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Tribble patch makes all female toons look fat/ruining all existing costumes ?

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  • frtoasterfrtoaster Member Posts: 3,354 Arc User
    edited October 2013
    Close enough that most people wont notice. At least it's not the popeye legs we have on Holodeck now.

    Some differences are hard to notice unless you compare screenshots. I do think the tight-pants calves are noticeably thinner than the others though. I think they should make the thigh and calve thickness on all leg models the same. Perhaps, there is a technical reason why they can't do this.
    Waiting for a programmer ...
    qVpg1km.png
  • solidneutroniumsolidneutronium Member Posts: 510 Arc User
    edited October 2013
    frtoaster wrote: »
    I think they should make the thigh and calve thickness on all leg models the same. Perhaps, there is a technical reason why they can't do this.
    Yep, they should. It's possible there are technical issues.
    Professional Slider Since 2409

    Officially Nerfed In Early 2410
  • mikiiymikiiy Member Posts: 216 Arc User
    edited October 2013
    The perfect solution would probably be that they add us two new sliders for thighs and calves and put the default value (like when a existing costume doesn't have em) on what we have on holodeck now. That way no existing costume should change at all and those few clothing parts were the legs look wrong we could adjust a bit. However, considering how the leg looked at their first attempt to adjust that I guess thats not possible.

    I still think the whole change is unnecessary. Changing the leg to make it look better in non-tos skirts and making it look more fat in tos skirts at the same time is a rather crappy decision imo.
  • solidneutroniumsolidneutronium Member Posts: 510 Arc User
    edited October 2013
    Separate thigh and calf sliders would be nice. A butt slider independent of the hip slider would be great also.

    This change is necessary especially for the TOS Romulan set.
    Professional Slider Since 2409

    Officially Nerfed In Early 2410
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited October 2013
    A butt slider independent of the hip slider would be great also.
    *points to sig*
  • solidneutroniumsolidneutronium Member Posts: 510 Arc User
    edited October 2013
    orangeitis wrote: »
    *points to sig*
    Don't want the full moon bro. Just butt fine tuning on normal hips.:)
    Professional Slider Since 2409

    Officially Nerfed In Early 2410
  • nagoraknagorak Member Posts: 882 Arc User
    edited October 2013
    Front Holodeck
    Front Tribble
    Back Holodeck
    Back Tribble
    Right Side Holodeck
    Right Side Tribble
    Left Side Holodeck
    Left Side Tribble

    I welcome these changes to the character models on tribble. These models are more natural and less cartoonish than holodeck ones. A few glitches are present though such as the lower values of the head sliders. The side of the thighs should also be reduced since they look disproportionate at this time.

    There is no reason to believe that this is the final version so I imagine changes will be made.

    I always thought it was weird that lower leg was so much fatter than knee and equal to upper leg. That never made any sense to me, so in that way this is an improvement.

    With all due respect though, that character with max breast size looks cartoonish to me either way. ;)
  • orondisorondis Member Posts: 1,447 Arc User
    edited October 2013
    Close enough that most people wont notice. At least it's not the popeye legs we have on Holodeck now.

    It's an improvement either way, especially for the normal skirt model.
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
    Selia - Lvl 60 Tactical - Eclipse
  • solidneutroniumsolidneutronium Member Posts: 510 Arc User
    edited October 2013
    nagorak wrote: »
    I always thought it was weird that lower leg was so much fatter than knee and equal to upper leg. That never made any sense to me, so in that way this is an improvement.
    orondis wrote: »
    It's an improvement either way, especially for the normal skirt model.
    Yep, it is an improvement no question. It also means they're somewhat listening to our feedback. Although changes come slower than we wish they do change for the better most of the time.

    nagorak wrote: »
    With all due respect though, that character with max breast size looks cartoonish to me either way. ;)
    On the contrary it's a safety/survival trait. In case of a mission on an oceanic planet, she'll use them as extra bouyancy.:D
    Professional Slider Since 2409

    Officially Nerfed In Early 2410
  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited October 2013
    The knees are all too sharp and way below your standards?
    <3
  • kdfrulzfeddroolzkdfrulzfeddroolz Member Posts: 0 Arc User
    edited October 2013
    Hello friends. Thank you for your continued feedback. We are listening and the proportion changes were an unintentional side effect of other work. And...apologies that the revert was not complete.

    Soooo...in the *next* patch (or two!) your toons should be back to their familiar selves - except for slightly thinner calves as requested here and internally :).

    PS - glad you enjoyed the texture improvements!

    Ugh, IMO the newer models were better looking despite some minor clipping...
    So we're going back to stick figures online ?!? :(
  • frtoasterfrtoaster Member Posts: 3,354 Arc User
    edited October 2013
    I have an unrelated question. There are three sliders named "Spad Height", "Spad Width", and "Spad Depth" in the "Body" tab for male characters and boffs. Females don't have these sliders. Some people have suggested in previous threads that "spad" stands for "shoulder pad".

    http://sto-forum.perfectworld.com/showthread.php?t=813661
    http://sto-forum.perfectworld.com/showthread.php?t=867081

    As far as I can tell, these sliders don't affect anything. Does anyone know what they are for? Do they apply to only some species or outfits?
    Waiting for a programmer ...
    qVpg1km.png
  • frtoasterfrtoaster Member Posts: 3,354 Arc User
    edited October 2013
    The purpose of this post is to illustrate a problem with the hands: they appear thicker on Tribble than they do on Holodeck. I'm not sure whether the problem is due to the new hand textures or whether it is one of the unintentional body proportion changes. Also, the hands on Tribble appear thicker from the front and back than from the sides. The problem is illustrated by the screenshots below, which were taken after the 10/3 patch to Tribble and before any subsequent patch.

    Vulcan female
    Front: Holodeck, Tribble
    Back: Holodeck, Tribble
    Left: Holodeck, Tribble
    Right: Holodeck, Tribble

    Alien male
    Front: Holodeck, Tribble
    Back: Holodeck, Tribble
    Left: Holodeck, Tribble
    Right: Holodeck, Tribble
    Waiting for a programmer ...
    qVpg1km.png
  • frtoasterfrtoaster Member Posts: 3,354 Arc User
    edited October 2013
    I haven't seen anything in the last two patch notes about reverting the remaining unintentional changes. Could we get an update on this?
    Waiting for a programmer ...
    qVpg1km.png
  • omegaphallicomegaphallic Member Posts: 101 Arc User
    edited October 2013
    How about while your altering stuff you allow me to alter my Renegade Trill Boff's appearance and my embassy romulan boff's appearance.
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