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How many Admirals do you have? How many is to many?

jefframseyjefframsey Member Posts: 0 Arc User
I was just sitting here contemplating how much time i have wasted on this game. :D
I have 14 Federation Vice Admirals.
7 Klingon LG's and a Romulan Vice admiral.
I have two other toons low level all on my LS account. I have two other account one I got for my son (who doesn't play anymore) and another I bought so we could create our own fleet.
If I can keep it up I should have a over Million Dillithum from the Crystalline event!!!

Just wanted to see how many Top Level Toons others had and find out if they are bothering to run the event?
Post edited by jefframsey on
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Comments

  • erei1erei1 Member Posts: 4,081 Arc User
    edited October 2013
    Lvling a character to 50 is quite easy and fast.
    Now, make all you char Rank 5 rom/omega/nukara rep, and then grind for a space/ground MK XII set for each of them.
    That's something else :) However, if you do that, congratulation ! You can now work as a gold seller !


    To answer the question, I have 5 lvl50, 3fed, 1rom, 1KDF. The end game grind is the thing that stop me making others lvl50.
    [SIGPIC][/SIGPIC]
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited October 2013
    5 level 50s. One brand new level 3.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • kalvorax#3775 kalvorax Member Posts: 1,663 Arc User
    edited October 2013
    2 kdf(1 orion sci and 1 ferasan tac), 3 fed (tactical Alien, though i rarely touch my Eng and Sci feds who are both Caitian, so technically one) 1 kdf-rom (sci) and a WIP Fed-Rom (eng)

    i still have a spot open...but i see no need to make a tac rom or eng kdf due to the rep system being character bound. as that is the only thing i find interesting at end game (stfs are getting a bit stale due to so many repeats) though DIZ is fun as heck.
  • jetwtfjetwtf Member Posts: 1,207
    edited October 2013
    7 here. 3 fed, 2 KDF, 1 KDF aligned rom and 1 fed aligned rom. all doing CE collecting shards and nukara marks except the main who has completed all rep and is taking fleet marks.
    Join Date: Nobody cares.
    "I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
  • relizarrarasrelizarraras Member Posts: 0 Arc User
    edited October 2013
    I have 7 total. 1 fed, 5 kling and 1 klingrom.
    I don't like to have incomplete characters, so i try to give equal attention to all. Grinding dil, marks and events. And doffing.
    I have space for one more, but i feel it would be too much. As is, i'm almost at the point of deleting my sci klingon.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited October 2013
    3 Fed, 3 KDF, 3 Romulan (one of each class). Plus 4 mules. Also one of my Foundry Test toons is almost a General (Klingon Test). :rolleyes:


    And how much is too much? (Per title), I think having 6 mains was the ideal number. Too bad Cryptic didn't do this years ago, I likely would've had 1 per faction.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited October 2013
    I don't have any problem with many level #50's. The problem I have is with all the Admirals flying/running around. There are more Admirals in STO than there are Captains, Commanders or anything else. :P

    When the level cap was #40, that worked perfectly. Everyone reached the level of Captain and that's where it should have stayed.
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  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited October 2013
    flash525 wrote: »
    The problem I have is with all the Admirals flying/running around.


    It's just a name. Really, if it grinds your gears so much then all we need is a rename of the ranks, with Admiral going to Captain. It doesn't require the sweeping gameplay changes, like controlling entire fleets, that people have proposed in the past.
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  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited October 2013
    flash525 wrote: »
    I don't have any problem with many level #50's. The problem I have is with all the Admirals flying/running around. There are more Admirals in STO than there are Captains, Commanders or anything else. :P

    When the level cap was #40, that worked perfectly. Everyone reached the level of Captain and that's where it should have stayed.

    Captains may be missing, BUT all of my Boffs are Commanders so that evens things out a bit eh?
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
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  • khayuungkhayuung Member Posts: 1,876 Arc User
    edited October 2013
    4 VAs/generals, 3 21s, 2 11s, and the 2 roms in tutorial hell (too busy to level them)

    I fully intended to level them all to 50, and focus on a Fed Tac, KDF eng, and Rom Sci by end of the year.

    But RL happened and I'm way behind course. :P


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  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited October 2013
    At one crazy point i had over 25 characters, but trimmed it down to a manageable 5 that I use often.

    1 fed, 2 klingons, and 2 romulan
  • flash525flash525 Member Posts: 5,441 Arc User
    edited October 2013
    It's just a name. Really, if it grinds your gears so much then all we need is a rename of the ranks, with Admiral going to Captain. It doesn't require the sweeping gameplay changes, like controlling entire fleets, that people have proposed in the past.
    Oh yeah, I know that, it is just a case of renaming it all, but we know the Devs wont do that. :)
    Captains may be missing, BUT all of my Boffs are Commanders so that evens things out a bit eh?
    Hah, yeah fair point. Seems we're just short of Ensigns then. :P
    At one crazy point i had over 25 characters, but trimmed it down to a manageable 5 that I use often.
    You sir, are/were crazy. :P
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  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited October 2013
    I will have 4 level 50 characters, 2 being mains. Used to have over 20, but am in the process of trimming them down.
    I have about 6 more to strip and delete :)
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
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  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited October 2013
    1 FVA with all three reps and all of the rep gear sets (Rylana)

    2 RVAs with all three reps and some of the rep gear (Lyzara and Kailiana)

    1 LG with all three reps and some of the rep gear (Dannika)

    1 LG with rep tiers 4/4/3 and some lower tier set items (Rosanna)

    1 RVA that has not yet started the rep system (Shondra)

    2 fed chars under level 10 (Bryanna - 8, Victoria - 1), and two more slots unfilled as yet that will likely be KDF side. (all four currently planned for storage and dilithium farmers maybe, and possible future expansion if i ever want to add more)
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
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  • sekritagentsekritagent Member Posts: 510 Arc User
    edited October 2013
    3 Fed, 3 KDF, 3 Romulan (one of each class). Plus 4 mules. Also one of my Foundry Test toons is almost a General (Klingon Test). :rolleyes:

    Yep, same here, 3 Fed, 3 KDF, and 3 Rom with 1 of each class. Then I have a mule account with one of each. I keep an average of 7 ships + 1-2 shuttles per toon, but bear in mind I got a lot of the ships back pre-S5 when you could buy them for EC and a lot of the weapons pre-S6 when you could get purples from Roxy (God how I miss that).

    And how much is too much? (Per title), I think having 6 mains was the ideal number. Too bad Cryptic didn't do this years ago, I likely would've had 1 per faction.

    I disagree, I think 3 is the maximum number of mains anyone should have. Gives you enough flavor of each faction without having to spend a ridiculous amount of time grinding reputation or ridiculous amount of funds gearing them out.

    khayuung wrote: »
    I fully intended to level them all to 50, and focus on a Fed Tac, KDF eng, and Rom Sci by end of the year.

    These are exactly my 3 mains. They are the only ones I grind reputation for, get fleet gear/fleet ships/elite pets etc. Interestingly 2 of my alts have a lockbox ship each but it totally works for those themes. Hint: For your Romulan main, Helmsman is very helpful if you can afford it (I got in when it was cheapish).
    Delta Rising is the best expansion ever and the players love it! No, seriously! ...Why are you laughing so hard? :(
  • kintishokintisho Member Posts: 1,040 Arc User
    edited October 2013
    7 admirals (5 fed 2 rom/rem 1 kdf) NEVER too many BUUUUT an Admiral should command a flotilla not a single vessel.. "Away team of ships" for epic 25v25 pv at end game being only 5 on 5 humans GFG epicnes... making STO one of the greatest space fighting EVER we will see if the devs can do it.. Admiral 1-2 "escort" slots, fleet admiral (lvl 70) 1-2 more? 2-4 "escorts" to an admiral...
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited October 2013
    There's never enough admirals when paper work needs to be done....not good enough damnit not good enough.
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  • bberge1701bberge1701 Member Posts: 726 Bug Hunter
    edited October 2013
    I have 11 characters, all level 50 now: 5 Federation, 4 Klingon, 2 Romulan.

    All but one were 50 before the CE event started, had to level one of the new Romulans. I'm currently running everyone through CE once daily. Each run only takes a few minutes, hasn't seemed overly grindy to me.

    Ironically, I've only played through the entire content end-to-end once, with my first (Federation) character. The rest have hit the level cap long before running out of content through XP from the Duty Officer system, which doesn't require much active playing.
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  • telbasta7386telbasta7386 Member Posts: 761 Arc User
    edited October 2013
    3, almost 4 now, and that's too many for me. I have limited game time nowadays, so trying to fit in all of my dailies on 3 characters is virtually impossible.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2013
    12, 13 if you count my foundry character.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • jdalton1jdalton1 Member Posts: 71 Arc User
    edited October 2013
    I have 30 characters, all level 50, lost count how many Feds, KDF and Roms I Have :o
    [SIGPIC][/SIGPIC]
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited October 2013
    Had ~30ish on 2 accounts, but I stripped and deleted most of them when the 2nd or 3rd Rep system was introduced and I figured there was no way in hell I'd ever make the time to gear them all up.

    I'm down to 12 now (8 Fed, 3 KDF, 1 Romulan), with all of them having reached at least T4 in every Rep system. Won't create any new ones either, unless they introduce a new mini-faction.
  • stofskstofsk Member Posts: 1,744 Arc User
    edited October 2013
    7 level 50 characters.

    3 Feds, tac, sci, eng

    2 KDF, tac and eng

    2 Fed-Roms, tac and sci

    I have one character slot remaining, but I think I've hit my ceiling. The only other character I could make is a KDF-aligned Rom, but I'm disinclined towards making another. Replaying the Rom campaign with my 2nd Rom recently, I decided while it has some great storytelling, Torvan Khev just grated on my nerves too much.

    My characters also tend to be married to a ship, rather than having a handful of characters who alternate between different ships. All my Fed characters fly starfleet ships. All KDF characters fly Klingon ships. All Roms will fly warbirds. In many ways, the ship is one of the 'characters' as well, kind of like how the Enterprise was the uncredited member of the cast for TOS and TNG.
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited October 2013
    reading through the posts i think i must be the saddest player in the game with only 3 toons all lvl 50 T5rep throuout, 1 fed 1 rom 1 kdf.
    some days i have a fair few hours to play often as many as 6 or 8 hrs but othertimes i only have 3 hrs free and if i had more toons my current toons would only go unused so i dont see much point in that.
    after i have completed all the things i like to do on a daily basis with each toon like setting up doff missions, doing the academy stuff and getting some fleet marks ect. i will do some stf`s or other dil earning missions with one or two of my toons to while away whatever time i have left.
    if i had any more toons it would just be counterproductive with my existing ones as i would just have to repeat the aforemetioned tasks with them and have no time for anything else. then when i have extra play time i think whats the point of switching to another toon to do xyz if i can just as easy do xyz with my current toon at let him earn the reward even if its only to do a few extra stf`s or the odd foundry mission.
    then of course whenever there is a special event like the summer/christmas/entity events things would just get totally impossible, i have a job keeping track of 3 toons as it is, i get like - `have done todays CE event with this toon yet or not?`
    if they ever introduce another playable faction i will of course create a toon for that faction mainly so i can enjoy the new storyline, after that i will have to see if i have enough time to fit him in fully or only when i have the time.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • pwebranflakespwebranflakes Member Posts: 7,741
    edited October 2013
    6 total here, play them all regularly, all 50. Mains are Fed Tact, KDF Eng, and Rom Sci allied with KDF. Alts are Fed Eng, Fed Sci and KDF Tact. Each are also working on the shards daily. 12 down 2 to go!

    Cheers,

    Brandon =/\=
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited October 2013
    6 total here, play them all regularly, all 50. Mains are Fed Tact, KDF Eng, and Rom Sci allied with KDF. Alts are Fed Eng, Fed Sci and KDF Tact. Each are also working on the shards daily. 12 down 2 to go!

    Cheers,

    Brandon =/\=

    Not everyday you see an MMO employee admit they stealth play the game (like we all know many of them do)

    I just hope the whole team regularly does, sadly in a lot of games there is a huge disconnect because the devs dont seem to actually know what the heck they are even making. (the SOE teams come to mind here >_>)
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  • maarkeanmaarkean Member Posts: 116 Arc User
    edited October 2013
    I have 5 VA/RA's (Fed Eng, Fed Sci, Fed Tac, Rom Sci, Klingon Tac) but only really play two of them (Fed Eng and Rom Sci).

    I run them all through events like the CE one right now but normally just play my Fed Eng. Its to time consuming and annoying to grind rep and get gear on so many alts. The Romulan is a different enough play style to be worth working on. I kind of want to do my Klingon more but because anything he does can't benefit my fleets starbase, I never do.
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited October 2013
    Currently 2 Federation VAs, two KDF MGs, one Romulan VA and a Fed Commander.

    Although I have leveled and subsequently deleted three FED VA's and one KDF MG.
    You're just a machine. And machines can be broken.
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  • themartianthemartian Member Posts: 247 Arc User
    edited October 2013
    5 Feds, 4 KDF and 2 Roms (1 Fed, 1 KDF). I wasn't originally intending to do the CC event with them all, but I am now. It is a challenge keeping track of how well equipped they are and events like this do remind me that some of them are a little neglected.
    My alt army:
    K'ymara, Orion Engineer. Caedera of Borg, Liberated Borg Tactical, Elyza Vix, Joined Trill Scientist. Christina Bellona, Augmented Human Tactical.
    T'Lana, Vulcan Scientist. Arbol, Martian Tactical. Ayzer Bryn, Joined Trill Engineer. Hawke, Betazoid Scientist. Karna Valkras, Klingon Engineer. Beth Parker, Human Tactical
    Sarel, Romulan Engineer (Federation). Yazuri, Reman Scientist (KDF)
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