78amosov78 Member Posts: 1,495 Arc User
    edited October 2013
    They're more likely to just rename the D'Deridex-class than give it the advanced cruiser commands, and they probably should since being a cruiser actually has a gameplay mechanic attributed to it now.
    U.S.S. Endeavour NCC-71895 - Nebula-class
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    valenn1valenn1 Member Posts: 842 Arc User
    edited October 2013
    The D'D is a Cruiser and and behaves like one and should get [some of] these commands (and ONLY the D'D on the green side of life).
    Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
    unfortunately:

    NOT LOYAL ENOUGH!!!
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    mimey2mimey2 Member Posts: 0 Arc User
    edited October 2013
    Here's another reason why:

    It keeps the factions DIFFERENT, and UNIQUE. Admittedly, not much of that left anymore, but it does do that.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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    trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited October 2013
    Yes, please give the D'D Cruiser Commands, I don't think Singularity Powers and Battle Cloak/Ambush is strong enough :D

    FYI, I'm joking.
    Hi, my name is: Elim Garak, Former Cardassian Oppressor

    LTS, here since...when did this game launch again? :D
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    newromulan1newromulan1 Member Posts: 2,229
    edited October 2013
    It is called a battle cruiser! It turns like a whale with it tail cut off. It's seems underpowered. It's just so NOT op that it could easily justify having all 4 commands.

    No-one in their right mind would say that this cruiser is op and does not need a buff from these great New commands.
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    tonyalmeida2tonyalmeida2 Member Posts: 0 Arc User
    edited October 2013
    the dd is a giant piece of garbage, so it should have them. as for the rest, wtb reduced drain cruiser command out of lockbox for my scim and recluse.
    pvp = small package
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    stf65stf65 Member Posts: 0 Arc User
    edited October 2013
    You just saw them move the last thread not even 30 minutes ago. What makes you think they will not move this thread too?
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    buccaneerdtbbuccaneerdtb Member Posts: 575 Arc User
    edited October 2013
    Then the other Romulan 'cruiser' would need them as well, as it is worse than the D'Deridex.

    I support cruiser commands for FED and KDF only, just not the lame excuses given for Romulan exclusion. Romulans have a different playstyle, but a DEV stating that stacking Operative will not be removed would be nice, especially when people are considering it a part of the game's balance. Many Romulans have been avoiding the mad rush for these Boffs in fear of an upcoming nerf.
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    newromulan1newromulan1 Member Posts: 2,229
    edited October 2013
    stf65 wrote: »
    You just saw them move the last thread not even 30 minutes ago. What makes you think they will not move this thread too?

    Actually I just saw that thread - and that it was moved - was it to do specifically with the D'Deridex battle cruiser?
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    johngazmanjohngazman Member Posts: 2,826 Arc User
    edited October 2013
    It is called a battle cruiser! It turns like a whale with it tail cut off. It's seems underpowered. It's just so NOT op that it could easily justify having all 4 commands.

    No-one in their right mind would say that this cruiser is op and does not need a buff from these great New commands.

    It's a Warbird Battlecruiser and gets the Warbird singularity powers. Hence why it doesn't get the Cruiser commands, in the same vein as why all the non-Warbird cruisers don't get Singularity powers.

    D'Deridex is not OP but giving the cruiser commands and the Warbird powers probably would make it OP. Turn rate is not an issue - get Helmsman or cloak when you need to turn.
    You're just a machine. And machines can be broken.
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    sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited October 2013
    If you're having simple turning problems while playing in your D'deridex, you are not playing it properly.

    And don't say that you're not. I see too many people in Romulan ships who completely ignore the one thing they all have in common: their cloaking devices.

    The cloak of a Romulan Warbird helps with your turning. And it's a Battle Cloak, too. You are meant to enter a fight, de-cloak, unload as much firepower on your enemy as you can, then cloak again, get into a new position, and repeat the process.

    I see so many Romulan players just zipping around, completely visible, and then whining about being underpowered and outmatched by their Starfleet and KDF counterparts.

    And don't discount your Singularity powers, either. They're all useful, not just Singularity Jump and Quantum Absorption.
    Need a distraction? Warp Shadows.
    Wanna tear into an enemy's exposed hull? Overcharge.
    Need to clear a cloud of fighters or incoming destructible torpedoes? Plasma Wave.
    So on and so forth.

    Learn how your ship works.
    ".... you're gonna have a bad time."
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